本文整理汇总了Python中volumina.utility.ShortcutManager类的典型用法代码示例。如果您正苦于以下问题:Python ShortcutManager类的具体用法?Python ShortcutManager怎么用?Python ShortcutManager使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了ShortcutManager类的17个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。
示例1: _updateLabelShortcuts
def _updateLabelShortcuts(self):
numShortcuts = len(self._labelShortcuts)
numRows = len(self._labelControlUi.labelListModel)
mgr = ShortcutManager()
ActionInfo = ShortcutManager.ActionInfo
# Add any shortcuts we don't have yet.
for i in range(numShortcuts, numRows):
toolTipObject = LabelListModel.EntryToolTipAdapter(
self._labelControlUi.labelListModel, i)
action_info = ActionInfo(
"Labeling", "Select Label {}".format(i + 1),
"Select Label {}".format(i + 1),
partial(self._labelControlUi.labelListView.selectRow,
i), self._labelControlUi.labelListView, toolTipObject)
mgr.register(str(i + 1), action_info)
self._labelShortcuts.append(action_info)
# Make sure that all shortcuts have an appropriate description
for i in range(numRows):
action_info = self._labelShortcuts[i]
description = "Select " + self._labelControlUi.labelListModel[
i].name
new_action_info = mgr.update_description(action_info, description)
self._labelShortcuts[i] = new_action_info
开发者ID:jenspetersen,项目名称:ilastik,代码行数:25,代码来源:labelingGui.py
示例2: createDrawerControls
def createDrawerControls(self):
op = self.topLevelOperatorView
def configure_update_handlers( qt_signal, op_slot ):
qt_signal.connect( self.configure_operator_from_gui )
cleanup_fn = op_slot.notifyDirty( self.configure_gui_from_operator, defer=True )
self.__cleanup_fns.append( cleanup_fn )
# Controls
feature_selection_button = QPushButton(text="Select Features",
icon=QIcon(ilastikIcons.AddSel),
toolTip="Select edge/superpixel features to use for classification.",
clicked=self._open_feature_selection_dlg)
self.train_from_gt_button = QPushButton(text="Auto-label",
icon=QIcon(ilastikIcons.Segment),
toolTip="Automatically label all edges according to your pre-loaded groundtruth volume.",
clicked=self._handle_label_from_gt_clicked)
self.clear_labels_button = QPushButton(text="Clear Labels",
icon=QIcon(ilastikIcons.Clear),
toolTip="Remove all edge labels. (Start over on this image.)",
clicked=self._handle_clear_labels_clicked)
self.live_update_button = QPushButton(text="Live Predict",
checkable=True,
icon=QIcon(ilastikIcons.Play),
toolTip="Update the edge classifier predictions",
clicked=self._handle_live_update_clicked)
configure_update_handlers( self.live_update_button.toggled, op.FreezeCache )
# Layout
label_layout = QHBoxLayout()
label_layout.addWidget(self.clear_labels_button)
label_layout.addWidget(self.train_from_gt_button)
label_layout.setSpacing(1)
layout = QVBoxLayout()
layout.addWidget(feature_selection_button)
layout.setSpacing(1)
layout.addLayout(label_layout)
layout.addWidget(self.live_update_button)
layout.addSpacerItem( QSpacerItem(0, 10, QSizePolicy.Minimum, QSizePolicy.Expanding) )
# Finally, the whole drawer widget
drawer = QWidget(parent=self)
drawer.setLayout(layout)
# Widget Shortcuts
mgr = ShortcutManager()
ActionInfo = ShortcutManager.ActionInfo
shortcut_group = "Edge Training"
mgr.register( "l", ActionInfo( shortcut_group,
"Live Predict",
"Toggle live edge classifier update mode",
self.live_update_button.toggle,
self.live_update_button,
self.live_update_button ) )
return drawer
开发者ID:DerThorsten,项目名称:ilastik,代码行数:58,代码来源:edgeTrainingGui.py
示例3: __initShortcuts
def __initShortcuts(self):
mgr = ShortcutManager()
ActionInfo = ShortcutManager.ActionInfo
shortcutGroupName = "Labeling"
if hasattr(self.labelingDrawerUi, "AddLabelButton"):
mgr.register("a", ActionInfo( shortcutGroupName,
"New Label",
"Add New Label Class",
self.labelingDrawerUi.AddLabelButton.click,
self.labelingDrawerUi.AddLabelButton,
self.labelingDrawerUi.AddLabelButton ) )
mgr.register( "n", ActionInfo( shortcutGroupName,
"Navigation Cursor",
"Navigation Cursor",
self.labelingDrawerUi.arrowToolButton.click,
self.labelingDrawerUi.arrowToolButton,
self.labelingDrawerUi.arrowToolButton ) )
mgr.register( "b", ActionInfo( shortcutGroupName,
"Brush Cursor",
"Brush Cursor",
self.labelingDrawerUi.paintToolButton.click,
self.labelingDrawerUi.paintToolButton,
self.labelingDrawerUi.paintToolButton ) )
mgr.register( "e", ActionInfo( shortcutGroupName,
"Eraser Cursor",
"Eraser Cursor",
self.labelingDrawerUi.eraserToolButton.click,
self.labelingDrawerUi.eraserToolButton,
self.labelingDrawerUi.eraserToolButton ) )
self._labelShortcuts = []
开发者ID:burcin,项目名称:ilastik,代码行数:35,代码来源:labelingGui.py
示例4: __initShortcuts
def __initShortcuts(self):
mgr = ShortcutManager()
shortcutGroupName = "Labeling"
if hasattr(self.labelingDrawerUi, "AddLabelButton"):
addLabel = QShortcut(QKeySequence("a"), self, member=self.labelingDrawerUi.AddLabelButton.click)
mgr.register(shortcutGroupName, "Add New Label Class", addLabel, self.labelingDrawerUi.AddLabelButton)
navMode = QShortcut(QKeySequence("n"), self, member=self.labelingDrawerUi.arrowToolButton.click)
mgr.register(shortcutGroupName, "Navigation Cursor", navMode, self.labelingDrawerUi.arrowToolButton)
brushMode = QShortcut(QKeySequence("b"), self, member=self.labelingDrawerUi.paintToolButton.click)
mgr.register(shortcutGroupName, "Brush Cursor", brushMode, self.labelingDrawerUi.paintToolButton)
eraserMode = QShortcut(QKeySequence("e"), self, member=self.labelingDrawerUi.eraserToolButton.click)
mgr.register(shortcutGroupName, "Eraser Cursor", eraserMode, self.labelingDrawerUi.eraserToolButton)
"""
changeBrushSize = QShortcut( QKeySequence("c"), self, member=self.labelingDrawerUi.brushSizeComboBox.showPopup )
mgr.register( shortcutGroupName,
"Change Brush Size",
changeBrushSize,
self.labelingDrawerUi.brushSizeComboBox )
"""
self._labelShortcuts = []
开发者ID:jennyhong,项目名称:ilastik,代码行数:25,代码来源:labelingGui.py
示例5: setUpShortcuts
def setUpShortcuts(self):
mgr = ShortcutManager()
ActionInfo = ShortcutManager.ActionInfo
selector = self.channelSelector
def inc():
selector.setValue(selector.value() + selector.singleStep())
def dec():
selector.setValue(selector.value() - selector.singleStep())
# Can't pass channelSelector(QSpinBox) as tooltip widget
# because it doesn't have # separate tooltips for arrows
mgr.register(NEXT_CHANNEL_SEQ, ActionInfo("Navigation", "Next channel", "Next channel", inc, selector, None))
mgr.register(PREV_CHANNEL_SEQ, ActionInfo("Navigation", "Prev channel", "Prev channel", dec, selector, None))
开发者ID:ilastik,项目名称:volumina,代码行数:16,代码来源:layerwidget.py
示例6: _initShortcuts
def _initShortcuts(self):
mgr = ShortcutManager()
ActionInfo = ShortcutManager.ActionInfo
shortcutGroupName = "Predictions"
mgr.register( "p", ActionInfo( shortcutGroupName,
"Toggle Prediction",
"Toggle Prediction Layer Visibility",
self._viewerControlUi.checkShowPredictions.click,
self._viewerControlUi.checkShowPredictions,
self._viewerControlUi.checkShowPredictions ) )
mgr.register( "s", ActionInfo( shortcutGroupName,
"Toggle Segmentaton",
"Toggle Segmentaton Layer Visibility",
self._viewerControlUi.checkShowSegmentation.click,
self._viewerControlUi.checkShowSegmentation,
self._viewerControlUi.checkShowSegmentation ) )
mgr.register( "l", ActionInfo( shortcutGroupName,
"Live Prediction",
"Toggle Live Prediction Mode",
self.labelingDrawerUi.liveUpdateButton.toggle,
self.labelingDrawerUi.liveUpdateButton,
self.labelingDrawerUi.liveUpdateButton ) )
开发者ID:DerThorsten,项目名称:ilastik,代码行数:25,代码来源:pixelClassificationGui.py
示例7: _initShortcuts
def _initShortcuts(self):
mgr = ShortcutManager()
shortcutGroupName = "Predictions"
togglePredictions = QShortcut(QKeySequence("p"), self, member=self._viewerControlUi.checkShowPredictions.click)
mgr.register(
shortcutGroupName,
"Toggle Prediction Layer Visibility",
togglePredictions,
self._viewerControlUi.checkShowPredictions,
)
toggleSegmentation = QShortcut(
QKeySequence("s"), self, member=self._viewerControlUi.checkShowSegmentation.click
)
mgr.register(
shortcutGroupName,
"Toggle Segmentaton Layer Visibility",
toggleSegmentation,
self._viewerControlUi.checkShowSegmentation,
)
toggleLivePredict = QShortcut(QKeySequence("l"), self, member=self.labelingDrawerUi.liveUpdateButton.toggle)
mgr.register(
shortcutGroupName, "Toggle Live Prediction Mode", toggleLivePredict, self.labelingDrawerUi.liveUpdateButton
)
开发者ID:JensNRAD,项目名称:ilastik_public,代码行数:26,代码来源:pixelClassificationGui.py
示例8: __initShortcuts
def __initShortcuts(self):
mgr = ShortcutManager()
ActionInfo = ShortcutManager.ActionInfo
shortcutGroupName = "Cropping"
if hasattr(self.croppingDrawerUi, "AddCropButton"):
mgr.register("n", ActionInfo( shortcutGroupName,
"New Crop",
"Add a new crop.",
self.croppingDrawerUi.AddCropButton.click,
self.croppingDrawerUi.AddCropButton,
self.croppingDrawerUi.AddCropButton ) )
if hasattr(self.croppingDrawerUi, "SetCropButton"):
mgr.register("s", ActionInfo( shortcutGroupName,
"Save Crop",
"Save the current crop.",
self.croppingDrawerUi.SetCropButton.click,
self.croppingDrawerUi.SetCropButton,
self.croppingDrawerUi.SetCropButton ) )
self._cropShortcuts = []
开发者ID:ilastik,项目名称:ilastik,代码行数:22,代码来源:croppingGui.py
示例9: _initShortcuts
def _initShortcuts(self):
mgr = ShortcutManager()
shortcutGroupName = "Manual Tracking"
divisionEvent = QtGui.QShortcut( QtGui.QKeySequence("d"), self, member=self._drawer.divEvent.click )
mgr.register( shortcutGroupName,
"Mark Division Event (Click on parent object first, then on the two children.)",
divisionEvent,
self._drawer.divEvent )
newTrack = QtGui.QShortcut( QtGui.QKeySequence("s"), self, member=self._drawer.newTrack.click )
mgr.register( shortcutGroupName,
"Start New Track",
newTrack,
self._drawer.newTrack )
markMisdet = QtGui.QShortcut( QtGui.QKeySequence("f"), self, member=self._drawer.markMisdetection.click )
mgr.register( shortcutGroupName,
"Mark False Detection",
markMisdet,
self._drawer.markMisdetection )
activeTrackUp = QtGui.QShortcut( QtGui.QKeySequence("q"), self, member=self._incrementActiveTrack )
mgr.register( shortcutGroupName,
"Increment Active Track ID",
activeTrackUp,)
activeTrackDown = QtGui.QShortcut( QtGui.QKeySequence("a"), self, member=self._decrementActiveTrack )
mgr.register( shortcutGroupName,
"Decrement Active Track ID",
activeTrackDown,)
goToNext = QtGui.QShortcut( QtGui.QKeySequence("g"), self, member=self._onNextUnlabeledPressed )
mgr.register( shortcutGroupName,
"Go To Next Unlabeled Object",
goToNext,)
开发者ID:jennyhong,项目名称:ilastik,代码行数:36,代码来源:manualTrackingGui.py
示例10: __init__
def __init__(self, labelingSlots, topLevelOperatorView, drawerUiPath=None, rawInputSlot=None ):
self.topLevelOperatorView = topLevelOperatorView
# We provide our own UI file (which adds an extra control for interactive mode)
directory = os.path.split(__file__)[0]
carvingDrawerUiPath = os.path.join(directory, 'carvingDrawer.ui')
super(CarvingGui, self).__init__(labelingSlots, topLevelOperatorView, carvingDrawerUiPath, rawInputSlot)
mgr = ShortcutManager()
#set up keyboard shortcuts
segmentShortcut = QShortcut(QKeySequence("3"), self, member=self.labelingDrawerUi.segment.click,
ambiguousMember=self.labelingDrawerUi.segment.click)
mgr.register("Carving", "Run interactive segmentation", segmentShortcut, self.labelingDrawerUi.segment)
self._doneSegmentationLayer = None
#volume rendering
try:
self.render = True
self._shownObjects3D = {}
self._renderMgr = RenderingManager(
renderer=self.editor.view3d.qvtk.renderer,
qvtk=self.editor.view3d.qvtk)
except:
self.render = False
def onSegmentButton():
print "segment button clicked"
self.topLevelOperatorView.opCarving.Trigger.setDirty(slice(None))
self.labelingDrawerUi.segment.clicked.connect(onSegmentButton)
self.labelingDrawerUi.segment.setEnabled(True)
def onUncertaintyFGButton():
print "uncertFG button clicked"
pos = self.topLevelOperatorView.opCarving.getMaxUncertaintyPos(label=2)
self.editor.posModel.slicingPos = (pos[0], pos[1], pos[2])
self.labelingDrawerUi.pushButtonUncertaintyFG.clicked.connect(onUncertaintyFGButton)
self.labelingDrawerUi.pushButtonUncertaintyFG.setEnabled(True)
def onUncertaintyBGButton():
print "uncertBG button clicked"
pos = self.topLevelOperatorView.opCarving.getMaxUncertaintyPos(label=1)
self.editor.posModel.slicingPos = (pos[0], pos[1], pos[2])
self.labelingDrawerUi.pushButtonUncertaintyBG.clicked.connect(onUncertaintyBGButton)
self.labelingDrawerUi.pushButtonUncertaintyBG.setEnabled(True)
def onBackgroundPrioritySpin(value):
print "background priority changed to %f" % value
self.topLevelOperatorView.opCarving.BackgroundPriority.setValue(value)
self.labelingDrawerUi.backgroundPrioritySpin.valueChanged.connect(onBackgroundPrioritySpin)
def onuncertaintyCombo(value):
if value == 0:
value = "none"
if value == 1:
value = "localMargin"
if value == 2:
value = "exchangeCount"
if value == 3:
value = "gabow"
print "uncertainty changed to %r" % value
self.topLevelOperatorView.opCarving.UncertaintyType.setValue(value)
self.labelingDrawerUi.uncertaintyCombo.currentIndexChanged.connect(onuncertaintyCombo)
def onBackgroundPriorityDirty(slot, roi):
oldValue = self.labelingDrawerUi.backgroundPrioritySpin.value()
newValue = self.topLevelOperatorView.opCarving.BackgroundPriority.value
if newValue != oldValue:
self.labelingDrawerUi.backgroundPrioritySpin.setValue(newValue)
self.topLevelOperatorView.opCarving.BackgroundPriority.notifyDirty(onBackgroundPriorityDirty)
def onNoBiasBelowDirty(slot, roi):
oldValue = self.labelingDrawerUi.noBiasBelowSpin.value()
newValue = self.topLevelOperatorView.opCarving.NoBiasBelow.value
if newValue != oldValue:
self.labelingDrawerUi.noBiasBelowSpin.setValue(newValue)
self.topLevelOperatorView.opCarving.NoBiasBelow.notifyDirty(onNoBiasBelowDirty)
def onNoBiasBelowSpin(value):
print "background priority changed to %f" % value
self.topLevelOperatorView.opCarving.NoBiasBelow.setValue(value)
self.labelingDrawerUi.noBiasBelowSpin.valueChanged.connect(onNoBiasBelowSpin)
def onSaveAsButton():
print "save object as?"
if self.topLevelOperatorView.opCarving.dataIsStorable():
name, ok = QInputDialog.getText(self, 'Save Object As', 'object name')
name = str(name)
if not ok:
return
objects = self.topLevelOperatorView.opCarving.AllObjectNames[:].wait()
if name in objects:
QMessageBox.critical(self, "Save Object As", "An object with name '%s' already exists.\nPlease choose a different name." % name)
return
self.topLevelOperatorView.opCarving.saveObjectAs(name)
print "save object as %s" % name
#.........这里部分代码省略.........
开发者ID:fblumenthal,项目名称:ilastik,代码行数:101,代码来源:carvingGui.py
示例11: createDrawerControls
def createDrawerControls(self):
"""
This is a separate function from initAppletDrawer() so that it can be
called and used within another applet (this class is a mixin).
"""
op = self.__topLevelOperatorView
def configure_update_handlers(qt_signal, op_slot):
qt_signal.connect(self.configure_operator_from_gui)
op_slot.notifyDirty(self.configure_gui_from_operator)
self.__cleanup_fns.append(partial(op_slot.unregisterDirty, self.configure_gui_from_operator))
def control_layout(label_text, widget):
row_layout = QHBoxLayout()
row_layout.addWidget(QLabel(label_text))
row_layout.addSpacerItem(QSpacerItem(10, 0, QSizePolicy.Expanding))
row_layout.addWidget(widget)
return row_layout
drawer_layout = QVBoxLayout()
drawer_layout.setSpacing(1)
# Beta
beta_box = QDoubleSpinBox(
decimals=2,
minimum=0.01,
maximum=0.99,
singleStep=0.1,
toolTip="Bias parameter for the multicut optimization.",
)
configure_update_handlers(beta_box.valueChanged, op.Beta)
beta_layout = control_layout("Beta", beta_box)
drawer_layout.addLayout(beta_layout)
self.beta_box = beta_box
# Solver
solver_name_combo = QComboBox(
toolTip="Multicut optimization technique. Available solvers depend on which optimizer library you have installed."
)
for solver_name in AVAILABLE_SOLVER_NAMES:
solver_name_combo.addItem(solver_name)
configure_update_handlers(solver_name_combo.currentIndexChanged, op.SolverName)
drawer_layout.addLayout(control_layout("Solver", solver_name_combo))
self.solver_name_combo = solver_name_combo
# Update Button
update_button = QPushButton(
text="Update Multicut", icon=QIcon(ilastikIcons.Play), clicked=self.onUpdateMulticutButton
)
drawer_layout.addWidget(update_button)
# Layout
drawer_layout.addSpacerItem(QSpacerItem(0, 10, QSizePolicy.Minimum, QSizePolicy.Expanding))
# Finally, the whole drawer widget
drawer = QWidget(parent=self)
drawer.setLayout(drawer_layout)
# Widget Shortcuts
mgr = ShortcutManager()
ActionInfo = ShortcutManager.ActionInfo
shortcut_group = "Multicut"
mgr.register(
"u",
ActionInfo(
shortcut_group,
"UpdateMulticut",
"Run the multicut optimization using the current edge probabilities",
update_button.click,
update_button,
update_button,
),
)
return drawer
开发者ID:ilastik,项目名称:ilastik,代码行数:75,代码来源:multicutGui.py
示例12: __init__
def __init__(self, parentApplet, topLevelOperatorView, drawerUiPath=None ):
self.topLevelOperatorView = topLevelOperatorView
#members
self._doneSegmentationLayer = None
self._showSegmentationIn3D = False
#self._showUncertaintyLayer = False
#end: members
labelingSlots = LabelingGui.LabelingSlots()
labelingSlots.labelInput = topLevelOperatorView.WriteSeeds
labelingSlots.labelOutput = topLevelOperatorView.opLabelArray.Output
labelingSlots.labelEraserValue = topLevelOperatorView.opLabelArray.EraserLabelValue
labelingSlots.labelNames = topLevelOperatorView.LabelNames
labelingSlots.labelDelete = topLevelOperatorView.opLabelArray.DeleteLabel
labelingSlots.maxLabelValue = topLevelOperatorView.opLabelArray.MaxLabelValue
# We provide our own UI file (which adds an extra control for interactive mode)
directory = os.path.split(__file__)[0]
if drawerUiPath is None:
drawerUiPath = os.path.join(directory, 'carvingDrawer.ui')
self.dialogdirCOM = os.path.join(directory, 'carvingObjectManagement.ui')
self.dialogdirSAD = os.path.join(directory, 'saveAsDialog.ui')
super(CarvingGui, self).__init__(parentApplet, labelingSlots, topLevelOperatorView, drawerUiPath)
self.labelingDrawerUi.currentObjectLabel.setText("<not saved yet>")
# Init special base class members
self.minLabelNumber = 2
self.maxLabelNumber = 2
mgr = ShortcutManager()
ActionInfo = ShortcutManager.ActionInfo
#set up keyboard shortcuts
mgr.register( "3", ActionInfo( "Carving",
"Run interactive segmentation",
"Run interactive segmentation",
self.labelingDrawerUi.segment.click,
self.labelingDrawerUi.segment,
self.labelingDrawerUi.segment ) )
# Disable 3D view by default
self.render = False
tagged_shape = defaultdict(lambda: 1)
tagged_shape.update( topLevelOperatorView.InputData.meta.getTaggedShape() )
is_3d = (tagged_shape['x'] > 1 and tagged_shape['y'] > 1 and tagged_shape['z'] > 1)
if is_3d:
try:
self._renderMgr = RenderingManager( self.editor.view3d )
self._shownObjects3D = {}
self.render = True
except:
self.render = False
# Segmentation is toggled on by default in _after_init, below.
# (We can't enable it until the layers are all present.)
self._showSegmentationIn3D = False
self._segmentation_3d_label = None
self.labelingDrawerUi.segment.clicked.connect(self.onSegmentButton)
self.labelingDrawerUi.segment.setEnabled(True)
self.topLevelOperatorView.Segmentation.notifyDirty( bind( self._update_rendering ) )
self.topLevelOperatorView.HasSegmentation.notifyValueChanged( bind( self._updateGui ) )
## uncertainty
#self.labelingDrawerUi.pushButtonUncertaintyFG.setEnabled(False)
#self.labelingDrawerUi.pushButtonUncertaintyBG.setEnabled(False)
#def onUncertaintyFGButton():
# logger.debug( "uncertFG button clicked" )
# pos = self.topLevelOperatorView.getMaxUncertaintyPos(label=2)
# self.editor.posModel.slicingPos = (pos[0], pos[1], pos[2])
#self.labelingDrawerUi.pushButtonUncertaintyFG.clicked.connect(onUncertaintyFGButton)
#def onUncertaintyBGButton():
# logger.debug( "uncertBG button clicked" )
# pos = self.topLevelOperatorView.getMaxUncertaintyPos(label=1)
# self.editor.posModel.slicingPos = (pos[0], pos[1], pos[2])
#self.labelingDrawerUi.pushButtonUncertaintyBG.clicked.connect(onUncertaintyBGButton)
#def onUncertaintyCombo(value):
# if value == 0:
# value = "none"
# self.labelingDrawerUi.pushButtonUncertaintyFG.setEnabled(False)
# self.labelingDrawerUi.pushButtonUncertaintyBG.setEnabled(False)
# self._showUncertaintyLayer = False
# else:
# if value == 1:
# value = "localMargin"
# elif value == 2:
# value = "exchangeCount"
# elif value == 3:
# value = "gabow"
# else:
#.........这里部分代码省略.........
开发者ID:JaimeIvanCervantes,项目名称:ilastik,代码行数:101,代码来源:carvingGui.py
示例13: _initShortcuts
def _initShortcuts(self):
# TODO: Fix this dependency on ImageView/HUD internals
mgr = ShortcutManager()
ActionInfo = ShortcutManager.ActionInfo
mgr.register(
"x",
ActionInfo(
"Navigation",
"Minimize/Maximize x-Window",
"Minimize/Maximize x-Window",
self.quadview.switchXMinMax,
self.editor.imageViews[0].hud.buttons["maximize"],
self.editor.imageViews[0].hud.buttons["maximize"],
),
)
mgr.register(
"y",
ActionInfo(
"Navigation",
"Minimize/Maximize y-Window",
"Minimize/Maximize y-Window",
self.quadview.switchYMinMax,
self.editor.imageViews[1].hud.buttons["maximize"],
self.editor.imageViews[1].hud.buttons["maximize"],
),
)
mgr.register(
"z",
ActionInfo(
"Navigation",
"Minimize/Maximize z-Window",
"Minimize/Maximize z-Window",
self.quadview.switchZMinMax,
self.editor.imageViews[2].hud.buttons["maximize"],
self.editor.imageViews[2].hud.buttons["maximize"],
),
)
for i, v in enumerate(self.editor.imageViews):
mgr.register("+", ActionInfo("Navigation", "Zoom in", "Zoom in", v.zoomIn, v, None))
mgr.register("-", ActionInfo("Navigation", "Zoom out", "Zoom out", v.zoomOut, v, None))
mgr.register("c", ActionInfo("Navigation", "Center image", "Center image", v.centerImage, v, None))
mgr.register("h", ActionInfo("Navigation", "Toggle hud", "Toggle hud", v.toggleHud, v, None))
# FIXME: The nextChannel/previousChannel functions don't work right now.
# self._shortcutHelper("q", "Navigation", "Switch to next channel", v, self.editor.nextChannel, Qt.WidgetShortcut))
# self._shortcutHelper("a", "Navigation", "Switch to previous channel", v, self.editor.previousChannel, Qt.WidgetShortcut))
def sliceDelta(axis, delta):
newPos = copy.copy(self.editor.posModel.slicingPos)
newPos[axis] += delta
newPos[axis] = max(0, newPos[axis])
newPos[axis] = min(self.editor.posModel.shape[axis] - 1, newPos[axis])
self.editor.posModel.slicingPos = newPos
def jumpToFirstSlice(axis):
newPos = copy.copy(self.editor.posModel.slicingPos)
newPos[axis] = 0
self.editor.posModel.slicingPos = newPos
def jumpToLastSlice(axis):
newPos = copy.copy(self.editor.posModel.slicingPos)
newPos[axis] = self.editor.posModel.shape[axis] - 1
self.editor.posModel.slicingPos = newPos
# TODO: Fix this dependency on ImageView/HUD internals
mgr.register(
"Ctrl+Up",
ActionInfo(
"Navigation", "Slice up", "Slice up", partial(sliceDelta, i, 1), v, v.hud.buttons["slice"].upLabel
),
)
mgr.register(
"Ctrl+Down",
ActionInfo(
"Navigation",
"Slice up",
"Slice up",
partial(sliceDelta, i, -1),
v,
v.hud.buttons["slice"].downLabel,
),
)
# self._shortcutHelper("p", "Navigation", "Slice up (alternate shortcut)", v, partial(sliceDelta, i, 1), Qt.WidgetShortcut)
# self._shortcutHelper("o", "Navigation", "Slice down (alternate shortcut)", v, partial(sliceDelta, i, -1), Qt.WidgetShortcut)
mgr.register(
"Ctrl+Shift+Up",
ActionInfo("Navigation", "10 slices up", "10 slices up", partial(sliceDelta, i, 10), v, None),
)
mgr.register(
"Ctrl+Shift+Down",
ActionInfo("Navigation", "10 slices down", "10 slices down", partial(sliceDelta, i, -10), v, None),
#.........这里部分代码省略.........
开发者ID:ilastik,项目名称:volumina,代码行数:101,代码来源:volumeEditorWidget.py
示例14: __initShortcuts
def __initShortcuts(self):
mgr = ShortcutManager()
ActionInfo = ShortcutManager.ActionInfo
shortcutGroupName = "Labeling"
if hasattr(self.labelingDrawerUi, "AddLabelButton"):
mgr.register("a", ActionInfo(shortcutGroupName,
"New Label",
"Add New Label Class",
self.labelingDrawerUi.AddLabelButton.click,
self.labelingDrawerUi.AddLabelButton,
self.labelingDrawerUi.AddLabelButton))
mgr.register("n", ActionInfo(shortcutGroupName,
"Navigation Cursor",
"Navigation Cursor",
self.labelingDrawerUi.arrowToolButton.click,
self.labelingDrawerUi.arrowToolButton,
self.labelingDrawerUi.arrowToolButton))
mgr.register("b", ActionInfo( shortcutGroupName,
"Brush Cursor",
"Brush Cursor",
self.labelingDrawerUi.paintToolButton.click,
self.labelingDrawerUi.paintToolButton,
self.labelingDrawerUi.paintToolButton))
mgr.register("e", ActionInfo(shortcutGroupName,
"Eraser Cursor",
"Eraser Cursor",
self.labelingDrawerUi.eraserToolButton.click,
self.labelingDrawerUi.eraserToolButton,
self.labelingDrawerUi.eraserToolButton))
mgr.register(",", ActionInfo( shortcutGroupName,
"Decrease Brush Size",
"Decrease Brush Size",
partial(self._tweakBrushSize, False),
self.labelingDrawerUi.brushSizeComboBox,
self.labelingDrawerUi.brushSizeComboBox))
mgr.register(".", ActionInfo(shortcutGroupName,
"Increase Brush Size",
"Increase Brush Size",
partial(self._tweakBrushSize, True),
self.labelingDrawerUi.brushSizeComboBox,
self.labelingDrawerUi.brushSizeComboBox))
if hasattr(self.labelingDrawerUi, "thresToolButton"):
mgr.register("t", ActionInfo(shortcutGroupName,
"Window Leveling",
"<p>Window Leveling can be used to adjust the data range used for visualization. Pressing the left mouse button while moving the mouse back and forth changes the window width (data range). Moving the mouse in the left-right plane changes the window mean. Pressing the right mouse button resets the view back to the original data.",
self.labelingDrawerUi.thresToolButton.click,
self.labelingDrawerUi.thresToolButton,
self.labelingDrawerUi.thresToolButton))
self._labelShortcuts = []
开发者ID:ilastik,项目名称:ilastik,代码行数:59,代码来源:labelingGui.py
示例15: __init__
def __init__(self, topLevelOperatorView, drawerUiPath=None ):
self.topLevelOperatorView = topLevelOperatorView
labelingSlots = LabelingGui.LabelingSlots()
labelingSlots.labelInput = topLevelOperatorView.WriteSeeds
labelingSlots.labelOutput = topLevelOperatorView.opLabelArray.Output
labelingSlots.labelEraserValue = topLevelOperatorView.opLabelArray.EraserLabelValue
labelingSlots.labelDelete = topLevelOperatorView.opLabelArray.DeleteLabel
labelingSlots.maxLabelValue = topLevelOperatorView.opLabelArray.MaxLabelValue
labelingSlots.labelsAllowed = topLevelOperatorView.LabelsAllowed
# We provide our own UI file (which adds an extra control for interactive mode)
directory = os.path.split(__file__)[0]
if drawerUiPath is None:
drawerUiPath = os.path.join(directory, 'carvingDrawer.ui')
self.dialogdirCOM = os.path.join(directory, 'carvingObjectManagement.ui')
self.dialogdirSAD = os.path.join(directory, 'saveAsDialog.ui')
rawInputSlot = topLevelOperatorView.RawData
super(CarvingGui, self).__init__(labelingSlots, topLevelOperatorView, drawerUiPath, rawInputSlot)
# Init special base class members
self.minLabelNumber = 2
self.maxLabelNumber = 2
mgr = ShortcutManager()
#set up keyboard shortcuts
segmentShortcut = QShortcut(QKeySequence("3"), self, member=self.labelingDrawerUi.segment.click,
ambiguousMember=self.labelingDrawerUi.segment.click)
mgr.register("Carving", "Run interactive segmentation", segmentShortcut, self.labelingDrawerUi.segment)
self._doneSegmentationLayer = None
self._showSegmentationIn3D = False
#volume rendering
try:
self.render = True
self._shownObjects3D = {}
self._renderMgr = RenderingManager(
renderer=self.editor.view3d.qvtk.renderer,
qvtk=self.editor.view3d.qvtk)
except:
self.render = False
self.labelingDrawerUi.segment.clicked.connect(self.onSegmentButton)
self.labelingDrawerUi.segment.setEnabled(True)
self.topLevelOperatorView.Segmentation.notifyDirty( bind( self._update_rendering ) )
def onUncertaintyFGButton():
print "uncertFG button clicked"
pos = self.topLevelOperatorView.getMaxUncertaintyPos(label=2)
self.editor.posModel.slicingPos = (pos[0], pos[1], pos[2])
self.labelingDrawerUi.pushButtonUncertaintyFG.clicked.connect(onUncertaintyFGButton)
self.labelingDrawerUi.pushButtonUncertaintyFG.setEnabled(True)
def onUncertaintyBGButton():
print "uncertBG button clicked"
pos = self.topLevelOperatorView.getMaxUncertaintyPos(label=1)
self.editor.posModel.slicingPos = (pos[0], pos[1], pos[2])
self.labelingDrawerUi.pushButtonUncertaintyBG.clicked.connect(onUncertaintyBGButton)
self.labelingDrawerUi.pushButtonUncertaintyBG.setEnabled(True)
def onBackgroundPrioritySpin(value):
print "background priority changed to %f" % value
self.topLevelOperatorView.BackgroundPriority.setValue(value)
self.labelingDrawerUi.backgroundPrioritySpin.valueChanged.connect(onBackgroundPrioritySpin)
def onuncertaintyCombo(value):
if value == 0:
value = "none"
if value == 1:
value = "localMargin"
if value == 2:
value = "exchangeCount"
if value == 3:
value = "gabow"
print "uncertainty changed to %r" % value
self.topLevelOperatorView.UncertaintyType.setValue(value)
self.labelingDrawerUi.uncertaintyCombo.currentIndexChanged.connect(onuncertaintyCombo)
def onBackgroundPriorityDirty(slot, roi):
oldValue = self.labelingDrawerUi.backgroundPrioritySpin.value()
newValue = self.topLevelOperatorView.BackgroundPriority.value
if newValue != oldValue:
self.labelingDrawerUi.backgroundPrioritySpin.setValue(newValue)
self.topLevelOperatorView.BackgroundPriority.notifyDirty(onBackgroundPriorityDirty)
def onNoBiasBelowDirty(slot, roi):
oldValue = self.labelingDrawerUi.noBiasBelowSpin.value()
newValue = self.topLevelOperatorView.NoBiasBelow.value
if newValue != oldValue:
self.labelingDrawerUi.noBiasBelowSpin.setValue(newValue)
self.topLevelOperatorView.NoBiasBelow.notifyDirty(onNoBiasBelowDirty)
def onNoBiasBelowSpin(value):
#.........这里部分代码省略.........
开发者ID:hanslovsky,项目名称:ilastik,代码行数:101,代码来源:carvingGui.py
示例16: __initShortcuts
def __initShortcuts(self):
mgr = ShortcutManager()
ActionInfo = ShortcutManager.ActionInfo
shortcutGroupName = "Labeling"
if hasattr(self.labelingDrawerUi, "AddLabelButton"):
mgr.register("a", ActionInfo( shortcutGroupName,
"New Label",
"Add New Label Class",
self.labelingDrawerUi.AddLabelButton.click,
self.labelingDrawerUi.AddLabelButton,
self.labelingDrawerUi.AddLabelButton ) )
mgr.register( "n",
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