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Python pathcore.getNodeProp函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Python中visgraph.pathcore.getNodeProp函数的典型用法代码示例。如果您正苦于以下问题:Python getNodeProp函数的具体用法?Python getNodeProp怎么用?Python getNodeProp使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了getNodeProp函数的18个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。

示例1: codewalker

        def codewalker(ppath, edge, path):
            # first, test for the "entry" case
            if ppath == None and edge == None:
                emu = self.getFuncEmu(fva)
                for fname, funccb in self.funccb.items():
                    emu.addFunctionCallback(fname, funccb)

                patheffs = emu.applyEffects(self.preeffects)
                pathcons = emu.applyEffects(self.preconstraints)

                node = graph.getNode(fva)
                effects = node[1].get('symbolik_effects',())
                patheffs.extend(emu.applyEffects(effects))

                vg_pathcore.setNodeProp(path, 'pathemu', emu)
                vg_pathcore.setNodeProp(path, 'pathcons', pathcons )
                vg_pathcore.setNodeProp(path, 'patheffs', patheffs )
                return True

            # we are now in the "walking" case
            emu = self.getFuncEmu(fva)
            pemu = vg_pathcore.getNodeProp(ppath, 'pathemu')

            emu.setSymSnapshot( pemu.getSymSnapshot() )
            patheffs = list( vg_pathcore.getNodeProp(ppath, 'patheffs') )
            pathcons = list( vg_pathcore.getNodeProp(ppath, 'pathcons') )

            vg_pathcore.setNodeProp(path,'pathemu',emu)
            vg_pathcore.setNodeProp(path,'patheffs',patheffs)
            vg_pathcore.setNodeProp(path,'pathcons',pathcons)

            # pick up the edge constraints
            newcons = graph.getEdgeProps(edge[0]).get('symbolik_constraints', ())
            newcons = emu.applyEffects(newcons)

            [ c.reduce(emu=emu) for c in newcons ]
            for coneff in newcons:
                # bail if the constraint is dorked
                if coneff.cons.isDiscrete():
                    if not coneff.cons.prove():
                        print('TRIM: %s' % (str(coneff.cons),))
                        return False
                    continue
                    
                # bail if the constraint is mutex
                # FIXME
                #if any([ oldconeff.isMutualExclusion( coneff ) for oldconeff in pathcons ]):
                    #return False
                # TODO: collective failed constraints 
                #   (previous constraint "var > 3" and this constraint "var == 2")

                patheffs.append( coneff )
                pathcons.append( coneff )

            # We have survived constraints!
            node2 = graph.getNode(edge[2])
            neweffs = node2[1].get('symbolik_effects',())
            neweffs = emu.applyEffects(neweffs)
            patheffs.extend(neweffs)
            return True
开发者ID:d4nnyk,项目名称:vivisect,代码行数:60,代码来源:analysis.py


示例2: do_argtrack

    def do_argtrack(self, line):
        """
        Track input arguments to the given function by name or address.

        Usage: argtrack <func_addr_expr> <arg_idx>
        """
        if not line:
            return self.do_help("argtrack")

        argv = e_cli.splitargs(line)
        if len(argv) != 2:
            return self.do_help("argtrack")

        try:
            fva = self.parseExpression(argv[0])
        except Exception as e:
            self.vprint("Invalid Address Expression: %s" % argv[0])
            return

        try:
            idx = self.parseExpression(argv[1])
        except Exception as e:
            self.vprint("Invalid Index Expression: %s" % argv[1])
            return

        if self.getFunction(fva) != fva:
            self.vprint("Invalid Function Address: (0x%.8x) %s" % (fva, line))

        for pleaf in viv_vector.trackArgOrigin(self, fva, idx):

            self.vprint('='*80)

            path = vg_path.getPathToNode(pleaf)
            path.reverse()

            for pnode in path:
                fva = vg_path.getNodeProp(pnode, 'fva')
                argv = vg_path.getNodeProp(pnode, 'argv')
                callva = vg_path.getNodeProp(pnode, 'cva')
                argidx = vg_path.getNodeProp(pnode, 'argidx')
                if callva != None:
                    aval, amagic = argv[argidx]
                    arepr = '0x%.8x' % aval
                    if amagic != None:
                        arepr = repr(amagic)
                    frepr = 'UNKNOWN'
                    if fva != None:
                        frepr = '0x%.8x' % fva
                    self.vprint('func: %s calls at: 0x%.8x with his own: %s' % (frepr, callva, arepr))
            self.vprint("="*80)
开发者ID:bat-serjo,项目名称:vivisect,代码行数:50,代码来源:cli.py


示例3: getBranchNode

 def getBranchNode(self, node, bva):
     '''
     If a node exists already for the specified branch, return it. Otherwise,
     create a new one and return that...
     '''
     for knode in vg_path.getNodeKids(node):
         if vg_path.getNodeProp(knode, 'bva') == bva:
             return knode
     return self.newCodePathNode(node, bva)
开发者ID:BwRy,项目名称:vivisect,代码行数:9,代码来源:emulator.py


示例4: build_emu_va_map

def build_emu_va_map(node, **kwargs):
    res = kwargs.get('res')
    emu = kwargs.get('emu')
    logtype = kwargs.get('logtype')
    if (res is None) or (emu is None) or (logtype is None):
        return
    #for va in vg_path.getNodeProp(node, 'valist'):
    #    res[va] = node
    #for pc, va, bytes in vg_path.getNodeProp(node, 'writelog'):
    for entry in vg_path.getNodeProp(node, logtype):
        pc, va, bytes = entry
        res[pc] = entry
开发者ID:fireeye,项目名称:flare-ida,代码行数:12,代码来源:argtracker.py


示例5: stepi

    def stepi(self):
        # NOTE: when we step, we *always* want to be stepping over calls
        # (and possibly import emulate them)
        starteip = self.getProgramCounter()

        # parse out an opcode
        op = self.parseOpcode(starteip)
        if self.emumon:
            self.emumon.prehook(self, op, starteip)

        # Execute the opcode
        self.executeOpcode(op)
        vg_path.getNodeProp(self.curpath, 'valist').append(starteip)

        endeip = self.getProgramCounter()

        if self.emumon:
            self.emumon.posthook(self, op, endeip)

        if not self.checkCall(starteip, endeip, op):
            self.checkBranches(starteip, endeip, op)
开发者ID:BwRy,项目名称:vivisect,代码行数:21,代码来源:emulator.py


示例6: trackArgOrigin

def trackArgOrigin(vw, fva, argidx):
    """
    Return an input tree (visgraph path tree) of the trackable inputs
    to the specified function.

    Each node in the list will be a leaf node for a path leading
    down toward a call to the target function.  Each node will have
    the following path node properties:

    fva    - The function
    argidx - The index of the argument input with this call
    cva    - The address of the call (to our next) (None on root node)
    argv   - A list of (<val>,<magic>) tuples for the call args (None on root node)
    """

    rootpath = vg_path.newPathNode(fva=fva, cva=None, trackidx=argidx, argidx=None, argv=None)

    todo = [rootpath, ]

    while len(todo):

        path = todo.pop()

        fva = vg_path.getNodeProp(path, 'fva')
        trackidx = vg_path.getNodeProp(path, 'trackidx')

        # Get all of our callers and their arguments to us
        for callva, argv in trackFunctionInputs(vw, fva):

            newfva = vw.getFunction(callva)
            pargs = dict(parent=path, fva=newfva, cva=callva, argidx=trackidx, argv=argv)
            newpath = vg_path.newPathNode(**pargs)

            aval, amagic = argv[trackidx]
            if isinstance(amagic, viv_magic.StackArg) and newfva:
                vg_path.setNodeProp(newpath, 'trackidx', amagic.index)
                todo.append(newpath)

    return vg_path.getLeafNodes(rootpath)
开发者ID:Fitblip,项目名称:SocketSniff,代码行数:39,代码来源:vector.py


示例7: stack_track_visitor

def stack_track_visitor(node, **kwargs):
    vw = kwargs.get('vw')
    res = kwargs.get('res')
    emu = kwargs.get('emu')
    agg = kwargs.get('agg')
    logger = kwargs.get('logger')
    if (vw is None) or (emu is None) or (logger is None):
        raise RuntimeError('Bad arguments to stack_track_visitor')
    if agg is None:
        agg = StringAccumulator()
    wlog = vg_path.getNodeProp(node, 'writelog')
    for eip, va, bytes in wlog:
        # no longer check if it's writing into a stack memory location or not
        # this allows us to grab manually constructed strings in .data
        # as well
        if eip == 0:
            #logger.debug('Skipping 0 eip: 0x%08x 0x%08x: %s', eip, va, binascii.hexlify(bytes))
            continue
        logger.debug('visiting: 0x%08x: *> 0x%08x 0x%x bytes', eip, va, len(bytes))

        op = vw.parseOpcode(eip)
        if op.getPrefixName().startswith('rep'):
            #ignore rep instructions -> never seen used to acutally construct strings,
            # and causes lots of FPs
            continue
        elif op.mnem.startswith('call'):
            logger.debug('Aggregating due to call: 0x%08x', eip)
            agg.aggregateStack()
        elif all([i == '\x00' for i in bytes]):
            logger.debug('Adding null at 0x%08x: 0x%08x', eip, va)
            agg.addItem((eip, va, bytes))
            if op.mnem.startswith('push'):
                #aggregating based purely on pushes lead to a lot of FPs
                pass
            else:
                agg.aggregateStack()
        elif all( [isAscii(i) for i in bytes]):
            agg.addItem((eip, va, bytes))
            logger.debug('Adding wlog entry: 0x%08x 0x%08x: %s', eip, va, binascii.hexlify(bytes))
        elif all( [isAscii(i) for i in bytes[::2]])  and all([i =='\x00' for i in bytes[1::2]]):
            #just looking for wchar strings made of ascii chars
            agg.addItem((eip, va, bytes))
            logger.debug('Adding possible wchar wlog entry: 0x%08x 0x%08x: %s', eip, va, binascii.hexlify(bytes))
        else:
            logger.debug('Skipping wlog entry: 0x%08x 0x%08x: %s', eip, va, binascii.hexlify(bytes))
    agg.aggregateStack()
    if res is not None:
        #if we're using a local agg, put the results in res
        res.extend(agg.stringDict.values())
开发者ID:fireeye,项目名称:flare-ida,代码行数:49,代码来源:stackstrings.py


示例8: writeMemory

    def writeMemory(self, va, bytes):
        """
        Try to write the bytes to the memory object, otherwise, dont'
        complain...
        """
        if self.logwrite:
            wlog = vg_path.getNodeProp(self.curpath, 'writelog')
            wlog.append((self.getProgramCounter(),va,bytes))

        self._useVirtAddr( va )

        # It's totally ok to write to invalid memory during the
        # emulation pass (as long as safe_mem is true...)
        probeok = self.probeMemory(va, len(bytes), e_mem.MM_WRITE)
        if self._safe_mem and not probeok:
            return

        return e_mem.MemoryObject.writeMemory(self, va, bytes)
开发者ID:BwRy,项目名称:vivisect,代码行数:18,代码来源:emulator.py


示例9: readMemory

    def readMemory(self, va, size):
        if self.logread:
            rlog = vg_path.getNodeProp(self.curpath, 'readlog')
            rlog.append((self.getProgramCounter(),va,size))

        # If they read an import entry, start a taint...
        loc = self.vw.getLocation(va)
        if loc != None:
            lva, lsize, ltype, ltinfo = loc
            if ltype == LOC_IMPORT and lsize == size: # They just read an import.
                ret = self.setVivTaint('import', loc)
                return e_bits.buildbytes(ret, lsize)

        self._useVirtAddr(va)

        # Read from the emulator's pages if we havent resolved it yet
        probeok = self.probeMemory(va, size, e_mem.MM_READ)
        if self._safe_mem and not probeok:
            return 'A' * size

        return e_mem.MemoryObject.readMemory(self, va, size)
开发者ID:BwRy,项目名称:vivisect,代码行数:21,代码来源:emulator.py


示例10: do_chat

        except Exception, e:
            self.vprint("Invalid Index Expression: %s" % argv[1])
            return

        if self.getFunction(fva) != fva:
            self.vprint("Invalid Function Address: (0x%.8x) %s" % (fva, line))

        for pleaf in viv_vector.trackArgOrigin(self, fva, idx):

            self.vprint('='*80)

            path = vg_path.getPathToNode(pleaf)
            path.reverse()

            for pnode in path:
                fva = vg_path.getNodeProp(pnode, 'fva')
                argv = vg_path.getNodeProp(pnode, 'argv')
                callva = vg_path.getNodeProp(pnode, 'cva')
                argidx = vg_path.getNodeProp(pnode, 'argidx')
                if callva != None:
                    aval, amagic = argv[argidx]
                    arepr = '0x%.8x' % aval
                    if amagic != None:
                        arepr = repr(amagic)
                    frepr = 'UNKNOWN'
                    if fva != None:
                        frepr = '0x%.8x' % fva
                    self.vprint('func: %s calls at: 0x%.8x with his own: %s' % (frepr, callva, arepr))
            self.vprint("="*80)

    def do_chat(self, line):
开发者ID:vivisect,项目名称:vivisect,代码行数:31,代码来源:cli.py


示例11: _nodeedgeloop

def _nodeedgeloop(tnode):
    nid = vg_pathcore.getNodeProp(tnode, 'nid')
    eid = vg_pathcore.getNodeProp(tnode, 'eid')
    loop = vg_pathcore.getNodeProp(tnode, 'loops')
    return nid,eid,loop
开发者ID:mr-tz,项目名称:vivisect,代码行数:5,代码来源:graphutil.py


示例12: _nodeedge

def _nodeedge(tnode):
    nid = vg_pathcore.getNodeProp(tnode, 'nid')
    eid = vg_pathcore.getNodeProp(tnode, 'eid')
    return nid,eid
开发者ID:mr-tz,项目名称:vivisect,代码行数:4,代码来源:graphutil.py


示例13: walkSymbolikPaths

    def walkSymbolikPaths(self, fva, maxpath=1000):
        '''
        walkSymbolikPaths is a function-focused symbolik path generator, using the 
        walkCodePaths generator foundation.  Symbolik effects are dragged through
        each code block, and constraints are evaluated in-process to determine and
        trim dead code paths.

        Begins first node by applying self.preeffects and self.preconstraints
        '''

        graph = self.getSymbolikGraph(fva)

        # our callback routine for code path walking
        def codewalker(ppath, edge, path):
            # first, test for the "entry" case
            if ppath == None and edge == None:
                emu = self.getFuncEmu(fva)
                for fname, funccb in self.funccb.items():
                    emu.addFunctionCallback(fname, funccb)

                patheffs = emu.applyEffects(self.preeffects)
                pathcons = emu.applyEffects(self.preconstraints)

                node = graph.getNode(fva)
                effects = node[1].get('symbolik_effects',())
                patheffs.extend(emu.applyEffects(effects))

                vg_pathcore.setNodeProp(path, 'pathemu', emu)
                vg_pathcore.setNodeProp(path, 'pathcons', pathcons )
                vg_pathcore.setNodeProp(path, 'patheffs', patheffs )
                return True

            # we are now in the "walking" case
            emu = self.getFuncEmu(fva)
            pemu = vg_pathcore.getNodeProp(ppath, 'pathemu')

            emu.setSymSnapshot( pemu.getSymSnapshot() )
            patheffs = list( vg_pathcore.getNodeProp(ppath, 'patheffs') )
            pathcons = list( vg_pathcore.getNodeProp(ppath, 'pathcons') )

            vg_pathcore.setNodeProp(path,'pathemu',emu)
            vg_pathcore.setNodeProp(path,'patheffs',patheffs)
            vg_pathcore.setNodeProp(path,'pathcons',pathcons)

            # pick up the edge constraints
            newcons = graph.getEdgeProps(edge[0]).get('symbolik_constraints', ())
            newcons = emu.applyEffects(newcons)

            [ c.reduce(emu=emu) for c in newcons ]
            for coneff in newcons:
                # bail if the constraint is dorked
                if coneff.cons.isDiscrete():
                    if not coneff.cons.prove():
                        print('TRIM: %s' % (str(coneff.cons),))
                        return False
                    continue
                    
                # bail if the constraint is mutex
                # FIXME
                #if any([ oldconeff.isMutualExclusion( coneff ) for oldconeff in pathcons ]):
                    #return False
                # TODO: collective failed constraints 
                #   (previous constraint "var > 3" and this constraint "var == 2")

                patheffs.append( coneff )
                pathcons.append( coneff )

            # We have survived constraints!
            node2 = graph.getNode(edge[2])
            neweffs = node2[1].get('symbolik_effects',())
            neweffs = emu.applyEffects(neweffs)
            patheffs.extend(neweffs)
            return True

        for pathnode in viv_graph.walkCodePaths(graph, codewalker, maxpath=maxpath):
            emu = vg_pathcore.getNodeProp(pathnode, 'pathemu')
            patheffs = vg_pathcore.getNodeProp(pathnode, 'patheffs')
            yield emu, patheffs
开发者ID:d4nnyk,项目名称:vivisect,代码行数:78,代码来源:analysis.py


示例14: runFunction

    def runFunction(self, funcva, stopva=None, maxhit=None, maxloop=None):
        """
        This is a utility function specific to WorkspaceEmulation (and impemu) that
        will emulate, but only inside the given function.  You may specify a stopva
        to return once that location is hit.
        """

        self.funcva = funcva

        # Let the current (should be base also) path know where we are starting
        vg_path.setNodeProp(self.curpath, 'bva', funcva)

        hits = {}
        todo = [(funcva,self.getEmuSnap(),self.path),]
        vw = self.vw # Save a dereference many many times

        while len(todo):

            va,esnap,self.curpath = todo.pop()

            self.setEmuSnap(esnap)

            self.setProgramCounter(va)

            # Check if we are beyond our loop max...
            if maxloop != None:
                lcount = vg_path.getPathLoopCount(self.curpath, 'bva', va)
                if lcount > maxloop:
                    continue

            while True:

                starteip = self.getProgramCounter()

                if not vw.isValidPointer(starteip):
                    break

                if starteip == stopva:
                    return

                # Check straight hit count...
                if maxhit != None:
                    h = hits.get(starteip, 0)
                    h += 1
                    if h > maxhit:
                        break
                    hits[starteip] = h

                # If we ran out of path (branches that went
                # somewhere that we couldn't follow?
                if self.curpath == None:
                    break

                try:

                    # FIXME unify with stepi code...
                    op = self.parseOpcode(starteip)
                    self.op = op
                    if self.emumon:
                        self.emumon.prehook(self, op, starteip)

                        if self.emustop:
                            return 

                    # Execute the opcode
                    self.executeOpcode(op)
                    vg_path.getNodeProp(self.curpath, 'valist').append(starteip)

                    endeip = self.getProgramCounter()

                    if self.emumon:
                        self.emumon.posthook(self, op, endeip)
                        if self.emustop:
                            return 

                    iscall = self.checkCall(starteip, endeip, op)
                    if self.emustop:
                        return

                    # If it wasn't a call, check for branches, if so, add them to
                    # the todo list and go around again...
                    if not iscall:
                        blist = self.checkBranches(starteip, endeip, op)
                        if len(blist):
                            # pc in the snap will be wrong, but over-ridden at restore
                            esnap = self.getEmuSnap()
                            for bva,bpath in blist:
                                todo.append((bva, esnap, bpath))
                            break

                    # If we enounter a procedure exit, it doesn't
                    # matter what EIP is, we're done here.
                    if op.iflags & envi.IF_RET:
                        vg_path.setNodeProp(self.curpath, 'cleanret', True)
                        break
                except envi.UnsupportedInstruction, e:
                    if self.strictops:
                        break
                    else:
                        print 'runFunction continuing after unsupported instruction: 0x%08x %s' % (e.op.va, e.op.mnem)
#.........这里部分代码省略.........
开发者ID:BwRy,项目名称:vivisect,代码行数:101,代码来源:emulator.py


示例15: do_chat

        except Exception, e:
            self.vprint("Invalid Index Expression: %s" % argv[1])
            return

        if self.getFunction(fva) != fva:
            self.vprint("Invalid Function Address: (0x%.8x) %s" % (fva, line))

        for pleaf in viv_vector.trackArgOrigin(self, fva, idx):

            self.vprint("=" * 80)

            path = vg_path.getPathToNode(pleaf)
            path.reverse()

            for pnode in path:
                fva = vg_path.getNodeProp(pnode, "fva")
                argv = vg_path.getNodeProp(pnode, "argv")
                callva = vg_path.getNodeProp(pnode, "cva")
                argidx = vg_path.getNodeProp(pnode, "argidx")
                if callva != None:
                    aval, amagic = argv[argidx]
                    arepr = "0x%.8x" % aval
                    if amagic != None:
                        arepr = repr(amagic)
                    frepr = "UNKNOWN"
                    if fva != None:
                        frepr = "0x%.8x" % fva
                    self.vprint("func: %s calls at: 0x%.8x with his own: %s" % (frepr, callva, arepr))
            self.vprint("=" * 80)

    def do_chat(self, line):
开发者ID:mingyong,项目名称:vivisect,代码行数:31,代码来源:cli.py


示例16: _runFunction

    def _runFunction(self, funcva, stopva=None, maxhit=None, maxloop=None, maxrep=None, strictops=True, func_only=True):
        """
        :param func_only: is this emulator meant to stay in one function scope?
        :param strictops: should we bail on emulation if unsupported instruction encountered
        """
        vg_path.setNodeProp(self.curpath, 'bva', funcva)

        hits = {}
        rephits = {}
        todo = [(funcva, self.getEmuSnap(), self.path), ]
        emu = self._emu
        vw = self._emu.vw # Save a dereference many many times
        depth = 0
        op = None

        while len(todo) > 0:
            va, esnap, self.curpath = todo.pop()
            self.setEmuSnap(esnap)
            emu.setProgramCounter(va)

            # Check if we are beyond our loop max...
            if maxloop != None:
                lcount = vg_path.getPathLoopCount(self.curpath, 'bva', va)
                if lcount > maxloop:
                    continue

            while True:
                startpc = emu.getProgramCounter()

                if not vw.isValidPointer(startpc):
                    break

                if startpc == stopva:
                    return

                # If we ran out of path (branches that went
                # somewhere that we couldn't follow?
                if self.curpath == None:
                    break

                try:
                    op = emu.parseOpcode(startpc)

                    if op.prefixes & PREFIX_REP and maxrep != None:
                        # execute same instruction with `rep` prefix up to maxrep times
                        h = rephits.get(startpc, 0)
                        h += 1
                        if h > maxrep:
                            break
                        rephits[startpc] = h
                    elif maxhit != None:
                        # Check straight hit count for all other instructions...
                        h = hits.get(startpc, 0)
                        h += 1
                        if h > maxhit:
                            break
                        hits[startpc] = h

                    nextpc = startpc + len(op)
                    self.op = op

                    for mon in self._monitors:
                        mon.prehook(emu, op, startpc)

                    iscall = bool(op.iflags & v_envi.IF_CALL)
                    if iscall:
                        wentInto = self.handleCall(startpc, op, avoid_calls=func_only)
                        if wentInto:
                            depth += 1
                    else:
                        emu.executeOpcode(op)

                    vg_path.getNodeProp(self.curpath, 'valist').append(startpc)
                    endpc = emu.getProgramCounter()

                    for mon in self._monitors:
                        mon.posthook(emu, op, endpc)

                    if not iscall:
                        # If it wasn't a call, check for branches, if so, add them to
                        # the todo list and go around again...
                        blist = emu.checkBranches(startpc, endpc, op)
                        if len(blist) > 0:
                            # pc in the snap will be wrong, but over-ridden at restore
                            esnap = self.getEmuSnap()
                            for bva, bpath in blist:
                                todo.append((bva, esnap, bpath))
                            break

                    if op.iflags & v_envi.IF_RET:
                        vg_path.setNodeProp(self.curpath, 'cleanret', True)
                        if depth == 0:
                            break
                        else:
                            depth -= 1

                # If we enounter a procedure exit, it doesn't
                # matter what PC is, we're done here.
                except v_envi.UnsupportedInstruction as e:
                    if strictops:
#.........这里部分代码省略.........
开发者ID:pilate,项目名称:viv-utils,代码行数:101,代码来源:emulator_drivers.py


示例17: getPathProp

 def getPathProp(self, key):
     '''
     Retrieve a named value from the current code path context.
     '''
     return vg_path.getNodeProp(self.curpath, key)
开发者ID:BwRy,项目名称:vivisect,代码行数:5,代码来源:emulator.py


示例18: getCodePaths

def getCodePaths(vw, fromva, tova, trim=True):
    """
    Return a list of paths, where each path is a list
    of code blocks from fromva to tova.

    Usage: getCodePaths(vw, <fromva>, <tova>) -> [ [frblock, ..., toblock], ...]

    NOTE: "trim" causes an optimization which may not reveal *all* the paths,
          but is much faster to run.  It will never return no paths when there
          are some, but may not return all of them... (based on path overlap)
    """

    done = {}
    res = []

    frcb = vw.getCodeBlock(fromva)
    tocb = vw.getCodeBlock(tova)
    if frcb == None:
        raise viv_exc.InvalidLocation(fromva)
    if tocb == None:
        raise viv_exc.InvalidLocation(tova)

    frva = frcb[0] # For compare speed

    root = vg_path.newPathNode(cb=tocb, cbva=tocb[0])
    todo = [root, ]
    done[tova] = tocb

    cbcache = {}

    while len(todo):

        path = todo.pop()
        cbva = vg_path.getNodeProp(path, 'cbva')

        codeblocks = cbcache.get(cbva)
        if codeblocks == None:
            codeblocks = getCodeFlow(vw, cbva)
            cbcache[cbva] = codeblocks

        for cblock in codeblocks:

            bva,bsize,bfva = cblock

            # Don't follow loops...
            if vg_path.isPathLoop(path, 'cbva', bva):
                continue

            # If we have been here before and it's *not* the answer,
            # skip out...
            if trim and done.get(bva) != None: continue

            done[bva] = cblock

            newpath = vg_path.newPathNode(parent=path, cb=cblock, cbva=bva)

            # If this one is a match, we don't need to
            # track past it.  Also, put it in the results list
            # so we don't have to do it later....
            if bva == frva:
                res.append(newpath)
            else:
                todo.append(newpath)


    # Now...  if we have some results, lets build the block list.
    ret = []
    for cpath in res:
        fullpath = vg_path.getPathToNode(cpath)
        # We actually do it by inbound references, so reverse the result!
        fullpath.reverse()
        ret.append([vg_path.getNodeProp(path, 'cb') for path in fullpath])

    return ret
开发者ID:Fitblip,项目名称:SocketSniff,代码行数:74,代码来源:vector.py



注:本文中的visgraph.pathcore.getNodeProp函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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