本文整理汇总了TypeScript中main/store.dispatch函数的典型用法代码示例。如果您正苦于以下问题:TypeScript dispatch函数的具体用法?TypeScript dispatch怎么用?TypeScript dispatch使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了dispatch函数的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的TypeScript代码示例。
示例1:
const shouldQuit = app.makeSingleInstance((argv, cwd) => {
// we only get inside this callback when another instance
// is launched - so this executes in the context of the main instance
store.dispatch(
actions.processUrlArguments({
args: argv,
})
);
store.dispatch(actions.focusWind({ wind: "root" }));
});
开发者ID:itchio,项目名称:itch,代码行数:10,代码来源:main.ts
示例2: function
let onReady = () => {
if (!env.integrationTests) {
const shouldQuit = app.makeSingleInstance((argv, cwd) => {
// we only get inside this callback when another instance
// is launched - so this executes in the context of the main instance
store.dispatch(
actions.processUrlArguments({
args: argv,
})
);
store.dispatch(actions.focusWind({ wind: "root" }));
});
if (shouldQuit) {
app.exit(0);
return;
}
}
store.dispatch(
actions.processUrlArguments({
args: process.argv,
})
);
globalShortcut.register("Control+Alt+Backspace", function() {
store.dispatch(actions.forceCloseLastGame({}));
});
// Emitted when the application is activated. Various actions can trigger
// this event, such as launching the application for the first time,
// attempting to re-launch the application when it's already running, or
// clicking on the application's dock or taskbar icon.
app.on("activate", () => {
store.dispatch(actions.focusWind({ wind: "root" }));
});
app.on("before-quit", e => {
e.preventDefault();
store.dispatch(actions.quit({}));
});
store.dispatch(actions.preboot({}));
setInterval(() => {
try {
store.dispatch(actions.tick({}));
} catch (e) {
mainLogger.error(`While dispatching tick: ${e.stack}`);
}
}, 1 * 1000 /* every second */);
};
开发者ID:itchio,项目名称:itch,代码行数:51,代码来源:main.ts
示例3: setInterval
setInterval(() => {
try {
store.dispatch(actions.tick({}));
} catch (e) {
mainLogger.error(`While dispatching tick: ${e.stack}`);
}
}, 1 * 1000 /* every second */);
开发者ID:itchio,项目名称:itch,代码行数:7,代码来源:main.ts
示例4: function
let onReady = () => {
if (!env.integrationTests) {
const shouldQuit = app.makeSingleInstance((argv, cwd) => {
// we only get inside this callback when another instance
// is launched - so this executes in the context of the main instance
store.dispatch(
actions.processUrlArguments({
args: argv,
})
);
store.dispatch(actions.focusWindow({ window: "root" }));
});
if (shouldQuit) {
app.exit(0);
return;
}
}
store.dispatch(
actions.processUrlArguments({
args: process.argv,
})
);
globalShortcut.register("Control+Alt+Backspace", function() {
store.dispatch(actions.forceCloseLastGame({}));
});
if (rt) {
rt.end();
}
store.dispatch(actions.preboot({}));
setInterval(() => {
try {
store.dispatch(actions.tick({}));
} catch (e) {
logger.error(`While dispatching tick: ${e.stack}`);
}
}, 1 * 1000 /* every second */);
};
开发者ID:HorrerGames,项目名称:itch,代码行数:43,代码来源:metal.ts
注:本文中的main/store.dispatch函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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