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TypeScript lodash.shuffle函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了TypeScript中lodash.shuffle函数的典型用法代码示例。如果您正苦于以下问题:TypeScript shuffle函数的具体用法?TypeScript shuffle怎么用?TypeScript shuffle使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了shuffle函数的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的TypeScript代码示例。

示例1: test

test('arrangeLessonsWithinDay', () => {
  // Empty array.
  const arrangement0: TimetableDayArrangement = arrangeLessonsWithinDay([]);
  expect(arrangement0.length).toBe(1);

  // Can fit within one row.
  const arrangement1: TimetableDayArrangement = arrangeLessonsWithinDay(
    _.shuffle([
      createGenericColoredLesson('Monday', '1000', '1200'),
      createGenericColoredLesson('Monday', '1600', '1800'),
      createGenericColoredLesson('Monday', '1400', '1500'),
    ]),
  );
  expect(arrangement1.length).toBe(1);

  // Two rows.
  const arrangement2: TimetableDayArrangement = arrangeLessonsWithinDay(
    _.shuffle([
      createGenericColoredLesson('Monday', '1000', '1200'),
      createGenericColoredLesson('Monday', '1600', '1800'),
      createGenericColoredLesson('Monday', '1500', '1700'),
    ]),
  );
  expect(arrangement2.length).toBe(2);

  // Three rows.
  const arrangement3: TimetableDayArrangement = arrangeLessonsWithinDay(
    _.shuffle([
      createGenericColoredLesson('Monday', '1000', '1200'),
      createGenericColoredLesson('Monday', '1100', '1300'),
      createGenericColoredLesson('Monday', '1000', '1300'),
    ]),
  );
  expect(arrangement3.length).toBe(3);
});
开发者ID:nusmodifications,项目名称:nusmods,代码行数:35,代码来源:timetables.test.ts


示例2: match

  match (killers): string[] {

    let k = _.shuffle(killers);

    k[k.length - 1].person = _.pick(k[0], ['name', 'word', 'uuid']);
    let i;
    for (i = 0; i < k.length - 1; i++) {
      k[i].person = _.pick(k[i + 1], ['name', 'word', 'uuid']);
    }

    return _.shuffle(k);
  }
开发者ID:moyesh,项目名称:killer-game-web-ng2,代码行数:12,代码来源:game.service.ts


示例3: timelineSeries

 timelineSeries(count = 8) {
   const offsets = shuffle(times(count, (index) => index));
   const labels = [['Confort', 'icon-bed'],
   ['Eco', 'icon-leaf'],
   ['Night', 'icon-moon'],
   ['Game', 'icon-gamepad'],
   ['Recreation', 'icon-keyboard'],
   ['Visit', 'icon-stethoscope'],
   ['Work', 'icon-briefcase'],
   ['Shopping', 'icon-shopping-bag']];
   return times(count, (index) => {
     const offset = offsets.pop();
     const title = labels.pop();
     const date = new Date().getTime();
     const seeek = random(-72, 72);
     const begin = date + (seeek * 10000);
     return {
       data: this.getDataSeries(begin, offset),
       lineWidth: 10,
       name: {
         title: title[0],
         icon: title[1]
       }
     };
   });
 }
开发者ID:syafiqrokman,项目名称:angular5-iot-dashboard,代码行数:26,代码来源:reminder-timeline.component.ts


示例4: generateCards

  generateCards(eachSuitNumber:number, suits:Suit[]):Card[] {
    let cards = [];
    suits.forEach((suit)=> {
      _.times(eachSuitNumber, (n)=> {
        cards.push(new Card(suit, n + 1));
      });
    });

    return _.shuffle(cards);
  }
开发者ID:mmmpa,项目名称:card,代码行数:10,代码来源:card-engine.ts


示例5: executeRequestsFlow

 private static async executeRequestsFlow({
   requests,
   concurrency = 1,
   toShuffle = true,
 }: {
   requests: Array<() => any>;
   concurrency?: number;
   toShuffle?: boolean;
 }) {
   if (toShuffle) {
     requests = shuffle(requests);
   }
   await Bluebird.map(requests, request => request(), { concurrency });
 }
开发者ID:huttarichard,项目名称:instagram-private-api,代码行数:14,代码来源:simulate.service.ts


示例6: enabler

 "!scramble": enabler((command: Tennu.Command) => {
     var cache = scrambleCache[command.channel] = scrambleCache[command.channel] || { running: false };
     if (cache.running) {
         return "A game is still running. Unsramble this name: " + cache.scrambled;
     } else {
         (runningCache[command.channel] = runningCache[command.channel] || []).push("scramble")
         var name = _.sample(Data.pokemon_array).name;
         cache = scrambleCache[command.channel] = {
             running: true,
             name: name,
             scrambled: _.shuffle(name.toUpperCase()).join(" "),
             end: moment()
         }
         cache.end.add(3, "m")
         return "Unscramble this name: " + cache.scrambled;
     }
 }),
开发者ID:Cu3PO42,项目名称:CuBoid,代码行数:17,代码来源:typegame.ts


示例7: initialize

  static initialize(): Paiyama {
    let pais = [
      // manzu
      new Manzu(1), new Manzu(2), new Manzu(3), new Manzu(4), new Manzu(5),
      new Manzu(6), new Manzu(7), new Manzu(8), new Manzu(9),
      // pinzu
      new Pinzu(1), new Pinzu(2), new Pinzu(3), new Pinzu(4), new Pinzu(5),
      new Pinzu(6), new Pinzu(7), new Pinzu(8), new Pinzu(9),
      // souzu
      new Souzu(1), new Souzu(2), new Souzu(3), new Souzu(4), new Souzu(5),
      new Souzu(6), new Souzu(7), new Souzu(8), new Souzu(9),
      // jihai
      Jihai.TON, Jihai.NAN, Jihai.SHA, Jihai.PEI,
      Jihai.HAKU, Jihai.HATSU, Jihai.TYUN
    ];

    // 全種類を4つづつ
    let allPais = lodash.flatMap(Array(4), () => pais);

    // ランダムに並び替え
    return new Paiyama(lodash.shuffle(allPais));
  }
开发者ID:tan-yuki,项目名称:mj,代码行数:22,代码来源:paiyama.ts


示例8:

        _.each(nodesByGroup, (nodes: Node[], groupName: string) => {
            // Clone list to preserve the original data, do Fisher-Yates shuffle
            var shuffled: Node[] = _.shuffle(_.cloneDeep(nodes));

            // Progressively add nodes to circle or recompute circle
            var circle: NodeGroupCircle = null;
            for (let i: number = 0; i < shuffled.length; i++) {
                let node: Node = shuffled[i];
                if (circle === null || !this._isInCircle(circle, node)) {
                    circle = this._makeCircleOneNode(_.slice(shuffled, 0, i + 1), node);
                }
            }

            if (circle === null) {
                return;
            }

            groupCircles.push({
                group: groupName,
                x: circle.x,
                y: circle.y,
                r: circle.r
            });
        });
开发者ID:JeremyOT,项目名称:xenon,代码行数:24,代码来源:node-group.util.ts


示例9: swap

let _unmatch = (orbs: Orb[][], row: number, col: number, match: number[][], skipToRandom: boolean = false) => {
    let thisOrb: Orb = orbs[row][col];
    let swapped = false;
    let directions = _.shuffle(['up', 'down', 'left', 'right']);
    for (let i = 0; i < 4; i++) {
        // abandons the process and jumps to swapping a random orb
        if (skipToRandom) { break };
        if (directions[i] === 'up' && !_.isUndefined(orbs[row - 1]) && orbs[row - 1][col] !== thisOrb) {
            return swap(orbs, [[row, col], [row - 1, col]]);
        } else if (directions[i] === 'down' && !_.isUndefined(orbs[row + 1]) && orbs[row + 1][col] !== thisOrb) {
            return swap(orbs, [[row, col], [row + 1, col]]);
        } else if (directions[i] === 'left' && !_.isUndefined(orbs[row][col - 1]) && orbs[row][col - 1] !== thisOrb) {
            return swap(orbs, [[row, col], [row, col - 1]]);
        } else if (directions[i] === 'right' && !_.isUndefined(orbs[row][col + 1]) && orbs[row][col + 1] !== thisOrb) {
            return swap(orbs, [[row, col], [row, col + 1]]);
        }
    }
    while (!swapped) {
        let [randomRow, randomCol] = [_.random(orbs.length - 1), _.random(orbs[0].length - 1)];
        if (!_.includes(match, [randomRow, randomCol]) && orbs[randomRow][randomCol] !== thisOrb) {
            return swap(orbs, [[row, col], [randomRow, randomCol]]);
        }
    }
};
开发者ID:PlaytestersKitchen,项目名称:match-three-js,代码行数:24,代码来源:orbs.ts



注:本文中的lodash.shuffle函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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