本文整理汇总了C#中ChatMessage类的典型用法代码示例。如果您正苦于以下问题:C# ChatMessage类的具体用法?C# ChatMessage怎么用?C# ChatMessage使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
ChatMessage类属于命名空间,在下文中一共展示了ChatMessage类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: btnSendMessage_Click_1
private void btnSendMessage_Click_1(object sender, EventArgs e)
{
if (!string.IsNullOrWhiteSpace(tbChatMessage.Text))
{
string bericht = tbChatMessage.Text;
DateTime datum = DateTime.Now;
if (lbChatVrijwilligers.SelectedItem != null)
{
foreach (Vrijwilliger vw in AccountHandler.Vrijwilligers)
{
if (vw.ToString() == (string)lbChatVrijwilligers.SelectedItem)
{
DatabaseHandler.AddChatMessage(bericht, datum, 2, vw.Id);
ChatMessage chatMessage = new ChatMessage(bericht, datum);
HelpHandler.AddChatMessage(chatMessage);
lbChatMessage.Items.Add(chatMessage.ToString());
}
}
}
}
else
{
MessageBox.Show("Vul een chatbericht in");
}
}
开发者ID:WesleyI,项目名称:ICT4Participation,代码行数:26,代码来源:HelpbehoevendeForm.cs
示例2: ProcessCommand
public override async Task<bool> ProcessCommand(ChatMessage msg, string command)
{
if (IsFriendshipCannonRunning)
return false;
IsFriendshipCannonRunning = true;
_msg = msg;
await SendMessage("Orbital Friendship Cannon - Online");
await Task.Delay(TimeSpan.FromMilliseconds(3000));
await SendMessage("Acquiring Target...");
await Task.Delay(TimeSpan.FromMilliseconds(2000));
await SendMessage("Target Locked");
await Task.Delay(TimeSpan.FromMilliseconds(2000));
await SendMessage("Firing : " + "http://www.allmystery.de/i/t1ce2b1_FiringOrbitalFriendshipCannon.gif?bc");
int asdf = 3;
IsFriendshipCannonRunning = false;
//Timer t = new Timer(AcquireTarget, 5, 0, 8000);
return true;
}
开发者ID:Nagato23,项目名称:LunaSkypeBot,代码行数:31,代码来源:FriendshipCannonCommand.cs
示例3: GetRelativeEntries
public IList<ChatMessage> GetRelativeEntries (ChatMessage message, int entriesBefore, int entriesAfter)
{
IEnumerable<ChatMessage> result = null;
lock (this) {
if (0 != entriesBefore) {
IEnumerable<ChatMessage> beforeResult = this.Query<ChatMessage> (@"SELECT * FROM ? ORDER BY When, _id DESC LIMIT ? WHERE When <= ? AND _id != ?", tableName, entriesBefore, message.When.Ticks, message.Id);
result = beforeResult.Reverse ();
}
if (0 != entriesAfter) {
IEnumerable<ChatMessage> afterResult = this.Query<ChatMessage> (@"SELECT * FROM ? ORDER BY When, _id ASC LIMIT ? WHERE When >= ? AND _id != ?", tableName, entriesAfter, message.When.Ticks, message.Id);
if (null == result)
return afterResult.ToList ();
return result.Concat (afterResult).ToList ();
}
if (null != result) {
return result.ToList ();
}
}
return new List<ChatMessage> ();
}
开发者ID:SeanmanX,项目名称:opandroid,代码行数:26,代码来源:ChatMessageDatabase.cs
示例4: Any
public object Any(PostChatToChannel request)
{
var sub = ServerEvents.GetSubscriptionInfo(request.From);
if (sub == null)
throw HttpError.NotFound("Subscription {0} does not exist".Fmt(request.From));
var msg = new ChatMessage
{
Id = Interlocked.Increment(ref msgId),
FromUserId = sub.UserId,
FromName = sub.DisplayName,
Message = request.Message,
};
if (request.ToUserId != null)
{
msg.Private = true;
ServerEvents.NotifyUserId(request.ToUserId, request.Selector, msg);
var toSubs = ServerEvents.GetSubscriptionInfosByUserId(request.ToUserId);
foreach (var toSub in toSubs)
{
msg.Message = "@{0}: {1}".Fmt(toSub.DisplayName, msg.Message);
ServerEvents.NotifySubscription(request.From, request.Selector, msg);
}
}
else
{
ServerEvents.NotifyChannel(request.Channel, request.Selector, msg);
}
return msg;
}
开发者ID:permadiwibisono,项目名称:Test,代码行数:32,代码来源:Program.cs
示例5: _OnMessageReceived
private static void _OnMessageReceived(ChatMessage pMessage, TChatMessageStatus status)
{
if ((status == TChatMessageStatus.cmsReceived || status == TChatMessageStatus.cmsSent) && pMessage.ChatName.IndexOf(_SkypeChatUniqueCode) >= 0)
{
SlackSender.SendMessage("*" + (String.IsNullOrEmpty(pMessage.Sender.DisplayName) ? _BotSkypeName : pMessage.Sender.DisplayName) + "* : " + pMessage.Body);
}
}
开发者ID:vladdy-moses,项目名称:Integration-Bot-of-Skype-and-Slack,代码行数:7,代码来源:SkypeManager.cs
示例6: ChatItem
public ChatItem(ChatMessage chat)
: base()
{
this.messageLabel = new Label();
this.timeLabel = new Label();
this.AutoSize = true;
this.setAppearance(chat.IsDoctor);
this.Controls.Add(this.messageLabel);
this.Controls.Add(this.timeLabel);
this.MinimumSize = new System.Drawing.Size(150, 60);
this.Name = "messageContainer";
this.Padding = new System.Windows.Forms.Padding(6);
//
// Message Label
//
this.messageLabel.AutoSize = true;
this.messageLabel.Dock = System.Windows.Forms.DockStyle.Fill;
this.messageLabel.Font = new System.Drawing.Font("Segoe UI Semibold", 11.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.messageLabel.Location = new System.Drawing.Point(6, 6);
this.messageLabel.MaximumSize = new System.Drawing.Size(250, 0);
this.messageLabel.Size = new System.Drawing.Size(121, 20);
this.messageLabel.Text = chat.Message.Replace("\n", "");
//
// Time Label
//
this.timeLabel.AutoSize = true;
this.timeLabel.Dock = System.Windows.Forms.DockStyle.Bottom;
this.timeLabel.Font = new System.Drawing.Font("Segoe UI Semilight", 8.25F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(0)));
this.timeLabel.Location = new System.Drawing.Point(6, 26);
this.timeLabel.Margin = new System.Windows.Forms.Padding(6);
this.timeLabel.Size = new System.Drawing.Size(32, 13);
this.timeLabel.Text = Helper.MillisecondsToTime(chat.TimeStamp);
}
开发者ID:kennyboy55,项目名称:ErgometerIPR,代码行数:35,代码来源:ChatItem.cs
示例7: SkypeOnMessageStatus
/// <summary>
/// The skype on message status.
/// </summary>
/// <param name="chatMessage">
/// The chat message.
/// </param>
/// <param name="status">
/// The status.
/// </param>
private void SkypeOnMessageStatus(ChatMessage chatMessage, TChatMessageStatus status)
{
if (chatMessage.Body.StartsWith("!mail"))
{
chatMessage.Chat.SendMessage("mailer called.");
}
}
开发者ID:pjmagee,项目名称:Skypnet,代码行数:16,代码来源:MailerSkypnetModule.cs
示例8: IsAdmin
public bool IsAdmin(ChatMessage msg)
{
if (ConfigManager.GlobalConfig.GlobalAdmins.Contains(msg.Sender.Handle.ToLowerInvariant()))
return true;
return false;
}
开发者ID:natfoth,项目名称:LunaSkypeBot,代码行数:7,代码来源:CommandProcessor.cs
示例9: ProcessCommand
public override async Task<bool> ProcessCommand(ChatMessage msg, string command)
{
var searchMessage = msg.SendBotMessage("Searching....");
var searchTerms = "";
if (command.StartsWith("s "))
searchTerms = command.Remove(0, 1).Trim();
else
{
searchTerms = command.Remove(0, 6).Trim();
}
var result = DatabaseManager.GetRandomImageSearch(searchTerms);
if(result.Length == 0)
searchMessage.EditMessage("No Results Found");
else
{
searchMessage.EditMessage(result);
}
return true;
}
开发者ID:natfoth,项目名称:LunaSkypeBot,代码行数:25,代码来源:SearchCommand.cs
示例10: ShowAsync
/// <summary>
/// Shows the Messaging application, using the specified recipient list and message body.
/// </summary>
/// <param name="recipient">The recipient list for the new SMS message.</param>
/// <param name="body">The body text of the new SMS message.</param>
/// <returns>The <see cref="Task"/> object representing the asynchronous operation.</returns>
public async Task ShowAsync(string recipient, string body)
{
#if WINDOWS_PHONE
new SmsComposeTask()
{
To = recipient,
Body = body
}.Show();
await Task.FromResult(0);
#elif WINDOWS_PHONE_APP
var chatMessage = new ChatMessage
{
Body = body
};
chatMessage.Recipients.Add(recipient);
await ChatMessageManager.ShowComposeSmsMessageAsync(chatMessage);
#else
var smsUrl = "sms:" + Uri.EscapeDataString(recipient);
if (!string.IsNullOrEmpty(body))
{
smsUrl += "?body=" + Uri.EscapeDataString(body);
}
await Launcher.LaunchUriAsync(new Uri(smsUrl, UriKind.Absolute));
#endif
}
开发者ID:kira409908735,项目名称:Cimbalino-Toolkit,代码行数:36,代码来源:SmsComposeService.cs
示例11: ProcessCommand
public override async Task<bool> ProcessCommand(ChatMessage msg, string command)
{
// var chatHandler = msg.
ChatClass chat = (ChatClass) msg.Chat;
var chatname = chat.Name;
var list = ConfigManager.GlobalConfig.LunaOfTheDayList;
if (list.Contains(chatname))
{
ConfigManager.GlobalConfig.LunaOfTheDayList.Remove(chatname);
msg.SendBotMessage("Removed from the Luna Of The Day List");
}
else
{
ConfigManager.GlobalConfig.LunaOfTheDayList.Add(chatname);
msg.SendBotMessage("Registered to the Luna Of The Day List");
}
ConfigManager.GlobalConfig.Save();
return true;
}
开发者ID:natfoth,项目名称:LunaSkypeBot,代码行数:25,代码来源:LunaOfTheDayCommand.cs
示例12: Main
public static void Main()
{
// Client2 client = new Client2();
// client.sendText("this should be printed and also returned");
User from = new User();
User to = new User();
from.id = 1;
from.name = "test1";
from.password = "meh";
to.id = 2;
to.name = "test2";
to.password = "qwe";
ChatMessage msg = new ChatMessage();
msg.from = from;
msg.to = to;
msg.content = "Hello";
msg.toXml();
//System.Console.Write("{0}",msg.toXml());
System.Console.ReadKey();
}
开发者ID:wike,项目名称:ChatSystem,代码行数:25,代码来源:Program.cs
示例13: ProcessCommand
public override async Task<bool> ProcessCommand(ChatMessage msg, string command)
{
var parameter = GetParameter(command);
var secondary = GetSecondaryParameter(command);
int newAccessLevel;
if (!int.TryParse(secondary, out newAccessLevel))
{
msg.SendBotMessage("Failed to parse new Access Level : ( " + secondary + " )" + " - For the user : ( " + parameter + " )");
return true;
}
if (!ConfigManager.Config.AccessLevels.ContainsKey(parameter.ToLowerInvariant()))
{
ConfigManager.Config.AccessLevels.Add(parameter.ToLowerInvariant(), newAccessLevel);
}
else
{
ConfigManager.Config.AccessLevels[parameter.ToLowerInvariant()] = newAccessLevel;
}
msg.SendBotMessage("Set the Access Level for the User : ( " + parameter + " )" + " - To Level : ( " + newAccessLevel + " )");
ConfigManager.Config.Save();
// msg.SendBotMessage("Adding Quote : \"" + quoteToAdd + "\" - To Pony (" + pony + ")");
return true;
}
开发者ID:natfoth,项目名称:LunaSkypeBot,代码行数:30,代码来源:SetPermissionsCommand.cs
示例14: ProcessCommand
public override async Task<bool> ProcessCommand(ChatMessage msg, string command)
{
msg.SendBotMessage(GetRandomCelestiaPic());
return true;
}
开发者ID:Nagato23,项目名称:LunaSkypeBot,代码行数:7,代码来源:CelestiaCommand.cs
示例15: ProcessCommand
public override async Task<bool> ProcessCommand(ChatMessage msg, string command)
{
var files = Directory.GetFiles("G:\\Dropbox\\Public\\Pics\\pony", "*", SearchOption.AllDirectories).ToList();
if (files.Count == 0)
return true;
//files = Directory.GetFiles("G:\\Dropbox\\Public\\Pics\\pony\\Luna\\NSFW", "*", SearchOption.AllDirectories).ToList();
var random = new LunaRandom();
var file = files[random.Next(files.Count)];
var dropboxLink = await Utils.GetDropboxLinkForFilePath(file);
bool nsfw = false;
if (ConfigManager.Config.SFWOnly)
{
while (dropboxLink.Contains(@"/nsfw/"))
dropboxLink = await Utils.GetDropboxLinkForFilePath(file);
}
if (dropboxLink.Contains(@"/nsfw/", StringComparison.OrdinalIgnoreCase))
nsfw = true;
if(nsfw)
msg.SendBotMessage("NSFW : " + dropboxLink);
else
msg.SendBotMessage(dropboxLink);
return true;
}
开发者ID:natfoth,项目名称:LunaSkypeBot,代码行数:33,代码来源:RandomCommand.cs
示例16: SetPersonalInfo
public void SetPersonalInfo(ChatMessage chatInfo)
{
this.mChatInfo = chatInfo;
if (this.mChatInfo != null)
{
this.mSb.Remove(0, this.mSb.Length).Append("Lv").Append(chatInfo.Level).Append(" ").Append(chatInfo.Name);
this.mNameLabel.text = this.mSb.ToString();
if (string.IsNullOrEmpty(chatInfo.GuildName))
{
this.mGuildNameLabel.text = Singleton<StringManager>.Instance.GetString("chatTxt10");
}
else
{
this.mGuildNameLabel.text = chatInfo.GuildName;
}
this.mIcon.spriteName = Tools.GetPlayerIcon(this.mChatInfo.FashionID);
this.mQualityMask.spriteName = Tools.GetItemQualityIcon(LocalPlayer.GetQuality(this.mChatInfo.ConstellationLevel));
FriendData friendData = Globals.Instance.Player.FriendSystem.GetFriendData(this.mChatInfo.PlayerID);
if (friendData != null)
{
this.friendType = friendData.FriendType;
}
bool flag = friendData != null && friendData.FriendType == 1;
bool flag2 = friendData != null && friendData.FriendType == 2;
this.mBacklistLabel.text = Singleton<StringManager>.Instance.GetString((!flag2) ? "friend_25" : "friend_26");
this.mFriendLabel.text = Singleton<StringManager>.Instance.GetString((!flag) ? "friend_27" : "friend_28");
}
}
开发者ID:floatyears,项目名称:Decrypt,代码行数:28,代码来源:GUIPersonalInfoLayerV2F.cs
示例17: AddMessage
internal void AddMessage(ChatMessage msg)
{
lock (messages) {
messages.Enqueue(msg);
while (messages.Count > 10) messages.Dequeue();
}
}
开发者ID:zzattack,项目名称:TwitchChat,代码行数:7,代码来源:ChatControl.cs
示例18: OnChatMessage
public override void OnChatMessage(ChatMessage c)
{
if (State == MeterState.Stopped)
{
return;
}
if (c.IsCombat)
{
CombatMessage msg = c as CombatMessage;
if (msg.CombatType == CombatLogType.DamageDone)
{
if (String.Compare(msg.Damage.Target, target, true) == 0 ||
String.IsNullOrEmpty(target) )
{
damagedone += msg.Damage.Points;
if (State != MeterState.Running)
{ // change state to running since we hit our target
State = MeterState.Running;
}
}
}
else if (msg.CombatType == CombatLogType.TargetKilled)
{
// Stop if our target was killed.
if (String.Compare(msg.Target, target, true) == 0)
{
Stop();
}
}
}
}
开发者ID:n0la,项目名称:dclog,代码行数:34,代码来源:AverageTargetMeter.cs
示例19: ShowAsync
/// <summary>
/// Shows the Messaging application, using the specified recipient list and message body.
/// </summary>
/// <param name="recipient">The recipient list for the new SMS message.</param>
/// <param name="body">The body text of the new SMS message.</param>
/// <returns>The <see cref="Task"/> object representing the asynchronous operation.</returns>
public virtual Task ShowAsync(string recipient, string body)
{
#if WINDOWS_PHONE || WINDOWS_PHONE_81
new SmsComposeTask()
{
To = recipient,
Body = body
}.Show();
return Task.FromResult(0);
#elif WINDOWS_PHONE_APP || WINDOWS_UWP
var chatMessage = new ChatMessage
{
Body = body
};
if (!string.IsNullOrEmpty(recipient))
{
chatMessage.Recipients.Add(recipient);
}
return ChatMessageManager.ShowComposeSmsMessageAsync(chatMessage).AsTask();
#else
var smsUri = new UriBuilder("sms:")
.SetPath(recipient)
.AppendQueryParameterIfValueNotEmpty("body", body)
.Uri;
return Launcher.LaunchUriAsync(smsUri).AsTask();
#endif
}
开发者ID:Cimbalino,项目名称:Cimbalino-Toolkit,代码行数:37,代码来源:SmsComposeService.cs
示例20: setMessageHistorySize
public void setMessageHistorySize(int newSize)
{
//messageHistory = newSize;
messages = new ChatMessage[newSize];
for (int i = 0; i < messages.Length; i++) {
messages[i] = new ChatMessage();
}
}
开发者ID:MilesAway1980,项目名称:Battle-Action,代码行数:8,代码来源:ChatMessage.cs
注:本文中的ChatMessage类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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