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C# Controller类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中Controller的典型用法代码示例。如果您正苦于以下问题:C# Controller类的具体用法?C# Controller怎么用?C# Controller使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



Controller类属于命名空间,在下文中一共展示了Controller类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: Configure

 /// <inheritDocs/>
 public void Configure(Control webFormsControl, Controller controller)
 {
     var formElementController = (IFormElementController<IFormElementModel>)controller;
     var sectionControl = (FormSectionHeader)webFormsControl;
     var sectionElementModel = (ISectionHeaderModel)formElementController.Model;
     sectionElementModel.Text = sectionControl.Title;
 }
开发者ID:pattymoore15,项目名称:feather-samples,代码行数:8,代码来源:SectionElementConfigurator.cs


示例2: Start

 // Use this for initialization
 void Start()
 {
     leap = new Controller();
     for ( int i = 0; i < FingerObjects.Length; i++ ) {
         FingerObjects[i].transform.localScale = new Vector3( 10, 10, 10 );
     }
 }
开发者ID:TMCN,项目名称:TechCafe-Vol-01,代码行数:8,代码来源:LeapBehaviourScript.cs


示例3: Start

 void Start()
 {
     controller = new Controller();
     _princessHasShot = false;
     coolDownValue = 1.0f;
     currCD = 0.0f;
 }
开发者ID:Rominet,项目名称:MeshLegion,代码行数:7,代码来源:LeapContoller.cs


示例4: Start

 void Start()
 {
     leap_controller_ = new Controller();
     num_active_hands_ = 0;
     hands_ = new List<HandData>();
     physics_hands_ = new List<HandData>();
 }
开发者ID:nomad512,项目名称:unity,代码行数:7,代码来源:HandController.cs


示例5: BasicIPC

        public void BasicIPC()
        {
            using (var sp = new ServiceProvider(true))
            using (var p = StartProcess("payloadtest_debug.exe", "0"))
            using (var c = new Controller(p.Process, sp)) {
                p.WaitForText("$0");

                sp.Scheduler.WaitFor(c.InjectPayload());
                sp.Scheduler.WaitFor(c.WaitForPayloadReady());
                sp.Scheduler.WaitFor(c.SetLogging(true));
                sp.Scheduler.WaitFor(c.SetEnabled("*", true));
                p.Write(" ");

                p.WaitForText("$1");
                p.WaitForText("marker hit: 0 'function_with_marker::marker::hit'");
                p.Write(" ");
                p.WaitForText("$2");
                p.WaitForText("marker hit: 0 'function_with_marker::marker::hit'");

                sp.Scheduler.WaitFor(c.SetEnabled("*", false));
                p.Write(" ");

                p.WaitForText("$3");
                p.Write(" ");
                p.WaitForText("$4");

                p.Succeeded();
            }
        }
开发者ID:kg,项目名称:xptrace,代码行数:29,代码来源:InteractivePayloadTests.cs


示例6: SetUp

    public void SetUp()
    {
        ChangingHeights.Instance.eventDelegate += delegateReference;
        controller = ChangingHeights.Instance.Controller;

        shadowProjector.orthographicSize = ChangingHeights.Instance.size;
    }
开发者ID:MichalObert,项目名称:RehabGame,代码行数:7,代码来源:FollowHand.cs


示例7: Test_View_Events_WiredUp

        public void Test_View_Events_WiredUp()
        {
            MockRepository mocks = new MockRepository();

            IView view = mocks.StrictMock<IView>();

            // expect that the model is set on the view
            // NOTE: if I move this Expect.Call above
            // the above Expect.Call, Rhino mocks blows up on with an
            // "This method has already been set to ArgsEqualExpectation."
            // not sure why. Its a side issue.
            Expect.Call(view.Model = Arg<Model>.Is.NotNull);

            // expect the event ClickButton to be wired up
            IEventRaiser clickButtonEvent =
                    Expect.Call(delegate
                    {
                        view.ClickButton += null;
                    }).IgnoreArguments().GetEventRaiser();

            // Q: How do i set an expectation that checks that the controller
            // correctly updates the model in the event handler.
            // i.e. above we know that the controller executes
            // _model.UserName = "Keith here :)"
            // but how can I verify it?
            // The following wont work, because Model is null:
            // Expect.Call(view.Model.UserName = Arg<String>.Is.Anything);

            mocks.ReplayAll();

            Controller controller = new Controller(view);
            clickButtonEvent.Raise(null, null);

            mocks.VerifyAll();
        }
开发者ID:nkmajeti,项目名称:rhino-tools,代码行数:35,代码来源:FieldProblem_Keith.cs


示例8: Get

 /// <summary>
 /// Retrieve the object from dictionary
 /// </summary>
 /// <param name="controller"></param>
 /// <param name="id"></param>
 /// <returns></returns>
 internal Invoicedto Get(object controller, Int64 id)
 {
     invoiceController = controller as System.Web.Mvc.Controller;
     Dictionary<Int64, Invoicedto> invoiceRepo = invoiceController.TempData["Invoice"] as Dictionary<Int64, Invoicedto>;
     invoiceController.TempData.Keep();
     return invoiceRepo[id];
 }
开发者ID:ferharo1,项目名称:SampleApp-TimeTracking_Invoicing-DotNet,代码行数:13,代码来源:InvoiceRepository.cs


示例9: Main

		public static void Main (string[] args)
		{
			Console.WriteLine ("Hello World!");
			
			Model model = new Model(typeof(Demo));
			
			model.Write<ExtModel,ExtModelField>();
			
			Store store = new Store(typeof(Demo));
			store.Write();
			
			List list = new List(typeof(Demo));
			list.Write();
			
			Form form = new Form(typeof(Demo));
			form.Write();
			
			Controller controller = new Controller(typeof(Demo));
			controller.Write();
			
			Application app = new Application(typeof(Demo));
			app.Write();
			
			Console.WriteLine ("This is The End my friend!");
		}
开发者ID:angelcolmenares,项目名称:Aicl.DotJs,代码行数:25,代码来源:Main.cs


示例10: InvokeAction

        public IActionResult InvokeAction(Controller controller, ActionDescriptor actionDescriptor)
        {
            /*
             * Child processes that use such C run-time functions as printf() and fprintf() can behave poorly when redirected.
             * The C run-time functions maintain separate IO buffers. When redirected, these buffers might not be flushed immediately after each IO call.
             * As a result, the output to the redirection pipe of a printf() call or the input from a getch() call is not flushed immediately and delays, sometimes-infinite delays occur.
             * This problem is avoided if the child process flushes the IO buffers after each call to a C run-time IO function.
             * Only the child process can flush its C run-time IO buffers. A process can flush its C run-time IO buffers by calling the fflush() function.
             */
            var methodWithIntParameter = controller.GetType()
                                          .GetMethods()
                                          .FirstOrDefault(x => x.Name.ToLower() == actionDescriptor.ActionName.ToLower() &&
                                                               x.GetParameters().Length == 1 &&
                                                               x.GetParameters()[0].ParameterType == typeof(string) &&
                                                               x.ReturnType == typeof(IActionResult));
            if (methodWithIntParameter == null)
            {
                throw new HttpNotFoundException(
                    string.Format(
                        "Expected method with signature IActionResult {0}(string) in class {1}Controller",
                        actionDescriptor.ActionName,
                        actionDescriptor.ControllerName));
            }

            try
            {
                var actionResult = (IActionResult)
                    methodWithIntParameter.Invoke(controller, new object[] { actionDescriptor.Parameter });
                return actionResult;
            }
            catch (TargetInvocationException ex)
            {
                throw ex.InnerException;
            }
        }
开发者ID:MichaelaIvanova,项目名称:Telerik-Software-Academy,代码行数:35,代码来源:ActionInvoker.cs


示例11: Settings

        /// <summary>
        /// Construct a <code>Settings</code> form with no weapon list
        /// </summary>
        /// <param name="uic">Calling UIController</param>
        /// <param name="configReader">A configuration reader</param>
        public Settings(Controller.UIController uic, ConfigReader configReader)
            : this(uic, configReader, new List<string>())
        {
            MessageBox.Show("This is the first time you have run SANTA.  Please specify the paths for the report template, database, and log file.", "First run", MessageBoxButtons.OK, MessageBoxIcon.Information);

            firstRun = true;
        }
开发者ID:siegleal,项目名称:iSanta,代码行数:12,代码来源:Settings.cs


示例12: BuildMethodParameters

        private static object[] BuildMethodParameters(PluginManifest Manifest, Type Handler, MethodInfo methodInfo, string ActionName, Controller HostController)
        {
            var methodParams = methodInfo.GetParameters();
            var result = new object[methodParams.Length];

            for (int i = 0; i < methodParams.Length; i++)
            {
                var methodParam = methodParams[i];

                Type parameterType = methodParam.ParameterType;
                IModelBinder modelBinder = ModelBinders.Binders.GetBinder(parameterType);
                IValueProvider valueProvider = HostController.ValueProvider;
                string parameterName = methodParam.Name;

                ModelBindingContext bindingContext = new ModelBindingContext()
                {
                    FallbackToEmptyPrefix = true,
                    ModelMetadata = ModelMetadataProviders.Current.GetMetadataForType(null, parameterType),
                    ModelName = parameterName,
                    ModelState = HostController.ViewData.ModelState,
                    PropertyFilter = (p) => true,
                    ValueProvider = valueProvider
                };

                var parameterValue = modelBinder.BindModel(HostController.ControllerContext, bindingContext);

                if (parameterValue == null && methodParam.HasDefaultValue)
                    parameterValue = methodParam.DefaultValue;

                result[i] = parameterValue;
            }

            return result;
        }
开发者ID:garysharp,项目名称:Disco,代码行数:34,代码来源:PluginWebHandlerController.cs


示例13: RenderMailMessage

		/// <summary>
		/// Renders the mail message.
		/// </summary>
		/// <param name="templateName">Name of the template.</param>
		/// <param name="engineContext">The engine context.</param>
		/// <param name="controller">The controller.</param>
		/// <param name="doNotApplyLayout">if set to <c>true</c> [do not apply layout].</param>
		/// <returns></returns>
		public Message RenderMailMessage(string templateName, IRailsEngineContext engineContext, Controller controller,
		                                 bool doNotApplyLayout)
		{
			context.AddMailTemplateRendered(templateName, controller.PropertyBag);

			return new Message("from", "to", "subject", "body");
		}
开发者ID:nats,项目名称:castle-1.0.3-mono,代码行数:15,代码来源:MockEmailTemplateService.cs


示例14: HomePageServer

        public HomePageServer(Controller controller, int serverAccountId)
        {
            InitializeComponent();

            _controller = controller;
            ServerAccountId = serverAccountId;

            var serverAccount = Model.ServerAccounts.Get(serverAccountId);

            panelSecondDeviceNotLinked.Visible = !serverAccount.LinkedDeviceSetup;
            SecondDeviceSetup = serverAccount.LinkedDeviceSetup;

            if (serverAccount.LinkedDeviceSetup)
            {
                if (serverAccount.LinkedDeviceCryptoKeyId == 0)
                {
                    panelVerifyDeviceKeys.Visible = true;
                    DeviceKeysVerified = false;
                }
                else
                {
                    var linkedDeviceCryptoKey = Model.CryptoKeys.Get(serverAccount.LinkedDeviceCryptoKeyId);
                    if (!linkedDeviceCryptoKey.Trust)
                    {
                        panelVerifyDeviceKeys.Visible = true;
                        DeviceKeysVerified = false;
                    }
                    else
                    {
                        panelVerifyDeviceKeys.Visible = false;
                        DeviceKeysVerified = true;
                    }
                }
            }
        }
开发者ID:bowmark,项目名称:allauth.desktop,代码行数:35,代码来源:HomePageServer.cs


示例15: MultiClampDevice

        /// <summary>
        /// Constructs a new MultiClampDevice
        /// </summary>
        /// <param name="commander">MultiClampCommander instance</param>
        /// <param name="c">Symphony Controller instance</param>
        /// <param name="background">Dictionary of background Measurements for each MultiClamp operating mode</param>
        public MultiClampDevice(IMultiClampCommander commander, Controller c, IDictionary<MultiClampInterop.OperatingMode, IMeasurement> background)
            : base("Multiclamp-" + commander.SerialNumber + "-" + commander.Channel, "Molecular Devices", c)
        {
            InputParameters = new ConcurrentDictionary<DateTimeOffset, MultiClampParametersChangedArgs>();
            OutputParameters = new ConcurrentDictionary<DateTimeOffset, MultiClampParametersChangedArgs>();

            Commander = commander;
            Commander.ParametersChanged += (sender, mdArgs) =>
                                               {
                                                   log.DebugFormat("MultiClamp parameters changed. Mode = {0}, External Command Sensistivity Units = {1} Timestamp = {2}",
                                                       mdArgs.Data.OperatingMode,
                                                       mdArgs.Data.ExternalCommandSensitivityUnits,
                                                       mdArgs.TimeStamp);

                                                   if (HasBoundInputStream)
                                                       InputParameters[mdArgs.TimeStamp.ToUniversalTime()] = mdArgs;

                                                   if (HasBoundOutputStream)
                                                   {
                                                       OutputParameters[mdArgs.TimeStamp.ToUniversalTime()] = mdArgs;

                                                       foreach (var outputStream in Streams.Values.OfType<IDAQOutputStream>().Where(s => s.DAQ != null && s.DAQ.Running == false))
                                                       {
                                                           log.DebugFormat("Setting new background for stream {0}", outputStream.Name);
                                                           outputStream.ApplyBackground();
                                                       }
                                                   }
                                               };

            Backgrounds = background;
        }
开发者ID:physion,项目名称:symphony-core,代码行数:37,代码来源:MulticlampDevice.cs


示例16: Start

 // Use this for initialization
 void Start()
 {
     controller= new Controller();
     _leapManager = GameObject.Find ("LeapManager").GetComponent<LeapManager> ();
     _leapManager._mainCam = Camera.main;
     cursor=GameObject.Find("Cursor");
 }
开发者ID:RachSmith,项目名称:Marbles,代码行数:8,代码来源:StartScreen.cs


示例17: Start

	// Use this for initialization
	void Start () {
		_Camera = Camera.main;

		if (_PointerSettings.AutoStart) {
			_isLeftsAppearing = true;
			_isRightsAppearing = true;
		} else {
			_isLeftsAppearing = false;
			_isRightsAppearing = false;
		}

		gameObject.transform.SetParent (_Camera.transform, false);

		_controller = new Controller ();

		pointersObj = new GameObject("Pointers");
		pointersObj.transform.SetParent (gameObject.transform, false);
		leftHandObj = new GameObject ("Left Hand");
		leftHandObj.transform.SetParent (pointersObj.transform, false);
		rightHandObj = new GameObject ("Right Hand");
		rightHandObj.transform.SetParent (pointersObj.transform, false);


		// 포인터의 중복설정을 확인한다.
		for (int i=0; i<_PointerSettings.PointerUsed.Length-1; i++) {
			for (int j=i+1; j<_PointerSettings.PointerUsed.Length;j++) {
				if (_PointerSettings.PointerUsed[i] == _PointerSettings.PointerUsed[j]) {
					print ("same pointers are detected");
					return;
				}
			}
		}


		// 사용하기로 설정한 포인터타입에만 포인터를 생성한다.
		foreach (PointerType type in _PointerSettings.PointerUsed) {
		
			// 포인터 객체를 만들고 사전에 추가 후 빌드한다.
			GameObject pointerObj = new GameObject ("Pointer_" + type);

			if (type == PointerType.LeftThumb ||
			    type == PointerType.LeftIndex ||
			    type == PointerType.LeftMiddle ||
			    type == PointerType.LeftRing ||
			    type == PointerType.LeftPinky) {
				pointerObj.transform.SetParent (leftHandObj.transform, false);
			} else {
				pointerObj.transform.SetParent (rightHandObj.transform, false);
			}

			
			_pointerDict.Add (type, pointerObj);
			InteractionManager.SetPointerPos (type, Vector3.one*9999.0f);
			
			
			Pointer pointer = pointerObj.AddComponent<Pointer> ();
			pointer.Build (_PointerSettings, type);
		}

	}
开发者ID:honi90,项目名称:LeapMotionVRInterface,代码行数:61,代码来源:PointerController.cs


示例18: Start

    // Use this for initialization
    void Start()
    {
        controller = gameController.GetComponent<Controller>();
        animator = this.GetComponent<Animator>();

        animator.SetBool("floating", true);
    }
开发者ID:CCOM-4997-s14,项目名称:animariopiedras,代码行数:8,代码来源:CitizenBehavior.cs


示例19: TimeController

    bool simulationRunning = false; // whether or not the Business Day simulation is running

    #endregion Fields

    #region Constructors

    // CONSTRUCTOR for the class
    public TimeController(Controller c, Text lblTime)
    {
        // initialise the variables
        mainController = c;
        timeLabel = lblTime;
        BeginDay();
    }
开发者ID:andrewdavis1995,项目名称:Cinema-Game,代码行数:14,代码来源:TimeController.cs


示例20: OnFrame

    public override void OnFrame(Controller controller)
    {
        // Get the most recent frame and report some basic information
        Frame frame = controller.Frame();

        if (!frame.Hands.IsEmpty)
        {
            if ((DateTime.Now - checkedTime) > new TimeSpan(0, 0, 0, 0, 500))
            {
                // 500ミリ秒ごとに前回位置との差分を求める
                // 移動量がしきい値を超えていたらイベントとして認識するする
                if (this.checkedFrame != null)
                {
                    Vector diff = frame.Hands[0].Translation(this.checkedFrame);
                    //SafeWriteLine("X移動量: " + diff.x);
                    if (diff.x > 150)
                    {
                        SafeWriteLine("右フリックしました! :" + diff.x);
                    }
                    if (diff.x < -150)
                    {
                        SafeWriteLine("左フリックしました! :" + diff.x);
                    }
                }
                this.checkedTime = DateTime.Now;
                this.checkedFrame = frame;
            }
        }
    }
开发者ID:TMCN,项目名称:TechCafe-Vol-01,代码行数:29,代码来源:Program.cs



注:本文中的Controller类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C# Controller2D类代码示例发布时间:2022-05-24
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