本文整理汇总了TypeScript中ekkiog-editing.getTileAt函数的典型用法代码示例。如果您正苦于以下问题:TypeScript getTileAt函数的具体用法?TypeScript getTileAt怎么用?TypeScript getTileAt使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了getTileAt函数的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的TypeScript代码示例。
示例1: insertMovableItem
function* insertMovableItem(initialForest : Forest, tool : Tool, direction : Direction, x : number, y : number){
const forest = tap(createForest(initialForest.buddyTree), tool, direction, x, y);
const item = getTileAt(forest, x, y);
const ok = yield* selection(item);
if(ok){
yield put(saveForest(`Inserted ${tool}`));
}
};
开发者ID:mariusGundersen,项目名称:Ekkiog,代码行数:9,代码来源:tapTile.ts
示例2: moveItemAt
export default function* moveItemAt({tx, ty} : MoveItemAtAction){
const {context: {forest: initialForest}} : State = yield select();
const item = getTileAt(initialForest, tx, ty);
yield put(removeTileAt(tx, ty));
const ok = yield* selection(item);
if(ok) {
yield put(saveForest(`Moved ${item.data.type}`));
} else {
yield put(setForest(initialForest));
}
};
开发者ID:mariusGundersen,项目名称:Ekkiog,代码行数:13,代码来源:moveItemAt.ts
示例3: zomOutOf
export default function* zomOutOf({} : ZoomOutOfAction){
const { context: currentContext, selection: {selection: isSelection}} : State = yield select();
if(isSelection){
yield put(stopSelection());
yield put(resetEditorMenu());
}
const outerContext = currentContext.previous;
if(!outerContext) return;
const innerContext : ContextState = yield* waitUntilSaved(currentContext);
yield put(popContext());
yield put(setUrl(outerContext.repo, outerContext.name));
if(innerContext.isReadOnly || outerContext.isReadOnly) return;
const pkg = packageComponent(innerContext.forest, innerContext.repo, innerContext.name, innerContext.hash, innerContext.hash);
const {forest, didntFit} = replaceComponents(outerContext.forest, pkg);
if(outerContext.forest !== forest){
yield put(setForest(forest));
}
for(const position of didntFit) {
yield put(removeTileAt(position.x, position.y));
const {context: {forest: newForest}} : State = yield select();
const forest = drawComponent(createForest(newForest.buddyTree), position.x, position.y, pkg);
const item = getTileAt(forest, position.x, position.y);
yield* selection(item);
};
const { context: newContext } : State = yield select();
if(outerContext.forest !== newContext.forest){
yield put(saveForest(`Updated ${pkg.name}`));
}
}
开发者ID:mariusGundersen,项目名称:Ekkiog,代码行数:38,代码来源:zoomOutOf.ts
示例4: insertComponentPackage
export default function* insertComponentPackage({componentPackage} : InsertComponentPackageAction){
const state : State = yield select();
if(state.selection.selection){
yield put(stopSelection());
yield put(resetEditorMenu());
}
const tile = state.view.viewportToTile(state.view.pixelWidth/2, state.view.pixelHeight/2);
const centerTile = {
x: tile[0]|0,
y: tile[1]|0
};
const forest = drawComponent(createForest(state.context.forest.buddyTree), centerTile.x, centerTile.y, componentPackage);
const item = getTileAt(forest, centerTile.x, centerTile.y);
const ok = yield* selection(item);
if(ok){
yield put(saveForest(`Inserted ${componentPackage.name}`));
}
}
开发者ID:mariusGundersen,项目名称:Ekkiog,代码行数:23,代码来源:insertComponentPackage.ts
示例5: tapTile
export default function* tapTile({x, y, tool, direction} : TapTileAction) {
const {context: {forest, isReadOnly}} : State = yield select();
yield nextFrame();
const area = getTileAt(forest, x, y);
if(area && area.data && area.data.type === BUTTON){
const net = area.data.net;
yield put(toggleButton(net));
}else{
if(isReadOnly) return;
yield put(draw(x, y, tool, direction));
const {context: {forest: mutatedForest}} : State = yield select();
if(forest === mutatedForest){
if(tool == BUTTON
|| tool == GATE
|| tool == LIGHT){
yield* insertMovableItem(mutatedForest, tool, direction, x, y);
}
}else{
yield put(saveForest(`Inserted ${tool}`));
}
}
}
开发者ID:mariusGundersen,项目名称:Ekkiog,代码行数:24,代码来源:tapTile.ts
注:本文中的ekkiog-editing.getTileAt函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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