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TypeScript fast-copy.default函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了TypeScript中fast-copy.default函数的典型用法代码示例。如果您正苦于以下问题:TypeScript default函数的具体用法?TypeScript default怎么用?TypeScript default使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了default函数的10个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的TypeScript代码示例。

示例1: copy

  _.each(overlaps, (overlappingItems) => {
    if (overlappingItems.length <= 1) {
      return;
    }

    const options: { [x: string]: DimItem }[] = [];
    // For each item, replace all the others overlapping it with the next best thing
    for (const item of overlappingItems) {
      const option = copy(items);
      const otherItems = overlappingItems.filter((i) => i !== item);
      let optionValid = true;

      for (const otherItem of otherItems) {
        // Note: we could look for items that just don't have the *same* equippingLabel but
        // that may fail if there are ever mutual-exclusion items beyond exotics.
        const nonExotics = itemsByType[otherItem.type].filter((i) => !i.equippingLabel);
        if (nonExotics.length) {
          option[otherItem.type] = _.maxBy(nonExotics, bestItemFn)!;
        } else {
          // this option isn't usable because we couldn't swap this exotic for any non-exotic
          optionValid = false;
        }
      }

      if (optionValid) {
        options.push(option);
      }
    }

    // Pick the option where the optimizer function adds up to the biggest number, again favoring equipped stuff
    if (options.length > 0) {
      const bestOption = _.maxBy(options, (opt) => _.sumBy(Object.values(opt), bestItemFn))!;
      items = bestOption;
    }
  });
开发者ID:w1cked,项目名称:DIM,代码行数:35,代码来源:loadout-utils.ts


示例2: filterLoadoutToEquipped

 function filterLoadoutToEquipped(loadout: Loadout) {
   const filteredLoadout = copy(loadout);
   filteredLoadout.items = _.mapValues(filteredLoadout.items, (items) => {
     return items.filter((i) => i.equipped);
   });
   return filteredLoadout;
 }
开发者ID:w1cked,项目名称:DIM,代码行数:7,代码来源:loadout-builder.component.ts


示例3: copy

 return _.flatMap(Object.values(_.groupBy(items, (t) => t.hash)), (items) => {
   if (items[0].maxStackSize > 1) {
     const item = copy(items[0]);
     item.amount = _.sumBy(items, (i) => i.amount);
     return [item];
   } else {
     return items;
   }
 });
开发者ID:w1cked,项目名称:DIM,代码行数:9,代码来源:auto-loadouts.ts


示例4: getAndCacheFromAdapters

async function getAndCacheFromAdapters(): Promise<DimData> {
  try {
    const value = await getFromAdapters();
    cached = value || {};
    return copy(cached);
  } finally {
    _getPromise = undefined;
  }
}
开发者ID:w1cked,项目名称:DIM,代码行数:9,代码来源:sync.service.ts


示例5: copy

 consolidateHashes.map((hash) => {
   const ret = copy(
     D1StoresService.getItemAcrossStores({
       hash
     })
   );
   if (ret) {
     ret.amount = _.sumBy(D1StoresService.getStores(), (s) => s.amountOfItem(ret));
   }
   return ret;
 })
开发者ID:w1cked,项目名称:DIM,代码行数:11,代码来源:farming.service.ts


示例6: copy

  function hydratev3d0(loadoutPrimitive: DehydratedLoadout): Loadout {
    const result: Loadout = {
      id: loadoutPrimitive.id,
      name: loadoutPrimitive.name,
      platform: loadoutPrimitive.platform,
      destinyVersion: loadoutPrimitive.destinyVersion,
      classType: _.isUndefined(loadoutPrimitive.classType) ? -1 : loadoutPrimitive.classType,
      items: {
        unknown: []
      }
    };

    for (const itemPrimitive of loadoutPrimitive.items) {
      const item = copy(
        getStoresService(result.destinyVersion).getItemAcrossStores({
          id: itemPrimitive.id,
          hash: itemPrimitive.hash
        })
      );

      if (item) {
        const discriminator = item.type.toLowerCase();

        item.equipped = itemPrimitive.equipped;

        item.amount = itemPrimitive.amount;

        result.items[discriminator] = result.items[discriminator] || [];
        result.items[discriminator].push(item);
      } else {
        const loadoutItem = {
          id: itemPrimitive.id,
          hash: itemPrimitive.hash,
          amount: itemPrimitive.amount,
          equipped: itemPrimitive.equipped
        };

        result.items.unknown.push(loadoutItem as DimItem);
      }
    }

    return result;
  }
开发者ID:w1cked,项目名称:DIM,代码行数:43,代码来源:loadout.service.ts


示例7: mergeVendors

  function mergeVendors([firstVendor, ...otherVendors]: Vendor[]) {
    const mergedVendor = copy(firstVendor);

    otherVendors.forEach((vendor) => {
      Object.assign(firstVendor.cacheKeys, vendor.cacheKeys);

      vendor.categories.forEach((category) => {
        const existingCategory = _.find(mergedVendor.categories, { title: category.title });
        if (existingCategory) {
          mergeCategory(existingCategory, category);
        } else {
          mergedVendor.categories.push(category);
        }
      });
    });

    mergedVendor.allItems = _.flatten(mergedVendor.categories.map((i) => i.saleItems));

    return mergedVendor;
  }
开发者ID:w1cked,项目名称:DIM,代码行数:20,代码来源:vendor.service.ts


示例8: applyLoadoutItems

    const doLoadout = async () => {
      if (allowUndo && !store.isVault) {
        reduxStore.dispatch(
          actions.savePreviousLoadout({
            storeId: store.id,
            loadoutId: loadout.id,
            previousLoadout: store.loadoutFromCurrentlyEquipped(
              t('Loadouts.Before', { name: loadout.name })
            )
          })
        );
      }

      let items: DimItem[] = copy(_.flatten(Object.values(loadout.items)));

      const loadoutItemIds = items.map((i) => {
        return {
          id: i.id,
          hash: i.hash
        };
      });

      // Only select stuff that needs to change state
      let totalItems = items.length;
      items = items.filter((pseudoItem) => {
        const item = getLoadoutItem(pseudoItem, store);
        // provide a more accurate count of total items
        if (!item) {
          totalItems--;
          return true;
        }

        const notAlreadyThere =
          item.owner !== store.id ||
          item.location.inPostmaster ||
          // Needs to be equipped. Stuff not marked "equip" doesn't
          // necessarily mean to de-equip it.
          (pseudoItem.equipped && !item.equipped) ||
          pseudoItem.amount > 1;

        return notAlreadyThere;
      });

      // only try to equip subclasses that are equippable, since we allow multiple in a loadout
      items = items.filter((item) => {
        const ok = item.type !== 'Class' || !item.equipped || item.canBeEquippedBy(store);
        if (!ok) {
          totalItems--;
        }
        return ok;
      });

      // vault can't equip
      if (store.isVault) {
        items.forEach((i) => {
          i.equipped = false;
        });
      }

      // We'll equip these all in one go!
      let itemsToEquip = items.filter((i) => i.equipped);
      if (itemsToEquip.length > 1) {
        // we'll use the equipItems function
        itemsToEquip.forEach((i) => {
          i.equipped = false;
        });
      }

      // Stuff that's equipped on another character. We can bulk-dequip these
      const itemsToDequip = items.filter((pseudoItem) => {
        const item = storeService.getItemAcrossStores(pseudoItem);
        return item && item.owner !== store.id && item.equipped;
      });

      const scope = {
        failed: 0,
        total: totalItems,
        successfulItems: [] as DimItem[]
      };

      if (itemsToDequip.length > 1) {
        const realItemsToDequip = _.compact(
          itemsToDequip.map((i) => storeService.getItemAcrossStores(i))
        );
        const dequips = _.map(
          _.groupBy(realItemsToDequip, (i) => i.owner),
          (dequipItems, owner) => {
            const equipItems = _.compact(
              dequipItems.map((i) => dimItemService.getSimilarItem(i, loadoutItemIds))
            );
            return dimItemService.equipItems(storeService.getStore(owner)!, equipItems);
          }
        );
        await Promise.all(dequips);
      }

      await applyLoadoutItems(store, items, loadoutItemIds, scope);

      let equippedItems: DimItem[];
      if (itemsToEquip.length > 1) {
//.........这里部分代码省略.........
开发者ID:w1cked,项目名称:DIM,代码行数:101,代码来源:loadout.service.ts


示例9: updateItemModel

  /**
   * Update our item and store models after an item has been moved (or equipped/dequipped).
   * @return the new or updated item (it may create a new item!)
   */
  function updateItemModel(
    item: DimItem,
    source: DimStore,
    target: DimStore,
    equip: boolean,
    amount: number = item.amount
  ) {
    // Refresh all the items - they may have been reloaded!
    const storeService = item.getStoresService();
    source = storeService.getStore(source.id)!;
    target = storeService.getStore(target.id)!;
    // We really shouldn't do this!
    item = storeService.getItemAcrossStores(item) || item;

    // If we've moved to a new place
    if (source.id !== target.id || item.location.inPostmaster) {
      // We handle moving stackable and nonstackable items almost exactly the same!
      const stackable = item.maxStackSize > 1;
      // Items to be decremented
      const sourceItems = stackable
        ? _.sortBy(
            source.buckets[item.location.id].filter((i) => {
              return i.hash === item.hash && i.id === item.id && !i.notransfer;
            }),
            (i) => i.amount
          )
        : [item];
      // Items to be incremented. There's really only ever at most one of these, but
      // it's easier to deal with as a list.
      const targetItems = stackable
        ? _.sortBy(
            target.buckets[item.bucket.id].filter((i) => {
              return (
                i.hash === item.hash &&
                i.id === item.id &&
                // Don't consider full stacks as targets
                i.amount !== i.maxStackSize &&
                !i.notransfer
              );
            }),
            (i) => i.amount
          )
        : [];
      // moveAmount could be more than maxStackSize if there is more than one stack on a character!
      const moveAmount = amount || item.amount || 1;
      let addAmount = moveAmount;
      let removeAmount = moveAmount;
      let removedSourceItem = false;

      // Remove inventory from the source
      while (removeAmount > 0) {
        let sourceItem = sourceItems.shift();
        if (!sourceItem) {
          throw new Error(t('ItemService.TooMuch'));
        }

        const amountToRemove = Math.min(removeAmount, sourceItem.amount);
        if (amountToRemove === sourceItem.amount) {
          // Completely remove the source item
          if (source.removeItem(sourceItem)) {
            removedSourceItem = sourceItem.index === item.index;
          }
        } else {
          // Perf hack: by replacing the item entirely with a cloned
          // item that has an adjusted index, we force the ng-repeat
          // to refresh its view of the item, updating the
          // amount. This is because we've switched to bind-once for
          // the amount since it rarely changes.
          source.removeItem(sourceItem);
          sourceItem = copy(sourceItem);
          sourceItem.amount -= amountToRemove;
          sourceItem.index = createItemIndex(sourceItem);
          source.addItem(sourceItem);
        }

        removeAmount -= amountToRemove;
      }

      // Add inventory to the target (destination)
      let targetItem: DimItem;
      while (addAmount > 0) {
        targetItem = targetItems.shift()!;

        if (!targetItem) {
          targetItem = item;
          if (!removedSourceItem) {
            targetItem = copy(item);
            targetItem.index = createItemIndex(targetItem);
          }
          removedSourceItem = false; // only move without cloning once
          targetItem.amount = 0; // We'll increment amount below
          if (targetItem.location.inPostmaster) {
            targetItem.location = targetItem.bucket;
          }
          target.addItem(targetItem);
        }
//.........这里部分代码省略.........
开发者ID:w1cked,项目名称:DIM,代码行数:101,代码来源:dimItemService.factory.ts


示例10: step

  getDefinitions().then((defs) => {
    Object.assign(vm, {
      active: 'titan',
      i18nClassNames: _.zipObject(
        ['titan', 'hunter', 'warlock'],
        _.sortBy(Object.values(defs.Class), (classDef) => classDef.classType).map(
          (c: any) => c.className
        )
      ),
      i18nItemNames: _.zipObject(
        ['Helmet', 'Gauntlets', 'Chest', 'Leg', 'ClassItem', 'Artifact', 'Ghost'],
        [45, 46, 47, 48, 49, 38, 39].map((key) => defs.ItemCategory.get(key).title)
      ),
      activesets: '5/5/2',
      type: 'Helmet',
      scaleType: 'scaled',
      progress: 0,
      fullMode: false,
      includeVendors: false,
      showBlues: false,
      showExotics: true,
      showYear1: false,
      allSetTiers: [],
      hasSets: true,
      highestsets: {},
      activeHighestSets: [],
      ranked: {},
      activePerks: {},
      excludeditems: [],
      collapsedConfigs: [false, false, false, false, false, false, false, false, false, false],
      lockeditems: {
        Helmet: null,
        Gauntlets: null,
        Chest: null,
        Leg: null,
        ClassItem: null,
        Artifact: null,
        Ghost: null
      },
      lockedperks: {
        Helmet: {},
        Gauntlets: {},
        Chest: {},
        Leg: {},
        ClassItem: {},
        Artifact: {},
        Ghost: {}
      },
      setOrderValues: ['-str_val', '-dis_val', '-int_val'],
      lockedItemsValid(droppedId: string, droppedType: ArmorTypes) {
        droppedId = getId(droppedId);
        if (alreadyExists(vm.excludeditems, droppedId)) {
          return false;
        }

        const item = getItemById(droppedId, droppedType)!;
        const startCount: number = item.isExotic && item.type !== 'ClassItem' ? 1 : 0;
        return (
          startCount +
            (droppedType !== 'Helmet' && vm.lockeditems.Helmet && vm.lockeditems.Helmet.isExotic
              ? 1
              : 0) +
            (droppedType !== 'Gauntlets' &&
            vm.lockeditems.Gauntlets &&
            vm.lockeditems.Gauntlets.isExotic
              ? 1
              : 0) +
            (droppedType !== 'Chest' && vm.lockeditems.Chest && vm.lockeditems.Chest.isExotic
              ? 1
              : 0) +
            (droppedType !== 'Leg' && vm.lockeditems.Leg && vm.lockeditems.Leg.isExotic ? 1 : 0) <
          2
        );
      },
      excludedItemsValid(droppedId: string, droppedType: ArmorTypes) {
        const lockedItem = vm.lockeditems[droppedType];
        return !(lockedItem && alreadyExists([lockedItem], droppedId));
      },
      onSelectedChange(prevIdx, selectedIdx) {
        if (vm.activeCharacters[prevIdx].class !== vm.activeCharacters[selectedIdx].class) {
          const classType = vm.activeCharacters[selectedIdx].class;
          if (classType !== 'vault') {
            vm.active = classType;
          }
          vm.onCharacterChange();
          vm.selectedCharacter = selectedIdx;
        }
      },
      onCharacterChange() {
        vm.ranked = getActiveBuckets(
          buckets[vm.active],
          vendorBuckets[vm.active],
          vm.includeVendors
        );
        vm.activeCharacters = D1StoresService.getStores().filter((s) => !s.isVault);
        const activeStore = D1StoresService.getActiveStore()!;
        vm.selectedCharacter = _.findIndex(
          vm.activeCharacters,
          (char) => char.id === activeStore.id
        );
//.........这里部分代码省略.........
开发者ID:w1cked,项目名称:DIM,代码行数:101,代码来源:loadout-builder.component.ts



注:本文中的fast-copy.default函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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