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C# MongoServerState类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中MongoServerState的典型用法代码示例。如果您正苦于以下问题:C# MongoServerState类的具体用法?C# MongoServerState怎么用?C# MongoServerState使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



MongoServerState类属于命名空间,在下文中一共展示了MongoServerState类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: DiscoveringMongoServerProxy

 // constructors
 /// <summary>
 /// Initializes a new instance of the <see cref="DiscoveringMongoServerProxy"/> class.
 /// </summary>
 /// <param name="sequentialId">The sequential id.</param>
 /// <param name="settings">The settings.</param>
 public DiscoveringMongoServerProxy(int sequentialId, MongoServerProxySettings settings)
 {
     _state = MongoServerState.Disconnected;
     _sequentialId = sequentialId;
     _settings = settings;
     _instances = settings.Servers.Select(a => new MongoServerInstance(settings, a)).ToList().AsReadOnly();
 }
开发者ID:wireclub,项目名称:mongo-csharp-driver,代码行数:13,代码来源:DiscoveringMongoServerProxy.cs


示例2: MongoServerInstance

        // constructors
        /// <summary>
        /// Initializes a new instance of the <see cref="MongoServerInstance"/> class.
        /// </summary>
        /// <param name="settings">The settings.</param>
        /// <param name="address">The address.</param>
        internal MongoServerInstance(MongoServerSettings settings, MongoServerAddress address)
        {
            _settings = settings;
            _address = address;
            _sequentialId = Interlocked.Increment(ref __nextSequentialId);
            _state = MongoServerState.Disconnected;
            _serverInfo = new ServerInformation
            {
                MaxDocumentSize = MongoDefaults.MaxDocumentSize,
                MaxMessageLength = MongoDefaults.MaxMessageLength,
                InstanceType = MongoServerInstanceType.Unknown
            };
            _connectionPool = new MongoConnectionPool(this);
            _pingTimeAggregator = new PingTimeAggregator(5);
            _permanentlyDisconnected = false;
            // Console.WriteLine("MongoServerInstance[{0}]: {1}", sequentialId, address);

            _stateVerificationAcquireConnectionOptions = new MongoConnectionPool.AcquireConnectionOptions
            {
                OkToAvoidWaitingByCreatingNewConnection = false,
                OkToExceedMaxConnectionPoolSize = true,
                OkToExceedWaitQueueSize = true,
                WaitQueueTimeout = TimeSpan.FromSeconds(2)
            };
        }
开发者ID:petarvucetin,项目名称:mongo-csharp-driver,代码行数:31,代码来源:MongoServerInstance.cs


示例3: MultipleInstanceMongoServerProxy

        /// <summary>
        /// Initializes a new instance of the <see cref="ShardedMongoServerProxy"/> class.
        /// </summary>
        /// <param name="server">The server.</param>
        /// <param name="instances">The instances.</param>
        /// <param name="connectionQueue">The state change queue.</param>
        /// <param name="connectionAttempt">The connection attempt.</param>
        /// <remarks>This constructor is used when the instances have already been instructed to connect.</remarks>
        protected MultipleInstanceMongoServerProxy(MongoServer server, IEnumerable<MongoServerInstance> instances, BlockingQueue<MongoServerInstance> connectionQueue, int connectionAttempt)
        {
            _state = MongoServerState.Connecting;
            _server = server;
            _connectedInstances = new ConnectedInstanceCollection();
            _connectionAttempt = connectionAttempt;

            _outstandingInstanceConnections = connectionQueue.Count;
            ThreadPool.QueueUserWorkItem(_ =>
            {
                while (connectionQueue.Count > 0)
                {
                    var instance = connectionQueue.Dequeue();
                    Interlocked.Decrement(ref _outstandingInstanceConnections);
                }
            });

            // It's important to have our own copy of this list because it might get modified during iteration. 
            _instances = instances.ToList();
            foreach (var instance in instances)
            {
                instance.StateChanged += InstanceStateChanged;
                ProcessInstanceStateChange(instance);
            }
        }
开发者ID:nickgervasi,项目名称:mongo-csharp-driver,代码行数:33,代码来源:MultipleInstanceMongoServerProxy.cs


示例4: MongoServerInstance

        private MongoServerState state; // always use property to set value so event gets raised
        #endregion

        #region constructors
        internal MongoServerInstance(
            MongoServer server,
            MongoServerAddress address
        ) {
            this.server = server;
            this.address = address;
            this.maxDocumentSize = MongoDefaults.MaxDocumentSize;
            this.maxMessageLength = MongoDefaults.MaxMessageLength;
            this.state = MongoServerState.Disconnected;
        }
开发者ID:simi--,项目名称:mongo-csharp-driver,代码行数:14,代码来源:MongoServerInstance.cs


示例5: MongoServerInstance

        private MongoServerState _state; // always use property to set value so event gets raised

        // constructors
        internal MongoServerInstance(MongoServer server, MongoServerAddress address)
        {
            _server = server;
            _address = address;
            _sequentialId = Interlocked.Increment(ref __nextSequentialId);
            _maxDocumentSize = MongoDefaults.MaxDocumentSize;
            _maxMessageLength = MongoDefaults.MaxMessageLength;
            _state = MongoServerState.Disconnected;
            _connectionPool = new MongoConnectionPool(this);
            // Console.WriteLine("MongoServerInstance[{0}]: {1}", sequentialId, address);
        }
开发者ID:ncipollina,项目名称:mongo-csharp-driver,代码行数:14,代码来源:MongoServerInstance.cs


示例6: MongoServerInstance

 // constructors
 internal MongoServerInstance(MongoServer server, MongoServerAddress address)
 {
     this.server = server;
     this.address = address;
     this.sequentialId = Interlocked.Increment(ref nextSequentialId);
     this.maxDocumentSize = MongoDefaults.MaxDocumentSize;
     this.maxMessageLength = MongoDefaults.MaxMessageLength;
     this.state = MongoServerState.Disconnected;
     this.connectionPool = new MongoConnectionPool(this);
     this.tags = new HashSet<string>();
     // Console.WriteLine("MongoServerInstance[{0}]: {1}", sequentialId, address);
 }
开发者ID:kamaradclimber,项目名称:mongo-csharp-driver,代码行数:13,代码来源:MongoServerInstance.cs


示例7: MongoServerInstance

 // constructors
 /// <summary>
 /// Initializes a new instance of the <see cref="MongoServerInstance"/> class.
 /// </summary>
 /// <param name="settings">The settings.</param>
 /// <param name="address">The address.</param>
 internal MongoServerInstance(MongoServerSettings settings, MongoServerAddress address)
 {
     _settings = settings;
     _address = address;
     _sequentialId = Interlocked.Increment(ref __nextSequentialId);
     _state = MongoServerState.Disconnected;
     _serverInfo = new ServerInformation
     {
         MaxDocumentSize = MongoDefaults.MaxDocumentSize,
         MaxMessageLength = MongoDefaults.MaxMessageLength,
         InstanceType = MongoServerInstanceType.Unknown
     };
     _connectionPool = new MongoConnectionPool(this);
     _pingTimeAggregator = new PingTimeAggregator(5);
     _permanentlyDisconnected = false;
     // Console.WriteLine("MongoServerInstance[{0}]: {1}", sequentialId, address);
 }
开发者ID:robinNode,项目名称:mongo-csharp-driver,代码行数:23,代码来源:MongoServerInstance.cs


示例8: DetermineServerState

        /// <summary>
        /// Determines the state of the server.
        /// </summary>
        /// <param name="currentState">State of the current.</param>
        /// <param name="instances">The instances.</param>
        /// <returns>The server state.</returns>
        protected override MongoServerState DetermineServerState(MongoServerState currentState, IEnumerable<MongoServerInstance> instances)
        {
            if (!instances.Any())
            {
                return MongoServerState.Disconnected;
            }

            // the order of the tests is significant
            // and resolves ambiguities when more than one state might match
            if (currentState == MongoServerState.Disconnecting)
            {
                if (instances.All(i => i.State == MongoServerState.Disconnected))
                {
                    return MongoServerState.Disconnected;
                }
            }
            else
            {
                if (instances.All(i => i.State == MongoServerState.Disconnected))
                {
                    return MongoServerState.Disconnected;
                }
                else if (instances.All(i => i.State == MongoServerState.Connected))
                {
                    return MongoServerState.Connected;
                }
                else if (instances.Any(i => i.State == MongoServerState.Connecting))
                {
                    return MongoServerState.Connecting;
                }
                else if (instances.Any(i => i.State == MongoServerState.Unknown))
                {
                    return MongoServerState.Unknown;
                }
                else if (instances.Any(i => i.State == MongoServerState.Connected))
                {
                    return MongoServerState.ConnectedToSubset;
                }

                throw new MongoInternalException("Unexpected server instance states.");
            }

            return currentState;
        }
开发者ID:kayone,项目名称:mongo-csharp-driver,代码行数:50,代码来源:ReplicaSetMongoServerProxy.cs


示例9: SetState

 internal void SetState(MongoServerState state)
 {
     lock (_serverInstanceLock)
     {
         if (_state != state)
         {
             _state = state;
             OnStateChanged();
         }
     }
 }
开发者ID:ncipollina,项目名称:mongo-csharp-driver,代码行数:11,代码来源:MongoServerInstance.cs


示例10: EnsureInstanceManager

 // private methods
 private void EnsureInstanceManager(TimeSpan timeout)
 {
     if (_serverProxy == null)
     {
         lock (_lock)
         {
             if (_serverProxy == null)
             {
                 _connectionAttempt++;
                 _state = MongoServerState.Connecting;
                 Discover(timeout);
             }
         }
     }
 }
开发者ID:robinNode,项目名称:mongo-csharp-driver,代码行数:16,代码来源:DiscoveringMongoServerProxy.cs


示例11: Connect

 /// <summary>
 /// Connects to the instances respecting the timeout and readPreference.
 /// </summary>
 /// <param name="timeout">The timeout.</param>
 /// <param name="readPreference">The read preference.</param>
 public void Connect(TimeSpan timeout, ReadPreference readPreference)
 {
     try
     {
         EnsureInstanceManager(timeout);
     }
     catch
     {
         _state = MongoServerState.Disconnected;
         throw;
     }
     _serverProxy.Connect(timeout, readPreference);
 }
开发者ID:robinNode,项目名称:mongo-csharp-driver,代码行数:18,代码来源:DiscoveringMongoServerProxy.cs


示例12: Connect

        /// <summary>
        /// Connects this instance.
        /// </summary>
        internal void Connect()
        {
            // Console.WriteLine("MongoServerInstance[{0}]: Connect() called.", sequentialId);
            lock (_serverInstanceLock)
            {
                if (_permanentlyDisconnected || _state == MongoServerState.Connecting || _state == MongoServerState.Connected)
                {
                    return;
                }

                _connectException = null;

                // set the state manually here because SetState raises an event that shouldn't be raised
                // while holding a lock.
                _state = MongoServerState.Connecting;
            }

            // We know for certain that the state just changed
            OnStateChanged();

            try
            {
                var connection = _connectionPool.AcquireConnection(null, null);
                try
                {
                    Ping(connection);
                    LookupServerInformation(connection);
                }
                finally
                {
                    _connectionPool.ReleaseConnection(connection);
                }
                SetState(MongoServerState.Connected);
            }
            catch (Exception ex)
            {
                lock (_serverInstanceLock)
                {
                    _connectException = ex;
                }
                _connectionPool.Clear();
                Interlocked.Exchange(ref _connectException, ex);
                SetState(MongoServerState.Disconnected);
                throw;
            }
            finally
            {
                lock (_serverInstanceLock)
                {
                    if (_stateVerificationTimer == null)
                    {
                        _stateVerificationTimer = new Timer(o => StateVerificationTimerCallback(), null, TimeSpan.FromSeconds(10), TimeSpan.FromSeconds(10));
                    }
                }
            }
        }
开发者ID:robinNode,项目名称:mongo-csharp-driver,代码行数:59,代码来源:MongoServerInstance.cs


示例13: ProcessInstanceStateChange

        private void ProcessInstanceStateChange(MongoServerInstance instance)
        {
            lock (_lock)
            {
                if (_instances.Contains(instance))
                {
                    if (instance.State == MongoServerState.Connected)
                    {
                        if (!IsValidInstance(instance))
                        {
                            RemoveInstance(instance);
                            return;
                        }

                        if (instance.Address != instance.IsMasterResult.MyAddress)
                        {
                            if (!_instances.Any(x => x.Address == instance.IsMasterResult.MyAddress))
                            {
                                instance.Address = instance.IsMasterResult.MyAddress;
                            }
                            else
                            {
                                // we need to get rid of the duplicate.
                                RemoveInstance(instance);
                                return;
                            }
                        }

                        if (_state != MongoServerState.Disconnecting && _state != MongoServerState.Disconnected)
                        {
                            _connectedInstances.EnsureContains(instance);
                            ProcessConnectedInstanceStateChange(instance);
                        }
                    }
                    else
                    {
                        _connectedInstances.Remove(instance);
                    }
                }

                _state = DetermineServerState(_state, _instances);
            }
        }
开发者ID:nickgervasi,项目名称:mongo-csharp-driver,代码行数:43,代码来源:MultipleInstanceMongoServerProxy.cs


示例14: DetermineServerState

 /// <summary>
 /// Determines the state of the server.
 /// </summary>
 /// <param name="currentState">State of the current.</param>
 /// <param name="instances">The instances.</param>
 /// <returns>The state of the server.</returns>
 protected abstract MongoServerState DetermineServerState(MongoServerState currentState, IEnumerable<MongoServerInstance> instances);
开发者ID:nickgervasi,项目名称:mongo-csharp-driver,代码行数:7,代码来源:MultipleInstanceMongoServerProxy.cs


示例15: Connect

        /// <summary>
        /// Connects to the instances respecting the timeout and readPreference.
        /// </summary>
        /// <param name="timeout">The timeout.</param>
        /// <param name="readPreference">The read preference.</param>
        public void Connect(TimeSpan timeout, ReadPreference readPreference)
        {
            var timeoutAt = DateTime.UtcNow + timeout;
            while (DateTime.UtcNow < timeoutAt)
            {
                if (ChooseServerInstance(_connectedInstances, readPreference) != null)
                {
                    return;
                }

                if (Interlocked.CompareExchange(ref _outstandingInstanceConnections, 0, 0) > 0)
                {
                    Thread.Sleep(TimeSpan.FromMilliseconds(20));
                    continue;
                }

                lock (_lock)
                {
                    // test this again (kinda like the double lock check pattern).  This value may
                    // be different and we don't want to issue another round of connects needlessly.
                    if (Interlocked.CompareExchange(ref _outstandingInstanceConnections, 0, 0) > 0)
                    {
                        Thread.Sleep(TimeSpan.FromMilliseconds(20));
                        continue;
                    }

                    // if we are already fully connected and an instance still isn't chosen,
                    // then one simply doesn't exist, so we'll break immediately and throw a
                    // connection exception.
                    if (_state == MongoServerState.Connected)
                    {
                        break;
                    }

                    _state = MongoServerState.Connecting;
                    _connectionAttempt++;

                    foreach (var instance in _instances)
                    {
                        ConnectInstance(instance);
                    }
                }
            }

            ThrowConnectionException(readPreference);
        }
开发者ID:nickgervasi,项目名称:mongo-csharp-driver,代码行数:51,代码来源:MultipleInstanceMongoServerProxy.cs


示例16: MongoServerInstance

 // constructors
 /// <summary>
 /// Initializes a new instance of the <see cref="MongoServerInstance"/> class.
 /// </summary>
 /// <param name="server">The server.</param>
 /// <param name="address">The address.</param>
 internal MongoServerInstance(MongoServer server, MongoServerAddress address)
 {
     _server = server;
     _address = address;
     _sequentialId = Interlocked.Increment(ref __nextSequentialId);
     _maxDocumentSize = MongoDefaults.MaxDocumentSize;
     _maxMessageLength = MongoDefaults.MaxMessageLength;
     _state = MongoServerState.Disconnected;
     _instanceType = MongoServerInstanceType.Unknown;
     _connectionPool = new MongoConnectionPool(this);
     _pingTimeAggregator = new PingTimeAggregator(5);
     _stateVerificationTimer = new Timer(o => StateVerificationTimerCallback(), null, TimeSpan.Zero, TimeSpan.FromSeconds(10));
     // Console.WriteLine("MongoServerInstance[{0}]: {1}", sequentialId, address);
 }
开发者ID:kayone,项目名称:mongo-csharp-driver,代码行数:20,代码来源:MongoServerInstance.cs


示例17: SetState

        private void SetState(
            MongoServerState state,
            MongoServerInstanceType instanceType,
            bool isPrimary,
            bool isSecondary,
            bool isPassive,
            bool isArbiter,
            ReplicaSetInformation replicaSetInformation)
        {
            lock (_serverInstanceLock)
            {
                bool changed = false;
                bool replicaSetInformationIsDifferent = false;
                if ((_replicaSetInformation == null && replicaSetInformation != null) || (_replicaSetInformation != replicaSetInformation))
                {
                    replicaSetInformationIsDifferent = true;
                }
                if (_state != state || _instanceType != instanceType || replicaSetInformationIsDifferent || _isPrimary != isPrimary || _isSecondary != isSecondary || _isPassive != isPassive || _isArbiter != isArbiter)
                {
                    changed = true;
                    _state = state;
                    _instanceType = instanceType;
                    if (_replicaSetInformation != replicaSetInformation)
                    {
                        _replicaSetInformation = replicaSetInformation;
                    }
                    _isPrimary = isPrimary;
                    _isSecondary = isSecondary;
                    _isPassive = isPassive;
                    _isArbiter = isArbiter;
                }

                if (changed)
                {
                    if (_state == MongoServerState.Disconnected)
                    {
                        _connectionPool.Clear();
                    }
                    OnStateChanged();
                }
            }
        }
开发者ID:kayone,项目名称:mongo-csharp-driver,代码行数:42,代码来源:MongoServerInstance.cs


示例18: SetState

        /// <remarks>This method must be called outside of a lock.</remarks>
        private void SetState(MongoServerState newState, ServerInformation newServerInfo)
        {
            bool raiseChangedEvent = false;
            lock (_serverInstanceLock)
            {
                if (_state != newState)
                {
                    _state = newState;
                    raiseChangedEvent = true;
                }

                if (newState == MongoServerState.Disconnected)
                {
                    _connectionPool.Clear();
                }

                if (_serverInfo != newServerInfo && _serverInfo.IsDifferentFrom(newServerInfo))
                {
                    _serverInfo = newServerInfo;
                    raiseChangedEvent = true;
                }
            }

            if (raiseChangedEvent)
            {
                OnStateChanged();
            }
        }
开发者ID:robinNode,项目名称:mongo-csharp-driver,代码行数:29,代码来源:MongoServerInstance.cs


示例19: Disconnect

        /// <summary>
        /// Disconnects this instance.
        /// </summary>
        internal void Disconnect()
        {
            // Console.WriteLine("MongoServerInstance[{0}]: Disconnect called.", sequentialId);
            lock (_serverInstanceLock)
            {
                if (_stateVerificationTimer != null)
                {
                    _stateVerificationTimer.Dispose();
                    _stateVerificationTimer = null;
                }

                if (_state == MongoServerState.Disconnecting || _state == MongoServerState.Disconnected)
                {
                    return;
                }

                // set the state here because SetState raises an event that should not be raised while holding a lock
                _state = MongoServerState.Disconnecting;
            }

            // we know for certain state has just changed.
            OnStateChanged(); 

            try
            {
                _connectionPool.Clear();
            }
            finally
            {
                SetState(MongoServerState.Disconnected);
            }
        }
开发者ID:robinNode,项目名称:mongo-csharp-driver,代码行数:35,代码来源:MongoServerInstance.cs


示例20: DetermineServerState

        /// <summary>
        /// Determines the state of the server.
        /// </summary>
        /// <param name="currentState">State of the current.</param>
        /// <param name="instances">The instances.</param>
        /// <returns>The server state.</returns>
        protected override MongoServerState DetermineServerState(MongoServerState currentState, IEnumerable<MongoServerInstance> instances)
        {
            if (!instances.Any())
            {
                return MongoServerState.Disconnected;
            }

            // the order of the tests is significant
            // and resolves ambiguities when more than one state might match
            if (currentState == MongoServerState.Disconnected)
            {
                return MongoServerState.Disconnected;
            }
            else if (currentState == MongoServerState.Disconnecting)
            {
                if (instances.All(i => i.State == MongoServerState.Disconnected))
                {
                    return MongoServerState.Disconnected;
                }

                return MongoServerState.Disconnecting;
            }
            else
            {
                if (instances.Any(i => i.State == MongoServerState.Connected))
                {
                    return MongoServerState.Connected;
                }

                return MongoServerState.Connecting;
            }
        }
开发者ID:Bogdan0x400,项目名称:mongo-csharp-driver,代码行数:38,代码来源:ShardedMongoServerProxy.cs



注:本文中的MongoServerState类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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