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C# CommandReader类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C#中CommandReader的典型用法代码示例。如果您正苦于以下问题:C# CommandReader类的具体用法?C# CommandReader怎么用?C# CommandReader使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



CommandReader类属于命名空间,在下文中一共展示了CommandReader类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。

示例1: MakeBrush

        public IBrush MakeBrush( Player player, CommandReader cmd ) {
            if( player == null ) throw new ArgumentNullException( "player" );
            if( cmd == null ) throw new ArgumentNullException( "cmd" );

            List<Block> blocks = new List<Block>();
            List<int> blockRatios = new List<int>();
            while( cmd.HasNext ) {
                int ratio;
                Block block;
                if( !cmd.NextBlockWithParam( player, true, out block, out ratio ) ) return null;
                if( ratio < 1 || ratio > RandomBrush.MaxRatio ) {
                    player.Message( "Random brush: Invalid block ratio ({0}). Must be between 1 and {1}.",
                                    ratio, RandomBrush.MaxRatio );
                    return null;
                }
                blocks.Add( block );
                blockRatios.Add( ratio );
            }

            if( blocks.Count == 0 ) {
                return new RandomBrush();
            } else if( blocks.Count == 1 ) {
                return new RandomBrush( blocks[0], blockRatios[0] );
            } else {
                return new RandomBrush( blocks.ToArray(), blockRatios.ToArray() );
            }
        }
开发者ID:fragmer,项目名称:fCraft,代码行数:27,代码来源:RandomBrush.cs


示例2: MakeBrush

        public IBrush MakeBrush( Player player, CommandReader cmd ) {
            if( player == null ) throw new ArgumentNullException( "player" );
            if( cmd == null ) throw new ArgumentNullException( "cmd" );

            if( !cmd.HasNext ) {
                player.Message( "ReplaceBrush usage: &H/Brush rb <Block> <BrushName>" );
                return null;
            }

            Block block;
            if( !cmd.NextBlock( player, false, out block ) ) return null;

            string brushName = cmd.Next();
            if( brushName == null || !CommandManager.IsValidCommandName( brushName ) ) {
                player.Message( "ReplaceBrush usage: &H/Brush rb <Block> <BrushName>" );
                return null;
            }
            IBrushFactory brushFactory = BrushManager.GetBrushFactory( brushName );

            if( brushFactory == null ) {
                player.Message( "Unrecognized brush \"{0}\"", brushName );
                return null;
            }

            IBrush newBrush = brushFactory.MakeBrush( player, cmd );
            if( newBrush == null ) {
                return null;
            }

            return new ReplaceBrushBrush( block, newBrush );
        }
开发者ID:fragmer,项目名称:fCraft,代码行数:31,代码来源:ReplaceBrushBrush.cs


示例3: MakeBrush

        public IBrush MakeBrush(Player player, CommandReader cmd) {
            if (player == null) throw new ArgumentNullException("player");
            if (cmd == null) throw new ArgumentNullException("cmd");

            // read the block filter list
            HashSet<Block> blocks = new HashSet<Block>();
            while (cmd.HasNext) {
                Block block;
                if (!cmd.NextBlock(player, false, out block)) {
                    return null;
                }
                if (!blocks.Add(block)) {
                    // just a warning -- don't abort
                    player.Message("{0}: {1} was specified twice!", Name, block);
                }
            }

            // create a brush
            if (blocks.Count > 0) {
                return new PasteBrush(blocks.ToArray(), Not);
            } else if (Not) {
                player.Message("PasteNot brush requires at least 1 block.");
                return null;
            } else {
                return new PasteBrush();
            }
        }
开发者ID:fragmer,项目名称:fCraft,代码行数:27,代码来源:PasteBrush.cs


示例4: MakeBrush

        public IBrush MakeBrush( Player player, CommandReader cmd ) {
            if( player == null ) throw new ArgumentNullException( "player" );
            if( cmd == null ) throw new ArgumentNullException( "cmd" );

            List<Block> blocks = new List<Block>();
            List<int> blockRatios = new List<int>();
            while( cmd.HasNext ) {
                int ratio;
                Block block;
                if( !cmd.NextBlockWithParam( player, true, out block, out ratio ) ) return null;
                if( block == Block.None ) return null;
                if( ratio < 0 || ratio > 1000 ) {
                    player.Message( "{0} brush: Invalid block ratio ({1}). Must be between 1 and 1000.",
                                    Name, ratio );
                    return null;
                }
                blocks.Add( block );
                blockRatios.Add( ratio );
            }

            switch( blocks.Count ) {
                case 0:
                    return new RandomBrush();
                case 1:
                    return new RandomBrush( blocks[0], blockRatios[0] );
                default:
                    return new RandomBrush( blocks.ToArray(), blockRatios.ToArray() );
            }
        }
开发者ID:fragmer,项目名称:fCraft,代码行数:29,代码来源:RandomBrush.cs


示例5:

 IBrushInstance IBrush.MakeInstance( Player player, CommandReader cmd, DrawOperation op ) {
     if( ReadParams( cmd ) ) {
         return this;
     } else {
         return null;
     }
 }
开发者ID:fragmer,项目名称:fCraft,代码行数:7,代码来源:DrawOpWithBrush.cs


示例6: MakeBrush

        public IBrush MakeBrush(Player player, CommandReader cmd) {
            if (player == null)
                throw new ArgumentNullException("player");
            if (cmd == null)
                throw new ArgumentNullException("cmd");

            Stack<Block> blocks = new Stack<Block>();
            while (cmd.HasNext) {
                Block block;
                if (!cmd.NextBlock(player, false, out block))
                    return null;
                blocks.Push(block);
            }
            switch (blocks.Count) {
                case 0:
                    player.Message("{0} brush: Please specify the replacement block type.", Name);
                    return null;
                case 1:
                    return new ReplaceNotBrush(blocks.ToArray(), Block.None);
                default: {
                        Block replacement = blocks.Pop();
                        return new ReplaceNotBrush(blocks.ToArray(), replacement);
                    }
            }
        }
开发者ID:Magi1053,项目名称:ProCraft,代码行数:25,代码来源:ReplaceNotBrush.cs


示例7: MakeBrush

 public IBrush MakeBrush( Player player, CommandReader cmd ) {
     if( player == null ) throw new ArgumentNullException( "player" );
     if( cmd == null ) throw new ArgumentNullException( "cmd" );
     Block block, altBlock;
     cmd.NextBlock( player, true, out block );
     cmd.NextBlock( player, true, out altBlock );
     return new CheckeredBrush( block, altBlock );
 }
开发者ID:fragmer,项目名称:fCraft,代码行数:8,代码来源:CheckeredBrush.cs


示例8: ReadParams

        public override bool ReadParams(CommandReader cmd) {
            // get image URL
            string urlString = cmd.Next();
            if (string.IsNullOrWhiteSpace(urlString)) {
                return false;
            }

            if (urlString.StartsWith("http://imgur.com/")) {
                urlString = "http://i.imgur.com/" + urlString.Substring("http://imgur.com/".Length) + ".png";
            }
            // if string starts with "++", load image from imgur
            if (urlString.StartsWith("++")) {
                urlString = "http://i.imgur.com/" + urlString.Substring(2) + ".png";
            }
            // prepend the protocol, if needed (assume http)
            if (!urlString.ToLower().StartsWith("http://") && !urlString.ToLower().StartsWith("https://")) {
                urlString = "http://" + urlString;
            }
            if (!urlString.ToLower().StartsWith("http://i.imgur.com")) {
                Player.Message("For safety reasons we only accept images uploaded to &9http://imgur.com/ &sSorry for this inconvenience.");
                return false;
            }
            if (!urlString.ToLower().EndsWith(".png") && !urlString.ToLower().EndsWith(".jpg") && !urlString.ToLower().EndsWith(".gif")) {
                Player.Message("URL must be a link to an image");
                return false;
            }

            // validate the image URL
            Uri url;
            if (!Uri.TryCreate(urlString, UriKind.Absolute, out url)) {
                Player.Message("DrawImage: Invalid URL given.");
                return false;
            } else if (!url.Scheme.Equals(Uri.UriSchemeHttp) && !url.Scheme.Equals(Uri.UriSchemeHttps)) {
                Player.Message("DrawImage: Invalid URL given. Only HTTP and HTTPS links are allowed.");
                return false;
            }
            ImageUrl = url;

            // Check if player gave optional second argument (palette name)
            string paletteName = cmd.Next();
            if (paletteName != null) {
                StandardBlockPalette paletteType;
                if (EnumUtil.TryParse(paletteName, out paletteType, true)) {
                    Palette = BlockPalette.GetPalette(paletteType);
                } else {
                    Player.Message("DrawImage: Unrecognized palette \"{0}\". Available palettes are: \"{1}\"",
                                   paletteName,
                                   Enum.GetNames(typeof(StandardBlockPalette)).JoinToString());
                    return false;
                }
            } else {
                // default to "Light" (lit single-layer) palette
                Palette = BlockPalette.Light;
            }

            // All set
            return true;
        }
开发者ID:Magi1053,项目名称:ProCraft,代码行数:58,代码来源:DrawImageOperation.cs


示例9: ReadParams

 public override bool ReadParams( CommandReader cmd ) {
     if( cmd.HasNext ) {
         Block replacement;
         if( cmd.NextBlock( Player, false, out replacement ) ) {
             ReplacementBlock = replacement;
         } else {
             return false;
         }
     }
     Brush = this;
     return true;
 }
开发者ID:fragmer,项目名称:fCraft,代码行数:12,代码来源:Fill2DDrawOperation.cs


示例10: Execute

 public void Execute( string text )
 {
     CommandReader reader = new CommandReader( text );
     if( reader.TotalArgs == 0 ) {
         game.Chat.Add( "&e/client: No command name specified. See /client commands for a list of commands." );
         return;
     }
     string commandName = reader.Next();
     Command cmd = GetMatchingCommand( commandName );
     if( cmd != null ) {
         cmd.Execute( reader );
     }
 }
开发者ID:umby24,项目名称:ClassicalSharp,代码行数:13,代码来源:CommandManager.cs


示例11: CreateParameters

 public override MapGeneratorParameters CreateParameters( Player player, CommandReader cmd ) {
     string themeName = cmd.Next();
     MapGeneratorParameters newParams;
     if( themeName != null ) {
         newParams = CreateParameters( themeName );
         if( newParams == null ) {
             player.Message( "SetGen: \"{0}\" is not a recognized flat theme name. Available themes are: {1}",
                             themeName, Presets.JoinToString() );
             return null;
         }
     } else {
         newParams = CreateDefaultParameters();
     }
     return newParams;
 }
开发者ID:fragmer,项目名称:fCraft,代码行数:15,代码来源:FlatMapGen.cs


示例12: Execute

 public void Execute( string text )
 {
     CommandReader reader = new CommandReader( text );
     if( reader.TotalArgs == 0 ) {
         game.Chat.Add( "&eList of client commands:" );
         PrintDefinedCommands( game );
         game.Chat.Add( "&eTo see a particular command's help, type /client help [cmd name]" );
         return;
     }
     string commandName = reader.Next();
     Command cmd = GetMatchingCommand( commandName );
     if( cmd != null ) {
         cmd.Execute( reader );
     }
 }
开发者ID:Chameleonherman,项目名称:ClassicalSharp,代码行数:15,代码来源:CommandManager.cs


示例13: Execute

 public override void Execute( CommandReader reader )
 {
     string cmdName = reader.Next();
     if( cmdName == null ) {
         game.Chat.Add( "&e/client help: No command name specified. See /client commands for a list of commands." );
     } else {
         Command cmd = game.CommandManager.GetMatchingCommand( cmdName );
         if( cmd != null ) {
             string[] help = cmd.Help;
             for( int i = 0; i < help.Length; i++ ) {
                 game.Chat.Add( help[i] );
             }
         }
     }
 }
开发者ID:Cheesse,项目名称:ClassicalSharp,代码行数:15,代码来源:DefaultCommands.cs


示例14: MakeBrush

        public IBrush MakeBrush(Player player, CommandReader cmd) {
            if (player == null) throw new ArgumentNullException("player");
            if (cmd == null) throw new ArgumentNullException("cmd");

            List<Block> blocks = new List<Block>();

            while (cmd.HasNext) {
                Block block;
                if (!cmd.NextBlock(player, true, out block)) {
                    return null;
                }
                blocks.Add(block);
            }

            return new NormalBrush(blocks.ToArray());
        }
开发者ID:fragmer,项目名称:fCraft,代码行数:16,代码来源:NormalBrush.cs


示例15: Execute

        public override void Execute( CommandReader reader )
        {
            game.UserEvents.BlockChanged -= BlockChanged;
            block = 0xFF;
            mark1 = new Vector3I( int.MaxValue );
            mark2 = new Vector3I( int.MaxValue );
            persist = false;

            if( !ParseBlock( reader ) ) return;
            string arg = reader.Next();
            if( arg != null && Utils.CaselessEquals( arg, "yes" ) )
                persist = true;

            game.Chat.Add( "&eCuboid: &fPlace or delete a block.", MessageType.ClientStatus3 );
            game.UserEvents.BlockChanged += BlockChanged;
        }
开发者ID:Retatta,项目名称:ClassicalSharp,代码行数:16,代码来源:SinglePlayerCommands.cs


示例16: BrushHandler

 static void BrushHandler( Player player, CommandReader cmd ) {
     string brushName = cmd.Next();
     if( brushName == null ) {
         player.Message( player.Brush.Description );
     } else {
         IBrushFactory brushFactory = GetBrushFactory( brushName );
         if( brushFactory == null ) {
             player.Message( "Unrecognized brush \"{0}\"", brushName );
         } else {
             IBrush newBrush = brushFactory.MakeBrush( player, cmd );
             if( newBrush != null ) {
                 player.Brush = newBrush;
                 player.Message( "Brush set to {0}", player.Brush.Description );
             }
         }
     }
 }
开发者ID:fragmer,项目名称:fCraft,代码行数:17,代码来源:BrushManager.cs


示例17: MakeBrush

        public IBrush MakeBrush( Player player, CommandReader cmd ) {
            if( player == null ) throw new ArgumentNullException( "player" );
            if( cmd == null ) throw new ArgumentNullException( "cmd" );

            Stack<Block> blocks = new Stack<Block>();
            while( cmd.HasNext ) {
                Block block;
                if( !cmd.NextBlock( player, false, out block ) ) return null;
                blocks.Push( block );
            }
            if( blocks.Count == 0 ) {
                return new ReplaceNotBrush();
            } else if( blocks.Count == 1 ) {
                return new ReplaceNotBrush( blocks.ToArray(), Block.None );
            } else {
                Block replacement = blocks.Pop();
                return new ReplaceNotBrush( blocks.ToArray(), replacement );
            }
        }
开发者ID:fragmer,项目名称:fCraft,代码行数:19,代码来源:ReplaceNotBrush.cs


示例18: CreateParameters

        public override MapGeneratorParameters CreateParameters( Player player, CommandReader cmd ) {
            string themeName = cmd.Next();
            if( themeName == null ) {
                return CreateDefaultParameters();
            }

            MapGenTheme theme;
            RealisticMapGenTerrainType terrainType;

            string templateName = cmd.Next();
            if( templateName == null ) {
                player.Message( "SetGen: Realistic MapGen requires both a theme and a terrainType. " +
                                "See &H/Help SetGen Realistic&S or check wiki.fCraft.net for details" );
                return null;
            }

            // parse theme
            bool swapThemeAndTemplate;
            if( EnumUtil.TryParse( themeName, out theme, true ) ) {
                swapThemeAndTemplate = false;

            } else if( EnumUtil.TryParse( templateName, out theme, true ) ) {
                swapThemeAndTemplate = true;

            } else {
                player.Message( "SetGen: Unrecognized theme \"{0}\". Available themes are: {1}",
                                themeName,
                                Enum.GetNames( typeof( MapGenTheme ) ).JoinToString() );
                return null;
            }

            // parse terrainType
            if( swapThemeAndTemplate && !EnumUtil.TryParse( themeName, out terrainType, true ) ) {
                MessageTemplateList( themeName, player );
                return null;
            } else if( !EnumUtil.TryParse( templateName, out terrainType, true ) ) {
                MessageTemplateList( templateName, player );
                return null;
            }

            // TODO: optional parameters for preset customization
            return CreateParameters( terrainType, theme );
        }
开发者ID:fragmer,项目名称:fCraft,代码行数:43,代码来源:RealisticMapGen.cs


示例19: MakeBrush

        public IBrush MakeBrush(Player player, CommandReader cmd) {
            if (player == null) throw new ArgumentNullException("player");
            if (cmd == null) throw new ArgumentNullException("cmd");

            Block block, altBlock;

            // first block type is required
            if (!cmd.NextBlock(player, true, out block)) {
                player.Message("{0}: Please specify at least one block type.", Name);
                return null;
            }

            // second block type is optional
            if (cmd.HasNext) {
                if (!cmd.NextBlock(player, true, out altBlock)) return null;
            } else {
                altBlock = Block.None;
            }

            return new CheckeredBrush(block, altBlock);
        }
开发者ID:fragmer,项目名称:fCraft,代码行数:21,代码来源:CheckeredBrush.cs


示例20: MakeInstance

        public IBrushInstance MakeInstance( Player player, CommandReader cmd, DrawOperation op ) {
            if( player == null ) throw new ArgumentNullException( "player" );
            if( cmd == null ) throw new ArgumentNullException( "cmd" );
            if( op == null ) throw new ArgumentNullException( "op" );

            if( cmd.HasNext ) {
                Block block, altBlock;
                if( !cmd.NextBlock( player, true, out block ) ) return null;
                if( cmd.HasNext ) {
                    if( !cmd.NextBlock( player, true, out altBlock ) ) return null;
                } else {
                    altBlock = Block.None;
                }
                Block1 = block;
                Block2 = altBlock;

            } else if( Block1 == Block.None ) {
                player.Message( "{0}: Please specify one or two blocks.", Factory.Name );
                return null;
            }

            return new CheckeredBrush( this );
        }
开发者ID:fragmer,项目名称:fCraft,代码行数:23,代码来源:CheckeredBrush.cs



注:本文中的CommandReader类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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