本文整理汇总了C#中ChannelAdapter类的典型用法代码示例。如果您正苦于以下问题:C# ChannelAdapter类的具体用法?C# ChannelAdapter怎么用?C# ChannelAdapter使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
ChannelAdapter类属于命名空间,在下文中一共展示了ChannelAdapter类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: Should_property_adapt_itself_to_a_channel_network
public void Should_property_adapt_itself_to_a_channel_network()
{
TraceLogger.Configure(LogLevel.Debug);
ILogger log = Logger.GetLogger<Sending_a_message_through_a_wcf_channel>();
log.Debug("Starting");
var serviceUri = new Uri("net.pipe://localhost/Pipe");
string pipeName = "Test";
Channel<TestMessage> adapter = new ChannelAdapter<TestMessage>();
using (var host = new WcfChannelHost<TestMessage>(adapter, serviceUri, pipeName))
{
log.Debug("Host started");
var future = new Future<TestMessage>();
using (adapter.Connect(x =>
{
x.AddConsumer(m =>
{
log.Debug(l => l.Write("Received: {0}", m.Value));
future.Complete(m);
});
}))
{
var client = new WcfChannelProxy<TestMessage>(new SynchronousFiber(), serviceUri, pipeName);
log.Debug("Client started");
client.Send(new TestMessage("Hello!"));
future.WaitUntilCompleted(2.Seconds()).ShouldBeTrue();
log.Debug("Complete");
}
}
}
开发者ID:sdhjl2000,项目名称:Magnum,代码行数:35,代码来源:DubSeeEff_Specs.cs
示例2: GetCurrentShelfHost
public static WcfChannelHost GetCurrentShelfHost(ChannelAdapter myChannel)
{
var pipeName = GetThisShelfPipeName();
var address = GetBaseAddress(pipeName);
return new WcfChannelHost(new ThreadPoolFiber(), myChannel, address, "shelf");
}
开发者ID:paulbatum,项目名称:Topshelf,代码行数:7,代码来源:WellknownAddresses.cs
示例3: PollingFileSystemEventProducer
/// <summary>
/// Creates a PollingFileSystemEventProducer
/// </summary>
/// <param name="directory">The directory to watch</param>
/// <param name="channel">The channel where events should be sent</param>
/// <param name="scheduler">Event scheduler</param>
/// <param name="fiber">Fiber to schedule on</param>
/// <param name="checkInterval">The maximal time between events or polls on a given file</param>
/// <param name="checkSubDirectory">Indicates if subdirectorys will be checked or ignored</param>
public PollingFileSystemEventProducer(string directory, UntypedChannel channel, [NotNull] Scheduler scheduler, Fiber fiber, TimeSpan checkInterval, bool checkSubDirectory)
{
if (scheduler == null)
throw new ArgumentNullException("scheduler");
_directory = directory;
_channel = channel;
_fiber = fiber;
_hashes = new Dictionary<string, Guid>();
_scheduler = scheduler;
_checkInterval = checkInterval;
_scheduledAction = scheduler.Schedule(3.Seconds(), _fiber, HashFileSystem);
var myChannel = new ChannelAdapter();
_connection = myChannel.Connect(connectionConfigurator =>
{
connectionConfigurator.AddConsumerOf<FileSystemChanged>().UsingConsumer(HandleFileSystemChangedAndCreated);
connectionConfigurator.AddConsumerOf<FileSystemCreated>().UsingConsumer(HandleFileSystemChangedAndCreated);
connectionConfigurator.AddConsumerOf<FileSystemRenamed>().UsingConsumer(HandleFileSystemRenamed);
connectionConfigurator.AddConsumerOf<FileSystemDeleted>().UsingConsumer(HandleFileSystemDeleted);
});
_fileSystemEventProducer = new FileSystemEventProducer(directory, myChannel, checkSubDirectory);
}
开发者ID:akilhoffer,项目名称:Reactor,代码行数:35,代码来源:PollingFileSystemEventProducer.cs
示例4: Start
public void Start()
{
// file system watcher will fail if directory isn't there, ensure it is
if (!Directory.Exists(_baseDirectory))
Directory.CreateDirectory(_baseDirectory);
_scheduler = new TimerScheduler(new PoolFiber());
_channel = new ChannelAdapter();
_producer = new PollingFileSystemEventProducer(_baseDirectory, _channel, _scheduler, new PoolFiber(),
2.Minutes());
_connection = _channel.Connect(config =>
{
config
.AddConsumerOf<FileSystemEvent>()
.BufferFor(3.Seconds())
.UseScheduler(_scheduler)
.Distinct(fsEvent => GetChangedDirectory(fsEvent.Path))
.UsingConsumer(fsEvents =>
{
fsEvents.Keys.Distinct().Each(key =>
{
if (key == _baseDirectory)
return;
_serviceChannel.Send(new ServiceFolderChanged(key));
});
})
.HandleOnFiber(_fiber);
});
}
开发者ID:haf,项目名称:Topshelf,代码行数:32,代码来源:DirectoryMonitor.cs
示例5: A_file_is_created
public void A_file_is_created()
{
_baseDirectory = AppDomain.CurrentDomain.BaseDirectory;
_filename = "test2.dat";
_path = Path.Combine(_baseDirectory, _filename);
System.IO.File.Delete(_path);
_listener = new Future<FileCreated>();
_channel = new ChannelAdapter();
FiberFactory fiberFactory = () => new SynchronousFiber();
_scheduler = new TimerScheduler(fiberFactory());
_producer = new PollingFileSystemEventProducer(_baseDirectory, _channel, _scheduler, fiberFactory(),
20.Seconds());
Thread.Sleep(5.Seconds());
using (_channel.Connect(x => x.AddConsumerOf<FileCreated>().UsingConsumer(m => _listener.Complete(m))))
{
System.IO.File.Create(_path);
_listener.WaitUntilCompleted(25.Seconds());
}
_producer.Dispose();
}
开发者ID:sdhjl2000,项目名称:Magnum,代码行数:28,代码来源:PollingFileSystemWatcher_Specs.cs
示例6: GetCurrentShelfHost
public static HostHost GetCurrentShelfHost(ChannelAdapter myChannel)
{
var pipeName = GetThisShelfPipeName();
var address = GetBaseAddress(pipeName);
return new HostHost(myChannel, address, "shelf");
}
开发者ID:ramonsmits,项目名称:Topshelf,代码行数:7,代码来源:WellknownAddresses.cs
示例7: Start
public void Start()
{
// file system watcher will fail if directory isn't there, ensure it is
if (!System.IO.Directory.Exists(_baseDir))
System.IO.Directory.CreateDirectory(_baseDir);
_channel = new ChannelAdapter();
FiberFactory fiberFactory = () => new SynchronousFiber();
_scheduler = new TimerScheduler(fiberFactory());
_producer = new PollingFileSystemEventProducer(_baseDir, _channel, _scheduler, fiberFactory(),
2.Minutes());
_channel.Connect(config => config
.AddConsumerOf<FileSystemEvent>()
.BufferFor(3.Seconds())
.Distinct(fsEvent => GetChangedDirectory(fsEvent.Path))
.UsingConsumer(fsEvents => fsEvents.Keys.ToList().ForEach(key =>
{
if (key == _baseDir)
return;
_hostChannel.Send(new FileSystemChange
{
ShelfName = key
});
})));
}
开发者ID:abombss,项目名称:Topshelf,代码行数:27,代码来源:DirectoryMonitor.cs
示例8: Sending_a_message_to_an_nhibernate_instance_channel
public void Sending_a_message_to_an_nhibernate_instance_channel()
{
_newValue = new Random().Next(1, 500000)/100m;
using (ISession session = SessionFactory.OpenSession())
using (ITransaction transaction = session.BeginTransaction())
{
session.CreateQuery("Delete TestInstance").ExecuteUpdate();
session.Save(new TestInstance(27));
transaction.Commit();
}
var input = new ChannelAdapter();
using (input.Connect(x =>
{
x.AddConsumerOf<UpdateValue>()
.UsingInstance()
.Of<TestInstance>()
.HandleOnCallingThread()
.DistributedBy(msg => msg.Id)
.PersistUsingNHibernate()
.UsingSessionProvider(m => SessionFactory.OpenSession())
.OnChannel(m => m.UpdateValueChannel)
.CreateNewInstanceBy(m => new TestInstance(m.Id));
}))
{
//
input.Send(new UpdateValue(27, _newValue));
}
}
开发者ID:Nangal,项目名称:Stact,代码行数:32,代码来源:NHibernateInstanceChannel_Specs.cs
示例9: GetCurrentServiceHost
public static HostHost GetCurrentServiceHost(ChannelAdapter myChannel, string serviceName)
{
var pipeName = GetThisShelfPipeName();
var address = GetBaseAddress(pipeName);
return new HostHost(myChannel, address, serviceName);
}
开发者ID:ramonsmits,项目名称:Topshelf,代码行数:7,代码来源:WellknownAddresses.cs
示例10: A_request_is_sent_via_wcf
public void A_request_is_sent_via_wcf()
{
_pipeUri = new Uri("net.pipe://localhost/pipe");
_response = new Future<Response<TestMessage>>();
_client = new ChannelAdapter();
_clientConnection = _client.Connect(x =>
{
x.SendToWcfChannel(_pipeUri, _pipeName)
.HandleOnCallingThread();
x.AddConsumerOf<Response<TestMessage>>()
.UsingConsumer(_response.Complete);
});
_server = new ChannelAdapter();
_serverConnection = _server.Connect(x =>
{
x.ReceiveFromWcfChannel(_pipeUri, _pipeName);
x.AddConsumerOf<Request<TestMessage>>()
.UsingConsumer(request => request.Respond(request.Body));
});
}
开发者ID:rickj33,项目名称:Stact,代码行数:25,代码来源:RequestWcf_Specs.cs
示例11: Sending_a_bid_request_should_get_a_response
public void Sending_a_bid_request_should_get_a_response()
{
var response = new FutureChannel<Response<Status>>();
UntypedChannel responseChannel = new ChannelAdapter();
responseChannel.Connect(x => x.AddChannel(response));
Auction.Request(new Ask(Id), responseChannel);
response.WaitUntilCompleted(2.Seconds()).ShouldBeTrue("Timeout waiting for response");
response.Value.Body.AuctionId.ShouldEqual(Id);
// ThreadUtil.Sleep(2.Seconds());
// go ahead and buy something
var purchased = new FutureChannel<Response<Purchased>>();
responseChannel.Connect(x => x.AddChannel(purchased));
Auction.Request(new Buy
{
Quantity = 15,
Token = response.Value.Body.Token
}, responseChannel);
purchased.WaitUntilCompleted(2.Seconds()).ShouldBeTrue("Timeout waiting for purchase");
purchased.Value.Body.Quantity.ShouldEqual(15);
purchased.Value.Body.Price.ShouldEqual(response.Value.Body.CurrentBid);
}
开发者ID:Nangal,项目名称:Stact,代码行数:32,代码来源:Ask_Specs.cs
示例12: Should_properly_arrive_at_the_destination
public void Should_properly_arrive_at_the_destination()
{
var serviceUri = new Uri("net.pipe://localhost/pipe");
string pipeName = "test";
var future = new Future<TestMessage>();
var message = new TestMessage
{
Id = Guid.NewGuid(),
Name = "Alpha",
};
UntypedChannel adapter = new ChannelAdapter();
using (var remote = new WcfChannelHost(new SynchronousFiber(), adapter, serviceUri, pipeName))
{
using (adapter.Connect(x =>
{
x.AddConsumerOf<TestMessage>()
.UsingConsumer(m => future.Complete(m));
}))
{
var client = new WcfChannelProxy(new SynchronousFiber(), serviceUri, pipeName);
client.Send(message);
future.WaitUntilCompleted(2.Seconds()).ShouldBeTrue();
}
}
future.Value.ShouldNotBeNull();
future.Value.ShouldEqual(message);
future.Value.ShouldNotBeTheSameAs(message);
}
开发者ID:Nangal,项目名称:Stact,代码行数:33,代码来源:RemoteChannel_Specs.cs
示例13: EstablishContext
public void EstablishContext()
{
using (var startEvent = new ManualResetEvent(false))
{
_srv = new TestService();
_channelAdaptor = new ChannelAdapter();
_hostChannel = WellknownAddresses.GetServiceCoordinatorHost(_channelAdaptor);
using (_channelAdaptor.Connect(config => config.AddConsumerOf<ServiceStarted>().UsingConsumer(msg => startEvent.Set())))
{
ServiceConfigurator<TestService> c = new ServiceConfigurator<TestService>();
c.WhenStarted(s => s.Start());
c.WhenStopped(s => s.Stop());
c.WhenPaused(s => { _wasPaused = true; });
c.WhenContinued(s => { _wasContinued = true; });
c.HowToBuildService(name => _srv);
_serviceController = c.Create(WellknownAddresses.GetServiceCoordinatorProxy());
_serviceController.Start();
startEvent.WaitOne(5.Seconds());
_serviceController.State.ShouldEqual(ServiceState.Started);
}
}
}
开发者ID:ramonsmits,项目名称:Topshelf,代码行数:28,代码来源:ServiceController_Specs.cs
示例14: Sending_a_message_to_an_nhibernate_backed_state_machine
public void Sending_a_message_to_an_nhibernate_backed_state_machine()
{
TraceLogProvider.Configure(LogLevel.Debug);
_newValue = new Random().Next(1, 500000)/100m;
using (ISession session = SessionFactory.OpenSession())
using (ITransaction transaction = session.BeginTransaction())
{
session.CreateQuery("Delete TestStateMachineInstance").ExecuteUpdate();
transaction.Commit();
}
var input = new ChannelAdapter();
using (input.Connect(x =>
{
x.AddConsumersFor<TestStateMachineInstance>()
.BindUsing<TestStateMachineInstanceBinding, int>()
.ExecuteOnProducerThread()
.CreateNewInstanceUsing(id => new TestStateMachineInstance(id))
.PersistUsingNHibernate()
.UseSessionProvider(() => SessionFactory.OpenSession());
}))
{
input.Flatten().Select(c => c.GetType()).ShouldEqual(new[]
{
typeof(ChannelAdapter),
typeof(BroadcastChannel),
typeof(TypedChannelAdapter<CreateOrder>),
typeof(InstanceChannel<CreateOrder>),
typeof(TypedChannelAdapter<UpdateOrder>),
typeof(InstanceChannel<UpdateOrder>),
typeof(TypedChannelAdapter<CompleteOrder>),
typeof(InstanceChannel<CompleteOrder>),
});
var future = new Future<int>();
TestStateMachineInstance.CompletedLatch = new CountdownLatch(1, future.Complete);
//
input.Send(new CreateOrder
{
Id = 27
});
input.Send(new UpdateOrder
{
Id = 27,
Value = _newValue,
});
input.Send(new CompleteOrder
{
Id = 27,
});
future.WaitUntilCompleted(5.Seconds()).ShouldBeTrue();
}
}
开发者ID:hakeemsm,项目名称:Magnum,代码行数:59,代码来源:NHibernateStateMachine_Specs.cs
示例15: Run
public void Run()
{
Stopwatch timer = Stopwatch.StartNew();
const int channelCount = 10000;
const int seedCount = 500;
var channels = new UntypedChannel[channelCount];
var connections = new ChannelConnection[channelCount];
var complete = new Future<int>();
var latch = new CountdownLatch(channelCount*seedCount, complete.Complete);
for (int i = 0; i < channelCount; i++)
{
int channelNumber = i;
channels[i] = new ChannelAdapter();
connections[i] = channels[i].Connect(x =>
{
x.AddConsumerOf<AMessage>()
.UsingConsumer(message =>
{
if (channelNumber < channels.Length - 1)
channels[channelNumber + 1].Send(message);
latch.CountDown();
});
});
}
var body = new AMessage();
for (int i = 0; i < seedCount; i++)
{
channels[i].Send(body);
for (int j = 0; j < i; j++)
latch.CountDown();
}
bool completed = complete.WaitUntilCompleted(2.Minutes());
timer.Stop();
connections.Each(x => x.Dispose());
if (!completed)
{
Console.WriteLine("Process did not complete");
return;
}
Console.WriteLine("Processed {0} messages in with {1} channels in {2}ms", seedCount, channelCount,
timer.ElapsedMilliseconds);
Console.WriteLine("That's {0} messages per second!", ((long)seedCount*channelCount*1000)/timer.ElapsedMilliseconds);
}
开发者ID:Nangal,项目名称:Stact,代码行数:59,代码来源:ChannelAdapterBenchmark.cs
示例16: Should_receive_the_request_message_type
public void Should_receive_the_request_message_type()
{
var responseChannel = new ChannelAdapter();
_channel.Request<Simple>(responseChannel);
_received.IsCompleted.ShouldBeTrue("Message was not received");
}
开发者ID:Nangal,项目名称:Stact,代码行数:8,代码来源:MessageHeader_Specs.cs
示例17: Should_properly_wrap_the_channel_as_synchronized
public void Should_properly_wrap_the_channel_as_synchronized()
{
Assert.IsNull(SynchronizationContext.Current);
var fiber = new PoolFiber();
var input = new ChannelAdapter();
var context = new TestSynchronizationContext();
var future = new Future<TestMessage>();
SynchronizationContext.SetSynchronizationContext(context);
Assert.IsNotNull(SynchronizationContext.Current);
using (input.Connect(x =>
{
x.AddConsumerOf<TestMessage>()
.OnCurrentSynchronizationContext()
.UsingConsumer(message =>
{
Trace.WriteLine("Received on Thread: " + Thread.CurrentThread.ManagedThreadId);
Assert.IsNotNull(SynchronizationContext.Current);
Assert.AreEqual(context, SynchronizationContext.Current);
future.Complete(message);
});
}))
{
Trace.WriteLine("Subscribed on Thread: " + Thread.CurrentThread.ManagedThreadId);
SynchronizationContext.SetSynchronizationContext(null);
input.Flatten().Select(c => c.GetType()).ShouldEqual(new[]
{
typeof(ChannelAdapter),
typeof(BroadcastChannel),
typeof(TypedChannelAdapter<TestMessage>),
typeof(SynchronizedChannel<TestMessage>),
typeof(ConsumerChannel<TestMessage>),
});
fiber.Add(() =>
{
Trace.WriteLine("Thread: " + Thread.CurrentThread.ManagedThreadId);
Assert.IsNull(SynchronizationContext.Current);
input.Send(new TestMessage());
});
Assert.IsNull(SynchronizationContext.Current);
future.WaitUntilCompleted(2.Seconds()).ShouldBeTrue();
}
}
开发者ID:Nangal,项目名称:Stact,代码行数:57,代码来源:SynchronizationContext_Specs.cs
示例18: CreateChannelNetwork
void CreateChannelNetwork()
{
_connectionChannel = new ChannelAdapter<ConnectionContext>();
_connectionChannelConnection = _connectionChannel.Connect(x =>
{
var channelProvider = new HttpConnectionChannelProvider(_connectionHandlers);
var threadPoolChannel = new ThreadPoolChannel<ConnectionContext>(channelProvider, _concurrentConnectionLimit);
x.AddChannel(threadPoolChannel);
});
}
开发者ID:Nangal,项目名称:Stact,代码行数:11,代码来源:HttpServer.cs
示例19: Should_allow_the_selective_consumer_channel_type
public void Should_allow_the_selective_consumer_channel_type()
{
var input = new ChannelAdapter();
using (input.Connect(x =>
{
x.AddConsumerOf<TestMessage>()
.UsingSelectiveConsumer(message => m => { });
}))
{
}
}
开发者ID:Nangal,项目名称:Stact,代码行数:12,代码来源:Connect_Specs.cs
示例20: Sending_a_message_to_an_nhibernate_backed_state_machine
public void Sending_a_message_to_an_nhibernate_backed_state_machine()
{
_newValue = new Random().Next(1, 500000)/100m;
using (ISession session = SessionFactory.OpenSession())
using (ITransaction transaction = session.BeginTransaction())
{
session.CreateQuery("Delete TestStateMachineInstance").ExecuteUpdate();
transaction.Commit();
}
var input = new ChannelAdapter();
using (input.Connect(x =>
{
x.AddConsumersFor<TestStateMachineInstance>()
.BindUsing<TestStateMachineInstanceBinding, int>()
.HandleOnCallingThread()
.CreateNewInstanceBy(id => new TestStateMachineInstance(id))
.PersistUsingNHibernate()
.UseSessionProvider(() => SessionFactory.OpenSession());
}))
{
_networkTypes = input.Flatten().Select(c => c.GetType());
var future = new Future<int>();
TestStateMachineInstance.CompletedLatch = new CountdownLatch(1, future.Complete);
//
input.Send(new UpdateOrder
{
Id = 47
});
input.Send(new CreateOrder
{
Id = 27
});
input.Send(new UpdateOrder
{
Id = 27,
Value = _newValue,
});
input.Send(new CompleteOrder
{
Id = 27,
});
future.WaitUntilCompleted(5.Seconds()).ShouldBeTrue();
}
}
开发者ID:Nangal,项目名称:Stact,代码行数:52,代码来源:NHibernateStateMachine_Specs.cs
注:本文中的ChannelAdapter类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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