本文整理汇总了TypeScript中simple-swf/build/src/tasks.DecisionTask类的典型用法代码示例。如果您正苦于以下问题:TypeScript DecisionTask类的具体用法?TypeScript DecisionTask怎么用?TypeScript DecisionTask使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了DecisionTask类的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的TypeScript代码示例。
示例1: makeDecisions
makeDecisions(task: DecisionTask, cb: {(Error?)}): any {
const input = task.getWorkflowInput()
if (input.handler !== 'taskGraph') return cb(new Error('invalid handler for taskGrah'))
const parameters = input.parameters
try {
this.decide(parameters, task)
} catch (err) {
task.failWorkflow('error in decider', JSON.stringify(err).slice(0, 250))
}
cb()
}
开发者ID:instructure,项目名称:ftl-engine,代码行数:11,代码来源:TaskGraph.ts
示例2: buildTaskMeta
buildTaskMeta(task: DecisionTask, meta?: Object): Object {
let wfMeta = task.getWorkflowInfo() as WorkflowWithParent
let parentWf = task.getParentWorkflowInfo()
if (parentWf) {
wfMeta.parentWorkflowId = parentWf.workflowId
}
let taskMeta = {
task: { type: 'taskGraph', id: task.id },
workflow: wfMeta
}
return _.defaults(taskMeta || {}, meta || {})
}
开发者ID:instructure,项目名称:ftl-engine,代码行数:12,代码来源:DeciderWorker.ts
示例3: decide
decide(parameters: TaskGraphParameters, decisionTask: DecisionTask) {
const graph = parameters.graph
const groupedEvents = decisionTask.getGroupedEvents()
let next = this.getNextNodes(graph, groupedEvents)
let startCountByHandler = {}
let startCountSubWorkflows = 0
for (let node of next.nodes) {
if (node.type === 'decision') {
// TODO: somehow hand off to a child? need to make this more generic but just hard code for now...
if (node.handler === 'taskGraph') {
let tgNode = node as TaskGraphGraphNode
const shouldThrottle = this.throttleWorkflows(tgNode, graph, groupedEvents, startCountSubWorkflows)
if (!shouldThrottle) {
startCountSubWorkflows++
const maxRetry = tgNode.maxRetry || this.ftlConfig.getOpt('maxRetry')
decisionTask.startChildWorkflow(tgNode.id, tgNode, {maxRetry: maxRetry})
}
}
else if (node.handler === 'recordMarker') {
decisionTask.addMarker(node.id, node.parameters.status)
}
else {
this.logger.warn('couldn\'t find hander for child node', node)
}
}
else {
const shouldThrottle = this.throttle(node, graph, groupedEvents, startCountByHandler)
if (!shouldThrottle) {
startCountByHandler[node.handler] = startCountByHandler[node.handler] || 0
startCountByHandler[node.handler]++
const handlerActType = this.activities.getModule(node.handler)
if (!handlerActType) throw new Error('missing activity type ' + node.handler)
let opts = this.buildOpts(node)
opts['maxRetry'] = node.maxRetry || handlerActType.getMaxRetry() || this.ftlConfig.getOpt('maxRetry')
decisionTask.scheduleTask(node.id, node, handlerActType, opts)
}
}
}
const failedToReFail = decisionTask.rescheduleFailedEvents()
const failedToReTimeOut = decisionTask.rescheduleTimedOutEvents()
const failedToReStart = decisionTask.rescheduleFailedToSchedule()
const failedToReschedule = failedToReFail
.concat(failedToReTimeOut)
.concat(failedToReStart)
if (failedToReschedule.length > 0) {
this.logger.warn('failed to reschedule all previously failed events')
decisionTask.failWorkflow('failed to reschedule previously failed events', JSON.stringify(failedToReschedule).slice(0, 250))
}
else if (next.finished) {
// TODO: better results
decisionTask.completeWorkflow({status: 'success'})
}
}
开发者ID:instructure,项目名称:ftl-engine,代码行数:54,代码来源:TaskGraph.ts
示例4: onDecisionMade
onDecisionMade(task: DecisionTask) {
const finishTime = this.decisionTimers[task.id]
delete this.decisionTimers[task.id]
this.ftlConfig.metricReporter.decrement('decider.running')
this.ftlConfig.metricReporter.increment('decider.completed')
this.ftlConfig.metricReporter.timing('decider.timer', finishTime)
this.logInfo('responded to decision task', this.buildTaskMeta(task, { results: task.getDecisionInfo() }))
const failedWorkflows = task.decisions.filter((d) => d.decision.decisionType === 'FailWorkflowExecution')
// there should only really be one failedWorkflow
if (failedWorkflows.length) {
const wf = failedWorkflows[0]
this.ftlConfig.notifier.sendError('workflowFailed', {
workflow: task.getWorkflowInfo(),
control: task.getWorkflowTaskInput().control,
parentWf: task.getParentWorkflowInfo(),
originWorkflow: task.getOriginWorkflow(),
details: wf.decision.failWorkflowExecutionDecisionAttributes!.details,
reason: wf.decision.failWorkflowExecutionDecisionAttributes!.reason
})
}
this.emit('decisionCompleted', task.decisions.map((d) => d.decision ))
}
开发者ID:instructure,项目名称:ftl-engine,代码行数:22,代码来源:DeciderWorker.ts
注:本文中的simple-swf/build/src/tasks.DecisionTask类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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