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C# Coords类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中Coords的典型用法代码示例。如果您正苦于以下问题:C# Coords类的具体用法?C# Coords怎么用?C# Coords使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



Coords类属于命名空间,在下文中一共展示了Coords类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: GetNode

        public static Node GetNode(Coords coords)
        {
            int x = Mathf.Clamp(coords.x, 0, gridSize.x - 1);
            int y = Mathf.Clamp(coords.y, 0, gridSize.y - 1);

            return grid[x, y];
        }
开发者ID:xCosmix,项目名称:Random_Project,代码行数:7,代码来源:Grid.cs


示例2: Satellite

 public Satellite(Satellite s)
     : this(s.Pos.Lat, s.Pos.Lon, s.Speed, s.RotSpeed, s.MaxRot, s.Id)
 {
     CurrentRot = new Coords(s.CurrentRot);
     CurrentTurn = s.CurrentTurn;
     Range = new Range(s.Range);
 }
开发者ID:aliphen,项目名称:hashCode2016,代码行数:7,代码来源:Satellite.cs


示例3: CaptureAll

 public bool CaptureAll(GameState state, Coords start, Coords end, Direction dir, out IEnumerable<Coords> capture)
 {
     if (pattern.Count() == 0)
     {
         capture = new List<Coords>();
         return true;
     }
     if (end != null && !OnSameLine(start, end))
     {
         capture = new List<Coords>();
         return false;
     }
     if (!pattern.ElementAt(0).IsTarget)
     {
         throw new NotImplementedException("Target other than the beginning is not supported yet.");
     }
     List<Coords> cAll = new List<Coords>();
     bool retVal = false;
     foreach (var incrementer in ToIncrementers(dir))
     {
         // Try every direction
         List<Coords> c = new List<Coords>();
         if (FindMatch(state, start, end, incrementer, pattern, out c))
         {
             cAll.AddRange(c);
             retVal = true;
         }
     }
     capture = cAll;
     return retVal;
 }
开发者ID:hgabor,项目名称:boardgame,代码行数:31,代码来源:Pattern.cs


示例4: Exit

 /// <summary>
 /// Constructor for Exit class
 /// </summary>
 /// <param name="from">Coordinates of teleporter in entrance room</param>
 /// <param name="fromRoom">Filename of entrance room</param>
 /// <param name="to">Coordinates of teleporter in exit room</param>
 /// <param name="toRoom">Filename of exit room</param>
 public Exit(Coords from, string fromRoom, Backend.Coords to = null, string toRoom = "")
 {
     _from = from;
     _fromRoom = fromRoom;
     _toRoom = toRoom;
     _to = to;
 }
开发者ID:propra13-orga,项目名称:gruppe22,代码行数:14,代码来源:exit.cs


示例5: greedyCoordsSearch

            //Greedy BFS starting at "from" Coords
            //Returns null or a Coords that satisfies the test
            public static Coords greedyCoordsSearch(GameState gs, Coords from, Func<Coords, Coords, bool> test, bool isBombPassable, List<Coords> visited)
            {
                List<Coords> allCoords = new List<Coords>();

                List<Coords> adjCoords = gs.GetAdjacentAccessibleTiles(from.getTileNum(), isBombPassable, false);

                if (adjCoords.Count == 0) { return null; }

                allCoords.AddRange(adjCoords);

                while (allCoords.Count > 0) {
                    Coords coord = allCoords[0];
                    //Console.WriteLine("removing " + coord);
                    allCoords.Remove(coord);
                    visited.Add(coord);
                    if (test(coord, from)) {
                        return coord;
                    } else {
                        List<Coords> newCoords = gs.GetAdjacentAccessibleTiles(coord.getTileNum(), isBombPassable, false);
                        //Console.WriteLine("adding " + newCoords);
                        foreach(Coords potentialCoord in newCoords) {
                            if (!visited.Contains(potentialCoord) && !allCoords.Contains(potentialCoord)) {
                                allCoords.Add(potentialCoord);
                            }
                        }
                    }
                }

                return null;
            }
开发者ID:vermagav,项目名称:bombersquad,代码行数:32,代码来源:Searches.cs


示例6: Match

 public bool Match(GameState state, Coords start, Coords end, Direction dir)
 {
     if (pattern.Count() == 0)
     {
         return true;
     }
     if (end != null && !OnSameLine(start, end))
     {
         return false;
     }
     if (!pattern.ElementAt(0).IsTarget)
     {
         throw new NotImplementedException("Target other than the beginning is not supported yet.");
     }
     foreach (var incrementer in ToIncrementers(dir))
     {
         // Try every direction
         List<Coords> c;
         if (FindMatch(state, start, end, incrementer, pattern, out c))
         {
             return true;
         }
     }
     return false;
 }
开发者ID:hgabor,项目名称:boardgame,代码行数:25,代码来源:Pattern.cs


示例7: CanTakePicture

        public static bool CanTakePicture(this Satellite s, Coords c, TimeRange t, out int pictureTurn, int maxTurn)
        {
            pictureTurn = 0;

            if (s.CurrentTurn > t.End)
                return false;

            s = new Satellite(s); //clone
            if(s.CurrentTurn < t.Start)
            {
                s.Move(t.Start - s.CurrentTurn);
            }

            for (int turn = Math.Max(t.Start, s.CurrentTurn); turn < Math.Min(t.End, maxTurn); turn++)
            {
                if(c.IsInRange(s.Range, s.Pos))
                {
                    pictureTurn = turn;
                    return true;
                }
                s.Move(1);
            }

            return false;
        }
开发者ID:aliphen,项目名称:hashCode2016,代码行数:25,代码来源:Helper.cs


示例8: calcWallToDestroy

        //modified pathfinding... assume that agent can path through destructible walls
        //and simply calc path
        public Coords calcWallToDestroy(Coords from, Coords destination)
        {
            //path to destination, counting destructible walls as pathable
            PathPlan pathPlan = new PathPlan (this.gs);
            Graph g = pathPlan.mapQuantization (this.isBombPassable, true);
            List<Coords> path = pathPlan.calculateMovementPlan (g, from, destination);

            if ((path.Count == 0) && isBombPassable) {
                Console.WriteLine("MAP FAIL!"); //TODO JDP ????
                this.cannotExecuteStrategy = true;
            }

            for (int i = 0; i < path.Count; i++) {
            //foreach (Coords coord in path) {
                Coords coord = path[i];
                //first destructible wall encountered on path is the target
                LocationData datum = this.gs.GetLocationData (coord);
                if (datum.HasDestructibleWall ()) {
                    Console.WriteLine("BlowUpWall found wall to blow up: " + coord);
                    //find previous coord
                    if (i-1 < 0) { //case where we can't move anywhere but we can blow up ourselves and a wall!
                        return from;
                    } else {
                        Coords bombDropCoord = path[i-1];
                        return bombDropCoord;
                    }
                }

            }

            return null;
        }
开发者ID:vermagav,项目名称:bombersquad,代码行数:34,代码来源:BlowUpWall.cs


示例9: ChunkCoords

 public ChunkCoords(ref Coords coords)
 {
     X = coords.Xblock / Chunk.CHUNK_SIZE;
     Z = coords.Zblock / Chunk.CHUNK_SIZE;
     WorldCoordsX = X * Chunk.CHUNK_SIZE;
     WorldCoordsZ = Z * Chunk.CHUNK_SIZE;
 }
开发者ID:MagistrAVSH,项目名称:voxelgame,代码行数:7,代码来源:ChunkCoords.cs


示例10: NeighbourCoordsResult

	public NeighbourCoordsResult(bool sameTree, Coords coordsResult, IOctree tree)
	{
		Assert.IsNotNull(tree, "Cannot have a null tree for a neighbour Coords result, return null instead");
		this.sameTree = sameTree;
		this.coordsResult = coordsResult;
		this.tree = tree;
	}
开发者ID:toxicFork,项目名称:vox,代码行数:7,代码来源:NeighbourCoordsResult.cs


示例11: MousePositionCondition

 public MousePositionCondition(string name, Coords coordType, Operator inputOperator,
     int compareValue)
 {
     Name = name;
     CoordType = coordType;
     Operator = inputOperator;
     CompareValue = compareValue;
 }
开发者ID:kraidleyaran,项目名称:InputManagerLib,代码行数:8,代码来源:MousePositionCondition.cs


示例12: coordsXY

 public static Coords coordsXY(int x, int y, int width, int height)
 {
     Coords coords = new Coords (x, y, width, height);
     if (!(coords.isValid ())) {
         String msg = coords.ToString () + " invalid due to max width of " + width + " and max height of " + height;
         throw new ArgumentException (msg);
     }
     return coords;
 }
开发者ID:vermagav,项目名称:bombersquad,代码行数:9,代码来源:Coords.cs


示例13: Range

 /// <summary>
 /// creates a range of size zero on the delta between coords and orig
 /// </summary>
 public Range(Coords origin, Coords coords)
 {
     var lat = coords.Lat - origin.Lat;
     var lon = coords.Lon - origin.Lon;
     DeltaLatMin = lat;
     DeltaLatMax = lat;
     DeltaLonMin = lon;
     DeltaLonMax = lon;
 }
开发者ID:aliphen,项目名称:hashCode2016,代码行数:12,代码来源:Input.cs


示例14: DisplaceEvent

    private void DisplaceEvent(GameToken origin, Coords toLoc)
    {
        if (origin.id != ID)
        {
            return;
        }

        animationQueue.Enqueue (toLoc);
    }
开发者ID:bentheax,项目名称:PFClone,代码行数:9,代码来源:PieceHandler.cs


示例15: GetClip

 public Rectangle GetClip(Coords coords)
 {
     if(_labyrinth == null || !IsHandleCreated) return Rectangle.Empty;
     var xFactor = Width / (double)_labyrinth.ColsCount;
     var yFactor = (Height - MESSAGE_HEIGHT) / (double)_labyrinth.RowsCount;
     var x = (int)(xFactor * (coords.Col - 1));
     var y = (int)(yFactor * (coords.Row - 1));
     return new Rectangle(x, y, (int)xFactor, (int)yFactor);
 }
开发者ID:kiple,项目名称:mouselab,代码行数:9,代码来源:LabyrinthView.cs


示例16: PixelsToTile

        public Coords PixelsToTile(Coords tempc)
        {
            // Returns a tile covering region in given pixel coordinates

            Coords outc;
            outc.x = Math.Ceiling(tempc.x / 256.0) - 1;
            outc.y = Math.Ceiling(tempc.y / 256.0) - 1;
            return outc;
        }
开发者ID:Ecotrust,项目名称:mxdTileCutter,代码行数:9,代码来源:GlobalMercator.cs


示例17: openListContains

 //TOOLS______________________________________
 private int openListContains(Coords cords)
 {
     int i = 0;
     foreach (PathNode node in openList)
     {
         if (node.node.coords.x == cords.x && node.node.coords.y == cords.y) return i;
         i++;
     }
     return -1;
 }
开发者ID:xCosmix,项目名称:Game,代码行数:11,代码来源:Pathfinding.cs


示例18: pictureBox1_Click

 private void pictureBox1_Click(object sender, EventArgs e)
 {
     if(e.GetType() == typeof(MouseEventArgs))
     {
         MouseEventArgs me = e as MouseEventArgs;
         Coords co = new Coords(me.Location.ToString());
         coords.Add(co);
         textOutput.Text += me.Location.ToString() + " ";
     }
 }
开发者ID:guygoudeau,项目名称:Homework,代码行数:10,代码来源:Form1.cs


示例19: ChangeMap

 /// <summary>
 /// Method to change the "room"
 /// Loads the saved (previously visited) version of the next room if possible
 /// and the generated version if there is no saved one
 /// </summary>
 /// <param name="filename">The path to the .xml of the next room</param>
 /// <param name="pos">The spawning position in the next room</param>
 public override void ChangeMap(string filename, Coords pos)
 {
     map.Save("savedroom" + map.id + ".xml");
     if (File.Exists("save\\auto\\saved" + filename))
         map.Load("saved" + filename, pos, false);
     else
         map.Load(filename, pos, false);
     map.Save("saved" + filename);
     File.WriteAllText("save\\auto\\GameData", filename);
 }
开发者ID:propra13-orga,项目名称:gruppe22,代码行数:17,代码来源:PureLogic.cs


示例20: GamePadThumbStickCondition

 public GamePadThumbStickCondition(string name,PlayerIndex playerIndex, ThumbStick thumbStick, Coords coordsType, Operator inputOperator,
     float compareValue)
 {
     Name = name;
     Player = playerIndex;
     ThumbStick = thumbStick;
     CoordsType = coordsType;
     Operator = inputOperator;
     CompareValue = compareValue;
 }
开发者ID:kraidleyaran,项目名称:InputManagerLib,代码行数:10,代码来源:GamePadThumbStickCondition.cs



注:本文中的Coords类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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