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TypeScript storage.storedProp函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了TypeScript中common/storage.storedProp函数的典型用法代码示例。如果您正苦于以下问题:TypeScript storedProp函数的具体用法?TypeScript storedProp怎么用?TypeScript storedProp使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了storedProp函数的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的TypeScript代码示例。

示例1: ctrl

export function ctrl(send: SocketSend, chapters: Prop<StudyChapterMeta[]>, setTab: () => void, root: AnalyseCtrl) {

  const multiPgnMax = 20;

  const vm = {
    variants: [],
    open: false,
    initial: prop(false),
    tab: storedProp('study.form.tab', 'init'),
    editor: null,
    editorFen: prop(null)
  };

  function loadVariants() {
    if (!vm.variants.length) xhrVariants().then(function(vs) {
      vm.variants = vs;
      root.redraw();
    });
  };

  function open() {
    vm.open = true;
    loadVariants();
    vm.initial(false);
  }
  function close() {
    vm.open = false;
  }

  return {
    vm,
    open,
    root,
    openInitial() {
      open();
      vm.initial(true);
    },
    close,
    toggle() {
      if (vm.open) close();
      else open();
    },
    submit(d) {
      d.initial = vm.initial();
      d.sticky = root.study!.vm.mode.sticky;
      if (!d.pgn) send("addChapter", d);
      else importPgn(root.study!.data.id, d);
      close();
      setTab();
    },
    chapters,
    startTour: () => chapterTour(tab => {
      vm.tab(tab);
      root.redraw();
    }),
    multiPgnMax,
    redraw: root.redraw
  }
}
开发者ID:ornicar,项目名称:lila,代码行数:59,代码来源:chapterNewForm.ts


示例2: controller

export function controller(game: Game, onClose: () => void, trans: Trans, redraw: () => void): ExplorerConfigCtrl {

  const variant = (game.variant.key === 'fromPosition') ? 'standard' : game.variant.key;

  const available: ExplorerDb[] = ['lichess'];
  if (variant === 'standard') available.unshift('masters');

  const data: ExplorerConfigData = {
    open: prop(false),
    db: {
      available,
      selected: available.length > 1 ? storedProp('explorer.db.' + variant, available[0]) : function() {
        return available[0];
      }
    },
    rating: {
      available: allRatings,
      selected: storedJsonProp('explorer.rating', allRatings)
    },
    speed: {
      available: allSpeeds,
      selected: storedJsonProp<ExplorerSpeed[]>('explorer.speed', allSpeeds)
    }
  };

  const toggleMany = function(c, value) {
    if (!c().includes(value)) c(c().concat([value]));
    else if (c().length > 1) c(c().filter(v => v !== value));
  };

  return {
    trans,
    redraw,
    data,
    toggleOpen() {
      data.open(!data.open());
      if (!data.open()) onClose();
    },
    toggleDb(db) {
      data.db.selected(db);
    },
    toggleRating(v) { toggleMany(data.rating.selected, v) },
    toggleSpeed(v) { toggleMany(data.speed.selected, v) },
    fullHouse() {
      return data.db.selected() === 'masters' || (
        data.rating.selected().length === data.rating.available.length &&
          data.speed.selected().length === data.speed.available.length
      );
    }
  };
}
开发者ID:ornicar,项目名称:lila,代码行数:51,代码来源:explorerConfig.ts


示例3: ctrl

export function ctrl(initialValue: TreeViewKey = 'column'): TreeView {
  const value = storedProp<TreeViewKey>('treeView', initialValue);
  function inline() {
    return value() === 'inline';
  }
  function set(i: boolean) {
    value(i ? 'inline' : 'column');
  }
  return {
    get: value,
    set,
    toggle() {
      set(!inline());
    },
    inline
  };
}
开发者ID:ddugovic,项目名称:lila,代码行数:17,代码来源:treeView.ts


示例4: function


//.........这里部分代码省略.........
    reorderChildren(vm.initialPath, true);

    // try and play the solution next move
    var next = vm.node.children[0];
    if (next && next.puzzle === 'good') userJump(vm.path + next.id);
    else {
      var firstGoodPath = treeOps.takePathWhile(vm.mainline, function(node) {
        return node.puzzle !== 'good';
      });
      if (firstGoodPath) userJump(firstGoodPath + tree.nodeAtPath(firstGoodPath).children[0].id);
    }

    vm.autoScrollRequested = true;
    redraw();
    startCeval();
  };

  const socket = socketBuild({
    send: opts.socketSend,
    addNode: addNode,
    addDests: addDests,
    reset: function() {
      withGround(showGround);
      redraw();
    }
  });

  function recentHash(): string {
    return data.puzzle.id + (data.user ? data.user.recent.reduce(function(h, r) {
      return h + r[0];
    }, '') : '');
  }

  const nbToVoteCall = storedProp('puzzle.vote-call', 3);
  let thanksUntil: number | undefined;

  const callToVote = () => parseInt(nbToVoteCall()) < 1;

  const vote = throttle(1000, function(v) {
    if (callToVote()) thanksUntil = Date.now() + 2000;
    nbToVoteCall(5);
    vm.voted = v;
    xhr.vote(data.puzzle.id, v).then(function(res) {
      data.puzzle.vote = res[1];
      redraw();
    });
  });

  initiate(opts.data);

  const promotion = makePromotion(vm, ground, redraw);

  keyboard({
    vm,
    userJump,
    getCeval,
    toggleCeval,
    toggleThreatMode,
    redraw,
    playBestMove() {
      var uci = nextNodeBest() || (vm.node.ceval && vm.node.ceval.pvs[0].moves[0]);
      if (uci) playUci(uci);
    }
  });

  // If the page loads while being hidden (like when changing settings),
开发者ID:ddugovic,项目名称:lila,代码行数:67,代码来源:ctrl.ts


示例5: function

export default function(root: AnalyseCtrl, opts, allow: boolean): ExplorerCtrl {
  const allowed = prop(allow),
  enabled = root.embed ? prop(false) : storedProp('explorer.enabled', false),
  loading = prop(true),
  failing = prop(false),
  hovering = prop<Hovering | null>(null),
  movesAway = prop(0),
  gameMenu = prop<string | null>(null);

  if ((location.hash === '#explorer' || location.hash === '#opening') && !root.embed) enabled(true);

  let cache = {};
  function onConfigClose() {
    root.redraw();
    cache = {};
    setNode();
  }
  const data = root.data,
  withGames = root.synthetic || gameUtil.replayable(data) || !!data.opponent.ai,
  effectiveVariant = data.game.variant.key === 'fromPosition' ? 'standard' : data.game.variant.key,
  config = configCtrl(data.game, onConfigClose, root.trans, root.redraw);

  const fetch = window.lichess.debounce(function() {
    const fen = root.node.fen;
    const request: JQueryPromise<ExplorerData> = (withGames && tablebaseRelevant(effectiveVariant, fen)) ?
      xhr.tablebase(opts.tablebaseEndpoint, effectiveVariant, fen) :
      xhr.opening(opts.endpoint, effectiveVariant, fen, config.data, withGames);

    request.then((res: ExplorerData) => {
      cache[fen] = res;
      movesAway(res.moves.length ? 0 : movesAway() + 1);
      loading(false);
      failing(false);
      root.redraw();
    }, () => {
      loading(false);
      failing(true);
      root.redraw();
    });
  }, 250, true);

  const empty = {
    opening: true,
    moves: {}
  };

  function setNode() {
    if (!enabled()) return;
    gameMenu(null);
    const node = root.node;
    if (node.ply > 50 && !tablebaseRelevant(effectiveVariant, node.fen)) {
      cache[node.fen] = empty;
    }
    const cached = cache[root.node.fen];
    if (cached) {
      movesAway(cached.moves.length ? 0 : movesAway() + 1);
      loading(false);
      failing(false);
    } else {
      loading(true);
      fetch();
    }
  };

  return {
    allowed,
    enabled,
    setNode,
    loading,
    failing,
    hovering,
    movesAway,
    config,
    withGames,
    gameMenu,
    current: () => cache[root.node.fen],
    toggle() {
      movesAway(0);
      enabled(!enabled());
      setNode();
      root.autoScroll();
    },
    disable() {
      if (enabled()) {
        enabled(false);
        gameMenu(null);
        root.autoScroll();
      }
    },
    setHovering(fen, uci) {
      hovering(uci ? {
        fen,
        uci,
      } : null);
      root.setAutoShapes();
    },
    fetchMasterOpening: (function() {
      const masterCache = {};
      return (fen: Fen): JQueryPromise<OpeningData> => {
        if (masterCache[fen]) return $.Deferred().resolve(masterCache[fen]).promise() as JQueryPromise<OpeningData>;
//.........这里部分代码省略.........
开发者ID:ornicar,项目名称:lila,代码行数:101,代码来源:explorerCtrl.ts


示例6: function

export default function(root: AnalyseCtrl, studyData: StudyData, data: StudyPracticeData): StudyPracticeCtrl {

  const goal = prop<Goal>(root.data.practiceGoal!),
  nbMoves = prop(0),
  // null = ongoing, true = win, false = fail
  success = prop<boolean | null>(null),
  sound = makeSound(),
  analysisUrl = prop(''),
  autoNext = storedProp('practice-auto-next', true);

  function onLoad() {
    root.showAutoShapes = readOnlyProp(true);
    root.showGauge = readOnlyProp(true);
    root.showComputer = readOnlyProp(true);
    goal(root.data.practiceGoal!);
    nbMoves(0);
    success(null);
    const chapter = studyData.chapter;
    history.replaceState(null, chapter.name, data.url + '/' + chapter.id);
    analysisUrl('/analysis/standard/' + root.node.fen.replace(/ /g, '_') + '?color=' + root.bottomColor());
  }
  onLoad();

  function computeNbMoves(): number {
    let plies = root.node.ply - root.tree.root.ply;
    if (root.bottomColor() !== root.data.player.color) plies--;
    return Math.ceil(plies / 2);
  }

  function getStudy(): StudyCtrl {
    return root.study!;
  }

  function checkSuccess(): void {
    const gamebook = getStudy().gamebookPlay();
    if (gamebook) {
      if (gamebook.state.feedback === 'end') onVictory();
      return;
    }
    if (!getStudy().data.chapter.practice) {
      return saveNbMoves();
    }
    if (success() !== null) return;
    nbMoves(computeNbMoves());
    const res = success(makeSuccess(root, goal(), nbMoves()));
    if (res) onVictory();
    else if (res === false) onFailure();
  }

  function onVictory(): void {
    saveNbMoves();
    sound.success();
    if (autoNext()) setTimeout(goToNext, 1000);
  }

  function saveNbMoves(): void {
    const chapterId = getStudy().currentChapter().id,
    former = data.completion[chapterId];
    if (typeof former === 'undefined' || nbMoves() < former) {
      data.completion[chapterId] = nbMoves();
      xhr.practiceComplete(chapterId, nbMoves());
    }
  }

  function goToNext() {
    const next = getStudy().nextChapter();
    if (next) getStudy().setChapter(next.id);
  }

  function onFailure(): void {
    root.node.fail = true;
    sound.failure();
  }

  return {
    onLoad,
    onJump() {
      // reset failure state if no failed move found in mainline history
      if (success() === false && !root.nodeList.find(n => !!n.fail)) success(null);
      checkSuccess();
    },
    onCeval: checkSuccess,
    data,
    goal,
    success,
    nbMoves,
    reset() {
      root.tree.root.children = [];
      root.userJump('');
      root.practice!.reset();
      onLoad();
      root.practice!.resume();
    },
    isWhite: root.bottomIsWhite,
    analysisUrl,
    autoNext,
    goToNext
  };
}
开发者ID:ddugovic,项目名称:lila,代码行数:99,代码来源:studyPracticeCtrl.ts


示例7: function

export default function(opts: CevalOpts): CevalCtrl {

  const storageKey = function(k: string): string {
    return opts.storageKeyPrefix ? opts.storageKeyPrefix + '.' + k : k;
  };

  const pnaclSupported = makeWatchdog('pnacl').good() && 'application/x-pnacl' in navigator.mimeTypes;
  const wasmSupported = typeof WebAssembly === 'object' && WebAssembly.validate(Uint8Array.of(0x0, 0x61, 0x73, 0x6d, 0x01, 0x00, 0x00, 0x00));
  const wasmxSupported = wasmSupported && officialStockfish(opts.variant.key) && wasmThreadsSupported();

  const minDepth = 6;
  const maxDepth = storedProp<number>(storageKey('ceval.max-depth'), 18);
  const multiPv = storedProp(storageKey('ceval.multipv'), opts.multiPvDefault || 1);
  const threads = storedProp(storageKey('ceval.threads'), Math.min(Math.ceil((navigator.hardwareConcurrency || 1) / 2), 8));
  const hashSize = storedProp(storageKey('ceval.hash-size'), 128);
  const infinite = storedProp('ceval.infinite', false);
  let curEval: Tree.ClientEval | null = null;
  const enableStorage = li.storage.make(storageKey('client-eval-enabled'));
  const allowed = prop(true);
  const enabled = prop(opts.possible && allowed() && enableStorage.get() == '1' && !document.hidden);
  let started: Started | false = false;
  let lastStarted: Started | false = false; // last started object (for going deeper even if stopped)
  const hovering = prop<Hovering | null>(null);
  const isDeeper = prop(false);

  const pool = new Pool({
    asmjs: 'vendor/stockfish.js/stockfish.js',
    pnacl: pnaclSupported && 'vendor/stockfish.pexe/stockfish.nmf',
    wasm: wasmSupported && 'vendor/stockfish.js/stockfish.wasm.js',
    wasmx: wasmxSupported && (officialStockfish(opts.variant.key) ? 'vendor/stockfish.wasm/stockfish.js' : 'vendor/stockfish-mv.wasm/stockfish.js'),
  }, {
    minDepth,
    variant: opts.variant.key,
    threads: (pnaclSupported || wasmxSupported) && threads,
    hashSize: (pnaclSupported && !wasmxSupported) && hashSize
  });

  // adjusts maxDepth based on nodes per second
  const npsRecorder = (function() {
    const values: number[] = [];
    const applies = function(ev: Tree.ClientEval) {
      return ev.knps && ev.depth >= 16 &&
        typeof ev.cp !== 'undefined' && Math.abs(ev.cp) < 500 &&
        (ev.fen.split(/\s/)[0].split(/[nbrqkp]/i).length - 1) >= 10;
    }
    return function(ev: Tree.ClientEval) {
      if (!applies(ev)) return;
      values.push(ev.knps);
      if (values.length >= 5) {
        var depth = 18,
          knps = median(values) || 0;
        if (knps > 100) depth = 19;
        if (knps > 150) depth = 20;
        if (knps > 250) depth = 21;
        if (knps > 500) depth = 22;
        if (knps > 1000) depth = 23;
        if (knps > 2000) depth = 24;
        if (knps > 3500) depth = 25;
        if (knps > 5000) depth = 26;
        if (knps > 7000) depth = 27;
        maxDepth(depth);
        if (values.length > 20) values.shift();
      }
    };
  })();

  let lastEmitFen: string | null = null;

  const onEmit = throttle(500, (ev: Tree.ClientEval, work: Work) => {
    sortPvsInPlace(ev.pvs, (work.ply % 2 === (work.threatMode ? 1 : 0)) ? 'white' : 'black');
    npsRecorder(ev);
    curEval = ev;
    opts.emit(ev, work);
    if (ev.fen !== lastEmitFen) {
      lastEmitFen = ev.fen;
      li.storage.set('ceval.fen', ev.fen);
    }
  });

  const effectiveMaxDepth = function(): number {
    return (isDeeper() || infinite()) ? 99 : parseInt(maxDepth());
  };

  const sortPvsInPlace = function(pvs: Tree.PvData[], color: Color) {
    pvs.sort(function(a, b) {
      return povChances(color, b) - povChances(color, a);
    });
  };

  const start = function(path: Tree.Path, steps: Step[], threatMode: boolean, deeper: boolean) {

    if (!enabled() || !opts.possible) return;

    isDeeper(deeper);
    const maxD = effectiveMaxDepth();

    const step = steps[steps.length - 1];

    const existing = threatMode ? step.threat : step.ceval;
    if (existing && existing.depth >= maxD) return;
//.........这里部分代码省略.........
开发者ID:ddugovic,项目名称:lila,代码行数:101,代码来源:ctrl.ts



注:本文中的common/storage.storedProp函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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