本文整理汇总了Python中viz.go函数的典型用法代码示例。如果您正苦于以下问题:Python go函数的具体用法?Python go怎么用?Python go使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了go函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。
示例1: main
def main():
global loc_list
global active_location
loc_list = []
mainSceneWindow = None
cameraWindow = None
cameraWindowView = None
cam = None
pause_screen = None
nunchuck_disconnect_screen = None
message_screen = None
wiimote = None
nunchuck_wiimote = None
should_it_run = None
mainSceneWindow, cameraWindow, cameraWindowView, cam, pause_screen, nunchuck_disconnect_screen, message_screen, wiimote, nunchuck_wiimote, should_it_run = init_settings(mainSceneWindow, cameraWindow, cameraWindowView, cam, pause_screen, nunchuck_disconnect_screen, message_screen, wiimote, nunchuck_wiimote, should_it_run)
vizact.ontimer(0, moveCamera, nunchuck_wiimote, should_it_run)
viz.callback(wii.EXT_CONNECT_EVENT,onConnect)
viz.callback(wii.EXT_DISCONNECT_EVENT,onDisconnect)
initializer(loc_list)
arMarkerLoader(cam)
wiimoteInitializer(wiimote, nunchuck_wiimote, should_it_run, message_screen)
viz.go() # Inicia VIZ
for item in loc_list:
if item.space_name == "piazza.osgb":
active_location = item
item.addLocation()
开发者ID:luion,项目名称:virtual-ar-museum,代码行数:32,代码来源:universe.py
示例2: setup_world
def setup_world(self):
viz.setOption('viz.fullscreen.monitor', 1)
#viz.setOption('viz.window.width', 2560)
#viz.setOption('viz.window.height', 1040)
#viz.setMultiSample(4)
#viz.MainWindow.clip(0.01, 500)
#viz.vsync(1)
vizconfig.register(nvis.nvisorSX111())
viz.go(viz.FULLSCREEN)
开发者ID:EmbodiedCognition,项目名称:tracing-experiment,代码行数:11,代码来源:main.py
示例3: main
def main():
global TRACKER
viz.go(0)
# configure the phasespace.
mocap = vrlab.Phasespace('192.168.1.230', freq=100., postprocess=True)
mocap.start_thread()
TRACKER = mocap.track_points(M)
viztask.schedule(workflow)
开发者ID:EmbodiedCognition,项目名称:cube-experiment,代码行数:11,代码来源:configure.py
示例4: go
def go(self):
"""Use this command to start the application."""
if self.__cave_mode:
viz.go(viz.STEREO | viz.FULLSCREEN)
else:
viz.go(viz.FULLSCREEN)
viz.mouse.setOverride(viz.ON)
self.callback(viz.UPDATE_EVENT,self.__onUpdate)
开发者ID:WykonGoar,项目名称:CaveTargetSchooter,代码行数:12,代码来源:cavelib3.py
示例5: main
def main():
viz.vsync(viz.ON)
viz.window.setFullscreenMonitor([2])
viz.setMultiSample(4)
viz.MainWindow.clip(0.01, 200)
viz.go(viz.FULLSCREEN)
environment = viz.addChild("piazza.osgb")
environment.setPosition(2.75, 0, -0.75)
mocap = phasespace.Phasespace()
head = mocap.get_rigidTracker("hmd")
# DOES NOT ACCOUNT FOR RIGID BODY OFFSET DURING RESET
# mocap.track_rigid('Resources/hmd-nvisMount.rb', center_markers=(1,2))
head.link_pose(viz.MainView)
# glove = mocap.track_points([8, 9, 10])
paddle = mocap.track_rigid({17: (0, 0, 1), 19: (0, 0, 0), 20: (1, 0, 0), 22: (0, 1, 0)})
mocap.start_thread()
# mocap.start_timer()
def log_mocap(timer_id):
# print 'glove#9 pos {0[1]:.2f} {0[1]:.2f} {0[2]:.2f}'.format(*glove.get_marker(9))
print "head pos {0[0]:.2f} {0[1]:.2f} {0[2]:.2f}, quat {1[0]:.3f} {1[1]:.3f} {1[2]:.3f} {1[3]:.3f}".format(
*head.get_pose()
)
print "main " + str(viz.MainView.getPosition())
# print 'paddle pos {0[0]:.2f} {0[1]:.2f} {0[2]:.2f}, quat {1[0]:.3f} {1[1]:.3f} {1[2]:.3f} {1[3]:.3f}'.format(*paddle.get_pose())
viz.callback(viz.TIMER_EVENT, log_mocap)
viz.starttimer(0, 1, viz.FOREVER)
def keydown(key):
if key == "h":
head.reset()
if key == "H":
head.save()
elif key == "1":
print "Marker Pos: " + str(mocap.get_MarkerPos(1))
viz.callback(viz.KEYDOWN_EVENT, keydown)
开发者ID:YanjieGao,项目名称:ExperimentBase,代码行数:50,代码来源:phasespace_newTest.py
示例6: __init__
def __init__(self):
viz.go(viz.FULLSCREEN |viz.QUAD_BUFFER)
viz.window.setFullscreen(1)
#####################
#setup CAVE
polyMode = viz.POLY_WIRE
#viz.setFarPlane(1)
#viz.setMultiSample(4) #didn't observe a difference in landscapes with anti-aliasing.
viz.window.setPolyMode(viz.POLY_WIRE)
viz.vsync(viz.ON)#this may increase frame rate but may get tears
viz.ipd(0.2) #20 cm apart eyes seemed right for our scaling.
self.cave = vizcave.Cave()
开发者ID:dustinfreeman,项目名称:IglooKitchener,代码行数:15,代码来源:cave_man.py
示例7: __setupVizParams__
def __setupVizParams__(self):
#Just playing here#
#viz.setMultiSample(8)
#viz.fov(120)
#Check monitor refresh rate and set stereo mode accordingly#
monitor_RefreshRate = viz.getOption('viz.monitor.refresh_rate', type=int)
#if(119 <= monitor_RefreshRate):
#Turn on the physics engine
viz.phys.enable()
viz.window.setFullscreenMonitor(2)
viz.setMultiSample(8)
viz.go(viz.FULLSCREEN | viz.QUAD_BUFFER)
print "here"
开发者ID:performlabrit,项目名称:VRWalking-Preliminary,代码行数:15,代码来源:WEnvironment.py
示例8: InitHMD
def InitHMD():
global collisionLimbBoxes
if(USE_HMD):
pptExtension.setup();
viz.go(viz.FULLSCREEN)
viz.clip(0.1)
vizact.onupdate(0, pptExtension.pptUpdate, avatar, ghostAvatar, collisionLimbBoxes);
if(len(collisionLimbBoxes) > 0):
vizact.ontimer(1, pptExtension.refreshAvatar, ghostAvatar, avatar, collisionLimbBoxes);
else:
vizact.ontimer(1, pptExtension.refreshAvatar, ghostAvatar, avatar, None);
else:
pptSimulation.setup(avatar);
viz.clip(0.1)
viz.go(viz.FULLSCREEN);
vizact.onupdate(0, pptSimulation.pptUpdate, avatar, ghostAvatar, collisionLimbBoxes);
开发者ID:vhilab,项目名称:thirdArm,代码行数:16,代码来源:MirrorTouchCubes2.py
示例9: InitHMD
def InitHMD():
#BL:start
global collisionLimbBoxes
# if USE_HMD:
pptextension.setup()
if some_global_variables.headTrackingActive:
viz.go(viz.HMD | viz.TRACKER)
else:
viz.go()
viz.window.setSize(1260, 950)
#viz.go(viz.FULLSCREEN)
#BL:end
viz.clip(0.1)
vizact.onupdate(0, pptextension.pptUpdate, some_global_variables.avatar, some_global_variables.ghostAvatar, collisionLimbBoxes);
if(len(collisionLimbBoxes) > 0):
vizact.ontimer(1, pptextension.refreshAvatar, some_global_variables.ghostAvatar, some_global_variables.avatar, collisionLimbBoxes);
else:
vizact.ontimer(1, pptextension.refreshAvatar, some_global_variables.ghostAvatar, some_global_variables.avatar, None);
开发者ID:vhilab,项目名称:fiveArms,代码行数:18,代码来源:fiveArms.py
示例10: main
def main():
viz.setOption('viz.fullscreen.monitor', 1)
viz.setOption('viz.window.width', 2 * 640)
viz.setOption('viz.window.height', 480)
viz.setMultiSample(4)
viz.MainWindow.clip(0.01, 500)
vizconfig.register(nvis.nvisorSX111())
viz.go(viz.FULLSCREEN)
piazza = viz.addChild('piazza.osgb')
mocap = phasespace.Mocap('192.168.1.230')
head = mocap.track_rigid('Resources/hmd-nvis.rb', center_markers=(0, 5))
head.link_pose(viz.MainView)
glove = mocap.track_points([8, 9, 10])
paddle = mocap.track_rigid({
17:(0, 0, 1),
19:(0, 0, 0),
20:(1, 0, 0),
22:(0, 1, 0),
})
mocap.start_thread()
#mocap.start_timer()
def log_mocap(timer_id):
print 'glove#9 pos {0[1]:.2f} {0[1]:.2f} {0[2]:.2f}'.format(*glove.get_marker(9))
print 'head pos {0[0]:.2f} {0[1]:.2f} {0[2]:.2f}, quat {1[0]:.3f} {1[1]:.3f} {1[2]:.3f} {1[3]:.3f}'.format(*head.get_pose())
print 'paddle pos {0[0]:.2f} {0[1]:.2f} {0[2]:.2f}, quat {1[0]:.3f} {1[1]:.3f} {1[2]:.3f} {1[3]:.3f}'.format(*paddle.get_pose())
viz.callback(viz.TIMER_EVENT, log_mocap)
viz.starttimer(0, 1, viz.FOREVER)
def keydown(*args):
head.reset()
paddle.reset()
viz.callback(viz.KEYDOWN_EVENT, keydown)
开发者ID:EmbodiedCognition,项目名称:tracing-experiment,代码行数:43,代码来源:phasespace_test.py
示例11: InitHMD
def InitHMD():
global collisionLimbBoxes
if(USE_HMD):
#BL:start
viz.go(viz.HMD | viz.TRACKER)
viz.window.setSize(1260, 950)
pptExtension.setup();
#viz.go(viz.FULLSCREEN)
#BL:end
viz.clip(0.1)
vizact.onupdate(0, pptExtension.pptUpdate, avatar, ghostAvatar, collisionLimbBoxes);
if(len(collisionLimbBoxes) > 0):
vizact.ontimer(1, pptExtension.refreshAvatar, ghostAvatar, avatar, collisionLimbBoxes);
else:
vizact.ontimer(1, pptExtension.refreshAvatar, ghostAvatar, avatar, None);
else:
pptSimulation.setup(avatar);
viz.clip(0.1)
viz.go(viz.FULLSCREEN);
vizact.onupdate(0, pptSimulation.pptUpdate, avatar, ghostAvatar, collisionLimbBoxes);
开发者ID:vhilab,项目名称:thirdArm,代码行数:20,代码来源:MirrorTouchCubes3.py
示例12: vhilGo
def vhilGo(rift=False, ppt1=False, OH=False, otherTrackerVirtualIDs=[], debug=False, homePos=[0,1.82,0], homeOri=[0,0,0]): #, **kwargs
global RIFT
global PPT1
global DEBUG
global HOME_POS
global HOME_ORI
# Run-context constants #
RIFT = rift # Indicates whether we are going to run the simulation on an Oculus Rift.
PPT1 = ppt1 # Indicates whether we are going to run the simulation in PPT1.
DEBUG = debug # Indicates whether we are going to run the simulation in debug mode, enabling extra controls and features
# HOME_POS, HOME_ORI: Starting position and orientation of viz.MainView.
# reset() resets to the home position and home orientation by default.
HOME_POS = homePos
HOME_ORI = homeOri
viz.go()
reset()
return setupHardware(OH, otherTrackerVirtualIDs)
开发者ID:vhilab,项目名称:VRITS-2015,代码行数:20,代码来源:vhil_devkit.py
示例13: InitHMD
def InitHMD():
# BL:start
global collisionLimbBoxes, isLeftHanded
if USE_HMD:
viz.go(viz.HMD | viz.TRACKER)
viz.window.setSize(1260, 950)
pptExtension.setup(isLeftHanded)
# viz.go(viz.FULLSCREEN)
# BL:end
viz.clip(0.1)
vizact.onupdate(0, pptExtension.pptUpdate, avatar, ghostAvatar, collisionLimbBoxes)
if len(collisionLimbBoxes) > 0:
vizact.ontimer(1, pptExtension.refreshAvatar, ghostAvatar, avatar, collisionLimbBoxes)
else:
vizact.ontimer(1, pptExtension.refreshAvatar, ghostAvatar, avatar, None)
else:
pptSimulation.setup(avatar)
viz.clip(0.1)
viz.go(viz.FULLSCREEN)
vizact.onupdate(0, pptSimulation.pptUpdate, avatar, ghostAvatar, collisionLimbBoxes)
开发者ID:vhilab,项目名称:thirdArm,代码行数:20,代码来源:controlAppendages.py
示例14: setUp
def setUp():
global currentCondition
viz.setMultiSample(8)
initGlobals()
currentCondition = viz.choose('Select condition:', CONDITION_CHOICES)
print "CurCondition:", currentCondition
setFlags()
# setUpRecording()
#
# if YOKE_F:
# setUpYoke()
#
# if not FLYING_F:
# setUpHelicopter()
#
# if(not confirmStates(currentCondition)):
# viz.quit()
# finish() #TODO make it so that on failure no files are created.
# return
#
# #configData()
if USE_HMD_F:
setUpHMD()
if not FLYING_F:
setHeliInitPos()
else:
viz.go()
viz.MainView.setPosition(START_POSITION_HELI)
setUpWorld()
setUpChild()
setUpSound()
开发者ID:vhilab,项目名称:Demos,代码行数:39,代码来源:Flying_Demo_2015.py
示例15: __init__
def __init__(self, filename=''):
'''Opens and interprets configuration files for running experiments.
This constructor opens both the system config (as defined by the
<platform>.cfg file) and the experiment config (as defined by the given
filename).
Both configurations must conform the specs given in SYSTEM.ini and
experiment.ini respectively. It also initializes the system as specified
in the system config.
'''
self.exp = self.create_exp_config(filename)
self.sys = self.create_sys_config()
for path in self.sys['set_path']:
viz.res.addPath(path)
viz.window.setFullscreenMonitor(self.sys['displays'])
viz.setMultiSample(self.sys['antiAliasPasses'])
viz.MainWindow.clip(0.01, 200)
self.writables = []
self.writer = None
self.mocap = None
self.body_camera = None
self._setup_hmd()
self._setup_recorder()
self._setup_eyetracking()
self._setup_phasespace()
self._setup_hiball()
self.writables.append(self.mocap)
self.writables.append(self.body_camera)
if self.sys['use_fullscreen']:
viz.go(viz.FULLSCREEN)
else:
viz.go()
开发者ID:EmbodiedCognition,项目名称:tracing-experiment,代码行数:38,代码来源:config.py
示例16: vhilGo
def vhilGo(
vive=False,
ppt1=False,
OH=False,
otherTrackerVirtualIDs=[],
debug=False,
homePos=[0, 1.82, 0],
homeOri=[0, 0, 0],
keyboardcontrol=True,
mode=0,
**kwargs
):
global VIVE
global PPT1
global DEBUG
global HOME_POS
global HOME_ORI
# Run-context constants #
VIVE = vive # Indicates whether we are going to run the simulation on an HTC Vive.
PPT1 = ppt1 # Indicates whether we are going to run the simulation in PPT1.
DEBUG = (
debug
) # Indicates whether we are going to run the simulation in debug mode, enabling extra controls and features
# HOME_POS, HOME_ORI: Starting position and orientation of viz.MainView.
# reset() resets to the home position and home orientation by default.
HOME_POS = homePos
HOME_ORI = homeOri
viz.go(mode)
if keyboardcontrol:
keyboardControl(viz.MainView)
return setupHardware(OH, otherTrackerVirtualIDs, **kwargs)
开发者ID:vhilab,项目名称:Ocean-Acidification,代码行数:36,代码来源:vhil_devkit_Vive.py
示例17: setUpHMD
def setUpHMD():
global lhTracker, rhTracker, flyingLink, headTracker
viz.window.setSize(1520,1205)
viz.go(viz.TRACKER)
view = viz.MainView
# isense = viz.add('intersense.dle')
# headTracker = isense.addTracker(port=1)
# vizact.onkeydown('r',headTracker.resetHeading)
#vrpn = viz.add('vrpn7.dle')
#Tracker_HOSTNAME = '171.64.33.43'
from vizconnect.util.virtual_trackers import OpticalHeading
import steamvr
# vive view will take the Main View (viz.MainView)
hmd = steamvr.HMD()
### Trackers ###
ORI_TRACKER = hmd.getSensor()
offsetMarkerNode = viz.addGroup()
headTracker = viz.link(ORI_TRACKER, offsetMarkerNode)
lhTracker = steamvr.getControllerList()[0]
rhTracker = steamvr.getControllerList()[1]
viveViewLink = viz.link(headTracker, viz.MainView)
if FLYING_F:
flyingLink = viveViewLink
flyingLink.postTrans(START_POSITION_BASE)
开发者ID:vhilab,项目名称:Demos,代码行数:36,代码来源:Flying_Demo_2015.py
示例18: display
def display(self):
"""
Initialize the display
Mode selection:
0 - Regular computer
1 - 3D TV
2 - Oculus rift
"""
if self.displayMode == 0:
viz.setMultiSample(4)
viz.fov(60)
viz.window.setSize([1280,720])
viz.go()
viz.window.setFullscreenMonitor(1)
# viz.go(viz.FULLSCREEN) #viz.FULLSCREEN
elif self.displayMode == 1:
viz.setMultiSample(4)
viz.go(viz.STEREO_HORZ | viz.FULLSCREEN)
elif self.displayMode == 2:
viz.go(viz.STEREO_HORZ)
viz.setMultiSample(16)
viz.window.setSize([1280,720])
KEYS = {
'reset' : 'r',
'camera' : 'c'}
# Helps reduce latency
#do not use ? makes things worse.
#viz.setOption('viz.glFinish',1)
elif self.displayMode == 3:
viz.setMultiSample(4)
viz.fov(60)
viz.go(viz.FULLSCREEN) #viz.FULLSCREEN
viz.window.setFullscreenMonitor(2)
# Initial direction of main view
viz.MainView.setEuler([0,0,0])
viz.MainView.setPosition([0,0,-3], viz.ABS_GLOBAL)
开发者ID:bmj8778,项目名称:sterescopicTableTop,代码行数:43,代码来源:init.py
示例19:
import viz
import viztask
import vizjoy
import math
import random
import time
import vizshape
import vizact
import datetime
import time
import Queue
viz.go(viz.PROMPT)
viz.collision(viz.ON)
''' *************************** KINECT CODE ***************************** '''
#myHead = vrpn.addTracker( '[email protected]', HEAD)
HEAD = 0
NECK = 1
TORSO = 2
WAIST = 3
LEFTCOLLAR = 4
LEFTSHOULDER = 5
LEFTELBOW = 6
LEFTWRIST = 7
LEFTHAND = 8
LEFTFINGERTIP = 9
RIGHTCOLLAR = 10
RIGHTSHOULDER = 11
开发者ID:cstrachan88,项目名称:Summer-Research,代码行数:31,代码来源:Experiment1.py
示例20:
Subject is intended to stand still on the treadmill wearing typical plugin gait with hip marker set.
Targets are displayed showing how far a subject should step forward.
In version 3 rev3, feedback, cursor, and target are on.
Treadmill moves the feet back to neutral after a step
rev 3 incorps a counter of successful steps
"""
import viz
import vizshape
import time
import vizinfo
viz.go(
viz.FULLSCREEN #run world in full screen
)
#viz.addChild('dojo.osgb')
# code to add the grid to the environment
#grid = vizshape.addGrid()
#initExtraWindows()
#viz.MainView.setPosition(0, 0, -1)
#viz.MainView.setEuler(0,0,0)
#set target tolerance for stride length
global targetL
targetL = 0.3
开发者ID:willpower2727,项目名称:VR_scripts,代码行数:32,代码来源:BFback_steplength_static_v3_rev3_FIT.py
注:本文中的viz.go函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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