本文整理汇总了C#中IDebugProcess2类的典型用法代码示例。如果您正苦于以下问题:C# IDebugProcess2类的具体用法?C# IDebugProcess2怎么用?C# IDebugProcess2使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
IDebugProcess2类属于命名空间,在下文中一共展示了IDebugProcess2类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: GetProcess
public int GetProcess(AD_PROCESS_ID ProcessId, out IDebugProcess2 ppProcess) {
ppProcess = null;
if (ProcessId.ProcessIdType != (uint)enum_AD_PROCESS_ID.AD_PROCESS_ID_SYSTEM) {
return VSConstants.E_FAIL;
}
IEnumDebugProcesses2 processEnum;
int hr = EnumProcesses(out processEnum);
if (ErrorHandler.Failed(hr)) {
return hr;
}
var processes = new IDebugProcess2[1];
var pids = new AD_PROCESS_ID[1];
uint fetched = 0;
while (true) {
hr = processEnum.Next(1, processes, ref fetched);
if (ErrorHandler.Failed(hr)) {
return hr;
} else if (fetched == 0) {
return VSConstants.E_FAIL;
}
if (ErrorHandler.Succeeded(processes[0].GetPhysicalProcessId(pids)) && ProcessId.dwProcessId == pids[0].dwProcessId) {
ppProcess = processes[0];
return VSConstants.S_OK;
}
}
}
开发者ID:lioaphy,项目名称:nodejstools,代码行数:30,代码来源:NodeRemoteDebugPort.cs
示例2: Event
public int Event(IDebugEngine2 engine, IDebugProcess2 process, IDebugProgram2 program,
IDebugThread2 thread, IDebugEvent2 debugEvent, ref Guid riidEvent, uint attributes)
{
if (!(debugEvent is IDebugProcessCreateEvent2) &&
!(debugEvent is IDebugProcessDestroyEvent2))
return VSConstants.S_OK;
var target = GetTargetFromProcess(process);
if (target == null)
{
_package.Reporter.ReportWarning("Can't find target from process {0} ({1}). Event: {2}.",
process.GetName(), process.GetProcessId(), TypeHelper.GetDebugEventTypeName(debugEvent));
return VSConstants.S_OK;
}
if (debugEvent is IDebugProcessCreateEvent2)
{
target.IsAttached = true;
_package.History.Items.AddFirst(target);
_package.Ui.Update();
}
else
{
target.IsAttached = false;
_package.Ui.Update();
}
return VSConstants.S_OK;
}
开发者ID:ticoaraujo,项目名称:ReAttach,代码行数:29,代码来源:ReAttachDebugger.cs
示例3: Event
public static int Event(this IDebugEventCallback2 callback, IDebugEngine2 engine, IDebugProcess2 process, IDebugProgram2 program, IDebugThread2 thread, DebugEvent debugEvent)
{
Contract.Requires<ArgumentNullException>(callback != null, "callback");
Contract.Requires<ArgumentNullException>(debugEvent != null, "debugEvent");
Contract.Requires<ArgumentNullException>(engine != null, "engine");
return callback.Event(engine, process, program, thread, debugEvent, debugEvent.EventGuid, (uint)debugEvent.Attributes);
}
开发者ID:fjnogueira,项目名称:JavaForVS,代码行数:8,代码来源:DebugEventCallbackExtensions.cs
示例4: Send
/// <summary>
/// Perform actual send
/// </summary>
private void Send(IDebugProcess2 process, IDebugProgram2 program, IDebugThread2 thread, BaseEvent @event)
{
var guid = @event.IID;
DLog.Debug(DContext.VSDebuggerEvent, "DebugEngine Event {0} {1}", @event.GetType().Name, guid);
var rc = callback.Event(engine, process, program, thread, @event, ref guid, (uint)@event.Attributes);
if (!ErrorHandler.Succeeded(rc))
{
DLog.Error(DContext.VSDebuggerEvent, "DebugEngine Event failed {0}", rc);
}
}
开发者ID:Xtremrules,项目名称:dot42,代码行数:13,代码来源:EngineEventCallback.cs
示例5: GetProcess
public int GetProcess(AD_PROCESS_ID ProcessId, out IDebugProcess2 ppProcess) {
ppProcess = null;
if (ProcessId.ProcessIdType != (uint)enum_AD_PROCESS_ID.AD_PROCESS_ID_SYSTEM) {
return VSConstants.E_FAIL;
}
ppProcess = GetProcesses().FirstOrDefault(p => p.ProcessId == ProcessId.dwProcessId);
return ppProcess != null ? VSConstants.S_OK : VSConstants.E_FAIL;
}
开发者ID:Microsoft,项目名称:RTVS,代码行数:10,代码来源:RDebugPortSupplier.DebugPort.cs
示例6: GetProcessId
public static int GetProcessId(IDebugProcess2 process) {
AD_PROCESS_ID[] pid = new AD_PROCESS_ID[1];
EngineUtils.RequireOk(process.GetPhysicalProcessId(pid));
if (pid[0].ProcessIdType != (uint)enum_AD_PROCESS_ID.AD_PROCESS_ID_SYSTEM) {
return 0;
}
return (int)pid[0].dwProcessId;
}
开发者ID:RussBaz,项目名称:PTVS,代码行数:10,代码来源:EngineUtils.cs
示例7: Event
public int Event(IDebugEngine2 pEngine, IDebugProcess2 pProcess, IDebugProgram2 pProgram, IDebugThread2 pThread, IDebugEvent2 pEvent, ref Guid riidEvent, uint dwAttrib)
{
if (pEvent is IRunspaceRequest)
{
var request = pEvent as IRunspaceRequest;
request.SetRunspace(_runspace, _breakpoints);
}
return VSConstants.S_OK;
}
开发者ID:vairam-svs,项目名称:poshtools,代码行数:10,代码来源:DebugEventManager.cs
示例8: Event
public int Event( IDebugEngine2 pEngine,
IDebugProcess2 pProcess,
IDebugProgram2 pProgram,
IDebugThread2 pThread,
IDebugEvent2 pEvent,
ref Guid riidEvent,
uint dwAttrib)
{
Logger.Debug( string.Empty );
return VSConstants.S_OK;
}
开发者ID:IntelliTect,项目名称:PowerStudio,代码行数:12,代码来源:PowerShellDebuggerEvents.cs
示例9: Event
public int Event(IDebugEngine2 engine, IDebugProcess2 process, IDebugProgram2 program,
IDebugThread2 thread, IDebugEvent2 debugEvent, ref Guid riidEvent, uint attributes)
{
if (process == null)
return VSConstants.S_OK;
string processName;
if (process.GetName((uint) enum_GETNAME_TYPE.GN_FILENAME, out processName) != VSConstants.S_OK)
return VSConstants.S_OK;
if (processName.EndsWith("vshost.exe"))
return VSConstants.S_OK;
var shortName = Path.GetFileName(processName);
if (debugEvent is IDebugProcessCreateEvent2)
{
Log.Instance.SetStatus("[attaching...] {0}", shortName);
Storage.Instance.SubscribeProcess(processName);
}
if (debugEvent is IDebugProcessDestroyEvent2)
{
Log.Instance.SetStatus("[detached] {0}", shortName);
Log.Instance.AppendLine("[detached] {0}", shortName);
}
if (debugEvent is IDebugLoadCompleteEvent2)
{
if (program != null)
{
string engineName;
Guid engineId;
if (program.GetEngineInfo(out engineName, out engineId) == VSConstants.S_OK)
{
var fields = new PROCESS_INFO[1];
if (process.GetInfo((uint)enum_PROCESS_INFO_FIELDS.PIF_PROCESS_ID, fields) != VSConstants.S_OK)
return VSConstants.S_OK;
Storage.Instance.SubscribeEngine(processName, engineId);
AttachCenter.Instance.Freeze();
Log.Instance.SetStatus("[attached] {0}", shortName);
Log.Instance.AppendLine("[attached] {0} ({1}) / {2}", shortName, fields[0].ProcessId.dwProcessId, engineName);
}
}
}
return VSConstants.S_OK;
}
开发者ID:modulexcite,项目名称:Resurrect,代码行数:44,代码来源:DebugEventsHunter.cs
示例10: Event
public int Event(IDebugEngine2 engine, IDebugProcess2 process, IDebugProgram2 program,
IDebugThread2 thread, IDebugEvent2 debugEvent, ref Guid riidEvent, uint attributes)
{
// Ignore a few events right away.
if (debugEvent is IDebugModuleLoadEvent2 ||
debugEvent is IDebugThreadCreateEvent2 ||
debugEvent is IDebugThreadDestroyEvent2)
return VSConstants.S_OK;
if (process == null)
return VSConstants.S_OK;
if (debugEvent is IDebugProcessCreateEvent2) {
State.IsAttached = true;
}
else if (debugEvent is IDebugProcessDestroyEvent2) {
State.IsAttached = false;
}
return VSConstants.S_OK;
}
开发者ID:modulexcite,项目名称:AttachToolbar,代码行数:21,代码来源:AttachToolbarController.cs
示例11: Event
public int Event(IDebugEngine2 engine, IDebugProcess2 process, IDebugProgram2 program,
IDebugThread2 thread, IDebugEvent2 debugEvent, ref Guid riidEvent, uint attributes)
{
// Ignore a few events right away.
if (debugEvent is IDebugModuleLoadEvent2 ||
debugEvent is IDebugThreadCreateEvent2 ||
debugEvent is IDebugThreadDestroyEvent2)
return VSConstants.S_OK;
// Trace.WriteLine(TypeHelper.GetDebugEventTypeName(debugEvent)); // TODO: Remove me.
if (process == null)
return VSConstants.S_OK;
var target = GetTargetFromProcess(process);
if (target == null)
{
_package.Reporter.ReportWarning("Can't find target from process {0} ({1}). Event: {2}.",
process.GetName(), process.GetProcessId(), TypeHelper.GetDebugEventTypeName(debugEvent));
return VSConstants.S_OK;
}
if (debugEvent is IDebugProcessCreateEvent2)
{
target.IsAttached = true;
_package.History.Items.AddFirst(target);
_package.Ui.Update();
return VSConstants.S_OK;
}
if (debugEvent is IDebugProcessDestroyEvent2)
{
target.IsAttached = false;
_package.Ui.Update();
return VSConstants.S_OK;
}
return VSConstants.S_OK;
}
开发者ID:jijamw,项目名称:ReAttach,代码行数:39,代码来源:ReAttachDebugger.cs
示例12: Event
public int Event(IDebugEngine2 pEngine, IDebugProcess2 pProcess, IDebugProgram2 pProgram, IDebugThread2 pThread, IDebugEvent2 pEvent, ref Guid riidEvent, uint dwAttrib)
{
if (riidEvent == typeof(IDebugOutputStringEvent2).GUID)
{
IDebugOutputStringEvent2 ev = pEvent as IDebugOutputStringEvent2;
if (ev != null)
{
string message;
if (ErrorHandler.Succeeded(ev.GetString(out message)))
{
var lines = message.Split(sp, StringSplitOptions.RemoveEmptyEntries);
foreach(var line in lines)
{
HandleMessage(line);
}
}
}
}
return VSConstants.S_OK;
}
开发者ID:rugbbyli,项目名称:VSLogcat,代码行数:22,代码来源:IDebugOutputStringEvent2.cs
示例13: Event
public int Event(IDebugEngine2 engine, IDebugProcess2 process, IDebugProgram2 program,
IDebugThread2 thread, IDebugEvent2 debugEvent, ref Guid riidEvent, uint attributes)
{
// _package.Reporter.ReportTrace(TypeHelper.GetDebugEventTypeName(debugEvent));
if (!(debugEvent is IDebugProcessCreateEvent2) &&
!(debugEvent is IDebugProcessDestroyEvent2))
return VSConstants.S_OK;
var target = GetTargetFromProcess(process);
if (target == null)
{
_package.Reporter.ReportWarning("Can't find target from process {0} ({1}). Event: {2}.",
process.GetName(), process.GetProcessId(), TypeHelper.GetDebugEventTypeName(debugEvent));
return VSConstants.S_OK;
}
if (debugEvent is IDebugProcessCreateEvent2)
{
var engines = target.Engines.Where(e => _engines.ContainsKey(e)).Select(e => _engines[e]).ToArray();
var mode = new DBGMODE[1];
_debugger.GetMode(mode);
if (mode[0] == DBGMODE.DBGMODE_Design)
return VSConstants.S_OK;
target.IsAttached = true;
_package.History.Items.AddFirst(target);
_package.Ui.Update();
}
else
{
target.IsAttached = false;
_package.Ui.Update();
}
return VSConstants.S_OK;
}
开发者ID:erlandranvinge,项目名称:ReAttach,代码行数:38,代码来源:ReAttachDebugger.cs
示例14: Event
public int Event(IDebugEngine2 pEngine, IDebugProcess2 pProcess, IDebugProgram2 pProgram, IDebugThread2 pThread, IDebugEvent2 pEvent, ref Guid riidEvent, uint dwAttrib) {
if (riidEvent == typeof(IDebugProgramCreateEvent2).GUID) {
Guid processId;
// A program was created and attached
if (pProcess != null) {
if (VSConstants.S_OK == pProcess.GetProcessId(out processId)) {
DkmProcess dkmProcess = DkmProcess.FindProcess(processId);
if (dkmProcess != null) {
var debugTrigger = DkmExceptionCodeTrigger.Create(DkmExceptionProcessingStage.Thrown, null, DkmExceptionCategory.Win32, RemoteDebugStartExceptionCode);
var attachTrigger = DkmExceptionCodeTrigger.Create(DkmExceptionProcessingStage.Thrown, null, DkmExceptionCategory.Win32, RemoteDebugAttachExceptionCode);
// Try to add exception trigger for when a remote debugger server is started for Python
dkmProcess.AddExceptionTrigger(RemoteDebugExceptionGuid, debugTrigger);
dkmProcess.AddExceptionTrigger(RemoteDebugExceptionGuid, attachTrigger);
}
}
}
}
return VSConstants.S_OK;
}
开发者ID:omnimark,项目名称:PTVS,代码行数:23,代码来源:PythonRemoteDebugEvents.cs
示例15: GetProcess
public int GetProcess(out IDebugProcess2 process)
{
Debug.Fail("This function is not called by the debugger");
process = null;
return Constants.E_NOTIMPL;
}
开发者ID:wesrupert,项目名称:MIEngine,代码行数:7,代码来源:AD7Engine.cs
示例16: JavaDebugProgram
public JavaDebugProgram(IDebugProcess2 process)
{
Contract.Requires<ArgumentNullException>(process != null, "process");
_process = process;
}
开发者ID:Kav2018,项目名称:JavaForVS,代码行数:6,代码来源:JavaDebugProgram.cs
示例17: GetProcess
public int GetProcess(out IDebugProcess2 ppProcess)
{
ppProcess = _process;
return VSConstants.S_OK;
}
开发者ID:Kav2018,项目名称:JavaForVS,代码行数:5,代码来源:JavaDebugProgram.cs
示例18: LaunchSuspended
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
public int LaunchSuspended (string pszServer, IDebugPort2 port, string exe, string args, string dir, string env, string options, enum_LAUNCH_FLAGS launchFlags, uint hStdInput, uint hStdOutput, uint hStdError, IDebugEventCallback2 ad7Callback, out IDebugProcess2 process)
{
//
// Normally, VS launches a program using the IDebugPortEx2::LaunchSuspended method, and the attaches the debugger to the suspended program.
// However, there are circumstances in which the DebugEngine may need to launch a program or other dependencies (e.g. tools or interpreters) in which case this method is used.
// IDebugEngineLaunch2::ResumeProcess method is called to start the process after the program has been launched in a suspended state.
//
LoggingUtils.PrintFunction ();
try
{
if (port == null)
{
throw new ArgumentNullException ("port");
}
if (string.IsNullOrEmpty (exe))
{
throw new ArgumentNullException ("exe");
}
if (!File.Exists (exe))
{
throw new FileNotFoundException ("Failed to find target application: " + exe);
}
m_sdmCallback = new DebugEngineCallback (this, ad7Callback);
DebuggeePort debuggeePort = port as DebuggeePort;
DebuggeeProcess debugProcess = null;
//
// Evaluate options; including current debugger target application.
//
if (m_launchConfiguration == null)
{
throw new InvalidOperationException ("No launch configuration found.");
}
m_launchConfiguration.FromString (options);
string packageName = m_launchConfiguration ["PackageName"];
string launchActivity = m_launchConfiguration ["LaunchActivity"];
bool debugMode = m_launchConfiguration ["DebugMode"].Equals ("true");
bool openGlTrace = m_launchConfiguration ["OpenGlTrace"].Equals ("true");
bool appIsRunning = false;
//
// Cache any LaunchSuspended specific parameters.
//
m_launchConfiguration ["LaunchSuspendedExe"] = exe;
m_launchConfiguration ["LaunchSuspendedDir"] = dir;
m_launchConfiguration ["LaunchSuspendedEnv"] = env;
//
// Prevent blocking the main VS thread when launching a suspended application.
//
Broadcast (new DebugEngineEvent.DebuggerConnectionEvent (DebugEngineEvent.DebuggerConnectionEvent.EventType.ShowDialog, string.Empty), null, null);
ManualResetEvent launchSuspendedMutex = new ManualResetEvent (false);
Thread asyncLaunchSuspendedThread = new Thread (delegate ()
{
try
{
//
// Launch application on device in a 'suspended' state.
//
Broadcast (new DebugEngineEvent.DebuggerConnectionEvent (DebugEngineEvent.DebuggerConnectionEvent.EventType.LogStatus, string.Format ("Starting '{0}'...", packageName)), null, null);
if (!appIsRunning)
{
StringBuilder launchArgumentsBuilder = new StringBuilder ();
launchArgumentsBuilder.Append ("start ");
if (debugMode)
{
launchArgumentsBuilder.Append ("-D "); // debug
}
else
{
launchArgumentsBuilder.Append ("-W "); // wait
}
//.........这里部分代码省略.........
开发者ID:ashumeow,项目名称:android-plus-plus,代码行数:101,代码来源:DebugEngine.cs
示例19: CanTerminateProcess
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#endregion
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
#region IDebugEngineLaunch2 Members
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
public int CanTerminateProcess (IDebugProcess2 process)
{
//
// Determines if a process can be terminated.
//
LoggingUtils.PrintFunction ();
return Constants.S_OK;
}
开发者ID:ashumeow,项目名称:android-plus-plus,代码行数:26,代码来源:DebugEngine.cs
示例20: TerminateProcess
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
public int TerminateProcess (IDebugProcess2 process)
{
//
// Terminate a process launched by IDebugEngineLaunch2.LaunchSuspended.
//
// The debugger will call IDebugEngineLaunch2.CanTerminateProcess before calling this method.
//
LoggingUtils.PrintFunction ();
try
{
DebuggeeProcess debugProcess = (process as DebuggeeProcess);
LoggingUtils.RequireOk (debugProcess.Terminate ());
Detach (debugProcess.DebuggeeProgram);
return Constants.S_OK;
}
catch (Exception e)
{
LoggingUtils.HandleException (e);
return Constants.E_FAIL;
}
}
开发者ID:ashumeow,项目名称:android-plus-plus,代码行数:31,代码来源:DebugEngine.cs
注:本文中的IDebugProcess2类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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