本文整理汇总了TypeScript中protractor.By类的典型用法代码示例。如果您正苦于以下问题:TypeScript By类的具体用法?TypeScript By怎么用?TypeScript By使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了By类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的TypeScript代码示例。
示例1: it
it('escapes untrusted resource URLs', () => {
let iframe = element(By.className('e2e-iframe-untrusted-src'));
expect(iframe.getAttribute('src')).toBe('');
});
开发者ID:dart-lang,项目名称:site-webdev,代码行数:4,代码来源:e2e-spec.ts
示例2: it
it('binds trusted resource URLs', () => {
let iframe = element(By.className('e2e-iframe-trusted-src'));
expect(iframe.getAttribute('src')).toMatch(/^https:\/\/www.youtube.com\//);
});
开发者ID:BobChao87,项目名称:angular,代码行数:4,代码来源:app.e2e-spec.ts
示例3: require
import {playersCollection, tribeCollection} from "./database";
import e2eHelp from "./e2e-help";
import {browser, By, element} from "protractor";
import * as monk from "monk";
const config = require("../../config/config");
const hostName = `http://${config.publicHost}:${config.port}`;
const deletedPlayerPage = {
playerNameTextField: element(By.id('player-name'))
};
describe('The deleted player page ', function () {
const tribe = {
_id: monk.id(),
id: 'delete_me',
name: 'Change Me'
};
const player1 = {_id: monk.id(), tribe: tribe.id, name: "player1", isDeleted: true};
const players = [player1];
beforeAll(async function () {
await tribeCollection.drop();
await tribeCollection.insert(tribe);
await e2eHelp.authorizeUserForTribes([tribe.id]);
await browser.get(`${hostName}/test-login?username=${e2eHelp.userEmail}&password="pw"`);
await playersCollection.drop();
await playersCollection.insert(players);
});
开发者ID:robertfmurdock,项目名称:Coupling,代码行数:30,代码来源:retired-player.e2e.ts
示例4: it
it('only players that are not in the most recent pairs are displayed', function () {
const remainingPlayerElements = element.all(By.repeater('player in players'));
expect(remainingPlayerElements.getText()).toEqual(pluck('name', [player2, player4]));
});
开发者ID:robertfmurdock,项目名称:Coupling,代码行数:4,代码来源:pair-assignments.e2e.ts
示例5: describe
describe('The current pair assignments', function () {
const tribe = {
id: 'delete_me',
name: 'Funkytown'
};
const player1 = {
_id: monk.id(),
tribe: tribe.id,
name: "player1",
callSignAdjective: 'nimble',
callSignNoun: 'thimble'
};
const player2 = {
_id: monk.id(),
tribe: tribe.id,
name: "player2",
callSignAdjective: 'nimble',
callSignNoun: 'thimble'
};
const player3 = {
_id: monk.id(),
tribe: tribe.id,
name: "player3",
callSignAdjective: 'nimble',
callSignNoun: 'thimble'
};
const player4 = {
_id: monk.id(),
tribe: tribe.id,
name: "player4",
callSignAdjective: 'nimble',
callSignNoun: 'thimble'
};
const player5 = {
_id: monk.id(),
tribe: tribe.id,
name: "player5",
callSignAdjective: 'nimble',
callSignNoun: 'thimble'
};
const players = [
player1,
player2,
player3,
player4,
player5
];
beforeAll(async function () {
await tribeCollection.insert(tribe);
await e2eHelp.authorizeUserForTribes([tribe.id]);
await playersCollection.drop();
await playersCollection.insert(players);
await browser.get(`${hostName}/test-login?username=${e2eHelp.userEmail}&password="pw"`);
await browser.waitForAngular();
this.apiGuy = await ApiGuy.new(e2eHelp.userEmail)
});
afterAll(async function () {
await tribeCollection.remove({id: tribe.id}, false);
});
e2eHelp.afterEachAssertLogsAreEmpty();
const tribeCardHeaderElement = element(By.className("tribe-card-header"));
it('shows the tribe', function () {
browser.setLocation(`/${tribe.id}/pairAssignments/current/`);
expect(tribeCardHeaderElement.getText()).toEqual(tribe.name);
});
it('will let you add players', function () {
browser.setLocation(`/${tribe.id}/pairAssignments/current/`);
element(By.id('add-player-button')).click();
expect(browser.getCurrentUrl()).toEqual(`${hostName}/${tribe.id}/player/new/`);
});
it('will let you edit an existing player', function () {
browser.setLocation(`/${tribe.id}/pairAssignments/current/`);
element.all(By.repeater('player in players'))
.first().element(By.className("player-card-header"))
.click();
expect(browser.getCurrentUrl()).toEqual(`${hostName}/${tribe.id}/player/${player1._id}/`);
});
it('will let you view history', function () {
browser.setLocation('/' + tribe.id + '/pairAssignments/current/');
element(By.id('view-history-button')).click();
expect(browser.getCurrentUrl()).toEqual(`${hostName}/${tribe.id}/history/`);
});
it('will let you prepare new pairs', function () {
browser.setLocation('/' + tribe.id + '/pairAssignments/current/');
element(By.id('new-pairs-button')).click();
//.........这里部分代码省略.........
开发者ID:robertfmurdock,项目名称:Coupling,代码行数:101,代码来源:pair-assignments.e2e.ts
注:本文中的protractor.By类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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