本文整理汇总了TypeScript中lodash.pick函数的典型用法代码示例。如果您正苦于以下问题:TypeScript pick函数的具体用法?TypeScript pick怎么用?TypeScript pick使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了pick函数的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的TypeScript代码示例。
示例1: toResponseErrorJson
export function toResponseErrorJson(request: JsonRpcRequest, error: any) {
return toJson({
...pick(request, ['jsonrpc', 'id']),
error
});
}
开发者ID:chevtche,项目名称:Brayns,代码行数:6,代码来源:testing.ts
示例2: getEvents
export function getEvents(req: EventsRequestMessage, timeout?: moment.Duration): Promise<EventsResponseMessage> {
const queryString = propsToQueryString(_.pick(req, ["type", "target_id"]));
return timeoutFetch(serverpb.EventsResponse, `${API_PREFIX}/events?${queryString}`, null, timeout);
}
开发者ID:jordanlewis,项目名称:cockroach,代码行数:4,代码来源:api.ts
示例3: transform
resourcePrivileges: transform(applicationPrivilegesResponse, (result, value, key) => {
result[key!] = pick(value, privileges);
}),
开发者ID:spalger,项目名称:kibana,代码行数:3,代码来源:check_privileges.ts
示例4: _influxRequest
_influxRequest(method: string, url: string, data: any, options?: any) {
const currentUrl = this.urls.shift();
this.urls.push(currentUrl);
const params: any = {};
if (this.username) {
params.u = this.username;
params.p = this.password;
}
if (options && options.database) {
params.db = options.database;
} else if (this.database) {
params.db = this.database;
}
if (method === 'POST' && _.has(data, 'q')) {
// verb is POST and 'q' param is defined
_.extend(params, _.omit(data, ['q']));
data = this.serializeParams(_.pick(data, ['q']));
} else if (method === 'GET' || method === 'POST') {
// verb is GET, or POST without 'q' param
_.extend(params, data);
data = null;
}
const req: any = {
method: method,
url: currentUrl + url,
params: params,
data: data,
precision: 'ms',
inspect: { type: 'influxdb' },
paramSerializer: this.serializeParams,
};
req.headers = req.headers || {};
if (this.basicAuth || this.withCredentials) {
req.withCredentials = true;
}
if (this.basicAuth) {
req.headers.Authorization = this.basicAuth;
}
if (method === 'POST') {
req.headers['Content-type'] = 'application/x-www-form-urlencoded';
}
return this.backendSrv.datasourceRequest(req).then(
result => {
return result.data;
},
err => {
if (err.status !== 0 || err.status >= 300) {
if (err.data && err.data.error) {
throw {
message: 'InfluxDB Error: ' + err.data.error,
data: err.data,
config: err.config,
};
} else {
throw {
message: 'Network Error: ' + err.statusText + '(' + err.status + ')',
data: err.data,
config: err.config,
};
}
}
}
);
}
开发者ID:grafana,项目名称:grafana,代码行数:72,代码来源:datasource.ts
示例5: pick
base.file.compatibility = f._compatibility.map((c: BuildDocument) => pick(c, ['id', 'label']));
开发者ID:freezy,项目名称:node-vpdb,代码行数:1,代码来源:file.blockmatch.api.ts
示例6: getDefinitions
//.........这里部分代码省略.........
vm.lockedchanged = true;
}
},
excludeItem(item: D1Item) {
vm.onExcludedDrop(item.index, item.type);
},
onExcludedDrop(droppedId, type) {
droppedId = getId(droppedId);
if (
alreadyExists(vm.excludeditems, droppedId) ||
(vm.lockeditems[type] && alreadyExists([vm.lockeditems[type]], droppedId))
) {
return;
}
const item = getItemById(droppedId, type)!;
vm.excludeditems.push(item);
vm.highestsets = vm.getSetBucketsStep(vm.active);
if (vm.progress < 1) {
vm.excludedchanged = true;
}
},
onExcludedRemove(removedIndex) {
vm.excludeditems = vm.excludeditems.filter(
(excludeditem) => excludeditem.index !== removedIndex
);
vm.highestsets = vm.getSetBucketsStep(vm.active);
if (vm.progress < 1) {
vm.excludedchanged = true;
}
},
lockEquipped() {
const store = vm.activeCharacters[vm.selectedCharacter];
const loadout = filterLoadoutToEquipped(store.loadoutFromCurrentlyEquipped(''));
const items = _.pick(
loadout.items,
'helmet',
'gauntlets',
'chest',
'leg',
'classitem',
'artifact',
'ghost'
);
// Do not lock items with no stats
vm.lockeditems.Helmet = items.helmet[0].stats ? (items.helmet[0] as D1Item) : null;
vm.lockeditems.Gauntlets = items.gauntlets[0].stats ? (items.gauntlets[0] as D1Item) : null;
vm.lockeditems.Chest = items.chest[0].stats ? (items.chest[0] as D1Item) : null;
vm.lockeditems.Leg = items.leg[0].stats ? (items.leg[0] as D1Item) : null;
vm.lockeditems.ClassItem = items.classitem[0].stats ? (items.classitem[0] as D1Item) : null;
vm.lockeditems.Artifact = items.artifact[0].stats ? (items.artifact[0] as D1Item) : null;
vm.lockeditems.Ghost = items.ghost[0].stats ? (items.ghost[0] as D1Item) : null;
vm.highestsets = vm.getSetBucketsStep(vm.active);
if (vm.progress < 1) {
vm.lockedchanged = true;
}
},
clearLocked() {
vm.lockeditems = {
Helmet: null,
Gauntlets: null,
Chest: null,
Leg: null,
ClassItem: null,
Artifact: null,
Ghost: null
};
开发者ID:w1cked,项目名称:DIM,代码行数:67,代码来源:loadout-builder.component.ts
示例7: createStatementForIndex
function createStatementForIndex(tableName: string, index: ISequelizeIndex): string {
const subset = pick(index, ['name', 'unique', 'fields'])
return `queryInterface.addIndex('${tableName}', ${JSON.stringify(subset).replace(/"/g, `'`)})`
}
开发者ID:patrickhulce,项目名称:klay,代码行数:4,代码来源:migration.ts
示例8: serializeDetailed
public serializeDetailed(metadata: { [p: string]: any }): { [p: string]: any } {
return pick(metadata, 'format', 'size', 'depth', 'JPEG-Quality');
}
开发者ID:freezy,项目名称:node-vpdb,代码行数:3,代码来源:image.metadata.ts
示例9: function
Wallets.prototype.add = function(params, callback) {
params = params || {};
common.validateParams(params, [], ['label', 'enterprise', 'type'], callback);
// no need to pass keys for (single) custodial wallets
if (params.type !== 'custodial') {
if (Array.isArray(params.keys) === false || !_.isNumber(params.m) || !_.isNumber(params.n)) {
throw new Error('invalid argument');
}
// TODO: support more types of multisig
if (!this.baseCoin.isValidMofNSetup(params)) {
throw new Error('unsupported multi-sig type');
}
}
if (params.tags && Array.isArray(params.tags) === false) {
throw new Error('invalid argument for tags - array expected');
}
if (params.clientFlags && Array.isArray(params.clientFlags) === false) {
throw new Error('invalid argument for clientFlags - array expected');
}
if (params.isCold && !_.isBoolean(params.isCold)) {
throw new Error('invalid argument for isCold - boolean expected');
}
if (params.isCustodial && !_.isBoolean(params.isCustodial)) {
throw new Error('invalid argument for isCustodial - boolean expected');
}
const self = this;
const walletParams: any = _.pick(params, ['label', 'm', 'n', 'keys', 'enterprise', 'isCold', 'isCustodial', 'tags', 'clientFlags', 'type']);
// Additional params needed for xrp
if (params.rootPub) {
walletParams.rootPub = params.rootPub;
}
// In XLM this private key is used only for wallet creation purposes, once the wallet is initialized then we
// update its weight to 0 making it an invalid key.
// https://www.stellar.org/developers/guides/concepts/multi-sig.html#additional-signing-keys
if (params.rootPrivateKey) {
walletParams.rootPrivateKey = params.rootPrivateKey;
}
if (params.initializationTxs) {
walletParams.initializationTxs = params.initializationTxs;
}
if (params.disableTransactionNotifications) {
walletParams.disableTransactionNotifications = params.disableTransactionNotifications;
}
return self.bitgo.post(self.baseCoin.url('/wallet')).send(walletParams).result()
.then(function(newWallet) {
return {
wallet: new self.coinWallet(self.bitgo, self.baseCoin, newWallet)
};
})
.nodeify(callback);
};
开发者ID:BitGo,项目名称:BitGoJS,代码行数:63,代码来源:wallets.ts
示例10: create
/**
* Creates a new release.
*
* @see POST /v1/releases
* @param {Context} ctx Koa context
*/
public async create(ctx: Context) {
const span = this.apmStartSpan('ReleaseApi.create');
let release: ReleaseDocument;
const now = new Date();
try {
// defaults
if (ctx.request.body.versions) {
ctx.request.body.versions.forEach((version: ReleaseVersionDocument) => {
version.released_at = version.released_at || now.toISOString();
if (version.files) {
const releasedAt = version.released_at || now.toISOString();
version.files.forEach((file: ReleaseVersionFileDocument) => {
file.released_at = file.released_at || releasedAt;
});
}
});
}
logger.info(ctx.state, '[ReleaseApi.create] Body: %s', JSON.stringify(ctx.request.body));
const newRelease = await state.models.Release.getInstance(ctx.state, extend(ctx.request.body, {
_created_by: ctx.state.user._id,
modified_at: now,
created_at: now,
}));
release = newRelease;
await this.preProcess(ctx, newRelease.getFileIds());
await release.validate();
logger.info(ctx.state, '[ReleaseApi.create] Validations passed.');
release.versions = orderBy(release.versions, ['released_at'], ['desc']);
release.released_at = release.versions[0].released_at as Date;
await release.save();
await this.postProcess(ctx.state, release.getPlayfieldImageIds());
logger.info(ctx.state, '[ReleaseApi.create] Release "%s" created.', release.name);
await release.activateFiles();
logger.info(ctx.state, '[ReleaseApi.create] All referenced files activated, returning object to client.');
release = await this.getDetails(release._id);
const game = release._game as GameDocument;
// log event
await LogEventUtil.log(ctx, 'create_release', true, {
release: state.serializers.Release.detailed(ctx, release, { thumbFormat: 'medium', includedFields: ['moderation'] }),
game: pick(state.serializers.Game.simple(ctx, game), ['id', 'title', 'manufacturer', 'year', 'ipdb', 'game_type']),
}, {
release: release._id,
game: release._game._id,
});
// invalidate cache
await apiCache.invalidateCreatedRelease(ctx.state, release);
if (game.game_type === 'og' && release.moderation.is_approved && game.counter.releases === 0) {
// empty original games aren't shown in lists, so we need to invalidate when that changes.
await apiCache.invalidateCreatedGame(ctx.state);
}
this.success(ctx, state.serializers.Release.detailed(ctx, release, { includedFields: ['is_active'] }), 201);
} catch (err) {
throw err;
} finally {
this.apmEndSpan(span);
}
this.noAwait(async () => {
// notify (co-)author(s)
for (const author of release.authors) {
if ((author._user as UserDocument).id !== ctx.state.user.id) {
await mailer.releaseAdded(ctx.state, ctx.state.user, author._user as UserDocument, release);
}
}
// handle moderation mails
if (release.moderation.is_approved) {
await (release._game as GameDocument).incrementCounter('releases');
await mailer.releaseAutoApproved(ctx.state, ctx.state.user, release);
} else {
await mailer.releaseSubmitted(ctx.state, ctx.state.user, release);
}
// update game modification date
await (release._game as GameDocument).update({ modified_at: new Date() });
});
}
开发者ID:freezy,项目名称:node-vpdb,代码行数:98,代码来源:release.api.ts
注:本文中的lodash.pick函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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