本文整理汇总了TypeScript中immuts.makeImmutable函数的典型用法代码示例。如果您正苦于以下问题:TypeScript makeImmutable函数的具体用法?TypeScript makeImmutable怎么用?TypeScript makeImmutable使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了makeImmutable函数的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的TypeScript代码示例。
示例1: makeImmutable
import { makeImmutable } from "immuts";
import { LOCATION_CHANGE } from "react-router-redux";
import { IAction } from "../../lib/action";
import reducerMap from "../../lib/reducerMap";
import { ILookupSetPayload, LOOKUP_SET, OPEN_CLOSE, SET_TITLE } from "./general.actions";
const initialState = makeImmutable({
isNavOpen: false,
title: "",
lookup: {} as { [key: string]: any[] }
});
export type IGeneralState = typeof initialState;
const locationChange = (state: IGeneralState) => {
// Close navigation once we navigate
return state.__set(x => x.isNavOpen, false);
};
const openClose = (state: IGeneralState, action: IAction<boolean>) => {
return state.__set(x => x.isNavOpen, action.payload);
};
const setLookupData = <T>(state: IGeneralState, action: IAction<ILookupSetPayload<T>>) => {
return state.__set(x => x.lookup[action.payload.key], action.payload.data);
};
const setTitle = (state: IGeneralState, action: IAction<string>) => {
return state.__set(x => x.title, action.payload);
};
开发者ID:cschleiden,项目名称:imperaplus-client,代码行数:31,代码来源:general.reducer.ts
示例2: makeImmutable
import { makeImmutable } from "immuts";
import { IAction, pending, success } from "../../lib/action";
import reducerMap from "../../lib/reducerMap";
import { MapTemplateCacheEntry } from "../play/mapTemplateCache";
import * as Actions from "./mapPreview.actions";
const initialState = makeImmutable({
isLoading: true,
mapTemplate: null as MapTemplateCacheEntry
});
export type IMapPreviewState = typeof initialState;
const done = (state: IMapPreviewState, action: IAction<MapTemplateCacheEntry>) => {
return state.__set(x => x, {
isLoading: false,
mapTemplate: action.payload
});
};
const loading = (state: IMapPreviewState, action: IAction<void>) => {
return state.__set(x => x.isLoading, true);
};
export const mapPreview = <TPayload>(
state = initialState,
action?: IAction<TPayload>) => {
return reducerMap(action, state, {
[pending(Actions.loadMapPreview.TYPE)]: loading,
[success(Actions.loadMapPreview.TYPE)]: done
开发者ID:cschleiden,项目名称:imperaplus-client,代码行数:31,代码来源:mapPreview.reducer.ts
示例3: makeImmutable
export const initialState = makeImmutable({
gameId: 0,
game: null as Game,
gameChat: {
// Initially do not allow sending messages, until state is retrieved
isPending: true,
all: [] as GameChatMessage[],
team: [] as GameChatMessage[]
},
historyTurn: null as HistoryTurn,
/** Current user's player */
player: null as Player,
mapTemplate: null as MapTemplateCacheEntry,
placeCountries: {} as { [id: string]: number },
twoCountry: {
originCountryIdentifier: null as string,
destinationCountryIdentifier: null as string,
numberOfUnits: 0,
minUnits: 0,
maxUnits: 0,
allowedDestinations: []
} as ITwoCountry,
attacksLeftPerTurn: 0,
movesLeftPerTurn: 0,
sidebarOpen: false,
gameUiOptions: options && JSON.parse(options) || {
showTeamsOnMap: true
} as IGameUIOptions,
overrideGameUiOptions: {
} as Partial<IGameUIOptions>,
operationInProgress: true,
/** Value indicating whether current turn is displayed or history */
historyActive: false,
/** Other games where it's the player's turn */
otherGames: [] as GameSummary[],
error: null as ErrorResponse
});
开发者ID:cschleiden,项目名称:imperaplus-client,代码行数:48,代码来源:play.reducer.state.ts
示例4: makeImmutable
import { makeImmutable } from "immuts";
import { GameSummary } from "../../external/imperaClients";
import { IAction, pending, success } from "../../lib/action";
import reducerMap from "../../lib/reducerMap";
import * as Actions from "./games.actions";
const initialState = makeImmutable({
isLoading: false,
games: {} as { [gameId: number]: GameSummary },
openGames: [] as GameSummary[]
});
export type IMyGamesState = typeof initialState;
const refresh = (state: IMyGamesState, action: IAction<GameSummary[]>) => {
// Convert to map
let gameMap = {};
if (action.payload) {
for (let game of action.payload) {
gameMap[game.id] = game;
}
}
return state.__set(x => x, {
isLoading: false,
games: gameMap
});
};
const refreshOpen = (state: IMyGamesState, action: IAction<GameSummary[]>) => {
开发者ID:cschleiden,项目名称:imperaplus-client,代码行数:31,代码来源:games.reducer.ts
示例5: makeImmutable
import { makeImmutable } from "immuts";
import { Alliance, AllianceJoinRequest, AllianceSummary } from "../../external/imperaClients";
import { IAction, pending, success } from "../../lib/action";
import reducerMap from "../../lib/reducerMap";
import * as Actions from "./alliances.actions";
const initialState = makeImmutable({
isLoading: false,
alliances: [] as AllianceSummary[],
/** Current alliance */
alliance: null as Alliance,
/** Requests for currenct alliance */
requests: null as AllianceJoinRequest[],
/** Requests for user */
pendingRequests: null as AllianceJoinRequest[]
});
export type IAlliancesState = typeof initialState;
const refresh = (state: IAlliancesState, action: IAction<AllianceSummary[]>) => {
return state.__set(x => x, {
isLoading: false,
alliances: action.payload
});
};
const loading = (state: IAlliancesState, action: IAction<void>) => {
return state.__set(x => x.isLoading, true);
};
const get = (state: IAlliancesState, action: IAction<typeof Actions.get.PAYLOAD>) => {
开发者ID:cschleiden,项目名称:imperaplus-client,代码行数:31,代码来源:alliances.reducer.ts
示例6: makeImmutable
import { makeImmutable } from "immuts";
import { NotificationSummary, UserInfo } from "../../external/imperaClients";
import { IAction, success } from "../../lib/action";
import reducerMap from "../../lib/reducerMap";
import * as Actions from "./session.actions";
const initialState = makeImmutable({
access_token: null as string,
refresh_token: null as string,
userInfo: null as UserInfo,
isLoggedIn: false,
language: "en" as string,
notifications: null as NotificationSummary
});
export type ISessionState = typeof initialState;
const login = (state: ISessionState, action: IAction<Actions.ILoginPayload>) => {
return state.__set(x => x, {
access_token: action.payload.access_token,
refresh_token: action.payload.refresh_token,
isLoggedIn: true,
userInfo: action.payload.userInfo,
notifications: action.payload.notifications
});
};
/** Store updated tokens */
const refresh = (state: ISessionState, action: IAction<Actions.IRefreshPayload>) => {
return state.__set(x => x, {
access_token: action.payload.access_token,
refresh_token: action.payload.refresh_token
开发者ID:cschleiden,项目名称:imperaplus-client,代码行数:31,代码来源:session.reducer.ts
示例7: makeImmutable
import { GameSummary, Tournament, TournamentSummary, TournamentTeam } from "../../external/imperaClients";
import { IAction, pending, success } from "../../lib/action";
import reducerMap from "../../lib/reducerMap";
import * as Actions from "./tournaments.actions";
import { makeImmutable, push, remove } from "immuts";
const initialState = makeImmutable({
isLoading: false,
tournaments: [] as TournamentSummary[],
tournament: null as Tournament,
pairingGames: [] as GameSummary[]
});
export type ITournamentsState = typeof initialState;
const refresh = (state: ITournamentsState, action: IAction<TournamentSummary[]>) => {
return state.__set(x => x, {
isLoading: false,
tournaments: action.payload
});
};
const load = (state: ITournamentsState, action: IAction<Tournament>) => {
return state.__set(x => x, {
isLoading: false,
tournament: action.payload
});
};
const loadPairingGames = (state: ITournamentsState, action: IAction<GameSummary[]>) => {
return state.__set(x => x.pairingGames, action.payload);
开发者ID:cschleiden,项目名称:imperaplus-client,代码行数:31,代码来源:tournaments.reducer.ts
示例8: makeImmutable
import { makeImmutable } from "immuts";
import { FolderInformation, Message, MessageFolder } from "../../external/imperaClients";
import { IAction, pending, success } from "../../lib/action";
import reducerMap from "../../lib/reducerMap";
import * as Actions from "./messages.actions";
const initialState = makeImmutable({
isLoading: false,
folderInformation: null as FolderInformation[],
currentFolder: null as MessageFolder,
currentMessages: [] as Message[],
currentMessage: null as Message
});
export type IMessagesState = typeof initialState;
const switchFolder = (state: IMessagesState, action: IAction<Actions.ISwitchFolderPayload>) => {
const { folder, messages } = action.payload;
if (messages) {
messages.sort((a, b) => b.sentAt.getTime() - a.sentAt.getTime());
}
return state.__set(x => x, {
currentFolder: folder,
currentMessages: messages || []
});
};
const loadPending = (state: IMessagesState, action: IAction<FolderInformation[]>) => {
开发者ID:cschleiden,项目名称:imperaplus-client,代码行数:31,代码来源:messages.reducer.ts
示例9: makeImmutable
import { makeImmutable } from "immuts";
import { NewsItem } from "../../external/imperaClients";
import { IAction, pending, success } from "../../lib/action";
import reducerMap from "../../lib/reducerMap";
import * as Actions from "./news.actions";
const initialState = makeImmutable({
isLoading: false,
news: [] as NewsItem[]
});
export type INewsState = typeof initialState;
const refresh = (state: INewsState, action: IAction<NewsItem[]>) => {
return state.__set(x => x.news, action.payload).__set(x => x.isLoading, false);
};
const loading = (state: INewsState, action: IAction<NewsItem[]>) => {
return state.__set(x => x.isLoading, true);
};
export const news = <TPayload>(
state = initialState,
action?: IAction<TPayload>) => {
return reducerMap(action, state, {
[pending(Actions.refresh.TYPE)]: loading,
[success(Actions.refresh.TYPE)]: refresh
});
};
开发者ID:cschleiden,项目名称:imperaplus-client,代码行数:30,代码来源:news.reducer.ts
示例10: makeImmutable
import { makeImmutable } from "immuts";
import { Ladder, LadderSummary } from "../../external/imperaClients";
import { IAction, pending, success } from "../../lib/action";
import reducerMap from "../../lib/reducerMap";
import * as Actions from "./ladders.actions";
const initialState = makeImmutable({
isLoading: false,
ladders: {} as { [ladderId: number]: LadderSummary },
/** Current ladder */
ladder: null as Ladder
});
export type ILaddersState = typeof initialState;
const refresh = (state: ILaddersState, action: IAction<LadderSummary[]>) => {
// Convert to map
let ladderMap = {};
if (action.payload) {
for (let ladder of action.payload) {
ladderMap[ladder.id] = ladder;
}
}
return state.__set(x => x, {
isLoading: false,
ladders: ladderMap
});
};
开发者ID:cschleiden,项目名称:imperaplus-client,代码行数:30,代码来源:ladders.reducer.ts
注:本文中的immuts.makeImmutable函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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