本文整理汇总了C#中BuiltinTypes类的典型用法代码示例。如果您正苦于以下问题:C# BuiltinTypes类的具体用法?C# BuiltinTypes怎么用?C# BuiltinTypes使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
BuiltinTypes类属于命名空间,在下文中一共展示了BuiltinTypes类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: CreateBinaryPromotionsTypes
public static TypeSpec[] CreateBinaryPromotionsTypes (BuiltinTypes types)
{
return new TypeSpec[] {
types.Decimal, types.Double, types.Float,
types.ULong, types.Long, types.UInt
};
}
开发者ID:furesoft,项目名称:NRefactory,代码行数:7,代码来源:cfold.cs
示例2: UIntConstant
public UIntConstant (BuiltinTypes types, uint v, Location loc)
: this (types.UInt, v, loc)
{
}
开发者ID:rabink,项目名称:mono,代码行数:4,代码来源:constant.cs
示例3: CompilerContext
public CompilerContext (CompilerSettings settings, ReportPrinter reportPrinter)
{
this.settings = settings;
this.report = new Report (this, reportPrinter);
this.builtin_types = new BuiltinTypes ();
this.TimeReporter = DisabledTimeReporter;
}
开发者ID:KAW0,项目名称:Alter-Native,代码行数:7,代码来源:context.cs
示例4: RegexLiteral
public RegexLiteral (BuiltinTypes types, string regex, string options, Location loc)
: base (loc)
{
Regex = regex;
Options = options ?? "";
}
开发者ID:RainsSoft,项目名称:playscript-monodevelop,代码行数:6,代码来源:ps-lang.cs
示例5: UShortConstant
public UShortConstant (BuiltinTypes types, ushort v, Location loc)
: this (types.UShort, v, loc)
{
}
开发者ID:rabink,项目名称:mono,代码行数:4,代码来源:constant.cs
示例6: CharConstant
public CharConstant (BuiltinTypes types, char v, Location loc)
: this (types.Char, v, loc)
{
}
开发者ID:rabink,项目名称:mono,代码行数:4,代码来源:constant.cs
示例7: StringConstant
public StringConstant (BuiltinTypes types, string s, Location loc)
: this (types.String, s, loc)
{
}
开发者ID:rabink,项目名称:mono,代码行数:4,代码来源:constant.cs
示例8: DoubleConstant
public DoubleConstant (BuiltinTypes types, double v, Location loc)
: this (types.Double, v, loc)
{
}
开发者ID:rabink,项目名称:mono,代码行数:4,代码来源:constant.cs
示例9: FloatLiteral
public FloatLiteral (BuiltinTypes types, float f, Location loc)
: base (types, f, loc)
{
}
开发者ID:bbqchickenrobot,项目名称:playscript-mono,代码行数:4,代码来源:literal.cs
示例10: ULongLiteral
public ULongLiteral (BuiltinTypes types, ulong l, Location loc)
: base (types, l, loc)
{
}
开发者ID:bbqchickenrobot,项目名称:playscript-mono,代码行数:4,代码来源:literal.cs
示例11: UIntLiteral
public UIntLiteral (BuiltinTypes types, uint l, Location loc)
: base (types, l, loc)
{
}
开发者ID:bbqchickenrobot,项目名称:playscript-mono,代码行数:4,代码来源:literal.cs
示例12: CharLiteral
public CharLiteral (BuiltinTypes types, char c, Location loc)
: base (types, c, loc)
{
}
开发者ID:bbqchickenrobot,项目名称:playscript-mono,代码行数:4,代码来源:literal.cs
示例13: CreateDelegateTypeExpression
public static FullNamedExpression CreateDelegateTypeExpression (BuiltinTypes builtinTypes, ParametersCompiled parameters, FullNamedExpression retType, Location loc){
bool hasParams = parameters != null && parameters.Count > 0;
int paramCount = hasParams ? parameters.Count : 0;
bool hasRetType = !(retType is TypeExpression && ((TypeExpression)retType).Type == builtinTypes.Void);
int typeParamCount = paramCount;
if (hasRetType)
typeParamCount++;
TypeArguments typeArgs = null;
if (typeParamCount > 0) {
var typeArgArray = new FullNamedExpression[typeParamCount];
for (var i = 0; i < paramCount; i++) {
if (i < paramCount) {
var param = parameters.FixedParameters[i] as Parameter;
typeArgArray[i] = param.TypeExpression;
} else {
typeArgArray[i] = retType;
}
}
typeArgs = new TypeArguments (typeArgArray);
}
if (!hasRetType) {
return new MemberAccess(new SimpleName("System", loc), "Action", typeArgs, loc);
} else {
return new MemberAccess(new SimpleName("System", loc), "Func", typeArgs, loc);
}
}
开发者ID:OpenFlex,项目名称:playscript-mono,代码行数:26,代码来源:delegate.cs
示例14: XmlLiteral
public XmlLiteral (BuiltinTypes types, string xml, Location loc)
: base (loc)
{
Xml = xml;
}
开发者ID:RainsSoft,项目名称:playscript-monodevelop,代码行数:5,代码来源:ps-lang.cs
示例15: ULongConstant
public ULongConstant (BuiltinTypes types, ulong v, Location loc)
: this (types.ULong, v, loc)
{
}
开发者ID:rabink,项目名称:mono,代码行数:4,代码来源:constant.cs
示例16: FloatConstant
public FloatConstant (BuiltinTypes types, float v, Location loc)
: this (types.Float, v, loc)
{
}
开发者ID:rabink,项目名称:mono,代码行数:4,代码来源:constant.cs
示例17: DoubleLiteral
public DoubleLiteral (BuiltinTypes types, double d, Location loc)
: base (types, d, loc)
{
}
开发者ID:bbqchickenrobot,项目名称:playscript-mono,代码行数:4,代码来源:literal.cs
示例18: DecimalConstant
public DecimalConstant (BuiltinTypes types, decimal d, Location loc)
: this (types.Decimal, d, loc)
{
}
开发者ID:rabink,项目名称:mono,代码行数:4,代码来源:constant.cs
示例19: DecimalLiteral
public DecimalLiteral (BuiltinTypes types, decimal d, Location loc)
: base (types, d, loc)
{
}
开发者ID:bbqchickenrobot,项目名称:playscript-mono,代码行数:4,代码来源:literal.cs
示例20: BoolConstant
public BoolConstant (BuiltinTypes types, bool val, Location loc)
: this (types.Bool, val, loc)
{
}
开发者ID:rabink,项目名称:mono,代码行数:4,代码来源:constant.cs
注:本文中的BuiltinTypes类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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