本文整理汇总了TypeScript中common/modals.modals.naked类的典型用法代码示例。如果您正苦于以下问题:TypeScript modals.naked类的具体用法?TypeScript modals.naked怎么用?TypeScript modals.naked使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了modals.naked类的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的TypeScript代码示例。
示例1: async
watcher.on(actions.relaunchRequest, async (store, action) => {
const rs = store.getState();
const pkg = rs.broth.packages[rs.system.appName];
if (pkg.stage !== "need-restart") {
return;
}
const version = pkg.availableVersion;
const restart = t(rs.i18n, ["prompt.self_update_ready.action.restart"]);
store.dispatch(
actions.openModal(
modals.naked.make({
wind: "root",
title: ["prompt.self_update.title", { version }],
message: ["prompt.self_update_ready.message", { restart }],
buttons: [
{
label: ["prompt.self_update_ready.action.restart"],
action: actions.relaunch({}),
},
{
label: ["prompt.self_update_ready.action.snooze"],
action: actions.closeModal({ wind: "root" }),
},
],
widgetParams: null,
})
)
);
});
开发者ID:itchio,项目名称:itch,代码行数:30,代码来源:self-update.ts
示例2: async
watcher.on(actions.requestCaveUninstall, async (store, action) => {
const { caveId } = action.payload;
const { cave } = await mcall(messages.FetchCave, { caveId });
const { game } = cave;
// FIXME: i18n - plus, that's generally bad
const title = game ? game.title : "this";
store.dispatch(
actions.openModal(
modals.naked.make({
wind: "root",
title: "",
message: ["prompt.uninstall.message", { title }],
buttons: [
{
label: ["prompt.uninstall.reinstall"],
id: "modal-reinstall",
action: actions.queueCaveReinstall({ caveId }),
icon: "repeat",
},
{
label: ["prompt.uninstall.uninstall"],
id: "modal-uninstall",
action: actions.queueCaveUninstall({ caveId }),
icon: "uninstall",
},
"cancel",
],
widgetParams: null,
})
)
);
});
开发者ID:itchio,项目名称:itch,代码行数:35,代码来源:request-cave-uninstall.ts
示例3: async
watcher.on(actions.queueGame, async (store, action) => {
const { game, caveId } = action.payload;
let caves: Cave[];
if (caveId) {
const { cave } = await mcall(messages.FetchCave, { caveId });
if (cave) {
caves = [cave];
}
} else {
caves = (await mcall(messages.FetchCaves, {
filters: { gameId: game.id },
})).items;
}
if (isEmpty(caves)) {
logger.info(
`No cave for ${game.title} (#${game.id}), attempting install`
);
await queueInstall(store, game);
return;
}
logger.info(
`Have ${caves.length} caves for game ${game.title} (#${game.id})`
);
if (caves.length === 1) {
const cave = caves[0];
store.dispatch(actions.queueLaunch({ cave }));
return;
}
store.dispatch(
actions.openModal(
modals.naked.make({
wind: "root",
title: ["prompt.launch.title", { title: game.title }],
message: ["prompt.launch.message"],
bigButtons: map(caves, cave => {
return {
...makeUploadButton(cave.upload),
action: actions.queueLaunch({ cave }),
};
}),
buttons: ["cancel"],
widgetParams: null,
})
)
);
});
开发者ID:itchio,项目名称:itch,代码行数:51,代码来源:queue-game.ts
示例4: async
watcher.on(actions.showGameUpdate, async (store, action) => {
const { update } = action.payload;
const { game } = update;
const { title } = game;
let dialogTitle = ["pick_update_upload.single.title", { title }];
let dialogMessage = ["pick_update_upload.single.message", { title }];
let dialogDetail = ["pick_update_upload.single.detail"];
const dialogButtons: ModalButtonSpec[] = [
{
icon: "moon",
label: ["pick_update_upload.buttons.skip_update"],
action: actions.snoozeCave({ caveId: update.caveId }),
className: "secondary",
},
{
icon: "play2",
label: ["pick_update_upload.buttons.just_launch"],
action: actions.queueGame({ game }),
className: "secondary",
},
"cancel",
];
store.dispatch(
actions.openModal(
modals.naked.make({
wind: "root",
title: dialogTitle,
message: dialogMessage,
detail: dialogDetail,
bigButtons: map(update.choices, choice => {
const spec: ModalButtonSpec = {
...makeUploadButton(choice.upload, { showSize: false }),
action: actions.queueGameUpdate({ update, choice }),
};
spec.tags.push({
icon: choice.confidence > 0.5 ? "like" : "neutral",
label: ` ${(choice.confidence * 100).toFixed()}%`,
});
return spec;
}),
buttons: dialogButtons,
widgetParams: null,
})
)
);
});
开发者ID:itchio,项目名称:itch,代码行数:50,代码来源:show-game-update.ts
示例5: async
watcher.on(actions.changeUser, async (store, action) => {
store.dispatch(
actions.openModal(
modals.naked.make({
wind: "root",
title: ["prompt.logout_title"],
message: ["prompt.logout_confirm"],
detail: ["prompt.logout_detail"],
buttons: [
{
id: "modal-logout",
label: ["prompt.logout_action"],
action: actions.requestLogout({}),
icon: "exit",
},
"cancel",
],
widgetParams: null,
})
)
);
});
开发者ID:itchio,项目名称:itch,代码行数:22,代码来源:change-user.ts
示例6: async
watcher.on(actions.forceCloseGameRequest, async (store, action) => {
const { game } = action.payload;
store.dispatch(
actions.openModal(
modals.naked.make({
wind: "root",
title: ["prompt.force_close_game.title"],
message: ["prompt.force_close_game.message", { title: game.title }],
buttons: [
{
label: ["prompt.action.force_close"],
id: "modal-force-close",
action: actions.forceCloseGame({ gameId: game.id }),
icon: "stop",
},
"nevermind",
],
widgetParams: null,
})
)
);
});
开发者ID:itchio,项目名称:itch,代码行数:23,代码来源:force-close-game-request.ts
示例7: async
convo.on(messages.AcceptLicense, async ({ text }) => {
const res = await promisedModal(
store,
modals.naked.make({
wind: "root",
title: ["prompt.sla.title"],
message: ["prompt.sla.message"],
detail: text,
widgetParams: {} as any,
buttons: [
{
label: ["prompt.sla.accept"],
action: actions.modalResponse({}),
},
"cancel",
],
})
);
if (res) {
return { accept: true };
}
return { accept: false };
});
开发者ID:itchio,项目名称:itch,代码行数:24,代码来源:perform-launch.ts
示例8: async
watcher.on(actions.removeInstallLocation, async (store, action) => {
const { id } = action.payload;
const { installLocations } = await mcall(messages.InstallLocationsList, {});
if (installLocations.length <= 1) {
// refuse to remove the last one
return;
}
const { installLocation } = await mcall(messages.InstallLocationsGetByID, {
id,
});
if (!installLocation) {
return;
}
{
const res = await promisedModal(
store,
modals.naked.make({
wind: "root",
title: ["prompt.install_location_remove.title"],
message: ["prompt.install_location_remove.message"],
detail: [
"prompt.install_location_remove.detail",
{
location: installLocation.path,
},
],
buttons: [
{
label: ["prompt.action.confirm_removal"],
action: actions.modalResponse({}),
},
"cancel",
],
widgetParams: null,
})
);
if (!res) {
// modal was closed
return;
}
const logger = recordingLogger(mainLogger);
try {
await mcall(messages.InstallLocationsRemove, { id }, convo => {
hookLogging(convo, logger);
});
store.dispatch(actions.installLocationsChanged({}));
} catch (e) {
store.dispatch(
actions.openModal(
modals.showError.make({
wind: "root",
title: _("prompt.show_error.generic_message"),
message: t(store.getState().i18n, formatError(e)),
widgetParams: {
rawError: e,
log: logger.getLog(),
forceDetails: true,
},
buttons: ["ok"],
})
)
);
}
}
});
开发者ID:itchio,项目名称:itch,代码行数:70,代码来源:install-locations.ts
示例9: async
onError: async (e: Error, log) => {
let title = game ? game.title : "<missing game>";
const re = asRequestError(e);
if (re) {
switch (re.rpcError.code) {
case Code.OperationAborted:
// just ignore it
return;
case Code.InstallFolderDisappeared:
// oh we can do something about that.
store.dispatch(
actions.openModal(
modals.naked.make({
wind: "root",
title: ["game.install.could_not_launch", { title }],
coverUrl: game.coverUrl,
stillCoverUrl: game.stillCoverUrl,
message: `The folder where **${title}** was installed doesn't exist anymore.`,
detail: `That means we can't open it.`,
bigButtons: [
{
icon: "delete",
label: "Remove install entry",
tags: [{ label: "Recommended" }],
action: actions.queueCaveUninstall({ caveId: cave.id }),
},
{
icon: "folder-open",
label: "Open parent folder",
className: "secondary",
tags: [{ label: "Seeing is believing." }],
action: actions.exploreCave({ caveId: cave.id }),
},
],
buttons: ["nevermind"],
widgetParams: null,
})
)
);
return;
}
}
const res = await promisedModal(
store,
modals.showError.make({
wind: "root",
title: ["game.install.could_not_launch", { title }],
coverUrl: game.coverUrl,
stillCoverUrl: game.stillCoverUrl,
message: t(store.getState().i18n, formatError(e)),
detail: isInternalError(e)
? ["game.install.could_not_launch.detail"]
: null,
widgetParams: {
rawError: e,
log,
game,
forceDetails: true,
showSendReport: true,
},
buttons: [
{
label: ["prompt.action.ok"],
action: "widgetResponse",
},
{
label: showInExplorerString(),
className: "secondary",
action: actions.exploreCave({ caveId: cave.id }),
},
"cancel",
],
})
);
if (res && res.sendReport) {
store.dispatch(
actions.sendFeedback({
log: mergeLogAndError(log, e),
})
);
}
},
开发者ID:itchio,项目名称:itch,代码行数:86,代码来源:queue-launch.ts
注:本文中的common/modals.modals.naked类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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