本文整理汇总了C#中LiveGeometry.TutorParser.HardCodedParserMain类的典型用法代码示例。如果您正苦于以下问题:C# LiveGeometry.TutorParser.HardCodedParserMain类的具体用法?C# LiveGeometry.TutorParser.HardCodedParserMain怎么用?C# LiveGeometry.TutorParser.HardCodedParserMain使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
LiveGeometry.TutorParser.HardCodedParserMain类属于命名空间,在下文中一共展示了LiveGeometry.TutorParser.HardCodedParserMain类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: Page2Prob19
public Page2Prob19(bool onoff, bool complete)
: base(onoff, complete)
{
Point o = new Point("O", 0, 0); points.Add(o);
Point a = new Point("A", -6, 0); points.Add(a);
Point b = new Point("B", 6, 0); points.Add(b);
Point p = new Point("P", -3, 6.0 * System.Math.Sqrt(3) / 2.0); points.Add(p);
Segment pa = new Segment(p, a); segments.Add(pa);
Segment pb = new Segment(p, b); segments.Add(pb);
List<Point> pts = new List<Point>();
pts.Add(a);
pts.Add(o);
pts.Add(b);
collinear.Add(new Collinear(pts));
circles.Add(new Circle(o, 6));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new GeometricAngleEquation((Angle)parser.Get(new Angle(o, a, p)), new NumericValue(60.0)));
known.AddSegmentLength((Segment)parser.Get(new Segment(o, b)), 6);
List<Point> wanted = new List<Point>();
wanted.Add(new Point("", 3, 4));
wanted.Add(new Point("", -5.19, 2.9));
goalRegions = parser.implied.GetAtomicRegionsByPoints(wanted);
SetSolutionArea(25.37175323);
problemName = "Jurgensen Page 2 Problem 19";
GeometryTutorLib.EngineUIBridge.HardCodedProblemsToUI.AddProblem(problemName, points, circles, segments);
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:35,代码来源:Page2Prob19.cs
示例2: Page231Problem14
public Page231Problem14(bool onoff, bool complete)
: base(onoff, complete)
{
problemName = "Page 231 Problem 14";
Point j = new Point("J", 0, 0); points.Add(j);
Point k = new Point("K", 3, 2); points.Add(k);
Point l = new Point("L", 9, 0); points.Add(l);
Point m = new Point("M", 5, 0); points.Add(m);
Point n = new Point("N", 3, -2); points.Add(n);
Segment jk = new Segment(j, k); segments.Add(jk);
Segment jn = new Segment(j, n); segments.Add(jn);
Segment kl = new Segment(k, l); segments.Add(kl);
Segment km = new Segment(k, m); segments.Add(km);
Segment ln = new Segment(l, n); segments.Add(ln);
Segment mn = new Segment(m, n); segments.Add(mn);
List<Point> pts = new List<Point>();
pts.Add(j);
pts.Add(m);
pts.Add(l);
collinear.Add(new Collinear(pts));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new GeometricCongruentTriangles(new Triangle(j, k, m), new Triangle(j, n, m)));
goals.Add(new GeometricCongruentTriangles(new Triangle(j, k, l), new Triangle(j, n, l)));
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:30,代码来源:Page231Problem14.cs
示例3: Page301Problem42
public Page301Problem42(bool onoff, bool complete)
: base(onoff, complete)
{
problemName = "Page 301 Problem 42";
Point a = new Point("A", 0, 0); points.Add(a);
Point b = new Point("B", 0, 6); points.Add(b);
Point c = new Point("C", 4, 3); points.Add(c);
Point d = new Point("D", 8, 0); points.Add(d);
Segment ab = new Segment(a, b); segments.Add(ab);
Segment ac = new Segment(a, c); segments.Add(ac);
Segment ad = new Segment(a, d); segments.Add(ad);
List<Point> pts = new List<Point>();
pts.Add(b);
pts.Add(c);
pts.Add(d);
collinear.Add(new Collinear(pts));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new Midpoint((InMiddle)parser.Get(new InMiddle( c, (Segment)parser.Get(new Segment(b, d))))));
given.Add(new RightAngle(b, a, d));
goals.Add(new GeometricCongruentSegments((Segment)parser.Get(new Segment(b, c)), ac));
goals.Add(new GeometricCongruentSegments((Segment)parser.Get(new Segment(d, c)), ac));
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:28,代码来源:Page301Problem42.cs
示例4: Page168Problem34
public Page168Problem34(bool onoff, bool complete)
: base(onoff, complete)
{
problemName = "Page 168 Problem 34";
Point a = new Point("A", 1, 7); points.Add(a);
Point b = new Point("B", 1, 4); points.Add(b);
Point c = new Point("C", 8, 0); points.Add(c);
Point d = new Point("D", 8, 4); points.Add(d);
Point e = new Point("E", 4, 4); points.Add(e);
Segment ab = new Segment(a, b); segments.Add(ab);
Segment cd = new Segment(c, d); segments.Add(cd);
List<Point> pts = new List<Point>();
pts.Add(a);
pts.Add(e);
pts.Add(c);
collinear.Add(new Collinear(pts));
pts = new List<Point>();
pts.Add(b);
pts.Add(e);
pts.Add(d);
collinear.Add(new Collinear(pts));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new GeometricCongruentAngles((Angle)parser.Get(new Angle(b, a, e)),
(Angle)parser.Get(new Angle(a, e, b))));
given.Add(new GeometricCongruentAngles((Angle)parser.Get(new Angle(d, e, c)),
(Angle)parser.Get(new Angle(e, c, d))));
goals.Add(new GeometricParallel(ab, cd));
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:35,代码来源:Page168Problem34.cs
示例5: Page145Problem08
public Page145Problem08(bool onoff, bool complete)
: base(onoff, complete)
{
problemName = "Page 145 Problem 8";
Point f = new Point("F", 0, 5); points.Add(f);
Point l = new Point("L", 4, 7); points.Add(l);
Point k = new Point("K", 4, 3); points.Add(k);
Point a = new Point("A", 5, 5); points.Add(a);
Point j = new Point("J", 3, 5); points.Add(j);
Segment fl = new Segment(f, l); segments.Add(fl);
Segment fk = new Segment(f, k); segments.Add(fk);
Segment al = new Segment(a, l); segments.Add(al);
Segment ak = new Segment(a, k); segments.Add(ak);
Segment jl = new Segment(j, l); segments.Add(jl);
Segment jk = new Segment(j, k); segments.Add(jk);
List<Point> pts = new List<Point>();
pts.Add(f);
pts.Add(j);
pts.Add(a);
collinear.Add(new Collinear(pts));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new AngleBisector((Angle)parser.Get(new Angle(l, f, k)), (Segment)parser.Get(new Segment(f, a))));
given.Add(new AngleBisector((Angle)parser.Get(new Angle(l, a, k)), (Segment)parser.Get(new Segment(f, a))));
goals.Add(new AngleBisector((Angle)parser.Get(new Angle(l, j, k)), (Segment)parser.Get(new Segment(f, a))));
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:31,代码来源:Page145Problem08.cs
示例6: Page316Problem42
public Page316Problem42(bool onoff, bool complete)
: base(onoff, complete)
{
problemName = "Page 316 Problem 42";
Point p = new Point("P", 10, 0); points.Add(p);
Point q = new Point("Q", 0, 0); points.Add(q);
Point l = new Point("L", 0, 6); points.Add(l);
Point m = new Point("M", 10, 6); points.Add(m);
Point n = new Point("N", 3, 3); points.Add(n);
Segment lm = new Segment(l, m); segments.Add(lm);
Segment ln = new Segment(l, n); segments.Add(ln);
Segment mn = new Segment(m, n); segments.Add(mn);
Segment np = new Segment(n, p); segments.Add(np);
Segment nq = new Segment(n, q); segments.Add(nq);
Segment pq = new Segment(p, q); segments.Add(pq);
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new GeometricCongruentAngles((Angle)parser.Get(new Angle(m, l, n)), (Angle)parser.Get(new Angle(n, q, p))));
given.Add(new GeometricCongruentAngles((Angle)parser.Get(new Angle(n, m, l)), (Angle)parser.Get(new Angle(n, p, q))));
given.Add(new GeometricCongruentSegments(ln, nq));
goals.Add(new GeometricCongruentTriangles(new Triangle(l, m, n), new Triangle(q, p, n)));
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:26,代码来源:Page316Problem42.cs
示例7: Page73Problem8
public Page73Problem8(bool onoff, bool complete)
: base(onoff, complete)
{
problemName = "Page 73 Problem 8";
Point t = new Point("T", -4, 5); points.Add(t);
Point n = new Point("N", 0, 5); points.Add(n);
Point s = new Point("S", 0, 0); points.Add(s);
Point h = new Point("H", 0, -5); points.Add(h);
Point u = new Point("U", 4, -5); points.Add(u);
Segment nt = new Segment(n, t); segments.Add(nt);
Segment hu = new Segment(h, u); segments.Add(hu);
List<Point> pts = new List<Point>();
pts.Add(t);
pts.Add(s);
pts.Add(u);
collinear.Add(new Collinear(pts));
pts = new List<Point>();
pts.Add(n);
pts.Add(s);
pts.Add(h);
collinear.Add(new Collinear(pts));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new GeometricCongruentAngles((Angle)parser.Get(new Angle(s, u, h)), (Angle)parser.Get(new Angle(n, t, s))));
given.Add(new GeometricCongruentSegments((Segment)parser.Get(new Segment(n, s)), (Segment)parser.Get(new Segment(s, h))));
goals.Add(new GeometricCongruentTriangles(new Triangle(s, n, t), new Triangle(s, h, u)));
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:33,代码来源:Page73Problem8.cs
示例8: Page226Problem43
public Page226Problem43(bool onoff, bool complete)
: base(onoff, complete)
{
problemName = "Page 226 Problem 43";
Point a = new Point("A", 0, 4); points.Add(a);
Point b = new Point("B", 7, 5); points.Add(b);
Point c = new Point("C", 11, 10); points.Add(c);
Point d = new Point("D", 3, 0); points.Add(d);
Point e = new Point("E", 14, 6); points.Add(e);
Segment ad = new Segment(a, d); segments.Add(ad);
Segment ce = new Segment(c, e); segments.Add(ce);
List<Point> pts = new List<Point>();
pts.Add(a);
pts.Add(b);
pts.Add(e);
collinear.Add(new Collinear(pts));
pts = new List<Point>();
pts.Add(d);
pts.Add(b);
pts.Add(c);
collinear.Add(new Collinear(pts));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new GeometricParallel(ad, ce));
given.Add(new GeometricCongruentSegments(ad, ce));
goals.Add(new GeometricCongruentTriangles(new Triangle(a, b, d), new Triangle(e, b, c)));
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:33,代码来源:Page226Problem43.cs
示例9: Page146Problem17
public Page146Problem17(bool onoff, bool complete)
: base(onoff, complete)
{
problemName = "Page 146 Problem 17";
Point d = new Point("D", 2, 3); points.Add(d);
Point b = new Point("B", 10, 0); points.Add(b);
Point a = new Point("A", 0, 0); points.Add(a);
Point c = new Point("C", 8, 3); points.Add(c);
Point m = new Point("M", 5, 0); points.Add(m);
Segment bc = new Segment(b, c); segments.Add(bc);
Segment ad = new Segment(a, d); segments.Add(ad);
Segment cd = new Segment(c, d); segments.Add(cd);
Segment bd = new Segment(b, d); segments.Add(bd);
Segment ac = new Segment(a, c); segments.Add(ac);
Segment dm = new Segment(d, m); segments.Add(dm);
Segment cm = new Segment(c, m); segments.Add(cm);
List<Point> pts = new List<Point>();
pts.Add(a);
pts.Add(m);
pts.Add(b);
collinear.Add(new Collinear(pts));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new GeometricCongruentSegments((Segment)parser.Get(new Segment(a, m)), (Segment)parser.Get(new Segment(b, m))));
given.Add(new GeometricCongruentSegments(ad, bc));
given.Add(new GeometricCongruentAngles((Angle)parser.Get(new Angle(m, d, c)), (Angle)parser.Get(new Angle(m, c, d))));
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:31,代码来源:Page146Problem17.cs
示例10: Page6Prob30
public Page6Prob30(bool onoff, bool complete)
: base(onoff, complete)
{
Point o = new Point("O", 0, 0); points.Add(o);
Point p = new Point("P", 2, 0); points.Add(p);
Point q = new Point("Q", 4, 0); points.Add(q);
Point r = new Point("R", 6, 0); points.Add(r);
Point s = new Point("S", 8, 0); points.Add(s);
Segment rs = new Segment(r, s); segments.Add(rs);
List<Point> pts = new List<Point>();
pts.Add(o);
pts.Add(p);
pts.Add(q);
pts.Add(r);
pts.Add(s);
collinear.Add(new Collinear(pts));
circles.Add(new Circle(o, 8));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
known.AddSegmentLength(rs, 2);
given.Add(new GeometricCongruentSegments(rs, (Segment)parser.Get(new Segment(o, p))));
given.Add(new GeometricCongruentSegments(rs, (Segment)parser.Get(new Segment(p, q))));
given.Add(new GeometricCongruentSegments(rs, (Segment)parser.Get(new Segment(q, r))));
List<Point> wanted = new List<Point>();
wanted.Add(new Point("", 3, 0));
wanted.Add(new Point("", 7, 0));
goalRegions = parser.implied.GetAtomicRegionsByPoints(wanted);
SetSolutionArea(40 * System.Math.PI);
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:35,代码来源:Page6Prob30.cs
示例11: Page160Problem43
public Page160Problem43(bool onoff, bool complete)
: base(onoff, complete)
{
problemName = "Page 160 Problem 43";
Point t = new Point("T", 15.0 - 5.0 * Math.Sqrt(3.0), 0); points.Add(t);
Point s = new Point("S", 10, 0); points.Add(s);
Point f = new Point("F", 15, 5.0 * Math.Sqrt(3.0)); points.Add(f); // This is the wrong coordinate pair......
Point e = new Point("E", 15, 5.0 * Math.Sqrt(3.0)); points.Add(e);
Point r = new Point("R", 20, 0); points.Add(r);
Segment er = new Segment(e, r); segments.Add(er);
Segment fs = new Segment(f, s); segments.Add(fs);
Segment se = new Segment(s, e); segments.Add(se);
List<Point> pts = new List<Point>();
pts.Add(t);
pts.Add(s);
pts.Add(r);
collinear.Add(new Collinear(pts));
pts = new List<Point>();
pts.Add(t);
pts.Add(f);
pts.Add(e);
collinear.Add(new Collinear(pts));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new GeometricCongruentAngles((Angle)parser.Get(new Angle(s, e, r)), (Angle)parser.Get(new Angle(s, r, e))));
given.Add(new AngleBisector((Angle)parser.Get(new Angle(r, s, f)), se));
//goals.Add(new GeometricAngleEquation((Angle)parser.Get(new Angle(f, s, t)), new NumericValue(60)));
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:34,代码来源:Page160Problem43.cs
示例12: Page285Problem21
public Page285Problem21(bool onoff, bool complete)
: base(onoff, complete)
{
problemName = "Page 285 Problem 21";
Point a = new Point("A", 3, 4); points.Add(a);
Point b = new Point("B", 9, 4); points.Add(b);
Point c = new Point("C", 0, 0); points.Add(c);
Point d = new Point("D", 6, 0); points.Add(d);
Point e = new Point("E", 12, 0); points.Add(e);
Segment ab = new Segment(a, b); segments.Add(ab);
Segment ac = new Segment(a, c); segments.Add(ac);
Segment ad = new Segment(a, d); segments.Add(ad);
Segment bd = new Segment(b, d); segments.Add(bd);
Segment be = new Segment(b, e); segments.Add(be);
List<Point> pts = new List<Point>();
pts.Add(c);
pts.Add(d);
pts.Add(e);
collinear.Add(new Collinear(pts));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new GeometricCongruentSegments((Segment)parser.Get(new Segment(c, d)), (Segment)parser.Get(new Segment(d, e))));
given.Add(new GeometricCongruentAngles((Angle)parser.Get(new Angle(a, c, d)), (Angle)parser.Get(new Angle(b, e, d))));
given.Add(new GeometricCongruentAngles((Angle)parser.Get(new Angle(c, a, d)), (Angle)parser.Get(new Angle(d, b, e))));
goals.Add(new GeometricCongruentAngles((Angle)parser.Get(new Angle(b, a, d)), (Angle)parser.Get(new Angle(d, b, a))));
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:31,代码来源:Page285Problem21.cs
示例13: JPage153Problem09
public JPage153Problem09(bool onoff, bool complete)
: base(onoff, complete)
{
problemName = "Book J Page 153 Problem 9";
Point a = new Point("A", 2, 3); points.Add(a);
Point b = new Point("B", 0, 0); points.Add(b);
Point c = new Point("C", 5, 0); points.Add(c);
Point d = new Point("D", 2.5, 0); points.Add(d);
Segment ab = new Segment(a, b); segments.Add(ab);
Segment ad = new Segment(a, d); segments.Add(ad);
Segment ac = new Segment(a, c); segments.Add(ac);
List<Point> pts = new List<Point>();
pts.Add(b);
pts.Add(d);
pts.Add(c);
collinear.Add(new Collinear(pts));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
// given.Add(new GeometricProportionalSegments((Segment)parser.Get(new Segment(b, d)), (Segment)parser.Get(new Segment(c, d))));
// given.Add(new GeometricProportionalSegments(ab, ac));
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:25,代码来源:JPage153Problem09.cs
示例14: Page284Example44
public Page284Example44(bool onoff, bool complete)
: base(onoff, complete)
{
problemName = "Page 284 Example 4.4";
Point d = new Point("D", 0, 4); points.Add(d);
Point e = new Point("E", 3, 0); points.Add(e);
Point f = new Point("F", 6, 0); points.Add(f);
Point g = new Point("G", 12, 4); points.Add(g);
Point h = new Point("H", 9, 0); points.Add(h);
Segment de = new Segment(d, e); segments.Add(de);
Segment df = new Segment(d, f); segments.Add(df);
Segment gh = new Segment(g, h); segments.Add(gh);
Segment fg = new Segment(f, g); segments.Add(fg);
List<Point> pts = new List<Point>();
pts.Add(e);
pts.Add(f);
pts.Add(h);
collinear.Add(new Collinear(pts));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new GeometricCongruentSegments((Segment)parser.Get(new Segment(f, e)), (Segment)parser.Get(new Segment(f, h))));
given.Add(new GeometricCongruentSegments(de, gh));
given.Add(new GeometricCongruentAngles((Angle)parser.Get(new Angle(d, e, f)), (Angle)parser.Get(new Angle(g, h, f))));
goals.Add(new GeometricCongruentTriangles(new Triangle(d, e, f), new Triangle(g, h, f)));
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:30,代码来源:Page284Example44.cs
示例15: Page2Prob15
public Page2Prob15(bool onoff, bool complete)
: base(onoff, complete)
{
Point o = new Point("O", 0, 0); points.Add(o);
Point a = new Point("A", 0, 4); points.Add(a);
Point b = new Point("B", -4, 0); points.Add(b);
Segment oa = new Segment(o, a); segments.Add(oa);
Segment ob = new Segment(o, b); segments.Add(ob);
Segment ab = new Segment(a, b); segments.Add(ab);
circles.Add(new Circle(o, 4.0));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new RightAngle((Angle)parser.Get(new Angle(a, o, b))));
known.AddSegmentLength(oa, 4);
List<Point> wanted = new List<Point>();
wanted.Add(new Point("", -2.828, 2.8));
goalRegions = parser.implied.GetAtomicRegionsByPoints(wanted);
SetSolutionArea(4.566370614);
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:26,代码来源:Page2prob15.cs
示例16: Page4Prob8
public Page4Prob8(bool onoff, bool complete)
: base(onoff, complete)
{
Point a = new Point("A", -1 * System.Math.Sqrt(27), -3); points.Add(a);
Point b = new Point("B", 0, 6); points.Add(b);
Point c = new Point("C", System.Math.Sqrt(27), -3); points.Add(c);
Point p = new Point("P", 0, 0); points.Add(p);
Segment ab = new Segment(a, b); segments.Add(ab);
Segment bc = new Segment(b, c); segments.Add(bc);
Segment ca = new Segment(c, a); segments.Add(ca);
Segment ap = new Segment(a, p); segments.Add(ap);
Segment bp = new Segment(b, p); segments.Add(bp);
Segment cp = new Segment(c, p); segments.Add(cp);
circles.Add(new Circle(p, 6.0));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
Triangle tri = (Triangle)parser.Get(new Triangle(a, b, c));
given.Add(new Strengthened(tri, new EquilateralTriangle(tri)));
known.AddSegmentLength(ap, 6);
List<Point> wanted = new List<Point>();
wanted.Add(new Point("", 0, -4));
wanted.Add(new Point("", -5, 0));
wanted.Add(new Point("", 5, 0));
goalRegions = parser.implied.GetAtomicRegionsByPoints(wanted);
SetSolutionArea(36 * System.Math.PI - 27 * System.Math.Sqrt(3));
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:33,代码来源:Page4Prob8.cs
示例17: Page6Prob32b
public Page6Prob32b(bool onoff, bool complete)
: base(onoff, complete)
{
Point r = new Point("R", -8 * System.Math.Sin(0.3 * System.Math.PI), 8 * System.Math.Cos(0.3 * System.Math.PI)); points.Add(r);
Point p = new Point("P", 0, 0); points.Add(p);
Point s = new Point("S", 8 * System.Math.Sin(0.3 * System.Math.PI), 8 * System.Math.Cos(0.3 * System.Math.PI)); points.Add(s);
Point q = new Point("Q", 0, -4); points.Add(q);
Segment rp = new Segment(r, p); segments.Add(rp);
Segment ps = new Segment(p, s); segments.Add(ps);
Segment pq = new Segment(p, q); segments.Add(pq);
circles.Add(new Circle(p, 8));
circles.Add(new Circle(q, 4));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
known.AddSegmentLength(pq, 4);
known.AddAngleMeasureDegree((Angle)parser.Get(new Angle(r, p, s)), 108);
List<Point> wanted = new List<Point>();
wanted.Add(new Point("", 0.5, -4));
goalRegions = parser.implied.GetAtomicRegionsByPoints(wanted);
SetSolutionArea(16 * System.Math.PI);
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:26,代码来源:Page6Prob32b.cs
示例18: Page223Problem22
public Page223Problem22(bool onoff, bool complete)
: base(onoff, complete)
{
problemName = "Page 223 Problem 22";
Point x = new Point("X", 1, 0); points.Add(x);
Point f = new Point("F", 3, 4); points.Add(f);
Point s = new Point("S", 4, 6); points.Add(s);
Point e = new Point("E", 5, 0); points.Add(e);
Point r = new Point("R", 7, 0); points.Add(r);
Segment rs = new Segment(r, s); segments.Add(rs);
Segment ef = new Segment(e, f); segments.Add(ef);
List<Point> pts = new List<Point>();
pts.Add(x);
pts.Add(e);
pts.Add(r);
collinear.Add(new Collinear(pts));
pts = new List<Point>();
pts.Add(x);
pts.Add(f);
pts.Add(s);
collinear.Add(new Collinear(pts));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new GeometricParallel(rs, ef));
goals.Add(new GeometricSimilarTriangles((Triangle)parser.Get(new Triangle(f, x, e)), (Triangle)parser.Get(new Triangle(s, x, r))));
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:32,代码来源:Page223Problem22.cs
示例19: Page2Col1Prob3
public Page2Col1Prob3(bool onoff, bool complete)
: base(onoff, complete)
{
Point d = new Point("D", 60, 0); points.Add(d);
Point b = new Point("B", 0, 60); points.Add(b);
Point o = new Point("O", 0, 0); points.Add(o);
Segment bo = new Segment(b, o); segments.Add(bo);
Segment od = new Segment(o, d); segments.Add(od);
circles.Add(new Circle(o, 60.0));
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new RightAngle(new Angle(b, o, d)));
known.AddSegmentLength(bo, 60);
List<Point> wanted = new List<Point>();
wanted.Add(new Point("", 0, -1));
goalRegions = parser.implied.GetAtomicRegionsByPoints(wanted);
SetSolutionArea(8482.300165);
problemName = "Page 2 Col 1 Problem 3";
GeometryTutorLib.EngineUIBridge.HardCodedProblemsToUI.AddProblem(problemName, points, circles, segments);
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:27,代码来源:Page2Col1Prob3.cs
示例20: Page66Problem16
public Page66Problem16(bool onoff, bool complete)
: base(onoff, complete)
{
problemName = "Page 66 Problem 16";
Point a = new Point("A", 1, 5); points.Add(a);
Point b = new Point("B", 8, 5); points.Add(b);
Point c = new Point("C", 7, 0); points.Add(c);
Point d = new Point("D", 0, 0); points.Add(d);
Segment ba = new Segment(b, a); segments.Add(ba);
Segment bc = new Segment(b, c); segments.Add(bc);
Segment ad = new Segment(a, d); segments.Add(ad);
Segment bd = new Segment(b, d); segments.Add(bd);
Segment cd = new Segment(c, d); segments.Add(cd);
parser = new LiveGeometry.TutorParser.HardCodedParserMain(points, collinear, segments, circles, onoff);
given.Add(new GeometricCongruentSegments(ba, cd));
given.Add(new GeometricCongruentSegments(bc, ad));
given.Add(new GeometricCongruentAngles((Angle)parser.Get(new Angle(a, b, d)), (Angle)parser.Get(new Angle(c, d, b))));
given.Add(new GeometricCongruentAngles((Angle)parser.Get(new Angle(a, d, b)), (Angle)parser.Get(new Angle(c, b, d))));
goals.Add(new GeometricCongruentTriangles(new Triangle(a, b, d), new Triangle(c, d, b)));
}
开发者ID:wcatykid,项目名称:GeoShader,代码行数:25,代码来源:Page66Problem16.cs
注:本文中的LiveGeometry.TutorParser.HardCodedParserMain类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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