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TypeScript excalibur-jasmine.ensureImagesLoaded函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了TypeScript中excalibur-jasmine.ensureImagesLoaded函数的典型用法代码示例。如果您正苦于以下问题:TypeScript ensureImagesLoaded函数的具体用法?TypeScript ensureImagesLoaded怎么用?TypeScript ensureImagesLoaded使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了ensureImagesLoaded函数的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的TypeScript代码示例。

示例1: expect

    gif.load().then(() => {
      expect(gif).toBeDefined();

      const spriteFrame: ex.Sprite = gif.asSprite();
      expect(spriteFrame).toBeDefined();
      expect(spriteFrame.drawHeight).toBe(100);
      expect(spriteFrame.drawWidth).toBe(100);

      let sprite: ex.Sprite = gif.asSprite();
      expect(gif.isLoaded()).toBe(true);
      sprite.draw(engine.ctx, 0, 0);

      ensureImagesLoaded(engine.canvas, 'src/spec/images/GifSpec/frame1.png').then(([canvas, image]) => {
        expect(canvas).toEqualImage(image);
        done();
      });
      engine.ctx.clearRect(0, 0, engine.canvas.width, engine.canvas.height);

      sprite = gif.asSprite(1);
      expect(gif.isLoaded()).toBe(true);
      sprite.draw(engine.ctx, 0, 0);
      ensureImagesLoaded(engine.canvas, 'src/spec/images/GifSpec/frame2.png').then(([canvas, image]) => {
        expect(canvas).toEqualImage(image);
        done();
      });
    });
开发者ID:excaliburjs,项目名称:Excalibur,代码行数:26,代码来源:GifSpec.ts


示例2: ensureImagesLoaded

    texture.load().then(() => {
      const sf = new ex.SpriteFont({
        image: texture,
        alphabet: '0123456789abcdefghijklmnopqrstuvwxyz,!\'&."?- ',
        caseInsensitive: true,
        columns: 16,
        rows: 3,
        spWidth: 16,
        spHeight: 16
      });

      const sprites = sf.getTextSprites();

      sprites['0'].draw(engine.ctx, 0, 0);
      sprites['4'].draw(engine.ctx, 16, 0);
      sprites['9'].draw(engine.ctx, 2 * 16, 0);
      // tslint:disable-next-line:no-string-literal
      sprites['a'].draw(engine.ctx, 3 * 16, 0);
      // tslint:disable-next-line:no-string-literal
      sprites['q'].draw(engine.ctx, 4 * 16, 0);
      // tslint:disable-next-line:no-string-literal
      sprites['z'].draw(engine.ctx, 5 * 16, 0);
      sprites['&'].draw(engine.ctx, 1 * 16, 16);
      sprites['.'].draw(engine.ctx, 2 * 16, 16);
      sprites['"'].draw(engine.ctx, 3 * 16, 16);
      sprites['?'].draw(engine.ctx, 4 * 16, 16);
      sprites['-'].draw(engine.ctx, 5 * 16, 16);

      ensureImagesLoaded(engine.canvas, 'src/spec/images/SpriteFontSpec/IndividualSprites.png').then(([canvas, image]) => {
        expect(canvas).toEqualImage(image);
        done();
      });
    });
开发者ID:excaliburjs,项目名称:Excalibur,代码行数:33,代码来源:SpriteFontSpec.ts


示例3: ensureImagesLoaded

 actor.on('postdraw', (ev: ex.PostDrawEvent) => {
   engine.stop();
   ensureImagesLoaded(engine.canvas, 'src/spec/images/ScaleSpec/scale.png').then(([canvas, image]) => {
     expect(canvas).toEqualImage(image);
     done();
   });
 });
开发者ID:excaliburjs,项目名称:Excalibur,代码行数:7,代码来源:ScaleSpec.ts


示例4: expect

    texture.load().then(() => {
      let ss = new ex.SpriteSheet({
        image: texture,
        columns: 3,
        rows: 2,
        spWidth: 32,
        spHeight: 32,
        spacing: 1
      });

      expect(ss.image.isLoaded());
      expect(ss.columns).toBe(3);
      expect(ss.rows).toBe(2);
      expect(ss.spWidth).toBe(32);
      expect(ss.spHeight).toBe(32);

      expect(ss.sprites.length).toBe(6);

      ss.getSprite(2).draw(engine.ctx, 0, 0);

      ensureImagesLoaded(engine.canvas, 'src/spec/images/SpriteSheetSpec/SpriteSheetSpacing2.png').then(([canvas, image]) => {
        expect(canvas).toEqualImage(image);
        done();
      });
    });
开发者ID:agrgic16,项目名称:Excalibur,代码行数:25,代码来源:SpriteSheetSpec.ts


示例5: expect

    texture.load().then(() => {
      const sprite = new ex.Sprite({
        image: texture,
        x: 0,
        y: 0,
        width: 62,
        height: 64,
        rotation: 0,
        anchor: new ex.Vector(0.0, 0.0),
        scale: new ex.Vector(1, 1),
        flipVertical: false,
        flipHorizontal: false
      });

      expect(texture.isLoaded()).toBe(true);
      expect(sprite.x).toBe(0);
      expect(sprite.y).toBe(0);
      expect(sprite.width).toBe(62);
      expect(sprite.height).toBe(64);
      expect(sprite.rotation).toBe(0);
      expect(sprite.anchor.x).toBe(0.0);
      expect(sprite.anchor.y).toBe(0.0);
      expect(sprite.scale.x).toBe(1);
      expect(sprite.scale.y).toBe(1);
      expect(sprite.flipHorizontal).toBe(false);
      expect(sprite.flipVertical).toBe(false);

      sprite.draw(engine.ctx, 0, 0);

      ensureImagesLoaded(engine.canvas, 'src/spec/images/SpriteSpec/icon.png').then(([canvas, image]) => {
        expect(canvas).toEqualImage(image);
        done();
      });
    });
开发者ID:excaliburjs,项目名称:Excalibur,代码行数:34,代码来源:SpriteSpec.ts


示例6: ensureImagesLoaded

      uiActor.on('postdraw', (ev: ex.PostDrawEvent) => {
        game.stop();

        ensureImagesLoaded(game.canvas, 'src/spec/images/UIActorSpec/emptyctor.png').then(([canvas, image]) => {
          expect(canvas).toEqualImage(image);
          done();
        });
      });
开发者ID:excaliburjs,项目名称:Excalibur,代码行数:8,代码来源:UIActorSpec.ts


示例7: it

 it('can draw a 2d image', (done) => {
   jasmine.DEFAULT_TIMEOUT_INTERVAL = 90000;
   var drawer = new ex.PerlinDrawer2D(generator);
   var image = drawer.image(150, 150);
   ensureImagesLoaded(image, 'src/spec/images/PerlinSpec/perlin.png').then(([canvas, image]) => {
     expect(canvas).toEqualImage(image);
     done();
   });
 });
开发者ID:agrgic16,项目名称:Excalibur,代码行数:9,代码来源:PerlinSpec.ts


示例8: it

  it('is not drawn on the screen when not visible', (done) => {
    uiActor.visible = false;
    scene.add(uiActor);
    scene.draw(engine.ctx, 100);

    ensureImagesLoaded(engine.canvas, 'src/spec/images/UIActorSpec/actordoesnotdraw.png').then(([canvas, image]) => {
      expect(canvas).toEqualImage(image);
      done();
    });
  });
开发者ID:excaliburjs,项目名称:Excalibur,代码行数:10,代码来源:UIActorSpec.ts



注:本文中的excalibur-jasmine.ensureImagesLoaded函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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