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C# IDirectory类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中IDirectory的典型用法代码示例。如果您正苦于以下问题:C# IDirectory类的具体用法?C# IDirectory怎么用?C# IDirectory使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



IDirectory类属于命名空间,在下文中一共展示了IDirectory类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: UrlGenerator

 public UrlGenerator(IUrlModifier urlModifier, IDirectory sourceDirectory, string cassetteHandlerPrefix)
 {
     this.urlModifier = urlModifier;
     this.cassetteHandlerPrefix = urlModifier.GetHandlerPrefix(cassetteHandlerPrefix);
     this.sourceDirectory = sourceDirectory;
     urlModifier.SetSourceDirectory(sourceDirectory);
 }
开发者ID:Evengard,项目名称:cassette,代码行数:7,代码来源:UrlGenerator.cs


示例2: Write

        public override void Write(Stream output, IDirectory inputDirectory)
        {
            BinaryWriter writer = new BinaryWriter(output, Encoding.ASCII, true);

            const int sbpHeaderSize = 8;
            int entityHeaderSize = Entries.Count * SbpEntry.HeaderSize;
            int headerSize = sbpHeaderSize + entityHeaderSize;

            long headerPosition = output.Position;
            output.Position += headerSize;
            output.AlignWrite(16, 0x00);

            foreach (var entry in Entries)
            {
                entry.WriteData(output, inputDirectory);
                output.AlignWrite(16, 0x00);
            }

            long endPosition = output.Position;

            output.Position = headerPosition;
            writer.Write(0x4C504253); // SBPL
            writer.Write(Convert.ToByte(Entries.Count));
            writer.Write(Convert.ToUInt16(headerSize));
            writer.Write((byte)0x00);

            foreach (var entry in Entries)
            {
                entry.Write(output);
            }

            output.Position = endPosition;
        }
开发者ID:engrin,项目名称:GzsTool,代码行数:33,代码来源:SbpFile.cs


示例3: PruneOperation

        /// <summary>
        /// Initializes a new instance of the <see cref="SelfMediaDatabase.Core.Operations.Prune.PruneOperation"/> class.
        /// </summary>
        /// <param name="directory">Injection wrapper of <see cref="System.IO.Directory"/>.</param>
        /// <param name="file">Injection wrapper of <see cref="System.IO.File"/>.</param>
        /// <param name="path">Injection wrapper of <see cref="System.IO.Path"/>.</param>
        /// <param name="imageComparer">Image comparer.</param>
        /// <param name="fileSystemHelper">Helper to access to files.</param>
        public PruneOperation(
            IDirectory directory, 
            IFile file, 
            IPath path, 
            IImageComparer imageComparer, 
            IFileSystemHelper fileSystemHelper,
            IDialog dialog,
            IRenameOperation renameOperation)
        {
            if (directory == null)
                throw new ArgumentNullException("directory");
            if (file == null)
                throw new ArgumentNullException("file");
            if (imageComparer == null)
                throw new ArgumentNullException("imageComparer");
            if (fileSystemHelper == null)
                throw new ArgumentNullException("fileSystemHelper");
            if (path == null)
                throw new ArgumentNullException("path");
            if (dialog == null)
                throw new ArgumentNullException("dialog");
            if (renameOperation == null)
                throw new ArgumentNullException("renameOperation");

            _directory = directory;
            _file = file;
            _path = path;
            _imageComparer = imageComparer;
            _fileSystemHelper = fileSystemHelper;
            _dialog = dialog;
            _renameOperation = renameOperation;
        }
开发者ID:crabouif,项目名称:Self-Media-Database,代码行数:40,代码来源:PruneOperation.cs


示例4: UncompressedPackage

        public UncompressedPackage(IPackageRepository source,
                                   IFile originalPackageFile,
                                   IDirectory wrapCacheDirectory)
        {
            Check.NotNull(source, "source");
            if (originalPackageFile == null || originalPackageFile.Exists == false)
            {
                IsValid = false;
                return;
            }
            _originalPackageFile = originalPackageFile;
            BaseDirectory = wrapCacheDirectory;
            // get the descriptor file inside the package

            Source = source;
            var wrapDescriptor = wrapCacheDirectory.Files("*.wrapdesc").SingleOrDefault();

            if (wrapDescriptor == null)
            {
                IsValid = false;
                return;
            }

            var versionFile = wrapCacheDirectory.GetFile("version");
            _descriptor = new PackageDescriptorReader().Read(wrapDescriptor);
            _semver = _descriptor.SemanticVersion ?? _descriptor.Version.ToSemVer();
            if (_semver == null)
                _semver = versionFile.Exists ? versionFile.ReadString().ToSemVer() : null;

            IsValid = string.IsNullOrEmpty(Name) == false && _semver != null;
            if (IsValid)
                Identifier = new PackageIdentifier(Name, _semver);
        }
开发者ID:simonlaroche,项目名称:openwrap,代码行数:33,代码来源:UncompressedPackage.cs


示例5: ProcessSingleBundle

        protected Bundle ProcessSingleBundle(IFileHelper fileHelper, IDirectory directory, List<Bundle> bundlesToSort,
            Dictionary<string, string> uncachedToCachedFiles, Bundle bundle, AssignHash hasher)
        {
            Trace.Source.TraceInformation("Processing {0} {1}", bundle.GetType().Name, bundle.Path);

            //need to process early to generate an accurate hash.
            if (IsCompositeBundle(bundle))
            {
                bundle.Process(settings);
            }
            else
            {
                hasher.Process(bundle, settings);
            }

            var bundleKey = CassetteSettings.bundles.GetSafeString(Encoding.Default.GetString(bundle.Hash));
            if (CassetteSettings.bundles.ContainsKey(fileHelper, directory, uncachedToCachedFiles, bundleKey, bundle))
            {
                bundle = CassetteSettings.bundles.GetBundle(fileHelper, directory, uncachedToCachedFiles, bundleKey, bundle);
                bundlesToSort.Add(bundle);
            }
            else
            {
                var unprocessedAssetPaths = CassetteSettings.bundles.GetAssetPaths(bundle);
                if (!IsCompositeBundle(bundle))
                {
                    bundle.Process(settings);
                }
                CassetteSettings.bundles.AddBundle(fileHelper, uncachedToCachedFiles, bundleKey, bundle, unprocessedAssetPaths);
            }
            return bundle;
        }
开发者ID:Zocdoc,项目名称:cassette,代码行数:32,代码来源:BundleContainerFactoryBase.cs


示例6: UncompressedPackage

        public UncompressedPackage(IPackageRepository source,
            IFile originalPackageFile,
            IDirectory wrapCacheDirectory)
        {
            Check.NotNull(source, "source");
            if (originalPackageFile == null || originalPackageFile.Exists == false)
            {
                IsValid = false;
                return;
            }
            _originalPackageFile = originalPackageFile;
            BaseDirectory = wrapCacheDirectory;
            // get the descriptor file inside the package

            Source = source;
            var wrapDescriptor = wrapCacheDirectory.Files("*.wrapdesc").SingleOrDefault();

            if (wrapDescriptor == null)
            {
                IsValid = false;
                return;
            }

            var versionFile = wrapCacheDirectory.GetFile("version");
            _descriptor = new PackageDescriptorReaderWriter().Read(wrapDescriptor);
            PackageInfo = new DefaultPackageInfo(originalPackageFile.Name,
                                                versionFile.Exists ? versionFile.Read(x => x.ReadString().ToVersion()) : null,
                                                _descriptor);
            Identifier = new PackageIdentifier(Name, Version);
            IsValid = true;
        }
开发者ID:scrummyin,项目名称:openwrap,代码行数:31,代码来源:UncompressedPackage.cs


示例7: FindFiles

 /// <summary>
 /// Searches the given directory for files matching the search parameters of this object.
 /// </summary>
 /// <param name="directory">The directory to search.</param>
 /// <returns>A collection of files.</returns>
 public IEnumerable<IFile> FindFiles(IDirectory directory)
 {
     return from pattern in GetFilePatterns()
            from file in directory.GetFiles(pattern, SearchOption)
            where IsAssetFile(file)
            select file;
 }
开发者ID:JamesTryand,项目名称:cassette,代码行数:12,代码来源:FileSearch.cs


示例8: VirtualDirectory

		/// <summary>
		/// Creates a new virtual directory.
		/// </summary>
		/// <param name="name">The name of the directory as it will be seen in the directory.</param>
		/// <param name="parent">An <see cref="IDirectory" /> specifying the parent directory. This value should be <c>null</c> if this directory is to be the root directory.</param>
		public VirtualDirectory(string name, IDirectory parent)
		{
			this.name = name;
			this.parent = parent;
			directories = new Hashtable();
			files = new Hashtable();
		}
开发者ID:GotenXiao,项目名称:blink1,代码行数:12,代码来源:VirtualDirectory.cs


示例9: CopyAsync

 public async Task<IFile> CopyAsync(IDirectory destDirectory)
 {
     if (!(destDirectory is DirectoryWindowsStore))
         throw new InvalidDirectoryException("destDirectory must be of WindowsStore Type");
     var storeDirectory = destDirectory as DirectoryWindowsStore;
     return new FileWindowsStore(await _storageFile.CopyAsync(storeDirectory.StorageFolder));
 }
开发者ID:nukedbit,项目名称:nukedbit-xfile,代码行数:7,代码来源:FileWindowsStore.cs


示例10: BasicStats

 // Methods
 public BasicStats(string name, IDirectory parent, Dictionary<Guid, User> users)
 {
     this.name = name;
     this.parent = parent;
     this.users = users;
     this.started = DateTime.UtcNow;
 }
开发者ID:cfire24,项目名称:ajaxlife,代码行数:8,代码来源:BasicStats.cs


示例11: WriteData

        public void WriteData(BinaryWriter writer, IDirectory inputDirectory)
        {
            long ftexHeaderPosition = writer.BaseStream.Position;
            writer.BaseStream.Position += HeaderSize + Entries.Count * PftxsFtexsFileEntry.HeaderSize;

            foreach (var entry in Entries)
            {
                entry.CalculateHash();
                var data = inputDirectory.ReadFile(Hashing.NormalizeFilePath(entry.FilePath));
                entry.Offset = Convert.ToInt32(writer.BaseStream.Position - ftexHeaderPosition);
                entry.Size = Convert.ToInt32(data.Length);
                writer.Write(data);
            }
            CalculateHash();

            long endPosition = writer.BaseStream.Position;
            writer.BaseStream.Position = ftexHeaderPosition;

            writer.Write(Convert.ToUInt32(0x58455446)); // FTEX
            writer.Write(Convert.ToUInt32(endPosition - ftexHeaderPosition)); // Size
            writer.Write(Hash);
            writer.Write(Convert.ToUInt32(Entries.Count));
            writer.Write(0U);
            writer.Write(0U);
            writer.Write(0U);

            foreach (var entry in Entries)
            {
                entry.Write(writer);
            }

            writer.BaseStream.Position = endPosition;
        }
开发者ID:engrin,项目名称:GzsTool,代码行数:33,代码来源:PftxsFtexFile.cs


示例12: OnFileRequested

		/// <summary>
		/// Called when the file is requested by a client.
		/// </summary>
		/// <param name="request">The <see cref="HttpRequest"/> requesting the file.</param>
		/// <param name="directory">The <see cref="IDirectory"/> of the parent directory.</param>
		public void OnFileRequested(HttpRequest request, IDirectory directory)
		{
			if(request.IfModifiedSince != DateTime.MinValue)
			{
				if(File.GetLastWriteTimeUtc(path) < request.IfModifiedSince)
					request.Response.ResponseCode = "304";
				return;
			}
			if(request.IfUnmodifiedSince != DateTime.MinValue)
			{
				if(File.GetLastWriteTimeUtc(path) > request.IfUnmodifiedSince)
					request.Response.ResponseCode = "304";
				return;
			}

			if(System.IO.Path.GetFileName(path).StartsWith("."))
			{
				request.Response.ResponseCode = "403";
				return;
			}

			try
			{
				request.Response.ResponseContent = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read);
			}
			catch(FileNotFoundException)
			{
				request.Response.ResponseCode = "404";
			}
			catch(IOException e)
			{
				request.Response.ResponseCode = "500";
				request.Server.Log.WriteLine(e);
			}
		}
开发者ID:xuchuansheng,项目名称:GenXSource,代码行数:40,代码来源:DriveFile.cs


示例13: OptionsUtils

		/// <summary>
		/// Initializes a new instance of the <see cref="SelfMediaDatabase.Console.OptionsUtils"/> class.
		/// </summary>
		/// <param name="directory">Wrapper for <see cref="System.IO.Directory"/>.</param>
		public OptionsUtils(IDirectory directory)
		{
			if (directory == null)
				throw new ArgumentNullException("directory");

			_directory = directory;
		}
开发者ID:crabouif,项目名称:Self-Media-Database,代码行数:11,代码来源:OptionsUtils.cs


示例14: GitDirectory

 public GitDirectory(IDirectory parent, string name, DateTime commitTime, Tree tree) : base(parent, name, Enumerable.Empty<IDirectory>(), Enumerable.Empty<IFile>())
 {
     m_Name = name;
     m_CommitTime = commitTime;
     m_Tree = tree;                    
     
 }
开发者ID:ap0llo,项目名称:SyncTool,代码行数:7,代码来源:GitDirectory.cs


示例15: ProcessIsolatedEnvironment

 public ProcessIsolatedEnvironment(IDirectory baseDirectory)
 {
     _baseDirectory = baseDirectory;
     _environmentId = Guid.NewGuid().ToString();
     _handle = new EventWaitHandle(false, EventResetMode.AutoReset, _environmentId);
     _hostProcess = CreateProcess(_environmentId);
 }
开发者ID:KyulingLee,项目名称:hadouken,代码行数:7,代码来源:ProcessIsolatedEnvironment.cs


示例16: PrintBody

		internal virtual void PrintBody(StreamWriter writer,
			HttpRequest request,
			IDirectory directory,
			ICollection dirs,
			ICollection files
			)
		{

			writer.WriteLine("<h2>Index of " + HttpWebServer.GetDirectoryPath(directory) + "</h2>");

			if(directory.Parent != null)
				writer.WriteLine("<a href=\"..\">[..]</a><br>");

			foreach(IDirectory dir in dirs)
			{
				//if(dir is IPhysicalResource)
				//	if((File.GetAttributes((dir as IPhysicalResource).Path) & FileAttributes.Hidden) != 0)
				//		continue;

				writer.WriteLine("<a href=\"" + UrlEncoding.Encode(dir.Name) + "/\">[" + dir.Name + "]</a><br>");
			}

			foreach(IFile file in files)
			{
				//if(file is IPhysicalResource)
				//	if((File.GetAttributes((file as IPhysicalResource).Path) & FileAttributes.Hidden) != 0)
				//		continue;
				writer.WriteLine("<a href=\"" + UrlEncoding.Encode(file.Name) + "\">" + file.Name + "</a><br>");
			}
		}
开发者ID:GotenXiao,项目名称:blink1,代码行数:30,代码来源:IndexPage.cs


示例17: XunitFrameworkProvider_2_0

 public XunitFrameworkProvider_2_0(IServiceProvider serviceProvider, IConfigurationSettings configurationSettings, INaming naming, IDirectory directory)
     : base(serviceProvider, configurationSettings, naming, directory,
            displayName: "xUnit.net 2.0",
            xunitPackageVersion: "2.0.0",
            xunitCoreAssemblyVersionPrefix: "2.0.0.",
            visualStudioRunnerPackageVersion: "2.1.0")
 { }
开发者ID:xunit,项目名称:testextensions.xunit,代码行数:7,代码来源:XunitFrameworkProvider_2_0.cs


示例18: OnFileRequested

		/// <summary>
		/// Called when the file is requested by a client.
		/// </summary>
		/// <param name="request">The <see cref="HttpRequest"/> requesting the file.</param>
		/// <param name="directory">The <see cref="IDirectory"/> of the parent directory.</param>
		public void OnFileRequested(HttpRequest request, IDirectory directory)
		{
			ICollection dirs;
			ICollection files;
			try
			{
				dirs = directory.GetDirectories();
				files = directory.GetFiles();
			}
			catch(UnauthorizedAccessException)
			{
				throw new HttpRequestException("403");
			}

			request.Response.BeginChunkedOutput();
			StreamWriter writer = new StreamWriter(request.Response.ResponseContent);

			writer.WriteLine("<html>");
			writer.WriteLine("<meta http-equiv=\"Content-Type\" content=\"text/html; charset=UTF-8\">");
			writer.WriteLine("<head><title>Index of " + HttpWebServer.GetDirectoryPath(directory) + "</title></head>");
			writer.WriteLine("<body>");

			PrintBody(writer, request, directory, dirs, files);
			
			writer.WriteLine("<hr>" + request.Server.ServerName);
			writer.WriteLine("</body></html>");

			writer.WriteLine("</body>");
			writer.WriteLine("</html>");
			writer.Flush();
		}
开发者ID:GotenXiao,项目名称:blink1,代码行数:36,代码来源:IndexPage.cs


示例19: CachedZipPackage

 public CachedZipPackage(IPackageRepository source, IFile packageFile, IDirectory cacheDirectoryPath, IEnumerable<IExportBuilder> builders)
     : base(packageFile)
 {
     Source = source;
     _cacheDirectoryPathPath = cacheDirectoryPath;
     _builders = builders;
 }
开发者ID:petejohanson,项目名称:openwrap,代码行数:7,代码来源:CachedZipPackage.cs


示例20: LoadConfiguration

        /// <summary>
        /// Loads configuration for the specified directory and its subdirectories and file using the specified configuration node as parent node
        /// </summary>
        internal void LoadConfiguration(IConfigurationNode parentNode, IDirectory directory)
        {
            m_Logger.Info($"Loading configuration for directory '{directory.FullPath}'");

            // determine configuration node for directory
            IConfigurationNode configNode;

            // config file present in directory => create new node
            if (directory.FileExists(s_DirectoryConfigName))
            {
                configNode = new HierarchicalConfigurationNode(parentNode, LoadConfigurationFile(directory.GetFile(s_DirectoryConfigName)));
            }
            // no config file found => use parent node
            else
            {
                configNode = parentNode;
            }

            m_Mapper.AddMapping(configNode, directory);

            // load configuration for files in the directory
            foreach (var file in directory.Files)
            {
                LoadConfiguration(configNode, file);
            }

            // load configuration for subdirectories
            foreach (var dir in directory.Directories)
            {
                LoadConfiguration(configNode, dir);
            }
        }
开发者ID:ap0llo,项目名称:MusicFileCop,代码行数:35,代码来源:ConfigurationLoader.cs



注:本文中的IDirectory类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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上一篇:
C# IDirectoryInfo类代码示例发布时间:2022-05-24
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