本文整理汇总了Python中utils.get_mongo_database函数的典型用法代码示例。如果您正苦于以下问题:Python get_mongo_database函数的具体用法?Python get_mongo_database怎么用?Python get_mongo_database使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了get_mongo_database函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。
示例1: GET
def GET(self):
web.header("Content-Type", "text/html; charset=utf-8")
db = utils.get_mongo_database()
gstats_db = db.goal_stats
goal_stats = list(gstats_db.find())
n = db.games.count()
ret = standard_heading("CouncilRoom.com: Goal Stats")
ret += '<span class="subhead">Goal Stats</span>\n<p>\n'
ret += '<table width="50%">'
ret += '<tr><td><th>Goal Name<th width="1%">Total Times Achieved<th width="1%">% Occurrence<th>Description<th>Leaders'
for g in sorted(goal_stats, key=lambda k: k['count'], reverse=True):
goal_name = g['_id']
ret += '<tr><td>'
ret += '<img src="%s" alt="%s"/>' % (goals.GetGoalImageFilename(goal_name), goal_name)
ret += '<th>%s<td align="right">%d<td align="right">%.2f<td align="center">%s' % (goal_name, g['count'], g['count']*100./n, goals.GetGoalDescription(goal_name))
rank = 1
ret += '<td>'
for (players, count) in g['top']:
if len(players)==1:
ret += "%d) %s (%d)<br />" % (rank, game.PlayerDeck.PlayerLink(players[0]), count)
else:
ret += "%d) %d tied with %d (" % (rank, len(players), count)
links = [game.PlayerDeck.PlayerLink(player) for player in players]
ret += ', '.join(links)
ret += ')<br/>'
rank += len(players)
return ret
开发者ID:DStu-dominion,项目名称:dominionstats,代码行数:30,代码来源:frontend.py
示例2: get
def get(self, request, *args, **kwargs):
db = get_mongo_database()
mongocars = db.cars
print(request.GET)
form = SearchForm(request.GET)
res = []
context = {'form': form}
if request.method == 'GET':
if len(request.GET) > 0:
searching_parametr = get_params_from_request(request.GET)
print(searching_parametr)
a = {'mpg': {'$gt': '10', '$lt': '20'}}
print(a)
for car in mongocars.find(searching_parametr):
car_result = Car.objects.get(id=car.get('sql_id'))
res.append(car_result)
# Pagination
paginator = Paginator(res, 10)
page = self.request.GET.get('page')
try:
cars = paginator.page(page)
except PageNotAnInteger:
cars = paginator.page(1)
except EmptyPage:
cars = paginator.page(paginator.num_pages)
context.update({
'search_res': cars,
})
return render(request, 'search.html', context)
开发者ID:MomotEd,项目名称:mysite,代码行数:29,代码来源:views.py
示例3: main
def main(parsed_args):
db = utils.get_mongo_database()
goal_db = db.goals
gstats_db = db.goal_stats
all_goals = goals.goal_check_funcs.keys()
total_pcount = collections.defaultdict(int)
goal_scanner = incremental_scanner.IncrementalScanner('goals', db)
stat_scanner = incremental_scanner.IncrementalScanner('goal_stats', db)
if not parsed_args.incremental:
log.warning('resetting scanner and db')
stat_scanner.reset()
gstats_db.remove()
log.info("Starting run: %s", stat_scanner.status_msg())
# TODO: The following logic doesn't work now that goal calculation doesn't happen with a scanner.
# if goal_scanner.get_max_game_id() == stat_scanner.get_max_game_id():
# log.info("Stats already set! Skip")
# exit(0)
log.info('all_goals %s', all_goals)
for goal_name in all_goals:
log.info("Working on %s", goal_name)
found_goals_cursor = goal_db.find({'goals.goal_name': goal_name},
{'goals.player': 1, '_id': 0})
total = found_goals_cursor.count()
log.info("Found %d instances of %s", total, goal_name)
pcount = collections.defaultdict(int)
for goal in found_goals_cursor:
player = goal['goals'][0]['player']
pcount[player] += 1
total_pcount[player] += 1
psorted = sorted(pcount.iteritems(), key=operator.itemgetter(1),
reverse=True)
top = []
leaders = 0
i = 0
while leaders < 3 and i < len(psorted):
(player, count) = psorted[i]
players = []
if player not in AIs.names:
players = [player]
i += 1
while i < len(psorted) and psorted[i][1] == count:
if psorted[i][0] not in AIs.names:
players.append(psorted[i][0])
i += 1
leaders += len(players)
if len(players) > 0:
top.append((players, count))
mongo_val = {'_id': goal_name, 'count': total, 'top': top}
gstats_db.save(mongo_val)
stat_scanner.set_max_game_id(goal_scanner.get_max_game_id())
stat_scanner.save()
log.info("Ending run: %s", stat_scanner.status_msg())
开发者ID:ftlftw,项目名称:dominionstats,代码行数:60,代码来源:goal_stats.py
示例4: main
def main(parsed_args):
""" Scan and update buy data"""
start = time.time()
db = utils.get_mongo_database()
games = db.games
output_db = db
overall_stats = DeckBuyStats()
scanner = incremental_scanner.IncrementalScanner(BUYS_COL_NAME, output_db)
buy_collection = output_db[BUYS_COL_NAME]
if not parsed_args.incremental:
log.warning('resetting scanner and db')
scanner.reset()
buy_collection.drop()
start_size = scanner.get_num_games()
log.info("Starting run: %s", scanner.status_msg())
do_scan(scanner, games, overall_stats, parsed_args.max_games)
log.info("Ending run: %s", scanner.status_msg())
end_size = scanner.get_num_games()
if parsed_args.incremental:
existing_overall_data = DeckBuyStats()
utils.read_object_from_db(existing_overall_data, buy_collection, '')
overall_stats.merge(existing_overall_data)
def deck_freq(data_set):
return data_set[dominioncards.Estate].available.frequency()
log.info('existing %s decks', deck_freq(existing_overall_data))
log.info('after merge %s decks', deck_freq(overall_stats))
utils.write_object_to_db(overall_stats, buy_collection, '')
scanner.save()
开发者ID:ftlftw,项目名称:dominionstats,代码行数:35,代码来源:count_buys.py
示例5: test_rawgames_integration
def test_rawgames_integration(self):
"""Validate IsotropicScraper for raw games"""
# Careful, as right now this touches bits of production, such
# as the S3 buckets.
# TODO: Figure out how to get this pointed at a database for
# use in integration tests.
iso = isotropic.IsotropicScraper(utils.get_mongo_database(), 'unittest_raw_games')
self.assertTrue(iso.is_rawgames_in_s3(datetime.date(2010, 10, 15)))
self.assertRaisesRegexp(HTTPError, 'HTTP Error 404: Not Found',
iso.copy_rawgames_to_s3, datetime.date(2009, 10, 15))
content = iso.get_rawgames_from_s3(datetime.date(2010, 10, 15))
self.assertEquals(content[0:7], 'BZh91AY', "Tar file signature")
# TODO: Figure out how to run the lengthy tests that hit
# actual files on Isotropic only in certain limited modes
if None:
iso.copy_rawgames_to_s3(datetime.date(2012, 10, 3))
# Scrape and insert a whole gameday
count = iso.scrape_and_store_rawgames(datetime.date(2012, 9, 15))
self.assertEquals(count, 9999, "Inserted expected number of rawgames")
开发者ID:DLu,项目名称:dominionstats,代码行数:27,代码来源:test_isotropic.py
示例6: main
def main(args):
db = utils.get_mongo_database()
games = db.games
game_stats = db.game_stats
for player_name in args.players:
log.debug("Processing top level player name %s", player_name)
norm_target_player = norm_name(player_name)
games_coll = games.find({keys.PLAYERS: norm_target_player})
calculate_game_stats(list(games_coll), game_stats)
开发者ID:DLu,项目名称:dominionstats,代码行数:11,代码来源:game_stats.py
示例7: GET
def GET(self):
web.header("Content-Type", "text/html; charset=utf-8")
web.header("Access-Control-Allow-Origin", "*")
query_dict = dict(urlparse.parse_qsl(web.ctx.env['QUERY_STRING']))
# params:
# targets, opt
# cond1, opt
# cond2, opt
# format? json, csv?
db = utils.get_mongo_database()
targets = query_dict.get('targets', '').split(',')
if sum(len(t) for t in targets) == 0:
targets = card_info.card_names()
# print targets
def str_card_index(card_name):
title = card_info.sane_title(card_name)
if title:
return str(card_info.card_index(title))
return ''
target_inds = map(str_card_index, targets)
# print targets, target_inds
cond1 = str_card_index(query_dict.get('cond1', ''))
cond2 = str_card_index(query_dict.get('cond2', ''))
if cond1 < cond2:
cond1, cond2 = cond2, cond1
card_stats = {}
for target_ind in target_inds:
key = target_ind + ';'
if cond1:
key += cond1
if cond2:
key += ',' + cond2
db_val = db.card_supply.find_one({'_id': key})
if db_val:
small_gain_stat = SmallGainStat()
small_gain_stat.from_primitive_object(db_val['vals'])
card_name = card_info.card_names()[int(target_ind)]
card_stats[card_name] = small_gain_stat
format = query_dict.get('format', 'json')
if format == 'json':
readable_card_stats = {}
for card_name, card_stat in card_stats.iteritems():
readable_card_stats[card_name] = (
card_stat.to_readable_primitive_object())
return json.dumps(readable_card_stats)
return 'unsupported format ' + format
开发者ID:mharris717,项目名称:dominionstats,代码行数:52,代码来源:frontend.py
示例8: retrieve_test_game
def retrieve_test_game(game_id):
"""Store the raw game for the passed game id in the test data dir.
"""
db = utils.get_mongo_database()
raw_games_col = db.raw_games
rawgame = raw_games_col.find_one({'_id': game_id})
if rawgame is None:
print('could not find game ' + game_id)
else:
contents = bz2.decompress(rawgame['text']).decode('utf-8')
with codecs.open('testing/testdata/'+game_id, encoding='utf-8', mode='w') as f:
f.write(contents)
开发者ID:ftlftw,项目名称:dominionstats,代码行数:13,代码来源:fabfile.py
示例9: GET
def GET(self):
web.header("Content-Type", "text/html; charset=utf-8")
query_dict = dict(urlparse.parse_qsl(web.ctx.env['QUERY_STRING']))
db = utils.get_mongo_database()
selected_card = ''
if 'card' in query_dict:
selected_card = query_dict['card']
results = db.trueskill_openings.find({'_id': {'$regex': '^open:'}})
openings = list(results)
card_list = dominioncards.opening_cards()
def split_opening(o):
ret = o['_id'][len('open:'):].split('+')
if ret == ['']: return []
# Convert the __repr__() representation stored in the
# database to the singular version of the card name.
return [dominioncards.get_card(card).singular for card in ret]
if selected_card not in ('All cards', ''):
openings = [o for o in openings if selected_card in
split_opening(o)]
openings = [o for o in openings if split_opening(o)]
for opening in openings:
floor = opening['mu'] - opening['sigma'] * 3
ceil = opening['mu'] + opening['sigma'] * 3
opening['level_key'] = make_level_key(floor, ceil)
opening['level_str'] = make_level_str(floor, ceil)
opening['skill_str'] = skill_str(opening['mu'], opening['sigma'])
opening['cards'] = split_opening(opening)
opening['cards'].sort()
opening['cards'].sort(key=lambda card: dominioncards.get_card(card).cost, reverse=True)
costs = [str(dominioncards.get_card(card).cost) for card in opening['cards']]
while len(costs) < 2:
costs.append('-')
opening['cost'] = '/'.join(costs)
openings.sort(key=lambda opening: opening['level_key'])
openings.reverse()
if selected_card == '':
openings = [op for op in openings
if op['level_key'][0] != 0
or op['_id'] == ['Silver', 'Silver']]
render = web.template.render('')
return render.openings_template(openings, card_list, selected_card)
开发者ID:ftlftw,项目名称:dominionstats,代码行数:48,代码来源:frontend.py
示例10: main
def main(args):
""" Update analysis statistics. By default, do so incrementally, unless
--noincremental argument is given."""
commit_after = 25000
database = utils.get_mongo_database()
games = database.games
output_collection_name = 'analysis'
output_collection = database[output_collection_name]
game_analysis = GamesAnalysis()
scanner = incremental_scanner.IncrementalScanner(output_collection_name,
database)
if args.incremental:
utils.read_object_from_db(game_analysis, output_collection, '')
else:
log.warning('resetting scanner and db')
scanner.reset()
output_file_name = 'static/output/all_games_card_stats.js'
if not os.path.exists('static/output'):
os.makedirs('static/output')
log.info("Starting run: %s", scanner.status_msg())
for idx, raw_game in enumerate(utils.progress_meter(scanner.scan(games, {}))):
try:
game_analysis.analyze_game(Game(raw_game))
if args.max_games >= 0 and idx >= args.max_games:
log.info("Reached max_games of %d", args.max_games)
break
if idx % commit_after == 0 and idx > 0:
start = time.time()
game_analysis.max_game_id = scanner.get_max_game_id()
game_analysis.num_games = scanner.get_num_games()
utils.write_object_to_db(game_analysis, output_collection, '')
scanner.save()
log.info("Committed calculations to the DB in %5.2fs", time.time() - start)
except int, exception:
log.exception('Exception occurred for %s in raw game %s', Game(raw_game).isotropic_url(), raw_game)
raise
开发者ID:ftlftw,项目名称:dominionstats,代码行数:48,代码来源:analyze.py
示例11: save_to_mongodb
def save_to_mongodb(sender, instance, **kwargs):
db = get_mongo_database()
mongocars = db.cars
mongocars.remove({"sql_id": instance.id})
mongocar = {'name': instance.name,
'mpg': instance.mpg,
'cylinders': instance.cylinders,
'displacement': instance.displacement,
'horsepower': instance.horsepower,
'weight': instance.weight,
'acceleration': instance.acceleration,
'year': instance.year,
'price': instance.price,
'origin': instance.origin,
'sql_id': instance.id}
mongocars.insert(mongocar)
开发者ID:MomotEd,项目名称:mysite,代码行数:16,代码来源:models.py
示例12: summarize_game_stats_for_days
def summarize_game_stats_for_days(days):
"""Examines games and determines if need to be summarized.
Takes a list of one or more days in the format "YYYYMMDD" or
datetime.date, and generates tasks to summarize each of the
individual games that occurred on those days.
Skips days where there are no games available.
Skips games that are already present in the games_stats
collection.
Returns the number of individual games referred for summarizing.
"""
game_count = 0
db = utils.get_mongo_database()
games_col = db.games
game_stats_col = db.game_stats
games_col.ensure_index('game_date')
for day in days:
if type(day) is datetime.date:
day = day.strftime('%Y%m%d')
games_to_process = games_col.find({'game_date': day}, {'_id': 1})
if games_to_process.count() < 1:
log.info('No games available to summarize on %s', day)
continue
log.info('%s games to summarize on %s', games_to_process.count(), day)
chunk = []
for game in games_to_process:
if len(chunk) >= SUMMARIZE_GAMES_CHUNK_SIZE:
summarize_games.delay(chunk, day)
chunk = []
# Is this really slow? Does it need to be fixed?
#if game_stats_col.find({'_id.game_id': game['_id']}).count() == 0:
chunk.append(game['_id'])
game_count += 1
if len(chunk) > 0:
summarize_games.delay(chunk, day)
return game_count
开发者ID:ftlftw,项目名称:dominionstats,代码行数:46,代码来源:tasks.py
示例13: summarize_games
def summarize_games(game_ids, day):
"""Summarize the passed list of games"""
log.info("Summarizing %d games from %s", len(game_ids), day)
db = utils.get_mongo_database()
games_col = db.games
game_stats_col = db.game_stats
games = []
for game_id in game_ids:
game = games_col.find_one({'_id': game_id})
if game:
games.append(game)
else:
log.warning('Found nothing for game id %s', game_id)
return game_stats.calculate_game_stats(games, game_stats_col)
开发者ID:ftlftw,项目名称:dominionstats,代码行数:17,代码来源:tasks.py
示例14: calc_goals_for_days
def calc_goals_for_days(days):
"""Examines games and determines if any goals were achieved, storing them in the DB.
Takes a list of one or more days in the format "YYYYMMDD" or
datetime.date, and generates tasks to calculate the goals achieved
in each of the individual games that occurred on those days.
Skips days where there are no games available.
Skips games that are already present in the goal collection.
Returns the number of individual games referred for searching.
"""
game_count = 0
db = utils.get_mongo_database()
games_col = db.games
goals_col = db.goals
games_col.ensure_index('game_date')
for day in days:
if type(day) is datetime.date:
day = day.strftime('%Y%m%d')
games_to_process = games_col.find({'game_date': day}, {'_id': 1})
if games_to_process.count() < 1:
log.info('no games to search for goals on %s', day)
continue
log.info('%s games to search for goals on %s', games_to_process.count(), day)
chunk = []
for game in games_to_process:
if len(chunk) >= CALC_GOALS_CHUNK_SIZE:
calc_goals.delay(chunk, day)
chunk = []
if goals_col.find({'_id': game['_id']}).count() == 0:
chunk.append(game['_id'])
game_count += 1
if len(chunk) > 0:
calc_goals.delay(chunk, day)
return game_count
开发者ID:ftlftw,项目名称:dominionstats,代码行数:45,代码来源:tasks.py
示例15: GET
def GET(self):
web.header("Content-Type", "text/html; charset=utf-8")
query_dict = dict(urlparse.parse_qsl(web.ctx.env['QUERY_STRING']))
db = utils.get_mongo_database()
selected_card = ''
if 'card' in query_dict:
selected_card = query_dict['card']
if selected_card not in ('All cards', ''):
query = db.trueskill_openings.find({'cards': selected_card})
else:
query = db.trueskill_openings.find({})
#offset = db.trueskill_openings.find_one({'name':
# 'open:Silver+Silver'})['mu']
offset = 0
openings = list(query)
card_list = card_info.OPENING_CARDS
for opening in openings:
for stat in ('mu', 'floor', 'ceil'):
opening[stat] -= offset
floor = opening['floor']
ceil = opening['ceil']
opening['level_key'] = make_level_key(floor, ceil)
opening['level_str'] = make_level_str(floor, ceil)
opening['skill_str'] = skill_str(opening['mu'], opening['sigma'])
opening['cards'].sort()
opening['cards'].sort(key=lambda card: (card_info.Cost(card)),
reverse=True)
costs = [str(card_info.Cost(card)) for card in opening['cards']]
while len(costs) < 2:
costs.append('-')
opening['cost'] = '/'.join(costs)
openings.sort(key=lambda opening: opening['level_key'])
openings.reverse()
if selected_card == '':
openings = [op for op in openings
if op['level_key'][0] != 0
or op['cards'] == ['Silver', 'Silver']]
render = web.template.render('')
return render.openings_template(openings, card_list, selected_card)
开发者ID:GenericKen,项目名称:dominionstats,代码行数:45,代码来源:frontend.py
示例16: parse_days
def parse_days(days):
"""Parses rawgames into games records and stores them in the DB.
Takes a list of one or more days in the format "YYYYMMDD" or
datetime.date, and generates tasks to parse the games that
occurred on those days.
Skips days where there are no rawgames available.
Skips days where the parsed game collection has more than 95% of
the quantity of rawgames, as this suggests the date has already
been parsed.
Returns the number of individual games referred for parsing.
"""
game_count = 0
db = utils.get_mongo_database()
raw_games_col = db.raw_games
games_col = db.games
raw_games_col.ensure_index('game_date')
for day in days:
if type(day) is datetime.date:
day = day.strftime('%Y%m%d')
games_to_parse = raw_games_col.find({'game_date': day}, {'_id': 1})
raw_games_qty = games_to_parse.count()
if raw_games_qty < 1:
log.info('no games to parse in %s', day)
continue
parsed_games_qty = games_col.find({'game_date': day}).count()
if float(parsed_games_qty) / float(raw_games_qty) > 0.85:
log.info('Looks like raw games for %s have already been parsed. Found %5.2f%% in games collection.',
day, 100.0 * parsed_games_qty / raw_games_qty)
continue
game_count += games_to_parse.count()
log.info('%s games to parse in %s', games_to_parse.count(), day)
for chunk in utils.segments([x['_id'] for x in games_to_parse], PARSE_GAMES_CHUNK_SIZE):
parse_games.delay(chunk, day)
return game_count
开发者ID:ftlftw,项目名称:dominionstats,代码行数:43,代码来源:tasks.py
示例17: main
def main(args):
commit_after = 25000
database = utils.get_mongo_database()
games = database.games
collection = database.optimal_card_ratios
db_tracker = None
scanner = incremental_scanner.IncrementalScanner('optimal_card_ratios', database)
if not args.incremental:
log.warning('resetting scanner and db')
scanner.reset()
log.info("Starting run: %s", scanner.status_msg())
for ind, game in enumerate(
utils.progress_meter(scanner.scan(games, {}))):
if not db_tracker:
log.debug("Initializing db tracker manager")
db_tracker = DBCardRatioTrackerManager(collection, args.incremental)
log.debug("DB tracker manager initialized")
result = process_game(Game(game))
for final_ratio_dict, progressive_ratio_dict, win_points in result:
db_tracker.integrate_results('final', final_ratio_dict, win_points)
db_tracker.integrate_results('progressive', progressive_ratio_dict, win_points)
if args.max_games >= 0 and ind >= args.max_games:
log.info("Reached max_games of %d", args.max_games)
break
if ind % commit_after == 0 and ind > 0:
start = time.time()
db_tracker.save()
scanner.save()
log.info("Committed calculations to the DB in %5.2fs", time.time() - start)
log.info("Ending run: %s", scanner.status_msg())
if db_tracker:
db_tracker.save()
scanner.save()
开发者ID:DLu,项目名称:dominionstats,代码行数:42,代码来源:optimal_card_ratios.py
示例18: scrape_raw_games
def scrape_raw_games(date):
"""Download the specified raw game archive, store it in S3, and load it into MongoDB.
date is a datetime.date object
"""
db = utils.get_mongo_database()
scraper = isotropic.IsotropicScraper(db)
try:
inserted = scraper.scrape_and_store_rawgames(date)
if inserted > 0:
# Also need to parse the raw games for the days where we
# inserted new records.
parse_days.delay([date])
return inserted
except isotropic.ScrapeError:
log.info("Data for %s is not yet available", date)
return None
开发者ID:DLu,项目名称:dominionstats,代码行数:20,代码来源:tasks.py
示例19: GET
def GET(self):
web.header("Content-Type", "text/html; charset=utf-8")
db = utils.get_mongo_database()
goal_freq = collections.defaultdict(int)
attainments_by_player = collections.defaultdict(
lambda: collections.defaultdict(int))
for goal_doc in db.goals.find():
for goal in goal_doc['goals']:
player = goal['player']
goal_name = goal['goal_name']
goal_freq[goal_name] += 1
attainments_by_player[player][goal_name] += 1
player_scores = {}
tot_games = float(db.games.count())
for player in attainments_by_player:
score = 0
player_goal_freqs = attainments_by_player[player]
for goal in player_goal_freqs:
global_rareness = tot_games / goal_freq[goal]
player_goal_freq = player_goal_freqs[goal]
score += global_rareness / (1 + math.exp(-player_goal_freq))
player_scores[player] = score
goal_freq = goal_freq.items()
goal_freq.sort(key = lambda x: x[1])
ret = ''
for goal, freq in goal_freq:
ret += goal + ' ' + str(freq) + '<br>'
ret += '<br>'
player_scores = player_scores.items()
player_scores.sort(key = lambda x: -x[1])
for player, score in player_scores[:10]:
ret += player + ' ' + '%.3f' % score + '<br>'
return ret
开发者ID:rspeer,项目名称:dominionstats,代码行数:41,代码来源:frontend.py
示例20: main
def main():
db = utils.get_mongo_database()
game_summaries = []
output_fn = open('margin.txt', 'w')
for idx, raw_game in enumerate(
utils.progress_meter(db.games.find({}), 1000)):
g = game.Game(raw_game)
if g.dubious_quality():
continue
if len(g.get_player_decks()) != 2:
continue
try:
joined_names = ','.join(
p.Name().encode('utf-8') for p in
g.get_player_decks(sort_by_turn_order=True))
output_fn.write('%f:%s:%s\n' % (
first_player_margin(g),
joined_names,
','.join(g.get_supply())))
except UnicodeDecodeError:
pass
开发者ID:andrewblim,项目名称:dominionstats,代码行数:21,代码来源:extract_margin_supply.py
注:本文中的utils.get_mongo_database函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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