//引入命名空间
using System;
using System.Reflection;
using System.Globalization;
public class MyBinder : Binder
{
public MyBinder() : base()
{
}
private class BinderState
{
public object[] args;
}
public override FieldInfo BindToField(
BindingFlags bindingAttr,
FieldInfo[] match,
object value,
CultureInfo culture
)
{
if(match == null)
throw new ArgumentNullException("match");
// Get a field for which the value parameter can be converted to the specified field type.
for(int i = 0; i < match.Length; i++)
if(ChangeType(value, match[i].FieldType, culture) != null)
return match[i];
return null;
}
public override MethodBase BindToMethod(
BindingFlags bindingAttr,
MethodBase[] match,
ref object[] args,
ParameterModifier[] modifiers,
CultureInfo culture,
string[] names,
out object state
)
{
// Store the arguments to the method in a state object.
BinderState myBinderState = new BinderState();
object[] arguments = new Object[args.Length];
args.CopyTo(arguments, 0);
myBinderState.args = arguments;
state = myBinderState;
if(match == null)
throw new ArgumentNullException();
// Find a method that has the same parameters as those of the args parameter.
for(int i = 0; i < match.Length; i++)
{
// Count the number of parameters that match.
int count = 0;
ParameterInfo[] parameters = match[i].GetParameters();
// Go on to the next method if the number of parameters do not match.
if(args.Length != parameters.Length)
continue;
// Match each of the parameters that the user expects the method to have.
for(int j = 0; j < args.Length; j++)
{
// If the names parameter is not null, then reorder args.
if(names != null)
{
if(names.Length != args.Length)
throw new ArgumentException("names and args must have the same number of elements.");
for(int k = 0; k < names.Length; k++)
if(String.Compare(parameters[j].Name, names[k].ToString()) == 0)
args[j] = myBinderState.args[k];
}
// Determine whether the types specified by the user can be converted to the parameter type.
if(ChangeType(args[j], parameters[j].ParameterType, culture) != null)
count += 1;
else
break;
}
// Determine whether the method has been found.
if(count == args.Length)
return match[i];
}
return null;
}
public override object ChangeType(
object value,
Type myChangeType,
CultureInfo culture
)
{
// Determine whether the value parameter can be converted to a value of type myType.
if(CanConvertFrom(value.GetType(), myChangeType))
// Return the converted object.
return Convert.ChangeType(value, myChangeType);
else
// Return null.
return null;
}
public override void ReorderArgumentArray(
ref object[] args,
object state
)
{
// Return the args that had been reordered by BindToMethod.
((BinderState)state).args.CopyTo(args, 0);
}
public override MethodBase SelectMethod(
BindingFlags bindingAttr,
MethodBase[] match,
Type[] types,
ParameterModifier[] modifiers
)
{
if(match == null)
throw new ArgumentNullException("match");
for(int i = 0; i < match.Length; i++)
{
// Count the number of parameters that match.
int count = 0;
ParameterInfo[] parameters = match[i].GetParameters();
// Go on to the next method if the number of parameters do not match.
if(types.Length != parameters.Length)
continue;
// Match each of the parameters that the user expects the method to have.
for(int j = 0; j < types.Length; j++)
// Determine whether the types specified by the user can be converted to parameter type.
if(CanConvertFrom(types[j], parameters[j].ParameterType))
count += 1;
else
break;
// Determine whether the method has been found.
if(count == types.Length)
return match[i];
}
return null;
}
public override PropertyInfo SelectProperty(
BindingFlags bindingAttr,
PropertyInfo[] match,
Type returnType,
Type[] indexes,
ParameterModifier[] modifiers
)
{
if(match == null)
throw new ArgumentNullException("match");
for(int i = 0; i < match.Length; i++)
{
// Count the number of indexes that match.
int count = 0;
ParameterInfo[] parameters = match[i].GetIndexParameters();
// Go on to the next property if the number of indexes do not match.
if(indexes.Length != parameters.Length)
continue;
// Match each of the indexes that the user expects the property to have.
for(int j = 0; j < indexes.Length; j++)
// Determine whether the types specified by the user can be converted to index type.
if(CanConvertFrom(indexes[j], parameters[j].ParameterType))
count += 1;
else
break;
// Determine whether the property has been found.
if(count == indexes.Length)
// Determine whether the return type can be converted to the properties type.
if(CanConvertFrom(returnType, match[i].PropertyType))
return match[i];
else
continue;
}
return null;
}
// Determines whether type1 can be converted to type2. Check only for primitive types.
private bool CanConvertFrom(Type type1, Type type2)
{
if(type1.IsPrimitive && type2.IsPrimitive)
{
TypeCode typeCode1 = Type.GetTypeCode(type1);
TypeCode typeCode2 = Type.GetTypeCode(type2);
// If both type1 and type2 have the same type, return true.
if(typeCode1 == typeCode2)
return true;
// Possible conversions from Char follow.
if(typeCode1 == TypeCode.Char)
switch(typeCode2)
{
case TypeCode.UInt16 : return true;
case TypeCode.UInt32 : return true;
case TypeCode.Int32 : return true;
case TypeCode.UInt64 : return true;
case TypeCode.Int64 : return true;
case TypeCode.Single : return true;
case TypeCode.Double : return true;
default : return false;
}
// Possible conversions from Byte follow.
if(typeCode1 == TypeCode.Byte)
switch(typeCode2)
{
case TypeCode.Char : return true;
case TypeCode.UInt16 : return true;
case TypeCode.Int16 : return true;
case TypeCode.UInt32 : return true;
case TypeCode.Int32 : return true;
case TypeCode.UInt64 : return true;
case TypeCode.Int64 : return true;
case TypeCode.Single : return true;
case TypeCode.Double : return true;
default : return false;
}
// Possible conversions from SByte follow.
if(typeCode1 == TypeCode.SByte)
switch(typeCode2)
{
case TypeCode.Int16 : return true;
case TypeCode.Int32 : return true;
case TypeCode.Int64 : return true;
case TypeCode.Single : return true;
case TypeCode.Double : return true;
default : return false;
}
// Possible conversions from UInt16 follow.
if(typeCode1 == TypeCode.UInt16)
switch(typeCode2)
{
case TypeCode.UInt32 : return true;
case TypeCode.Int32 : return true;
case TypeCode.UInt64 : return true;
case TypeCode.Int64 : return true;
case TypeCode.Single : return true;
case TypeCode.Double : return true;
default : return false;
}
// Possible conversions from Int16 follow.
if(typeCode1 == TypeCode.Int16)
switch(typeCode2)
{
case TypeCode.Int32 : return true;
case TypeCode.Int64 : return true;
case TypeCode.Single : return true;
case TypeCode.Double : return true;
default : return false;
}
// Possible conversions from UInt32 follow.
if(typeCode1 == TypeCode.UInt32)
switch(typeCode2)
{
case TypeCode.UInt64 : return true;
case TypeCode.Int64 : return true;
case TypeCode.Single : return true;
case TypeCode.Double : return true;
default : return false;
}
// Possible conversions from Int32 follow.
if(typeCode1 == TypeCode.Int32)
switch(typeCode2)
{
case TypeCode.Int64 : return true;
case TypeCode.Single : return true;
case TypeCode.Double : return true;
default : return false;
}
// Possible conversions from UInt64 follow.
if(typeCode1 == TypeCode.UInt64)
switch(typeCode2)
{
case TypeCode.Single : return true;
case TypeCode.Double : return true;
default : return false;
}
// Possible conversions from Int64 follow.
if(typeCode1 == TypeCode.Int64)
switch(typeCode2)
{
case TypeCode.Single : return true;
case TypeCode.Double : return true;
default : return false;
}
// Possible conversions from Single follow.
if(typeCode1 == TypeCode.Single)
switch(typeCode2)
{
case TypeCode.Double : return true;
default : return false;
}
}
return false;
}
}
public class MyClass1
{
public short myFieldB;
public int myFieldA;
public void MyMethod(long i, char k)
{
Console.WriteLine("\nThis is MyMethod(long i, char k)");
}
public void MyMethod(long i, long j)
{
Console.WriteLine("\nThis is MyMethod(long i, long j)");
}
}
public class Binder_Example
{
public static void Main()
{
// Get the type of MyClass1.
Type myType = typeof(MyClass1);
// Get the instance of MyClass1.
MyClass1 myInstance = new MyClass1();
Console.WriteLine("\nDisplaying the results of using the MyBinder binder.\n");
// Get the method information for MyMethod.
MethodInfo myMethod = myType.GetMethod("MyMethod", BindingFlags.Public | BindingFlags.Instance,
new MyBinder(), new Type[] {typeof(short), typeof(short)}, null);
Console.WriteLine(myMethod);
// Invoke MyMethod.
myMethod.Invoke(myInstance, BindingFlags.InvokeMethod, new MyBinder(), new Object[] {(int)32, (int)32}, CultureInfo.CurrentCulture);
}
}
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