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Python utils.cygl_rgba函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Python中pyglui.cygl.utils.cygl_rgba函数的典型用法代码示例。如果您正苦于以下问题:Python cygl_rgba函数的具体用法?Python cygl_rgba怎么用?Python cygl_rgba使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了cygl_rgba函数的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。

示例1: gl_display_in_window

    def gl_display_in_window(self):
        active_window = glfwGetCurrentContext()
        glfwMakeContextCurrent(self._window)

        clear_gl_screen()

        # Set Matrix unsing gluOrtho2D to include padding for the marker of radius r
        #
        ############################
        #            r             #
        # 0,0##################w,h #
        # #                      # #
        # #                      # #
        #r#                      #r#
        # #                      # #
        # #                      # #
        # 0,h##################w,h #
        #            r             #
        ############################


        hdpi_factor = glfwGetFramebufferSize(self._window)[0]/glfwGetWindowSize(self._window)[0]
        r = 110*self.marker_scale * hdpi_factor
        gl.glMatrixMode(gl.GL_PROJECTION)
        gl.glLoadIdentity()
        p_window_size = glfwGetWindowSize(self._window)
        # compensate for radius of marker
        gl.glOrtho(-r*.6,p_window_size[0]+r*.6,p_window_size[1]+r*.7,-r*.7 ,-1,1)
        # Switch back to Model View Matrix
        gl.glMatrixMode(gl.GL_MODELVIEW)
        gl.glLoadIdentity()

        screen_pos = denormalize(self.display_pos,p_window_size,flip_y=True)

        draw_marker(screen_pos,r,self.pattern_alpha)
        #some feedback on the detection state

        if self.detected and self.on_position:
            cygl_draw_points([screen_pos],size=5,color=cygl_rgba(0.,1.,0.,self.pattern_alpha),sharpness=0.95)
        else:
            cygl_draw_points([screen_pos],size=5,color=cygl_rgba(1.,0.,0.,self.pattern_alpha),sharpness=0.95)

        if self.clicks_to_close <5:
            self.glfont.set_size(int(p_window_size[0]/30.))
            self.glfont.draw_text(p_window_size[0]/2.,p_window_size[1]/4.,'Touch %s more times to cancel calibration.'%self.clicks_to_close)

        glfwSwapBuffers(self._window)
        glfwMakeContextCurrent(active_window)
开发者ID:ryscet,项目名称:pupil,代码行数:48,代码来源:screen_marker_calibration.py


示例2: draw

 def draw(self, ui_scale=1):
     cygl_draw_polyline(
         self.rect,
         color=cygl_rgba(0.8, 0.8, 0.8, 0.9),
         thickness=1,
         line_type=GL_LINE_LOOP,
     )
开发者ID:pupil-labs,项目名称:pupil,代码行数:7,代码来源:ui_roi.py


示例3: __init__

    def __init__(self, array_shape):
        super(UIRoi, self).__init__(array_shape)
        self.max_x = array_shape[1] - 1
        self.min_x = 1
        self.max_y = array_shape[0] - 1
        self.min_y = 1

        # enforce contraints
        self.lX = max(self.min_x, self.lX)
        self.uX = min(self.max_x, self.uX)
        self.lY = max(self.min_y, self.lY)
        self.uY = min(self.max_y, self.uY)

        self.handle_size = 45
        self.active_edit_pt = False
        self.active_pt_idx = None
        self.handle_color = cygl_rgba(0.5, 0.5, 0.9, 0.9)
        self.handle_color_selected = cygl_rgba(0.5, 0.9, 0.9, 0.9)
        self.handle_color_shadow = cygl_rgba(0.0, 0.0, 0.0, 0.5)
开发者ID:papr,项目名称:pupil,代码行数:19,代码来源:ui_roi.py


示例4: draw

 def draw(self,ui_scale=1):
     cygl_draw_polyline(self.rect,color=cygl_rgba(.8,.8,.8,0.9),thickness=2,line_type=GL_LINE_LOOP)
     if self.active_edit_pt:
         inactive_pts = self.rect[:self.active_pt_idx]+self.rect[self.active_pt_idx+1:]
         active_pt = [self.rect[self.active_pt_idx]]
         cygl_draw_points(inactive_pts,size=(self.handle_size+10)*ui_scale,color=self.handle_color_shadow,sharpness=0.3)
         cygl_draw_points(inactive_pts,size=self.handle_size*ui_scale,color=self.handle_color,sharpness=0.9)
         cygl_draw_points(active_pt,size=(self.handle_size+30)*ui_scale,color=self.handle_color_shadow,sharpness=0.3)
         cygl_draw_points(active_pt,size=(self.handle_size+10)*ui_scale,color=self.handle_color_selected,sharpness=0.9)
     else:
         cygl_draw_points(self.rect,size=(self.handle_size+10)*ui_scale,color=self.handle_color_shadow,sharpness=0.3)
         cygl_draw_points(self.rect,size=self.handle_size*ui_scale,color=self.handle_color,sharpness=0.9)
开发者ID:AlienorV,项目名称:pupil,代码行数:12,代码来源:ui_roi.py


示例5: gl_display

    def gl_display(self):
        """
        use gl calls to render
        at least:
            the published position of the reference
        better:
            show the detected postion even if not published
        """

        # debug mode within world will show green ellipses around detected ellipses
        if self.active and self.detected:
            for e in self.candidate_ellipses:
                pts = cv2.ellipse2Poly( (int(e[0][0]),int(e[0][1])),
                                    (int(e[1][0]/2),int(e[1][1]/2)),
                                    int(e[-1]),0,360,15)
                cygl_draw_polyline(pts,1,cygl_rgba(0.,1.,0.,1.))

        else:
            pass
        if self._window:
            self.gl_display_in_window()
开发者ID:ryscet,项目名称:pupil,代码行数:21,代码来源:screen_marker_calibration.py


示例6: eye


#.........这里部分代码省略.........
                timestamps_path = os.path.join(record_path, "eye%s_timestamps.npy"%eye_id)
                if raw_mode:
                    writer = JPEG_Dumper(video_path)
                else:
                    writer = CV_Writer(video_path,float(cap.frame_rate), cap.frame_size)
                timestamps = []
            else:
                logger.info("Done recording.")
                writer.release()
                writer = None
                np.save(timestamps_path,np.asarray(timestamps))
                del timestamps

        if writer:
            writer.write_video_frame(frame)
            timestamps.append(frame.timestamp)


        # pupil ellipse detection
        result = pupil_detector.detect(frame,user_roi=u_r,visualize=g_pool.display_mode == 'algorithm')
        result['id'] = eye_id
        # stream the result
        g_pool.pupil_queue.put(result)


        # GL drawing
        glfwMakeContextCurrent(main_window)
        clear_gl_screen()

        # switch to work in normalized coordinate space
        if g_pool.display_mode == 'algorithm':
            update_named_texture(g_pool.image_tex,frame.img)
        elif g_pool.display_mode in ('camera_image','roi'):
            update_named_texture(g_pool.image_tex,frame.gray)
        else:
            pass

        make_coord_system_norm_based(g_pool.flip)
        draw_named_texture(g_pool.image_tex)
        # switch to work in pixel space
        make_coord_system_pixel_based((frame.height,frame.width,3),g_pool.flip)

        if result['confidence'] >0:
            if result.has_key('axes'):
                pts = cv2.ellipse2Poly( (int(result['center'][0]),int(result['center'][1])),
                                        (int(result['axes'][0]/2),int(result['axes'][1]/2)),
                                        int(result['angle']),0,360,15)
                cygl_draw_polyline(pts,1,cygl_rgba(1.,0,0,.5))
            cygl_draw_points([result['center']],size=20,color=cygl_rgba(1.,0.,0.,.5),sharpness=1.)

        # render graphs
        graph.push_view()
        fps_graph.draw()
        cpu_graph.draw()
        graph.pop_view()

        # render GUI
        g_pool.gui.update()

        #render the ROI
        if g_pool.display_mode == 'roi':
            u_r.draw(g_pool.gui.scale)

        #update screen
        glfwSwapBuffers(main_window)
        glfwPollEvents()


    # END while running

    # in case eye recording was still runnnig: Save&close
    if writer:
        logger.info("Done recording eye.")
        writer = None
        np.save(timestamps_path,np.asarray(timestamps))


    # save session persistent settings
    session_settings['gui_scale'] = g_pool.gui.scale
    session_settings['roi'] = u_r.get()
    session_settings['flip'] = g_pool.flip
    session_settings['display_mode'] = g_pool.display_mode
    session_settings['ui_config'] = g_pool.gui.configuration
    session_settings['capture_settings'] = g_pool.capture.settings
    session_settings['window_size'] = glfwGetWindowSize(main_window)
    session_settings['window_position'] = glfwGetWindowPos(main_window)
    session_settings['version'] = g_pool.version
    session_settings.close()

    pupil_detector.cleanup()
    glfwDestroyWindow(main_window)
    glfwTerminate()
    cap.close()

    #flushing queue in case world process did not exit gracefully
    while not g_pool.pupil_queue.empty():
        g_pool.pupil_queue.get()
    g_pool.pupil_queue.close()

    logger.debug("Process done")
开发者ID:Mazzafish,项目名称:pupil,代码行数:101,代码来源:eye.py


示例7: draw_marker

def draw_marker(pos,r,alpha):
    black = cygl_rgba(0.,0.,0.,alpha)
    white = cygl_rgba(1.,1.,1.,alpha)
    for r,c in zip((r,0.8*r,0.6*r,.4*r,.2*r),(black,white,black,white,black)):
        cygl_draw_points([pos],size=r,color=c,sharpness=0.95)
开发者ID:ryscet,项目名称:pupil,代码行数:5,代码来源:screen_marker_calibration.py


示例8: eye


#.........这里部分代码省略.........
            g_pool.glint_pupil_vectors.put(glint_pupil_vector)


            # GL drawing
            if window_should_update():
                if not g_pool.iconified:
                    glfw.glfwMakeContextCurrent(main_window)
                    clear_gl_screen()

                    # switch to work in normalized coordinate space
                    if g_pool.display_mode == 'algorithm':
                        g_pool.image_tex.update_from_ndarray(frame.img)
                    elif g_pool.display_mode in ('camera_image','roi'):
                        g_pool.image_tex.update_from_ndarray(frame.gray)
                    else:
                        pass

                    make_coord_system_norm_based(g_pool.flip)
                    g_pool.image_tex.draw()

                    window_size =  glfw.glfwGetWindowSize(main_window)
                    make_coord_system_pixel_based((frame.height,frame.width,3),g_pool.flip)

                    if result['method'] == '3d c++':

                        eye_ball = result['projected_sphere']
                        try:
                            pts = cv2.ellipse2Poly( (int(eye_ball['center'][0]),int(eye_ball['center'][1])),
                                                (int(eye_ball['axes'][0]/2),int(eye_ball['axes'][1]/2)),
                                                int(eye_ball['angle']),0,360,8)
                        except ValueError as e:
                            pass
                        else:
                            draw_polyline(pts,2,RGBA(0.,.9,.1,result['model_confidence']) )

                    if result['confidence'] >0:
                        if result.has_key('ellipse'):
                            pts = cv2.ellipse2Poly( (int(result['ellipse']['center'][0]),int(result['ellipse']['center'][1])),
                                            (int(result['ellipse']['axes'][0]/2),int(result['ellipse']['axes'][1]/2)),
                                            int(result['ellipse']['angle']),0,360,15)
                            confidence = result['confidence'] * 0.7 #scale it a little
                            draw_polyline(pts,1,RGBA(1.,0,0,confidence))
                            draw_points([result['ellipse']['center']],size=20,color=RGBA(1.,0.,0.,confidence),sharpness=1.)
                    glints = np.array(glints)
                    if len(glints)>0 and glints[0][3]:
                        if glints[1][3]:
                            cygl_draw_points(glints[:,1:3], size=20,color=cygl_rgba(0.,0.,1.,.5),sharpness=1.)
                        elif result['confidence'] > 0.75:
                            cygl_draw_points(glints[:,1:3], size=20,color=cygl_rgba(0.,0.,1.,.5),sharpness=1.)

                    # render graphs
                    graph.push_view()
                    fps_graph.draw()
                    cpu_graph.draw()
                    graph.pop_view()

                    # render GUI
                    g_pool.gui.update()

                    #render the ROI
                    g_pool.u_r.draw(g_pool.gui.scale)
                    if g_pool.display_mode == 'roi':
                        g_pool.u_r.draw_points(g_pool.gui.scale)

                    #update screen
                    glfw.glfwSwapBuffers(main_window)
                glfw.glfwPollEvents()
                g_pool.pupil_detector.visualize() #detector decides if we visualize or not


        # END while running

        # in case eye recording was still runnnig: Save&close
        if writer:
            logger.info("Done recording eye.")
            writer = None
            np.save(timestamps_path,np.asarray(timestamps))

        glfw.glfwRestoreWindow(main_window) #need to do this for windows os
        # save session persistent settings
        session_settings['gui_scale'] = g_pool.gui.scale
        session_settings['roi'] = g_pool.u_r.get()
        session_settings['flip'] = g_pool.flip
        session_settings['display_mode'] = g_pool.display_mode
        session_settings['ui_config'] = g_pool.gui.configuration
        session_settings['capture_settings'] = g_pool.capture.settings
        session_settings['window_size'] = glfw.glfwGetWindowSize(main_window)
        session_settings['window_position'] = glfw.glfwGetWindowPos(main_window)
        session_settings['version'] = g_pool.version
        session_settings['last_pupil_detector'] = g_pool.pupil_detector.__class__.__name__
        session_settings['pupil_detector_settings'] = g_pool.pupil_detector.get_settings()
        session_settings.close()

        g_pool.pupil_detector.cleanup()
        glint_detector.cleanup()
        g_pool.gui.terminate()
        glfw.glfwDestroyWindow(main_window)
        glfw.glfwTerminate()
        cap.close()
        logger.info("Process shutting down.")
开发者ID:prinkkala,项目名称:pupil,代码行数:101,代码来源:eye.py



注:本文中的pyglui.cygl.utils.cygl_rgba函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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