//引入命名空间
using System;
using System.Threading;
using System.Reflection;
using System.Reflection.Emit;
class EmitWriteLineDemo {
public static Type CreateDynamicType() {
Type[] ctorParams = new Type[] {typeof(int),
typeof(int)};
AppDomain myDomain = Thread.GetDomain();
AssemblyName myAsmName = new AssemblyName();
myAsmName.Name = "MyDynamicAssembly";
AssemblyBuilder myAsmBuilder = myDomain.DefineDynamicAssembly(
myAsmName,
AssemblyBuilderAccess.Run);
ModuleBuilder pointModule = myAsmBuilder.DefineDynamicModule("PointModule",
"Point.dll");
TypeBuilder pointTypeBld = pointModule.DefineType("Point",
TypeAttributes.Public);
FieldBuilder xField = pointTypeBld.DefineField("x", typeof(int),
FieldAttributes.Public);
FieldBuilder yField = pointTypeBld.DefineField("y", typeof(int),
FieldAttributes.Public);
Type objType = Type.GetType("System.Object");
ConstructorInfo objCtor = objType.GetConstructor(new Type[0]);
ConstructorBuilder pointCtor = pointTypeBld.DefineConstructor(
MethodAttributes.Public,
CallingConventions.Standard,
ctorParams);
ILGenerator ctorIL = pointCtor.GetILGenerator();
// First, you build the constructor.
ctorIL.Emit(OpCodes.Ldarg_0);
ctorIL.Emit(OpCodes.Call, objCtor);
ctorIL.Emit(OpCodes.Ldarg_0);
ctorIL.Emit(OpCodes.Ldarg_1);
ctorIL.Emit(OpCodes.Stfld, xField);
ctorIL.Emit(OpCodes.Ldarg_0);
ctorIL.Emit(OpCodes.Ldarg_2);
ctorIL.Emit(OpCodes.Stfld, yField);
ctorIL.Emit(OpCodes.Ret);
// Now, you'll build a method to output some information on the
// inside your dynamic class. This method will have the following
// definition in C#:
// public void WritePoint()
MethodBuilder writeStrMthd = pointTypeBld.DefineMethod(
"WritePoint",
MethodAttributes.Public,
typeof(void),
null);
ILGenerator writeStrIL = writeStrMthd.GetILGenerator();
// The below ILGenerator created demonstrates a few ways to create
// string output through STDIN.
// ILGenerator.EmitWriteLine(string) will generate a ldstr and a
// call to WriteLine for you.
writeStrIL.EmitWriteLine("The value of this current instance is:");
// Here, you will do the hard work yourself. First, you need to create
// the string we will be passing and obtain the correct WriteLine overload
// for said string. In the below case, you are substituting in two values,
// so the chosen overload is Console.WriteLine(string, object, object).
String inStr = "({0}, {1})";
Type[] wlParams = new Type[] {typeof(string),
typeof(object),
typeof(object)};
// We need the MethodInfo to pass into EmitCall later.
MethodInfo writeLineMI = typeof(Console).GetMethod(
"WriteLine",
wlParams);
// Push the string with the substitutions onto the stack.
// This is the first argument for WriteLine - the string one.
writeStrIL.Emit(OpCodes.Ldstr, inStr);
// Since the second argument is an object, and it corresponds to
// to the substitution for the value of our integer field, you
// need to box that field to an object. First, push a reference
// to the current instance, and then push the value stored in
// field 'x'. We need the reference to the current instance (stored
// in local argument index 0) so Ldfld can load from the correct
// instance (this one).
writeStrIL.Emit(OpCodes.Ldarg_0);
writeStrIL.Emit(OpCodes.Ldfld, xField);
// Now, we execute the box opcode, which pops the value of field 'x',
// returning a reference to the integer value boxed as an object.
writeStrIL.Emit(OpCodes.Box, typeof(int));
// Atop the stack, you'll find our string inStr, followed by a reference
// to the boxed value of 'x'. Now, you need to likewise box field 'y'.
writeStrIL.Emit(OpCodes.Ldarg_0);
writeStrIL.Emit(OpCodes.Ldfld, yField);
writeStrIL.Emit(OpCodes.Box, typeof(int));
// Now, you have all of the arguments for your call to
// Console.WriteLine(string, object, object) atop the stack:
// the string InStr, a reference to the boxed value of 'x', and
// a reference to the boxed value of 'y'.
// Call Console.WriteLine(string, object, object) with EmitCall.
writeStrIL.EmitCall(OpCodes.Call, writeLineMI, null);
// Lastly, EmitWriteLine can also output the value of a field
// using the overload EmitWriteLine(FieldInfo).
writeStrIL.EmitWriteLine("The value of 'x' is:");
writeStrIL.EmitWriteLine(xField);
writeStrIL.EmitWriteLine("The value of 'y' is:");
writeStrIL.EmitWriteLine(yField);
// Since we return no value (void), the ret opcode will not
// return the top stack value.
writeStrIL.Emit(OpCodes.Ret);
return pointTypeBld.CreateType();
}
public static void Main() {
object[] ctorParams = new object[2];
Console.Write("Enter a integer value for X: ");
string myX = Console.ReadLine();
Console.Write("Enter a integer value for Y: ");
string myY = Console.ReadLine();
Console.WriteLine("---");
ctorParams[0] = Convert.ToInt32(myX);
ctorParams[1] = Convert.ToInt32(myY);
Type ptType = CreateDynamicType();
object ptInstance = Activator.CreateInstance(ptType, ctorParams);
ptType.InvokeMember("WritePoint",
BindingFlags.InvokeMethod,
null,
ptInstance,
new object[0]);
}
}
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