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Python arraytools.val2array函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Python中psychopy.tools.arraytools.val2array函数的典型用法代码示例。如果您正苦于以下问题:Python val2array函数的具体用法?Python val2array怎么用?Python val2array使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了val2array函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。

示例1: size

    def size(self, value):
        """
        :ref:`x,y-pair <attrib-xy>`, :ref:`scalar <attrib-scalar>` or None (resets to default). Supports :ref:`operations <attrib-operations>`.
            Units are inherited from the stimulus.
            Sizes can be negative and can extend beyond the window.

            Example::

                stim.size = 0.8  # Set size to (xsize, ysize) = (0.8, 0.8), quadratic.
                print stim.size  # Outputs array([0.8, 0.8])
                stim.size += (0,5, -0.5)  # make wider and flatter. Is now (1.3, 0.3)

            Tip: if you can see the actual pixel range this corresponds to by
            looking at stim._sizeRendered
        """
        value = val2array(value)  # Check correct user input
        self._requestedSize = value  #to track whether we're just using a default
        # None --> set to default
        if value == None:
            """Set the size to default (e.g. to the size of the loaded image etc)"""
            #calculate new size
            if self._origSize is None:  #not an image from a file
                value = numpy.array([0.5, 0.5])  #this was PsychoPy's original default
            else:
                #we have an image - calculate the size in `units` that matches original pixel size
                if self.units == 'pix': value = numpy.array(self._origSize)
                elif self.units == 'deg': value = pix2deg(numpy.array(self._origSize, float), self.win.monitor)
                elif self.units == 'cm': value = pix2cm(numpy.array(self._origSize, float), self.win.monitor)
                elif self.units == 'norm': value = 2 * numpy.array(self._origSize, float) / self.win.size
                elif self.units == 'height': value = numpy.array(self._origSize, float) / self.win.size[1]
        self.__dict__['size'] = value
        self._calcSizeRendered()
        if hasattr(self, '_calcCyclesPerStim'):
            self._calcCyclesPerStim()
        self._needUpdate = True
开发者ID:Gianluigi,项目名称:psychopy,代码行数:35,代码来源:basevisual.py


示例2: fieldPos

    def fieldPos(self, value):
        """:ref:`x,y-pair <attrib-xy>`.
        Set the centre of the array of elements.

        :ref:`Operations <attrib-operations>` are supported."""
        self.__dict__['fieldPos'] = val2array(value, False, False)
        self._needVertexUpdate = True
开发者ID:NSalem,项目名称:psychopy,代码行数:7,代码来源:elementarray.py


示例3: sf

    def sf(self, value):
        """Spatial frequency of the grating texture

        Should be a :ref:`x,y-pair <attrib-xy>` or
        :ref:`scalar <attrib-scalar>` or None.
        If `units` == 'deg' or 'cm' units are in
            cycles per deg or cm as appropriate.
        If `units` == 'norm' then sf units are in cycles per stimulus
            (and so SF scales with stimulus size).
        If texture is an image loaded from a file then sf=None
            defaults to 1/stimSize to give one cycle of the image.
        """

        # Recode phase to numpy array
        if value is None:
            # Set the sf to default (e.g. to the 1.0/size of the loaded image
            if (self.units in ('pix', 'pixels') or
                    self._origSize is not None and
                    self.units in ('deg', 'cm')):
                value = 1.0 / self.size  # default to one cycle
            else:
                value = numpy.array([1.0, 1.0])
        else:
            value = val2array(value)

        # Set value and update stuff
        self.__dict__['sf'] = value
        self._calcCyclesPerStim()
        self._needUpdate = True
开发者ID:flipphillips,项目名称:psychopy,代码行数:29,代码来源:grating.py


示例4: sf

    def sf(self, value):
        """
        :ref:`x,y-pair <attrib-xy>` or :ref:`scalar <attrib-scalar>`
        Where `units` == 'deg' or 'cm' units are in cycles per deg/cm.
        If `units` == 'norm' then sf units are in cycles per stimulus (so scale with stimulus size).
        If texture is an image loaded from a file then sf defaults to 1/stim size to give one cycle of the image.

        Spatial frequency.
        """

        # Recode phase to numpy array
        if value == None:
            """Set the sf to default (e.g. to the 1.0/size of the loaded image etc)"""
            if self.units in ['pix', 'pixels'] \
                or self._origSize is not None and self.units in ['deg', 'cm']:
                value = 1.0 / self.size  #default to one cycle
            else:
                value = numpy.array([1.0, 1.0])
        else:
            value = val2array(value)

        # Set value and update stuff
        self.__dict__['sf'] = value
        self._calcCyclesPerStim()
        self._needUpdate = True
开发者ID:GentBinaku,项目名称:psychopy,代码行数:25,代码来源:grating.py


示例5: envsf

    def envsf(self, value):
        """Spatial frequency of the envelope texture

        Should be a :ref:`x,y-pair <attrib-xy>` or
        :ref:`scalar <attrib-scalar>` or None.
        If `units` == 'deg' or 'cm' units are in cycles per deg or cm
        as appropriate.
        If `units` == 'norm' then sf units are in cycles per stimulus
        (and so envsf scales with stimulus size).
        If texture is an image loaded from a file then envsf=None defaults
        to 1/stimSize to give one cycle of the image.
        Note sf is inhertited from GratingStim and controls the spatial frequency of the carrier
        """

        # Recode phase to numpy array
        if value is None:
            # set the sf to default e.g. 1./size of the loaded image etc

            if (self.units in ['pix', 'pixels'] or
                    self._origSize is not None and
                    self.units in ['deg', 'cm']):
                value = 1.0/self.size  # default to one cycle
            else:
                value = numpy.array([1.0, 1.0])
        else:
            value = val2array(value)

        # Set value and update stuff
        self.__dict__['envsf'] = value
        self._calcEnvCyclesPerStim()
        self._needUpdate = True
开发者ID:bergwiesel,项目名称:psychopy,代码行数:31,代码来源:secondorder.py


示例6: pos

    def pos(self, value):
        """:ref:`x,y-pair <attrib-xy>` specifying the he centre of the image
        relative to the window center. Stimuli can be positioned off-screen,
        beyond the window!

        :ref:`operations <attrib-operations>` are supported."""
        self.__dict__['pos'] = val2array(value, withNone=False)
        self._calcPosRendered()
开发者ID:NSalem,项目名称:psychopy,代码行数:8,代码来源:simpleimage.py


示例7: fieldSize

    def fieldSize(self, value):
        """Scalar or :ref:`x,y-pair <attrib-xy>`.
        The size of the array of elements. This will be overridden by
        setting explicit xy positions for the elements.

        :ref:`Operations <attrib-operations>` are supported."""
        self.__dict__['fieldSize'] = val2array(value, False)
        self.setXYs(log=False)  # to reflect new settings, overriding individual xys
开发者ID:NSalem,项目名称:psychopy,代码行数:8,代码来源:elementarray.py


示例8: phase

    def phase(self, value):
        """Phase of the stimulus in each dimension of the texture.

        Should be an :ref:`x,y-pair <attrib-xy>` or :ref:`scalar <attrib-scalar>`

        **NB** phase has modulus 1 (rather than 360 or 2*pi)
        This is a little unconventional but has the nice effect
        that setting phase=t*n drifts a stimulus at n Hz
        """
        # Recode phase to numpy array
        value = val2array(value)
        self.__dict__['phase'] = value
        self._needUpdate = True
开发者ID:Dagiba,项目名称:psychopy,代码行数:13,代码来源:grating.py


示例9: vertices

    def vertices(self, newVerts):
        """A list of lists or a numpy array (Nx2) specifying xy positions of
        each vertex, relative to the center of the field.

        Assigning to vertices can be slow if there are many vertices.

        :ref:`Operations <attrib-operations>` supported with `.setVertices()`.
        """
        # Check shape
        self.__dict__['vertices'] = val2array(newVerts, withNone=True,
                                              withScalar=True, length=2)
        self._needVertexUpdate = True
        self._tesselate(self.vertices)
开发者ID:flipphillips,项目名称:psychopy,代码行数:13,代码来源:shape.py


示例10: envphase

    def envphase(self, value):
        """Phase of the modulation in each dimension of the envelope texture.

        Should be an :ref:`x,y-pair <attrib-xy>` or
        :ref:`scalar <attrib-scalar>`

        **NB** phase has modulus 1 (rather than 360 or 2*pi)
        This is a little unconventional but has the nice effect
        that setting phase=t*n drifts a stimulus at n Hz
        Note phase in inherited from GratingStim and controls the phase of the carrier
        """
        # Recode phase to numpy array
        value = val2array(value)
        self.__dict__['envphase'] = value
        self._needUpdate = True
开发者ID:bergwiesel,项目名称:psychopy,代码行数:15,代码来源:secondorder.py


示例11: size

    def size(self, value):
        """The size (w,h) of the stimulus in the stimulus :ref:`units <units>`

        Value should be :ref:`x,y-pair <attrib-xy>`, :ref:`scalar <attrib-scalar>` (applies to both dimensions)
        or None (resets to default). :ref:`Operations <attrib-operations>` are supported.

        Sizes can be negative (causing a mirror-image reversal) and can extend beyond the window.

        Example::

            stim.size = 0.8  # Set size to (xsize, ysize) = (0.8, 0.8), quadratic.
            print stim.size  # Outputs array([0.8, 0.8])
            stim.size += (0.5, -0.5)  # make wider and flatter. Is now (1.3, 0.3)

        Tip: if you can see the actual pixel range this corresponds to by
        looking at `stim._sizeRendered`
        """
        value = val2array(value)  # Check correct user input
        self._requestedSize = value  #to track whether we're just using a default
        # None --> set to default
        if value == None:
            """Set the size to default (e.g. to the size of the loaded image etc)"""
            #calculate new size
            if self._origSize is None:  #not an image from a file
                value = numpy.array([0.5, 0.5])  #this was PsychoPy's original default
            else:
                #we have an image - calculate the size in `units` that matches original pixel size
                if self.units == 'pix':
                    value = numpy.array(self._origSize)
                elif self.units in ['deg', 'degFlatPos', 'degFlat']:
                    #NB when no size has been set (assume to use orig size in pix) this should not
                    #be corrected for flat anyway, so degFlat==degFlatPos
                    value = pix2deg(numpy.array(self._origSize, float), self.win.monitor)
                elif self.units == 'norm':
                    value = 2 * numpy.array(self._origSize, float) / self.win.size
                elif self.units == 'height':
                    value = numpy.array(self._origSize, float) / self.win.size[1]
                elif self.units == 'cm':
                    value = pix2cm(numpy.array(self._origSize, float), self.win.monitor)
                else:
                    raise AttributeError, "Failed to create default size for ImageStim. Unsupported unit, %s" %(repr(self.units))
        self.__dict__['size'] = value
        self._needVertexUpdate=True
        self._needUpdate = True
        if hasattr(self, '_calcCyclesPerStim'):
            self._calcCyclesPerStim()
开发者ID:larigaldie-n,项目名称:psychopy,代码行数:46,代码来源:basevisual.py


示例12: pos

    def pos(self, value):
        """The position of the center of the stimulus in the stimulus :ref:`units <units>`

        Value should be an :ref:`x,y-pair <attrib-xy>`. :ref:`Operations <attrib-operations>`
        are also supported.

        Example::

            stim.pos = (0.5, 0)  # Set slightly to the right of center
            stim.pos += (0.5, -1)  # Increment pos rightwards and upwards. Is now (1.0, -1.0)
            stim.pos *= 0.2  # Move stim towards the center. Is now (0.2, -0.2)

        Tip: if you can see the actual pixel range this corresponds to by
        looking at `stim._posRendered`
        """
        self.__dict__['pos'] = val2array(value, False, False)
        self._calcPosRendered()
开发者ID:frankpapenmeier,项目名称:psychopy,代码行数:17,代码来源:basevisual.py


示例13: vertices

    def vertices(self, newVerts):
        """A list of lists or a numpy array (Nx2) specifying xy positions of
        each vertex, relative to the center of the field.

        Assigning to vertices can be slow if there are many vertices.

        :ref:`Operations <attrib-operations>` supported with `.setVertices()`.
        """
        # check if this is a name of one of our known shapes
        if isinstance(newVerts, basestring) and newVerts in knownShapes:
            newVerts = knownShapes[newVerts]

        # Check shape
        self.__dict__['vertices'] = val2array(newVerts, withNone=True,
                                              withScalar=True, length=2)
        self._needVertexUpdate = True
        self._tesselate(self.vertices)
开发者ID:ChenTzuYin,项目名称:psychopy,代码行数:17,代码来源:shape.py


示例14: pos

    def pos(self, value):
        """
        :ref:`x,y-pair <attrib-xy>`. :ref:`operations <attrib-operations>` supported.
            Set the stimulus position in the `units` inherited from the stimulus.
            Either list [x, y], tuple (x, y) or numpy.ndarray ([x, y]) with two elements.

            Example::

                stim.pos = (0.5, 0)  # Slightly to the right
                stim.pos += (0.5, -1)  # Move right and up. Is now (1.0, -1.0)
                stim.pos *= 0.2  # Move towards the center. Is now (0.2, -0.2)

            Tip: if you can see the actual pixel range this corresponds to by
            looking at stim._posRendered
        """
        self.__dict__['pos'] = val2array(value, False, False)
        self._calcPosRendered()
开发者ID:Gianluigi,项目名称:psychopy,代码行数:17,代码来源:basevisual.py


示例15: _set

    def _set(self, attrib, val, op='', log=True):
        """
        Use this method when you want to be able to suppress logging (e.g., in
        tests). Typically better to use methods specific to the parameter, e.g. ::

             stim.pos = [3,2.5]
             stim.ori = 45
             stim.phase += 0.5

        NB this method does not flag the need for updates any more - that is
        done by specific methods as described above.
        """
        if op==None: op=''
        #format the input value as float vectors
        if type(val) in [tuple, list, numpy.ndarray]:
            val = val2array(val)
        # Handle operations
        setWithOperation(self, attrib, val, op)
开发者ID:BrainTech,项目名称:psychopy,代码行数:18,代码来源:basevisual.py


示例16: _set

    def _set(self, attrib, val, op='', log=True):
        """
        Deprecated. Use methods specific to the parameter you want to set

        e.g. ::

             stim.pos = [3,2.5]
             stim.ori = 45
             stim.phase += 0.5

        NB this method does not flag the need for updates any more - that is
        done by specific methods as described above.
        """
        if op==None: op=''
        #format the input value as float vectors
        if type(val) in [tuple, list, numpy.ndarray]:
            val = val2array(val)

        # Handle operations
        setWithOperation(self, attrib, val, op)
        logAttrib(self, log, attrib)
开发者ID:larigaldie-n,项目名称:psychopy,代码行数:21,代码来源:basevisual.py


示例17: _set

    def _set(self, attrib, val, op='', log=True):
        """
        Deprecated. Use methods specific to the parameter you want to set

        e.g. ::

             stim.pos = [3,2.5]
             stim.ori = 45
             stim.phase += 0.5

        NB this method does not flag the need for updates any more - that is
        done by specific methods as described above.
        """
        if op==None: op=''
        #format the input value as float vectors
        if type(val) in [tuple, list, numpy.ndarray]:
            val = val2array(val)

        # Handle operations
        setWithOperation(self, attrib, val, op)

        if log and self.autoLog:
            self.win.logOnFlip("Set %s %s=%s" %(self.name, attrib, getattr(self,attrib)),
                level=logging.EXP,obj=self)
开发者ID:virtualtalks,项目名称:psychopy,代码行数:24,代码来源:basevisual.py


示例18: __init__

    def __init__(self,
                 win,
                 tex="sin",
                 mask="none",
                 units="",
                 pos=(0.0, 0.0),
                 size=None,
                 sf=None,
                 ori=0.0,
                 phase=(0.0, 0.0),
                 texRes=128,
                 rgb=None,
                 dkl=None,
                 lms=None,
                 color=(1.0, 1.0, 1.0),
                 colorSpace='rgb',
                 contrast=1.0,
                 opacity=1.0,
                 depth=0,
                 rgbPedestal=(0.0, 0.0, 0.0),
                 interpolate=False,
                 blendmode='avg',
                 name=None,
                 autoLog=None,
                 autoDraw=False,
                 maskParams=None):
        """ """  # Empty docstring. All doc is in attributes
        # what local vars are defined (these are the init params) for use by
        # __repr__
        self._initParams = dir()
        for unecess in ['self', 'rgb', 'dkl', 'lms']:
            self._initParams.remove(unecess)
        # initialise parent class
        super(GratingStim, self).__init__(win, units=units, name=name,
                                          autoLog=False)
        # use shaders if available by default, this is a good thing
        self.__dict__['useShaders'] = win._haveShaders
        # UGLY HACK: Some parameters depend on each other for processing.
        # They are set "superficially" here.
        # TO DO: postpone calls to _createTexture, setColor and
        # _calcCyclesPerStim whin initiating stimulus
        self.__dict__['contrast'] = 1
        self.__dict__['size'] = 1
        self.__dict__['sf'] = 1
        self.__dict__['tex'] = tex
        self.__dict__['maskParams'] = maskParams

        # initialise textures and masks for stimulus
        self._texID = GL.GLuint()
        GL.glGenTextures(1, ctypes.byref(self._texID))
        self._maskID = GL.GLuint()
        GL.glGenTextures(1, ctypes.byref(self._maskID))
        self.__dict__['texRes'] = texRes  # must be power of 2
        self.interpolate = interpolate

        # NB Pedestal isn't currently being used during rendering - this is a
        # place-holder
        self.rgbPedestal = val2array(rgbPedestal, False, length=3)
        # No need to invoke decorator for color updating. It is done just
        # below.
        self.__dict__['colorSpace'] = colorSpace
        if rgb != None:
            logging.warning("Use of rgb arguments to stimuli are deprecated."
                            " Please use color and colorSpace args instead")
            self.setColor(rgb, colorSpace='rgb', log=False)
        elif dkl != None:
            logging.warning("Use of dkl arguments to stimuli are deprecated."
                            " Please use color and colorSpace args instead")
            self.setColor(dkl, colorSpace='dkl', log=False)
        elif lms != None:
            logging.warning("Use of lms arguments to stimuli are deprecated."
                            " Please use color and colorSpace args instead")
            self.setColor(lms, colorSpace='lms', log=False)
        else:
            self.setColor(color, colorSpace=colorSpace, log=False)

        # set other parameters
        self.ori = float(ori)
        self.phase = val2array(phase, False)
        self._origSize = None  # updated if an image texture is loaded
        self._requestedSize = size
        self.size = val2array(size)
        self.sf = val2array(sf)
        self.pos = val2array(pos, False, False)
        self.depth = depth

        self.tex = tex
        self.mask = mask
        self.contrast = float(contrast)
        self.opacity = float(opacity)
        self.autoLog = autoLog
        self.autoDraw = autoDraw
        self.blendmode=blendmode

        # fix scaling to window coords
        self._calcCyclesPerStim()

        # generate a displaylist ID
        self._listID = GL.glGenLists(1)

#.........这里部分代码省略.........
开发者ID:flipphillips,项目名称:psychopy,代码行数:101,代码来源:grating.py


示例19: __init__

    def __init__(self, win,
                 filename="",
                 units='pix',
                 size=None,
                 pos=(0.0,0.0),
                 ori=0.0,
                 flipVert=False,
                 flipHoriz=False,
                 color=(1.0,1.0,1.0),
                 colorSpace='rgb',
                 opacity=1.0,
                 volume=1.0,
                 name='',
                 loop=False,
                 autoLog=True,
                 depth=0.0,
                 noAudio=False,
                 vframe_callback=None,
                 fps=None,
                 interpolate = True,
        ):
        """
        :Parameters:

            filename :
                a string giving the relative or absolute path to the movie.
            flipVert : True or *False*
                If True then the movie will be top-bottom flipped
            flipHoriz : True or *False*
                If True then the movie will be right-left flipped
            volume :
                The nominal level is 100, and 0 is silence.
            loop : bool, optional
                Whether to start the movie over from the beginning if draw is
                called and the movie is done.

        """
        # what local vars are defined (these are the init params) for use
        # by __repr__
        self._initParams = dir()
        self._initParams.remove('self')
        super(MovieStim3, self).__init__(win, units=units, name=name,
                                         autoLog=False)

        retraceRate = win._monitorFrameRate
        if retraceRate is None:
            retraceRate = win.getActualFrameRate()
        if retraceRate is None:
            logging.warning("FrameRate could not be supplied by psychopy; defaulting to 60.0")
            retraceRate = 60.0
        self._retraceInterval = 1.0/retraceRate
        self.filename = filename
        self.loop = loop
        self.flipVert = flipVert
        self.flipHoriz = flipHoriz
        self.pos = numpy.asarray(pos, float)
        self.depth = depth
        self.opacity = float(opacity)
        self.interpolate = interpolate
        self.noAudio = noAudio
        self._audioStream = None
        self.useTexSubImage2D = True

        self._videoClock = Clock()
        self.loadMovie(self.filename)
        self.setVolume(volume)
        self.nDroppedFrames = 0

        #size
        if size is None:
            self.size = numpy.array([self._mov.w, self._mov.h],
                                   float)
        else:
            self.size = val2array(size)
        self.ori = ori
        self._updateVertices()
        #set autoLog (now that params have been initialised)
        self.autoLog = autoLog
        if autoLog:
            logging.exp("Created %s = %s" %(self.name, str(self)))
开发者ID:papr,项目名称:psychopy,代码行数:80,代码来源:movie3.py


示例20: __init__

    def __init__(self, win,
                 filename = "",
                 units   = 'pix',
                 size    = None,
                 pos      =(0.0,0.0),
                 ori     =0.0,
                 flipVert = False,
                 flipHoriz = False,
                 color=(1.0,1.0,1.0),
                 colorSpace='rgb',
                 opacity=1.0,
                 volume=1.0,
                 name=None,
                 loop=False,
                 autoLog=None,
                 depth=0.0,):
        """
        :Parameters:

            filename :
                a string giving the relative or absolute path to the movie. Can be any movie that
                AVbin can read (e.g. mpeg, DivX)
            flipVert : True or *False*
                If True then the movie will be top-bottom flipped
            flipHoriz : True or *False*
                If True then the movie will be right-left flipped
            volume :
                The nominal level is 1.0, and 0.0 is silence, see pyglet.media.Player
            loop : bool, optional
                Whether to start the movie over from the beginning if draw is
                called and the movie is done.

        """
        #what local vars are defined (these are the init params) for use by __repr__
        self._initParams = dir()
        self._initParams.remove('self')

        super(MovieStim, self).__init__(win, units=units, name=name, autoLog=False)
        self._verticesBase *= numpy.array([[-1,1]])#or the movie is flipped

        if not havePygletMedia:
            raise ImportError, """pyglet.media is needed for MovieStim and could not be imported.
                This can occur for various reasons;
                    - psychopy.visual was imported too late (after a lib that uses scipy)
                    - no audio output is enabled (no audio card or no speakers attached)
                    - avbin is not installed
            """
        self._movie=None # the actual pyglet media object
        self._player=pyglet.media.ManagedSoundPlayer()
        self._player.volume=volume
        try:
            self._player_default_on_eos = self._player.on_eos
        except:
            self._player_default_on_eos = self._player._on_eos #from pyglet 1.1.4?

        self.filename=filename
        self.duration=None
        self.loop = loop
        if loop and pyglet.version>='1.2':
            logging.error("looping of movies is not currently supported for pyglet>=1.2 only for version 1.1.4")
        self.loadMovie( self.filename )
        self.format=self._movie.video_format
        self.pos = numpy.asarray(pos, float)
        self.depth=depth
        self.flipVert = flipVert
        self.flipHoriz = flipHoriz
        self.opacity = float(opacity)
        self.status=NOT_STARTED

        #size
        if size is None:
            self.size= numpy.array([self.format.width,
                                    self.format.height] , float)
        else:
            self.size = val2array(size)

        self.ori = ori
        self._updateVertices()

        #check for pyglet
        if win.winType!='pyglet':
            logging.error('Movie stimuli can only be used with a pyglet window')
            core.quit()

        # set autoLog now that params have been initialised
        self.__dict__['autoLog'] = autoLog or autoLog is None and self.win.autoLog
        if self.autoLog:
            logging.exp("Created %s = %s" %(self.name, str(self)))
开发者ID:Lx37,项目名称:psychopy,代码行数:88,代码来源:movie.py



注:本文中的psychopy.tools.arraytools.val2array函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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