本文整理汇总了TypeScript中core/util/array.max函数的典型用法代码示例。如果您正苦于以下问题:TypeScript max函数的具体用法?TypeScript max怎么用?TypeScript max使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了max函数的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的TypeScript代码示例。
示例1: _computed_image_dimensions
_computed_image_dimensions(): {height: number, width: number} {
/*
Heuristics to determine ColorBar image dimensions if set to "auto"
Note: Returns the height/width values for the ColorBar's scale image, not
the dimensions of the entire ColorBar.
If the short dimension (the width of a vertical bar or height of a
horizontal bar) is set to "auto", the resulting dimension will be set to
25 px.
For a ColorBar in a side panel with the long dimension (the height of a
vertical bar or width of a horizontal bar) set to "auto", the
resulting dimension will be as long as the adjacent frame edge, so that the
bar "fits" to the plot.
For a ColorBar in the plot frame with the long dimension set to "auto", the
resulting dimension will be the greater of:
* The length of the color palette * 25px
* The parallel frame dimension * 0.30
(i.e the frame height for a vertical ColorBar)
But not greater than:
* The parallel frame dimension * 0.80
*/
let height, width;
const frame_height = this.plot.plot_canvas.frame._height.value;
const frame_width = this.plot.plot_canvas.frame._width.value;
const title_extent = this._title_extent();
switch (this.orientation) {
case "vertical":
if (this.height === 'auto') {
if (this.panel != null) {
height = frame_height - (2 * this.padding) - title_extent;
} else {
height = max([this.color_mapper.palette.length * SHORT_DIM,
frame_height * LONG_DIM_MIN_SCALAR]);
height = min([height,
(frame_height * LONG_DIM_MAX_SCALAR) - (2 * this.padding) - title_extent]);
}
} else {
({ height } = this);
}
width = this.width === 'auto' ? SHORT_DIM : this.width;
break;
case "horizontal":
height = this.height === 'auto' ? SHORT_DIM : this.height;
if (this.width === 'auto') {
if (this.panel != null) {
width = frame_width - (2 * this.padding);
} else {
width = max([this.color_mapper.palette.length * SHORT_DIM,
frame_width * LONG_DIM_MIN_SCALAR]);
width = min([width,
(frame_width * LONG_DIM_MAX_SCALAR) - (2 * this.padding)]);
}
} else {
({ width } = this);
}
break;
}
return {"height": height, "width": width};
}
开发者ID:FourtekIT-incubator,项目名称:bokeh,代码行数:68,代码来源:color_bar.ts
示例2: _computed_image_dimensions
_computed_image_dimensions(): {height: number, width: number} {
/*
Heuristics to determine ColorBar image dimensions if set to "auto"
Note: Returns the height/width values for the ColorBar's scale image, not
the dimensions of the entire ColorBar.
If the short dimension (the width of a vertical bar or height of a
horizontal bar) is set to "auto", the resulting dimension will be set to
25 px.
For a ColorBar in a side panel with the long dimension (the height of a
vertical bar or width of a horizontal bar) set to "auto", the
resulting dimension will be as long as the adjacent frame edge, so that the
bar "fits" to the plot.
For a ColorBar in the plot frame with the long dimension set to "auto", the
resulting dimension will be the greater of:
* The length of the color palette * 25px
* The parallel frame dimension * 0.30
(i.e the frame height for a vertical ColorBar)
But not greater than:
* The parallel frame dimension * 0.80
*/
const frame_height = this.plot_view.frame._height.value
const frame_width = this.plot_view.frame._width.value
const title_extent = this._title_extent()
let height: number, width: number
switch (this.model.orientation) {
case "vertical": {
if (this.model.height == 'auto') {
if (this.panel != null)
height = frame_height - 2*this.model.padding - title_extent
else {
height = max([this.model.color_mapper.palette.length*SHORT_DIM, frame_height*LONG_DIM_MIN_SCALAR])
height = min([height, frame_height*LONG_DIM_MAX_SCALAR - 2*this.model.padding - title_extent])
}
} else
height = this.model.height
width = this.model.width == 'auto' ? SHORT_DIM : this.model.width
break
}
case "horizontal": {
height = this.model.height == 'auto' ? SHORT_DIM : this.model.height
if (this.model.width == 'auto') {
if (this.panel != null)
width = frame_width - 2*this.model.padding
else {
width = max([this.model.color_mapper.palette.length*SHORT_DIM, frame_width*LONG_DIM_MIN_SCALAR])
width = min([width, frame_width*LONG_DIM_MAX_SCALAR - 2*this.model.padding])
}
} else
width = this.model.width
break
}
default:
throw new Error("unreachable code")
}
return {width, height}
}
开发者ID:jsignell,项目名称:bokeh,代码行数:65,代码来源:color_bar.ts
示例3: compute_legend_bbox
compute_legend_bbox(): LegendBBox {
const legend_names = this.model.get_legend_names()
const {glyph_height, glyph_width} = this.model
const {label_height, label_width} = this.model
this.max_label_height = max(
[get_text_height(this.visuals.label_text.font_value()).height, label_height, glyph_height],
)
// this is to measure text properties
const { ctx } = this.plot_view.canvas_view
ctx.save()
this.visuals.label_text.set_value(ctx)
this.text_widths = {}
for (const name of legend_names) {
this.text_widths[name] = max([ctx.measureText(name).width, label_width])
}
ctx.restore()
const max_label_width = Math.max(max(values(this.text_widths)), 0)
const legend_margin = this.model.margin
const {legend_padding} = this
const legend_spacing = this.model.spacing
const {label_standoff} = this.model
let legend_height: number, legend_width: number
if (this.model.orientation == "vertical") {
legend_height = legend_names.length*this.max_label_height + Math.max(legend_names.length - 1, 0)*legend_spacing + 2*legend_padding
legend_width = max_label_width + glyph_width + label_standoff + 2*legend_padding
} else {
legend_width = 2*legend_padding + Math.max(legend_names.length - 1, 0)*legend_spacing
for (const name in this.text_widths) {
const width = this.text_widths[name]
legend_width += max([width, label_width]) + glyph_width + label_standoff
}
legend_height = this.max_label_height + 2*legend_padding
}
const panel = this.model.panel != null ? this.model.panel : this.plot_view.frame
const [hr, vr] = panel.bbox.ranges
const {location} = this.model
let sx: number, sy: number
if (isString(location)) {
switch (location) {
case 'top_left':
sx = hr.start + legend_margin
sy = vr.start + legend_margin
break
case 'top_center':
sx = (hr.end + hr.start)/2 - legend_width/2
sy = vr.start + legend_margin
break
case 'top_right':
sx = hr.end - legend_margin - legend_width
sy = vr.start + legend_margin
break
case 'bottom_right':
sx = hr.end - legend_margin - legend_width
sy = vr.end - legend_margin - legend_height
break
case 'bottom_center':
sx = (hr.end + hr.start)/2 - legend_width/2
sy = vr.end - legend_margin - legend_height
break
case 'bottom_left':
sx = hr.start + legend_margin
sy = vr.end - legend_margin - legend_height
break
case 'center_left':
sx = hr.start + legend_margin
sy = (vr.end + vr.start)/2 - legend_height/2
break
case 'center':
sx = (hr.end + hr.start)/2 - legend_width/2
sy = (vr.end + vr.start)/2 - legend_height/2
break
case 'center_right':
sx = hr.end - legend_margin - legend_width
sy = (vr.end + vr.start)/2 - legend_height/2
break
default:
throw new Error("unreachable code")
}
} else if (isArray(location) && location.length == 2) {
const [vx, vy] = location
sx = panel.xview.compute(vx)
sy = panel.yview.compute(vy) - legend_height
} else
throw new Error("unreachable code")
return {x: sx, y: sy, width: legend_width, height: legend_height}
}
开发者ID:Zyell,项目名称:bokeh,代码行数:95,代码来源:legend.ts
示例4: _tick_extent
_tick_extent(): number {
if (this.model.color_mapper.low != null && this.model.color_mapper.high != null)
return max([this.model.major_tick_out, this.model.minor_tick_out])
else
return 0
}
开发者ID:jsignell,项目名称:bokeh,代码行数:6,代码来源:color_bar.ts
示例5: _set_data
_set_data(_source, indices) {
if ((this.image_data == null) || (this.image_data.length !== this._image.length)) {
this.image_data = new Array(this._image.length);
}
if ((this._width == null) || (this._width.length !== this._image.length)) {
this._width = new Array(this._image.length);
}
if ((this._height == null) || (this._height.length !== this._image.length)) {
this._height = new Array(this._image.length);
}
for (let i = 0, end = this._image.length; i < end; i++) {
let buf, canvas;
if ((indices != null) && (indices.indexOf(i) < 0)) {
continue;
}
let shape = [];
if (this._image_shape != null) {
shape = this._image_shape[i];
}
if (shape.length > 0) {
buf = this._image[i].buffer;
this._height[i] = shape[0];
this._width[i] = shape[1];
} else {
const flat = concat(this._image[i]);
buf = new ArrayBuffer(flat.length * 4);
const color = new Uint32Array(buf);
for (let j = 0, endj = flat.length; j < endj; j++) {
color[j] = flat[j];
}
this._height[i] = this._image[i].length;
this._width[i] = this._image[i][0].length;
}
if ((this.image_data[i] != null) && (this.image_data[i].width === this._width[i]) && (this.image_data[i].height === this._height[i])) {
canvas = this.image_data[i];
} else {
canvas = document.createElement('canvas');
canvas.width = this._width[i];
canvas.height = this._height[i];
}
const ctx = canvas.getContext('2d');
const image_data = ctx.getImageData(0, 0, this._width[i], this._height[i]);
const buf8 = new Uint8Array(buf);
image_data.data.set(buf8);
ctx.putImageData(image_data, 0, 0);
this.image_data[i] = canvas;
this.max_dw = 0;
if (this._dw.units === "data") {
this.max_dw = max(this._dw);
}
this.max_dh = 0;
if (this._dh.units === "data") {
this.max_dh = max(this._dh);
}
}
}
开发者ID:FourtekIT-incubator,项目名称:bokeh,代码行数:63,代码来源:image_rgba.ts
注:本文中的core/util/array.max函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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