本文整理汇总了C#中IDebugThread2类的典型用法代码示例。如果您正苦于以下问题:C# IDebugThread2类的具体用法?C# IDebugThread2怎么用?C# IDebugThread2使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
IDebugThread2类属于命名空间,在下文中一共展示了IDebugThread2类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: Event
public int Event(IDebugEngine2 engine, IDebugProcess2 process, IDebugProgram2 program,
IDebugThread2 thread, IDebugEvent2 debugEvent, ref Guid riidEvent, uint attributes)
{
if (!(debugEvent is IDebugProcessCreateEvent2) &&
!(debugEvent is IDebugProcessDestroyEvent2))
return VSConstants.S_OK;
var target = GetTargetFromProcess(process);
if (target == null)
{
_package.Reporter.ReportWarning("Can't find target from process {0} ({1}). Event: {2}.",
process.GetName(), process.GetProcessId(), TypeHelper.GetDebugEventTypeName(debugEvent));
return VSConstants.S_OK;
}
if (debugEvent is IDebugProcessCreateEvent2)
{
target.IsAttached = true;
_package.History.Items.AddFirst(target);
_package.Ui.Update();
}
else
{
target.IsAttached = false;
_package.Ui.Update();
}
return VSConstants.S_OK;
}
开发者ID:ticoaraujo,项目名称:ReAttach,代码行数:29,代码来源:ReAttachDebugger.cs
示例2: Send
public void Send(IDebugEvent2 eventObject, string iidEvent, IDebugProgram2 program, IDebugThread2 thread) {
uint attributes;
var riidEvent = new Guid(iidEvent);
EngineUtils.RequireOk(eventObject.GetAttributes(out attributes));
EngineUtils.RequireOk(m_ad7Callback.Event(m_engine, null, program, thread, eventObject, ref riidEvent, attributes));
}
开发者ID:Orvid,项目名称:Cosmos,代码行数:7,代码来源:EngineCallback.cs
示例3: Event
public static int Event(this IDebugEventCallback2 callback, IDebugEngine2 engine, IDebugProcess2 process, IDebugProgram2 program, IDebugThread2 thread, DebugEvent debugEvent)
{
Contract.Requires<ArgumentNullException>(callback != null, "callback");
Contract.Requires<ArgumentNullException>(debugEvent != null, "debugEvent");
Contract.Requires<ArgumentNullException>(engine != null, "engine");
return callback.Event(engine, process, program, thread, debugEvent, debugEvent.EventGuid, (uint)debugEvent.Attributes);
}
开发者ID:fjnogueira,项目名称:JavaForVS,代码行数:8,代码来源:DebugEventCallbackExtensions.cs
示例4: Send
/// <summary>
/// Perform actual send
/// </summary>
private void Send(IDebugProcess2 process, IDebugProgram2 program, IDebugThread2 thread, BaseEvent @event)
{
var guid = @event.IID;
DLog.Debug(DContext.VSDebuggerEvent, "DebugEngine Event {0} {1}", @event.GetType().Name, guid);
var rc = callback.Event(engine, process, program, thread, @event, ref guid, (uint)@event.Attributes);
if (!ErrorHandler.Succeeded(rc))
{
DLog.Error(DContext.VSDebuggerEvent, "DebugEngine Event failed {0}", rc);
}
}
开发者ID:Xtremrules,项目名称:dot42,代码行数:13,代码来源:EngineEventCallback.cs
示例5: DebugBreakpointResolution
public DebugBreakpointResolution(IDebugProgram2 program, IDebugThread2 thread, enum_BP_TYPE breakpointType, BreakpointResolutionLocation location)
{
Contract.Requires<ArgumentNullException>(program != null, "program");
Contract.Requires<ArgumentNullException>(location != null, "location");
_program = program;
_thread = thread;
_breakpointType = breakpointType;
_location = location;
}
开发者ID:Kav2018,项目名称:JavaForVS,代码行数:10,代码来源:DebugBreakpointResolution.cs
示例6: Event
public int Event(IDebugEngine2 pEngine, IDebugProcess2 pProcess, IDebugProgram2 pProgram, IDebugThread2 pThread, IDebugEvent2 pEvent, ref Guid riidEvent, uint dwAttrib)
{
if (pEvent is IRunspaceRequest)
{
var request = pEvent as IRunspaceRequest;
request.SetRunspace(_runspace, _breakpoints);
}
return VSConstants.S_OK;
}
开发者ID:vairam-svs,项目名称:poshtools,代码行数:10,代码来源:DebugEventManager.cs
示例7: Send
public void Send(IDebugEvent2 eventObject, string iidEvent, IDebugThread2 thread)
{
IDebugProgram2 program = _engine;
if (!_engine.ProgramCreateEventSent)
{
// Any events before programe create shouldn't include the program
program = null;
}
Send(eventObject, iidEvent, program, thread);
}
开发者ID:rajkumar42,项目名称:MIEngine,代码行数:11,代码来源:EngineCallback.cs
示例8: Event
public int Event( IDebugEngine2 pEngine,
IDebugProcess2 pProcess,
IDebugProgram2 pProgram,
IDebugThread2 pThread,
IDebugEvent2 pEvent,
ref Guid riidEvent,
uint dwAttrib)
{
Logger.Debug( string.Empty );
return VSConstants.S_OK;
}
开发者ID:IntelliTect,项目名称:PowerStudio,代码行数:12,代码来源:PowerShellDebuggerEvents.cs
示例9: Event
public int Event(IDebugEngine2 engine, IDebugProcess2 process, IDebugProgram2 program,
IDebugThread2 thread, IDebugEvent2 debugEvent, ref Guid riidEvent, uint attributes)
{
if (process == null)
return VSConstants.S_OK;
string processName;
if (process.GetName((uint) enum_GETNAME_TYPE.GN_FILENAME, out processName) != VSConstants.S_OK)
return VSConstants.S_OK;
if (processName.EndsWith("vshost.exe"))
return VSConstants.S_OK;
var shortName = Path.GetFileName(processName);
if (debugEvent is IDebugProcessCreateEvent2)
{
Log.Instance.SetStatus("[attaching...] {0}", shortName);
Storage.Instance.SubscribeProcess(processName);
}
if (debugEvent is IDebugProcessDestroyEvent2)
{
Log.Instance.SetStatus("[detached] {0}", shortName);
Log.Instance.AppendLine("[detached] {0}", shortName);
}
if (debugEvent is IDebugLoadCompleteEvent2)
{
if (program != null)
{
string engineName;
Guid engineId;
if (program.GetEngineInfo(out engineName, out engineId) == VSConstants.S_OK)
{
var fields = new PROCESS_INFO[1];
if (process.GetInfo((uint)enum_PROCESS_INFO_FIELDS.PIF_PROCESS_ID, fields) != VSConstants.S_OK)
return VSConstants.S_OK;
Storage.Instance.SubscribeEngine(processName, engineId);
AttachCenter.Instance.Freeze();
Log.Instance.SetStatus("[attached] {0}", shortName);
Log.Instance.AppendLine("[attached] {0} ({1}) / {2}", shortName, fields[0].ProcessId.dwProcessId, engineName);
}
}
}
return VSConstants.S_OK;
}
开发者ID:modulexcite,项目名称:Resurrect,代码行数:44,代码来源:DebugEventsHunter.cs
示例10: Event
public int Event(IDebugEngine2 engine, IDebugProcess2 process, IDebugProgram2 program,
IDebugThread2 thread, IDebugEvent2 debugEvent, ref Guid riidEvent, uint attributes)
{
// Ignore a few events right away.
if (debugEvent is IDebugModuleLoadEvent2 ||
debugEvent is IDebugThreadCreateEvent2 ||
debugEvent is IDebugThreadDestroyEvent2)
return VSConstants.S_OK;
if (process == null)
return VSConstants.S_OK;
if (debugEvent is IDebugProcessCreateEvent2) {
State.IsAttached = true;
}
else if (debugEvent is IDebugProcessDestroyEvent2) {
State.IsAttached = false;
}
return VSConstants.S_OK;
}
开发者ID:modulexcite,项目名称:AttachToolbar,代码行数:21,代码来源:AttachToolbarController.cs
示例11: Event
public int Event(IDebugEngine2 engine, IDebugProcess2 process, IDebugProgram2 program,
IDebugThread2 thread, IDebugEvent2 debugEvent, ref Guid riidEvent, uint attributes)
{
// Ignore a few events right away.
if (debugEvent is IDebugModuleLoadEvent2 ||
debugEvent is IDebugThreadCreateEvent2 ||
debugEvent is IDebugThreadDestroyEvent2)
return VSConstants.S_OK;
// Trace.WriteLine(TypeHelper.GetDebugEventTypeName(debugEvent)); // TODO: Remove me.
if (process == null)
return VSConstants.S_OK;
var target = GetTargetFromProcess(process);
if (target == null)
{
_package.Reporter.ReportWarning("Can't find target from process {0} ({1}). Event: {2}.",
process.GetName(), process.GetProcessId(), TypeHelper.GetDebugEventTypeName(debugEvent));
return VSConstants.S_OK;
}
if (debugEvent is IDebugProcessCreateEvent2)
{
target.IsAttached = true;
_package.History.Items.AddFirst(target);
_package.Ui.Update();
return VSConstants.S_OK;
}
if (debugEvent is IDebugProcessDestroyEvent2)
{
target.IsAttached = false;
_package.Ui.Update();
return VSConstants.S_OK;
}
return VSConstants.S_OK;
}
开发者ID:jijamw,项目名称:ReAttach,代码行数:39,代码来源:ReAttachDebugger.cs
示例12: Event
public int Event(IDebugEngine2 pEngine, IDebugProcess2 pProcess, IDebugProgram2 pProgram, IDebugThread2 pThread, IDebugEvent2 pEvent, ref Guid riidEvent, uint dwAttrib)
{
if (riidEvent == typeof(IDebugOutputStringEvent2).GUID)
{
IDebugOutputStringEvent2 ev = pEvent as IDebugOutputStringEvent2;
if (ev != null)
{
string message;
if (ErrorHandler.Succeeded(ev.GetString(out message)))
{
var lines = message.Split(sp, StringSplitOptions.RemoveEmptyEntries);
foreach(var line in lines)
{
HandleMessage(line);
}
}
}
}
return VSConstants.S_OK;
}
开发者ID:rugbbyli,项目名称:VSLogcat,代码行数:22,代码来源:IDebugOutputStringEvent2.cs
示例13: Event
public int Event(IDebugEngine2 engine, IDebugProcess2 process, IDebugProgram2 program,
IDebugThread2 thread, IDebugEvent2 debugEvent, ref Guid riidEvent, uint attributes)
{
// _package.Reporter.ReportTrace(TypeHelper.GetDebugEventTypeName(debugEvent));
if (!(debugEvent is IDebugProcessCreateEvent2) &&
!(debugEvent is IDebugProcessDestroyEvent2))
return VSConstants.S_OK;
var target = GetTargetFromProcess(process);
if (target == null)
{
_package.Reporter.ReportWarning("Can't find target from process {0} ({1}). Event: {2}.",
process.GetName(), process.GetProcessId(), TypeHelper.GetDebugEventTypeName(debugEvent));
return VSConstants.S_OK;
}
if (debugEvent is IDebugProcessCreateEvent2)
{
var engines = target.Engines.Where(e => _engines.ContainsKey(e)).Select(e => _engines[e]).ToArray();
var mode = new DBGMODE[1];
_debugger.GetMode(mode);
if (mode[0] == DBGMODE.DBGMODE_Design)
return VSConstants.S_OK;
target.IsAttached = true;
_package.History.Items.AddFirst(target);
_package.Ui.Update();
}
else
{
target.IsAttached = false;
_package.Ui.Update();
}
return VSConstants.S_OK;
}
开发者ID:erlandranvinge,项目名称:ReAttach,代码行数:38,代码来源:ReAttachDebugger.cs
示例14: Event
public int Event(IDebugEngine2 pEngine, IDebugProcess2 pProcess, IDebugProgram2 pProgram, IDebugThread2 pThread, IDebugEvent2 pEvent, ref Guid riidEvent, uint dwAttrib) {
if (riidEvent == typeof(IDebugProgramCreateEvent2).GUID) {
Guid processId;
// A program was created and attached
if (pProcess != null) {
if (VSConstants.S_OK == pProcess.GetProcessId(out processId)) {
DkmProcess dkmProcess = DkmProcess.FindProcess(processId);
if (dkmProcess != null) {
var debugTrigger = DkmExceptionCodeTrigger.Create(DkmExceptionProcessingStage.Thrown, null, DkmExceptionCategory.Win32, RemoteDebugStartExceptionCode);
var attachTrigger = DkmExceptionCodeTrigger.Create(DkmExceptionProcessingStage.Thrown, null, DkmExceptionCategory.Win32, RemoteDebugAttachExceptionCode);
// Try to add exception trigger for when a remote debugger server is started for Python
dkmProcess.AddExceptionTrigger(RemoteDebugExceptionGuid, debugTrigger);
dkmProcess.AddExceptionTrigger(RemoteDebugExceptionGuid, attachTrigger);
}
}
}
}
return VSConstants.S_OK;
}
开发者ID:omnimark,项目名称:PTVS,代码行数:23,代码来源:PythonRemoteDebugEvents.cs
示例15: Continue
// Continue is called from the SDM when it wants execution to continue in the debugee
// but have stepping state remain. An example is when a tracepoint is executed,
// and the debugger does not want to actually enter break mode.
public int Continue(IDebugThread2 pThread)
{
// VS Code currently isn't providing a thread Id in certain cases. Work around this by handling null values.
AD7Thread thread = pThread as AD7Thread;
try
{
if (_pollThread.IsPollThread())
{
_debuggedProcess.Continue(thread?.GetDebuggedThread());
}
else
{
_pollThread.RunOperation(() => _debuggedProcess.Continue(thread?.GetDebuggedThread()));
}
}
catch (InvalidCoreDumpOperationException)
{
return AD7_HRESULT.E_CRASHDUMP_UNSUPPORTED;
}
return Constants.S_OK;
}
开发者ID:wesrupert,项目名称:MIEngine,代码行数:26,代码来源:AD7Engine.cs
示例16: ExecuteOnThread
/// <summary>
/// Executes the debugger program. The thread is returned to give the debugger information on which
/// thread the user is viewing when executing the program.
/// </summary>
/// <param name="pThread">An IDebugThread2 object.</param>
/// <returns>If successful, returns S_OK; otherwise, returns an error code.</returns>
/// <remarks>
/// There are three different ways that a debugger can resume execution after stopping:
///
/// <list type="bullet">
/// <item>Execute: Cancel any previous step, and run until the next breakpoint and so on.</item>
/// <item>Step: Cancel any old step, and run until the new step completes.</item>
/// <item>Continue: Run again, and leave any old step active.</item>
/// </list>
///
/// The thread passed to ExecuteOnThread is useful when deciding which step to cancel. If you do not
/// know the thread, running execute cancels all steps. With knowledge of the thread, you only need
/// to cancel the step on the active thread.
/// </remarks>
public int ExecuteOnThread(IDebugThread2 pThread)
{
Task.Factory.StartNew(() => _causeBreakRequest.IsEnabled = false);
return Continue(pThread);
}
开发者ID:Kav2018,项目名称:JavaForVS,代码行数:24,代码来源:JavaDebugProgram.cs
示例17: Step
public int Step(IDebugThread2 pThread, enum_STEPKIND sk, enum_STEPUNIT Step)
{
JavaDebugThread thread = pThread as JavaDebugThread;
if (thread == null)
return VSConstants.E_INVALIDARG;
StepSize size;
StepDepth depth;
switch (Step)
{
case enum_STEPUNIT.STEP_INSTRUCTION:
size = StepSize.Instruction;
break;
case enum_STEPUNIT.STEP_LINE:
size = StepSize.Line;
break;
case enum_STEPUNIT.STEP_STATEMENT:
size = VirtualMachine.GetCanStepByStatement() ? StepSize.Statement : StepSize.Line;
break;
default:
throw new NotSupportedException();
}
switch (sk)
{
case enum_STEPKIND.STEP_INTO:
depth = StepDepth.Into;
break;
case enum_STEPKIND.STEP_OUT:
depth = StepDepth.Out;
break;
case enum_STEPKIND.STEP_OVER:
depth = StepDepth.Over;
break;
case enum_STEPKIND.STEP_BACKWARDS:
default:
throw new NotSupportedException();
}
IStepRequest stepRequest = thread.GetStepRequest(size, depth);
if (stepRequest == null)
throw new InvalidOperationException();
Task.Factory.StartNew(() =>
{
// make sure the global "Break All" step request is disabled
this._causeBreakRequest.IsEnabled = false;
stepRequest.IsEnabled = true;
VirtualMachine.Resume();
Interlocked.Decrement(ref _suspended);
}).HandleNonCriticalExceptions();
return VSConstants.S_OK;
}
开发者ID:Kav2018,项目名称:JavaForVS,代码行数:60,代码来源:JavaDebugProgram.cs
示例18: EnumCodePaths
public int EnumCodePaths(IDebugThread2 pThread, IDebugCodeContext2 pStart, /*enum_STEPUNIT*/uint stepUnit, out IEnumDebugCodePaths90 ppEnum)
{
throw new NotImplementedException();
}
开发者ID:Kav2018,项目名称:JavaForVS,代码行数:4,代码来源:JavaDebugProgram.cs
示例19: Continue
/// <summary>
/// Continues running this program from a stopped state. Any previous execution state (such
/// as a step) is preserved, and the program starts executing again.
/// </summary>
/// <param name="pThread">An IDebugThread2 object that represents the thread.</param>
/// <returns>If successful, returns S_OK; otherwise, returns an error code.</returns>
/// <remarks>
/// This method is called on this program regardless of how many programs are being debugged,
/// or which program generated the stopping event. The implementation must retain the previous
/// execution state (such as a step) and continue execution as though it had never stopped
/// before completing its prior execution. That is, if a thread in this program was doing a
/// step-over operation and was stopped because some other program stopped, and then this
/// method was called, the program must complete the original step-over operation.
///
/// Do not send a stopping event or an immediate (synchronous) event to IDebugEventCallback2.Event
/// while handling this call; otherwise the debugger might stop responding.
/// </remarks>
public int Continue(IDebugThread2 pThread)
{
#if true
if (_suspended != 0)
{
Interlocked.Decrement(ref _suspended);
Task.Factory.StartNew(VirtualMachine.Resume).HandleNonCriticalExceptions();
}
return VSConstants.S_OK;
#else
if (pThread == null)
{
Task.Factory.StartNew(VirtualMachine.Resume).HandleNonCriticalExceptions();
return VSConstants.S_OK;
}
JavaDebugThread javaThread = pThread as JavaDebugThread;
if (javaThread == null)
return VSConstants.E_INVALIDARG;
Task.Factory.StartNew(() => javaThread.Resume()).HandleNonCriticalExceptions();
return VSConstants.S_OK;
#endif
}
开发者ID:Kav2018,项目名称:JavaForVS,代码行数:42,代码来源:JavaDebugProgram.cs
示例20: Execute
public int Execute(IDebugThread2 pThread)
{
Debug.WriteLine("AD7Process: Execute");
return VSConstants.E_NOTIMPL;
}
开发者ID:jimmy00784,项目名称:mysql-connector-net,代码行数:5,代码来源:AD7Process.cs
注:本文中的IDebugThread2类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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