本文整理汇总了C#中AttributeList类的典型用法代码示例。如果您正苦于以下问题:C# AttributeList类的具体用法?C# AttributeList怎么用?C# AttributeList使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
AttributeList类属于命名空间,在下文中一共展示了AttributeList类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C#代码示例。
示例1: SVGPaintable
public SVGPaintable(SVGPaintable inheritPaintable, AttributeList attrList)
{
this._linearGradList = inheritPaintable.linearGradList;
this._radialGradList = inheritPaintable.radialGradList;;
Initialize(attrList);
if(IsFillX() == false) {
if(inheritPaintable.IsLinearGradiantFill()) {
this._gradientID = inheritPaintable.gradientID;
} else if(inheritPaintable.IsRadialGradiantFill()) {
this._gradientID = inheritPaintable.gradientID;
} else this._fillColor = inheritPaintable.fillColor;
}
if(!IsStroke()&& inheritPaintable.IsStroke()) {
this._strokeColor = inheritPaintable.strokeColor;
}
if(_strokeLineCap == SVGStrokeLineCapMethod.Unknown) {
_strokeLineCap = inheritPaintable.strokeLineCap;
}
if(_strokeLineJoin == SVGStrokeLineJoinMethod.Unknown) {
_strokeLineJoin = inheritPaintable.strokeLineJoin;
}
if(isStrokeWidth == false)
this._strokeWidth.NewValueSpecifiedUnits(inheritPaintable.strokeWidth);
}
开发者ID:pjezek,项目名称:UnitySVG,代码行数:28,代码来源:SVGPaintable.cs
示例2: AttributeList
public AttributeList(AttributeList a)
{
if(a.attrs != null)
attrs = new Dictionary<string,string>(a.attrs);
else
attrs = null;
}
开发者ID:nanuinteractive,项目名称:UnitySVG,代码行数:7,代码来源:AttributeList.cs
示例3: GetCustomAttributes
public static AttributeList GetCustomAttributes( Member member, TypeNode attrType ) {
AttributeList result = null;
if (member == null)
return null;
AttributeList attrs = member.Attributes;
if( attrs != null ) {
for( int i = 0; i < attrs.Count; i++ ) {
AttributeNode an = attrs[i];
if (an == null) continue;
MemberBinding mb = an.Constructor as MemberBinding;
if( mb != null && mb.BoundMember != null && mb.BoundMember.DeclaringType == attrType ) {
if( result == null ) {
result = new AttributeList();
}
result.Add(an);
}
}
}
if (result == null) {
TypeNode tn = member as TypeNode;
if (tn != null) return MetadataHelper.GetCustomAttributes(tn.BaseType, attrType);
Property p = MetadataHelper.GetPropertyForMethod(member);
if (p != null) return MetadataHelper.GetCustomAttributes(p, attrType);
}
return result;
}
开发者ID:hesam,项目名称:SketchSharp,代码行数:26,代码来源:TypeSystem.cs
示例4: AddRequest
public AddRequest(
LDAPDN entry,
AttributeList attributes)
{
this.entry = entry;
this.attributes = attributes;
}
开发者ID:yazeng,项目名称:WindowsProtocolTestSuites,代码行数:7,代码来源:AddRequest.cs
示例5: AttributeListAttribute
internal AttributeListAttribute(INtfsContext context, AttributeRecord record)
: base(context, record)
{
byte[] content = Utilities.ReadAll(Content);
_list = new AttributeList();
_list.ReadFrom(content, 0);
}
开发者ID:alexcmd,项目名称:DiscUtils,代码行数:7,代码来源:AttributeListAttribute.cs
示例6: GetClosestMatch
public virtual AttributeNode GetClosestMatch(AttributeNode/*!*/ nd1, AttributeList/*!*/ list1, AttributeList list2, int list1pos, ref int list2start,
TrivialHashtable/*!*/ matchedNodes, out Differences closestDifferences, out int list2pos) {
closestDifferences = null; list2pos = -1;
if (list2 == null) return null;
if (nd1 == null || list1 == null || matchedNodes == null || list1pos < 0 || list1pos >= list1.Count || list2start < 0 || list2start >= list2.Count) {
Debug.Assert(false); return null;
}
AttributeNode closest = null;
Differences winnerSoFar = null;
for (int j = list2start, m = list2.Count; j < m; j++){
AttributeNode nd2 = list2[j];
if (list2start == j) list2start++;
if (nd2 == null) continue;
if (matchedNodes[nd2.UniqueKey] != null) continue;
Differences diff = this.GetDifferences(nd1, nd2);
if (diff == null){Debug.Assert(false); continue;}
if (diff.Similarity <= 0.5){
//Not a good enough match
if (list2start == j+1) list2start--; //The next call to GetClosestMatch will start looking at list2start, so this node will be considered then
continue; //ignore it for the rest of this call
}
if (winnerSoFar != null && winnerSoFar.Similarity >= diff.Similarity) continue;
winnerSoFar = closestDifferences = diff;
closest = nd2;
list2pos = j;
if (diff.NumberOfDifferences == 0) return closest; //Perfect match, no need to look for other matches
}
if (closest != null){
//^ assert winnerSoFar != null;
//closest is closer to nd1 than any other node in list2, but this is no good if some other node in list1 has a better claim on closest
for (int i = list1pos+1, n = list1.Count; i < n; i++){
AttributeNode nd1alt = list1[i];
if (nd1alt == null) continue;
if (matchedNodes[nd1alt.UniqueKey] != null) continue;
Differences diff = this.GetDifferences(nd1alt, closest);
if (diff == null){Debug.Assert(false); continue;}
if (diff.Similarity <= winnerSoFar.Similarity) continue;
//nd1alt has a better claim on closest. See if it wants closest.
Differences diff2;
int j, k = list2start;
AttributeNode nd2alt = this.GetClosestMatch(nd1alt, list1, list2, i, ref k, matchedNodes, out diff2, out j);
if (nd2alt != closest){
Debug.Assert(nd2alt != null && diff2 != null && diff2.Similarity >= diff.Similarity);
continue; //nd1alt prefers nd2alt to closest, so closest is still available
}
//nd1alt wants closest, take it out of the running
matchedNodes[closest.UniqueKey] = nd1alt;
//Now that closest is out of the running, try again
k = list2start;
AttributeNode newClosest = this.GetClosestMatch(nd1, list1, list2, i, ref k, matchedNodes, out winnerSoFar, out list2pos);
//put closest back in the running so that the next call to this routine will pick it up
matchedNodes[closest.UniqueKey] = closest;
closest = newClosest;
break;
}
}
closestDifferences = winnerSoFar;
return closest;
}
开发者ID:tapicer,项目名称:resource-contracts-.net,代码行数:59,代码来源:Comparer.cs
示例7: SVGPathElement
/***********************************************************************************/
public SVGPathElement(AttributeList attrList, SVGTransformList inheritTransformList, SVGPaintable inheritPaintable, SVGGraphics r)
: base(inheritTransformList)
{
_attrList = attrList;
_paintable = new SVGPaintable(inheritPaintable, attrList);
_render = r;
Initial();
}
开发者ID:pjezek,项目名称:UnitySVG,代码行数:9,代码来源:SVGPathElement.cs
示例8: CustomPropertyDescriptor
internal CustomPropertyDescriptor(object owner, PropertyDescriptor pd)
: base(pd)
{
propertyDescriptor = pd;
this.owner = owner;
attributes = new AttributeList(pd.Attributes);
UpdateMemberData();
}
开发者ID:ssuing8825,项目名称:ServiceBusExplorer,代码行数:8,代码来源:CustomPropertyDescriptor.cs
示例9: Translate
private AttributeList Translate(CodeAttributeDeclarationCollection attributes, AttributeList attributeList){
if (attributes == null) return null;
int n = attributes.Count;
if (attributeList == null)
if (n == 0) return null; else attributeList = new AttributeList(n);
for (int i = 0; i < n; i++)
attributeList.Add(this.Translate(attributes[i]));
return attributeList;
}
开发者ID:tapicer,项目名称:resource-contracts-.net,代码行数:9,代码来源:CodeDom.cs
示例10: VisitAttributeList
public override AttributeList VisitAttributeList(AttributeList attributes)
{
AttributeList list = new AttributeList();
for (int i = 0; i < attributes.Count; i++)
{
AttributeNode a = attributes[i];
list.Add(VisitAttributeNode(a));
}
return list;
}
开发者ID:ZingModelChecker,项目名称:Zing,代码行数:10,代码来源:ZReplacer.cs
示例11: SVGPolylineElement
//================================================================================
public SVGPolylineElement( AttributeList attrList,
SVGTransformList inheritTransformList,
SVGPaintable inheritPaintable,
SVGGraphics _render)
: base(inheritTransformList)
{
this._attrList = attrList;
this._render = _render;
this._paintable = new SVGPaintable(inheritPaintable, attrList);
this._listPoints = ExtractPoints(this._attrList.GetValue("points"));
}
开发者ID:nanuinteractive,项目名称:UnitySVG,代码行数:12,代码来源:SVGPolylineElement.cs
示例12: SVGStopElement
/***************************************************************************/
public SVGStopElement(AttributeList attrList)
{
_stopColor = new SVGColor(attrList.GetValue("stop-color"));
string temp = attrList.GetValue("offset").Trim();
if(temp != "") {
if(temp.EndsWith("%")) {
_offset = float.Parse(temp.TrimEnd(new char[1] { '%' }), System.Globalization.CultureInfo.InvariantCulture);
} else {
_offset = float.Parse(temp, System.Globalization.CultureInfo.InvariantCulture)* 100;
}
}
}
开发者ID:nanuinteractive,项目名称:UnitySVG,代码行数:13,代码来源:SVGStopElement.cs
示例13: SVGStopElement
/***************************************************************************/
public SVGStopElement(AttributeList attrList)
{
_stopColor = new SVGColor(attrList.GetValue("stop-color"));
string temp = attrList.GetValue("offset").Trim();
if(temp != "") {
if(temp.EndsWith("%")) {
_offset = SVGNumber.ParseToFloat(temp.TrimEnd(new char[1]{'%'}));
} else {
_offset = SVGNumber.ParseToFloat(temp)* 100;
}
}
}
开发者ID:pjezek,项目名称:UnitySVG,代码行数:13,代码来源:SVGStopElement.cs
示例14: SVGCircleElement
//================================================================================
public SVGCircleElement(AttributeList attrList,
SVGTransformList inheritTransformList,
SVGPaintable inheritPaintable,
SVGGraphics _render)
: base(inheritTransformList)
{
this._attrList = attrList;
this._render = _render;
this._paintable = new SVGPaintable(inheritPaintable, this._attrList);
this._cx = new SVGLength(attrList.GetValue("cx"));
this._cy = new SVGLength(attrList.GetValue("cy"));
this._r = new SVGLength(attrList.GetValue("r"));
}
开发者ID:nanuinteractive,项目名称:UnitySVG,代码行数:14,代码来源:SVGCircleElement.cs
示例15: GetTag
public Tag GetTag()
{
AttributeList attributes = new AttributeList();
foreach(Attribute x in List)
{
attributes.Add((Attribute)x.Clone());
}
Tag retVal = new Tag(m_tag, attributes);
return(retVal);
}
开发者ID:hamoji,项目名称:sprajax,代码行数:13,代码来源:ParseHTML.cs
示例16: GetAttributesStartPos
private void GetAttributesStartPos(AttributeList attrs, ref int priorStartLine, ref int priorStartPos) {
if (attrs != null) {
for (int i=0; i<attrs.Count; i++) {
if (attrs[i] != null) {
int candidateStart = attrs[i].SourceContext.StartPos;
if (candidateStart < priorStartPos) {
priorStartPos = candidateStart;
priorStartLine = attrs[i].SourceContext.StartLine;
}
}
}
}
}
开发者ID:hesam,项目名称:SketchSharp,代码行数:13,代码来源:SourceContextWriter.cs
示例17: SVGLineElement
/***********************************************************************************/
public SVGLineElement( AttributeList attrList,
SVGTransformList inheritTransformList,
SVGPaintable inheritPaintable,
SVGGraphics _render)
: base(inheritTransformList)
{
this._attrList = attrList;
this._paintable = new SVGPaintable(inheritPaintable, this._attrList);
this._render = _render;
this._x1 = new SVGLength(attrList.GetValue("x1"));
this._y1 = new SVGLength(attrList.GetValue("y1"));
this._x2 = new SVGLength(attrList.GetValue("x2"));
this._y2 = new SVGLength(attrList.GetValue("y2"));
}
开发者ID:nanuinteractive,项目名称:UnitySVG,代码行数:15,代码来源:SVGLineElement.cs
示例18: Tag
public Tag(string name, AttributeList attributes)
{
if (name == null)
{
throw new ArgumentException("name cannot be null");
}
if (attributes == null)
{
throw new ArgumentException("attributes cannot be null");
}
this._name = name;
this._attributes = attributes;
}
开发者ID:hamoji,项目名称:sprajax,代码行数:14,代码来源:Tag.cs
示例19: ScrubAttributeList
private static void ScrubAttributeList(AttributeList attributes)
{
if (attributes == null) return;
for (int i = 0, n = attributes.Count; i < n; i++)
{
if (attributes[i] == null) continue;
if (attributes[i].Type == null) continue;
if (ContractNodes.ContractClassAttributeName.Matches(attributes[i].Type.Name))
{
attributes[i] = null;
}
}
}
开发者ID:asvishnyakov,项目名称:CodeContracts,代码行数:15,代码来源:RemoveContractClasses.cs
示例20: SVGRectElement
//================================================================================
public SVGRectElement(AttributeList attrList,
SVGTransformList inheritTransformList,
SVGPaintable inheritPaintable,
SVGGraphics _render)
: base(inheritTransformList)
{
this._attrList = attrList;
this._render = _render;
this._paintable = new SVGPaintable(inheritPaintable, this._attrList);
this._x = new SVGLength(attrList.GetValue("x"));
this._y = new SVGLength(attrList.GetValue("y"));
this._width = new SVGLength(attrList.GetValue("width"));
this._height = new SVGLength(attrList.GetValue("height"));
this._rx = new SVGLength(attrList.GetValue("rx"));
this._ry = new SVGLength(attrList.GetValue("ry"));
}
开发者ID:pjezek,项目名称:UnitySVG,代码行数:17,代码来源:SVGRectElement.cs
注:本文中的AttributeList类示例整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
请发表评论