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Python prototypes.Battle1x1Prototype类代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了Python中the_tale.game.pvp.prototypes.Battle1x1Prototype的典型用法代码示例。如果您正苦于以下问题:Python Battle1x1Prototype类的具体用法?Python Battle1x1Prototype怎么用?Python Battle1x1Prototype使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。



在下文中一共展示了Battle1x1Prototype类的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。

示例1: _initiate_battle

    def _initiate_battle(self, record_1, record_2, calculate_ratings=False):
        from the_tale.accounts.prototypes import AccountPrototype

        account_1 = AccountPrototype.get_by_id(record_1.account_id)
        account_2 = AccountPrototype.get_by_id(record_2.account_id)

        self.logger.info("start battle between accounts %d and %d" % (account_1.id, account_2.id))

        with transaction.atomic():
            battle_1 = Battle1x1Prototype.get_by_id(record_1.battle_id)
            battle_2 = Battle1x1Prototype.get_by_id(record_2.battle_id)

            battle_1.set_enemy(account_2)
            battle_2.set_enemy(account_1)

            if (
                calculate_ratings
                and abs(record_1.hero_level - record_2.hero_level) <= pvp_settings.BALANCING_MIN_LEVEL_DELTA
            ):
                battle_1.calculate_rating = True
                battle_2.calculate_rating = True

            battle_1.save()
            battle_2.save()

            task = SupervisorTaskPrototype.create_arena_pvp_1x1(account_1, account_2)

        environment.workers.supervisor.cmd_add_task(task.id)
开发者ID:Jazzis18,项目名称:the-tale,代码行数:28,代码来源:balancer.py


示例2: accept_battle

    def accept_battle(cls, pvp_balancer, battle_id, hero_id):

        accepted_battle = Battle1x1Prototype.get_by_id(battle_id)

        if accepted_battle is None:
            return ACCEPT_BATTLE_RESULT.BATTLE_NOT_FOUND

        if not accepted_battle.state.is_WAITING:
            return ACCEPT_BATTLE_RESULT.WRONG_ACCEPTED_BATTLE_STATE

        if not accepted_battle.account_id in pvp_balancer.arena_queue:
            return ACCEPT_BATTLE_RESULT.NOT_IN_QUEUE

        initiator_id = heroes_logic.load_hero(hero_id=hero_id).account_id

        initiator_battle = Battle1x1Prototype.get_by_account_id(initiator_id)

        if initiator_battle is not None and not initiator_battle.state.is_WAITING:
            return ACCEPT_BATTLE_RESULT.WRONG_INITIATOR_BATTLE_STATE

        if initiator_id not in pvp_balancer.arena_queue:
            pvp_balancer.add_to_arena_queue(hero_id)

        pvp_balancer.force_battle(accepted_battle.account_id, initiator_id)

        return ACCEPT_BATTLE_RESULT.PROCESSED
开发者ID:Jazzis18,项目名称:the-tale,代码行数:26,代码来源:arena_pvp_1x1_accept.py


示例3: test_initiate_battle_with_bot__create_battle

    def test_initiate_battle_with_bot__create_battle(self):
        self.hero_1._model.level = 50
        self.hero_1.save()

        result, bot_account_id, bundle_id = register_user('bot_user', '[email protected]', '111111', is_bot=True)

        records_to_remove, records_to_exclude = self.worker._initiate_battle_with_bot(self.battle_1_record())

        bot_battle = Battle1x1Prototype.get_by_id(records_to_exclude[1].battle_id)

        bot_record = QueueRecord(account_id=bot_account_id,
                                 battle_id=bot_battle.id,
                                 created_at=bot_battle.created_at + datetime.timedelta(seconds=0),
                                 hero_level=1)

        self.assertEqual(records_to_remove, [])
        self.assertEqual(records_to_exclude, [self.battle_1_record(), bot_record])
        self.assertEqual(SupervisorTask.objects.all().count(), 1)

        battle_player = Battle1x1Prototype.get_by_account_id(self.account_1.id)
        battle_bot = Battle1x1Prototype.get_by_account_id(bot_account_id)

        self.assertEqual(battle_player.enemy_id, bot_account_id)
        self.assertFalse(battle_player.calculate_rating)
        self.assertEqual(battle_bot.enemy_id, self.account_1.id)
        self.assertFalse(battle_bot.calculate_rating)
开发者ID:Alkalit,项目名称:the-tale,代码行数:26,代码来源:test_balancer.py


示例4: _clean_queue

    def _clean_queue(self, records_to_remove, records_to_exclude):
        for record in itertools.chain(records_to_remove, records_to_exclude):
            del self.arena_queue[record.account_id]

        if records_to_remove:
            for record in records_to_remove:
                Battle1x1Prototype.get_by_id(record.battle_id).remove()
            self.logger.info("remove from queue request from the_tale.accounts %r" % (records_to_remove,))
开发者ID:Jazzis18,项目名称:the-tale,代码行数:8,代码来源:balancer.py


示例5: test_1_process_success

    def test_1_process_success(self):
        self.assertEqual(SupervisorTask.objects.all().count(), 0)

        self.assertTrue(self.accept_battle().is_PROCESSED)

        self.assertEqual(SupervisorTask.objects.all().count(), 1)

        self.assertEqual(Battle1x1Prototype.get_by_id(self.battle.id).enemy_id, self.account_2.id)
        self.assertEqual(Battle1x1Prototype.get_by_enemy_id(self.account_2.id).account_id, self.account_1.id)
开发者ID:Alkalit,项目名称:the-tale,代码行数:9,代码来源:test_ability_arena_pvp_1x1_accept.py


示例6: test_process_success_when_initiator_already_has_battle_object

    def test_process_success_when_initiator_already_has_battle_object(self):
        self.pvp_balancer.add_to_arena_queue(self.hero_2.id)

        self.assertEqual(SupervisorTask.objects.all().count(), 0)

        self.assertTrue(self.accept_battle().is_PROCESSED)

        self.assertEqual(SupervisorTask.objects.all().count(), 1)

        self.assertEqual(Battle1x1Prototype.get_by_id(self.battle.id).enemy_id, self.account_2.id)
        self.assertEqual(Battle1x1Prototype.get_by_enemy_id(self.account_2.id).account_id, self.account_1.id)
开发者ID:Alkalit,项目名称:the-tale,代码行数:11,代码来源:test_ability_arena_pvp_1x1_accept.py


示例7: test_process_leave_queue_not_waiting_state

    def test_process_leave_queue_not_waiting_state(self):
        battle_1 = Battle1x1Prototype.create(self.account_1)

        battle_1.set_enemy(self.account_2)
        battle_1.save()

        self.assertTrue(Battle1x1Prototype.get_by_id(battle_1.id).state.is_PREPAIRING)

        self.worker.leave_arena_queue(self.hero_1.id)

        self.assertTrue(Battle1x1Prototype.get_by_id(battle_1.id).state.is_PREPAIRING)
开发者ID:Alkalit,项目名称:the-tale,代码行数:11,代码来源:test_balancer.py


示例8: test_initiate_battle_without_rating_by_option

    def test_initiate_battle_without_rating_by_option(self):

        self.assertEqual(SupervisorTask.objects.all().count(), 0)

        self.worker._initiate_battle(self.battle_1_record(), self.battle_2_record(), calculate_ratings=False)

        battle_1 = Battle1x1Prototype.get_by_id(self.battle_1.id)
        battle_2 = Battle1x1Prototype.get_by_id(self.battle_2.id)

        self.assertEqual(battle_1.enemy_id, self.account_2.id)
        self.assertFalse(battle_1.calculate_rating)
        self.assertEqual(battle_2.enemy_id, self.account_1.id)
        self.assertFalse(battle_2.calculate_rating)

        self.assertEqual(SupervisorTask.objects.all().count(), 1)
开发者ID:Alkalit,项目名称:the-tale,代码行数:15,代码来源:test_balancer.py


示例9: process_initialize

    def process_initialize(self, worker_id):

        if self.initialized:
            self.logger.warn("WARNING: pvp balancer already initialized, do reinitialization")

        self.initialized = True
        self.worker_id = worker_id

        Battle1x1Prototype.reset_waiting_battles()

        self.arena_queue = {}

        self.logger.info("PVP BALANCER INITIALIZED")

        environment.workers.supervisor.cmd_answer("initialize", self.worker_id)
开发者ID:Jazzis18,项目名称:the-tale,代码行数:15,代码来源:balancer.py


示例10: setUp

    def setUp(self):
        super(UsePvPAbilityTests, self).setUp()

        self.p1, self.p2, self.p3 = create_test_map()

        result, account_1_id, bundle_id = register_user('test_user', '[email protected]', '111111')
        result, account_2_id, bundle_id = register_user('test_user_2', '[email protected]', '111111')

        self.account_1 = AccountPrototype.get_by_id(account_1_id)
        self.account_2 = AccountPrototype.get_by_id(account_2_id)

        self.storage = LogicStorage()
        self.storage.load_account_data(self.account_1)
        self.storage.load_account_data(self.account_2)

        self.hero_1 = self.storage.accounts_to_heroes[self.account_1.id]
        self.hero_2 = self.storage.accounts_to_heroes[self.account_2.id]

        self.battle = Battle1x1Prototype.create(self.account_1)
        self.battle.set_enemy(self.account_2)
        self.battle.save()

        self.ability = random.choice(ABILITIES.values())

        self.task = UsePvPAbilityTask(battle_id=self.battle.id, account_id=self.account_1.id, ability_id=self.ability.TYPE)
开发者ID:Alkalit,项目名称:the-tale,代码行数:25,代码来源:test_use_pvp_ability_task.py


示例11: process

    def process(self, main_task, storage):

        battle = Battle1x1Prototype.get_by_id(self.battle_id)

        if battle is None: # battle ended
            self.state = USE_PVP_ABILITY_TASK_STATE.BATTLE_FINISHED
            main_task.comment = 'battle finished'
            return POSTPONED_TASK_LOGIC_RESULT.ERROR

        hero = storage.accounts_to_heroes.get(self.account_id)
        enemy_hero = storage.accounts_to_heroes.get(battle.enemy_id)

        if hero is None:
            self.state = USE_PVP_ABILITY_TASK_STATE.HERO_NOT_FOUND
            main_task.comment = 'hero for account %d not found' % self.account_id
            return POSTPONED_TASK_LOGIC_RESULT.ERROR

        pvp_ability_class = ABILITIES.get(self.ability_id)

        if pvp_ability_class is None:
            self.state = USE_PVP_ABILITY_TASK_STATE.WRONG_ABILITY_ID
            main_task.comment = 'unknown ability id "%s"' % self.ability_id
            return POSTPONED_TASK_LOGIC_RESULT.ERROR

        pvp_ability = pvp_ability_class(hero=hero, enemy=enemy_hero)

        if not pvp_ability.has_resources:
            self.state = USE_PVP_ABILITY_TASK_STATE.NO_ENERGY
            main_task.comment = 'no resources for ability %s' % self.ability_id
            return POSTPONED_TASK_LOGIC_RESULT.ERROR

        pvp_ability.use()

        self.state = USE_PVP_ABILITY_TASK_STATE.PROCESSED
        return POSTPONED_TASK_LOGIC_RESULT.SUCCESS
开发者ID:Alkalit,项目名称:the-tale,代码行数:35,代码来源:postponed_tasks.py


示例12: test_help_when_battle_not_waiting

    def test_help_when_battle_not_waiting(self):
        battle = Battle1x1Prototype.create(self.account)
        battle.state = BATTLE_1X1_STATE.PREPAIRING
        battle.save()

        self.assertFalse(battle.state.is_WAITING)
        with self.check_not_changed(lambda: self.hero.statistics.help_count):
            self.assertEqual(self.ability.use(**self.use_attributes), (ComplexChangeTask.RESULT.FAILED, ComplexChangeTask.STEP.ERROR, ()))
开发者ID:Jazzis18,项目名称:the-tale,代码行数:8,代码来源:test_ability_help.py


示例13: test_1_force_battle

    def test_1_force_battle(self):

        self.assertEqual(SupervisorTask.objects.all().count(), 0)
        self.assertEqual(len(self.worker.arena_queue), 2)

        self.worker.force_battle(self.account_1.id, self.account_2.id)

        battle_1 = Battle1x1Prototype.get_by_id(self.battle_1.id)
        battle_2 = Battle1x1Prototype.get_by_id(self.battle_2.id)

        self.assertEqual(battle_1.enemy_id, self.account_2.id)
        self.assertFalse(battle_1.calculate_rating)
        self.assertEqual(battle_2.enemy_id, self.account_1.id)
        self.assertFalse(battle_2.calculate_rating)

        self.assertEqual(self.worker.arena_queue, {})
        self.assertEqual(SupervisorTask.objects.all().count(), 1)
开发者ID:Alkalit,项目名称:the-tale,代码行数:17,代码来源:test_balancer.py


示例14: pvp_create_battle

 def pvp_create_battle(self, account, enemy, state=None, calculate_rating=False):
     battle = Battle1x1Prototype.create(account)
     if enemy:
         battle.set_enemy(enemy)
     if state is not None:
         battle.state = state
     battle.calculate_rating = calculate_rating
     battle.save()
     return battle
开发者ID:Alkalit,项目名称:the-tale,代码行数:9,代码来源:helpers.py


示例15: test_initiate_battle_without_rating_by_level

    def test_initiate_battle_without_rating_by_level(self):

        self.assertEqual(SupervisorTask.objects.all().count(), 0)

        self.hero_1._model.level = 100
        self.hero_1.save()

        self.worker._initiate_battle(self.battle_1_record(), self.battle_2_record())

        battle_1 = Battle1x1Prototype.get_by_id(self.battle_1.id)
        battle_2 = Battle1x1Prototype.get_by_id(self.battle_2.id)

        self.assertEqual(battle_1.enemy_id, self.account_2.id)
        self.assertFalse(battle_1.calculate_rating)
        self.assertEqual(battle_2.enemy_id, self.account_1.id)
        self.assertFalse(battle_2.calculate_rating)

        self.assertEqual(SupervisorTask.objects.all().count(), 1)
开发者ID:Alkalit,项目名称:the-tale,代码行数:18,代码来源:test_balancer.py


示例16: test_register_account_last_in_task

    def test_register_account_last_in_task(self):
        self.worker.process_initialize()

        Battle1x1Prototype.create(self.account_1).set_enemy(self.account_2)
        Battle1x1Prototype.create(self.account_2).set_enemy(self.account_1)
        task = SupervisorTaskPrototype.create_arena_pvp_1x1(self.account_1, self.account_2)

        self.worker.register_task(task)

        with mock.patch('the_tale.game.workers.logic.Worker.cmd_register_account') as register_account_counter:
            self.worker.register_account(self.account_1.id)
            self.worker.register_account(self.account_2.id)

        self.assertEqual(register_account_counter.call_count, 2)
        self.assertEqual(set(self.worker.accounts_for_tasks.keys()), set())
        self.assertEqual(self.worker.tasks.values(), [])
        self.assertEqual(SupervisorTask.objects.all().count(), 0)

        self.assertEqual(self.worker.accounts_owners, {self.account_1.id: 'game_logic_1', self.account_2.id: 'game_logic_1'})
开发者ID:Alkalit,项目名称:the-tale,代码行数:19,代码来源:test_supervisor_worker.py


示例17: test_process_leave_queue_waiting_state

    def test_process_leave_queue_waiting_state(self):
        battle = self.worker.add_to_arena_queue(self.hero_1.id)

        self.assertEqual(len(self.worker.arena_queue), 1)

        self.worker.leave_arena_queue(self.hero_1.id)

        self.assertEqual(len(self.worker.arena_queue), 0)

        self.assertEqual(Battle1x1Prototype.get_by_id(battle.id), None)
开发者ID:Alkalit,项目名称:the-tale,代码行数:10,代码来源:test_balancer.py


示例18: test_process_arena_pvp_1x1

    def test_process_arena_pvp_1x1(self):
        task = SupervisorTaskPrototype.create_arena_pvp_1x1(self.account_1, self.account_2)

        task.capture_member(self.account_1.id)
        task.capture_member(self.account_2.id)

        battle_1 = Battle1x1Prototype.create(self.account_1)
        battle_1.set_enemy(self.account_2)
        battle_1.save()

        battle_2 = Battle1x1Prototype.create(self.account_2)
        battle_2.set_enemy(self.account_1)
        battle_2.save()

        self.assertEqual(Battle1x1.objects.filter(state=BATTLE_1X1_STATE.PREPAIRING).count(), 2)
        self.assertEqual(Battle1x1.objects.filter(state=BATTLE_1X1_STATE.PROCESSING).count(), 0)

        old_hero = HeroPrototype.get_by_account_id(self.account_1.id)
        old_hero.health = 1
        old_hero.save()

        task.process(bundle_id=666)

        new_hero = HeroPrototype.get_by_account_id(self.account_1.id)
        new_hero_2 = HeroPrototype.get_by_account_id(self.account_2.id)

        self.assertEqual(new_hero.actions.current_action.bundle_id, new_hero_2.actions.current_action.bundle_id)
        self.assertNotEqual(new_hero.actions.actions_list[0].bundle_id, new_hero.actions.actions_list[1].bundle_id)
        self.assertNotEqual(new_hero_2.actions.actions_list[0].bundle_id, new_hero_2.actions.actions_list[1].bundle_id)

        self.assertNotEqual(old_hero, new_hero)
        self.assertTrue(old_hero.actions.number < new_hero.actions.number)
        self.assertEqual(new_hero.health, new_hero.max_health)

        self.assertEqual(new_hero.actions.number, 2)
        self.assertEqual(new_hero_2.actions.number, 2)

        self.assertEqual(new_hero.actions.current_action.meta_action.serialize(),
                         new_hero_2.actions.current_action.meta_action.serialize())

        self.assertEqual(Battle1x1.objects.filter(state=BATTLE_1X1_STATE.PREPAIRING).count(), 0)
        self.assertEqual(Battle1x1.objects.filter(state=BATTLE_1X1_STATE.PROCESSING).count(), 2)
开发者ID:alexudracul,项目名称:the-tale,代码行数:42,代码来源:test_supervisor_task.py


示例19: test_1_register_task

    def test_1_register_task(self):
        self.worker.process_initialize()

        task = SupervisorTaskPrototype.create_arena_pvp_1x1(self.account_1, self.account_2)

        battle_1 = Battle1x1Prototype.create(self.account_1)
        battle_1.set_enemy(self.account_2)
        battle_1.save()

        battle_2 = Battle1x1Prototype.create(self.account_2)
        battle_2.set_enemy(self.account_1)
        battle_2.save()

        self.assertEqual(len(self.worker.tasks), 0)
        self.assertEqual(len(self.worker.accounts_for_tasks), 0)

        with mock.patch('the_tale.game.workers.logic.Worker.cmd_release_account') as release_accounts_counter:
            self.worker.register_task(task, release_accounts=True)

        self.assertEqual(len(self.worker.tasks), 1)
        self.assertEqual(len(self.worker.accounts_for_tasks), 2)
        self.assertFalse(self.worker.tasks.values()[0].all_members_captured)
        self.assertEqual(self.worker.accounts_owners, {self.account_1.id: None, self.account_2.id: None})
        self.assertEqual(self.worker.accounts_queues, {})

        self.worker.process_account_released(self.account_1.id)
        self.assertEqual(self.worker.accounts_owners, {self.account_1.id: 'game_supervisor', self.account_2.id: None})

        #test commands queue
        self.worker.process_start_hero_caching(self.account_1.id)
        self.worker.process_start_hero_caching(self.account_2.id)
        self.worker.process_logic_task(self.account_1.id, 666)
        self.assertEqual(self.worker.accounts_queues, { self.account_1.id: [('start_hero_caching', {'account_id': self.account_1.id}),
                                                                            ('logic_task', {'account_id': self.account_1.id, 'task_id': 666}),],
                                                        self.account_2.id: [('start_hero_caching', {'account_id': self.account_2.id})]})

        self.worker.process_account_released(self.account_2.id)
        self.assertEqual(self.worker.accounts_owners, {self.account_1.id: 'game_logic_1', self.account_2.id: 'game_logic_1'})

        self.assertEqual(len(self.worker.tasks), 0)

        self.assertEqual(release_accounts_counter.call_count, 2)
开发者ID:Alkalit,项目名称:the-tale,代码行数:42,代码来源:test_supervisor_worker.py


示例20: setUp

    def setUp(self):
        super(BalancerTestsBase, self).setUp()

        self.p1, self.p2, self.p3 = create_test_map()

        result, account_1_id, bundle_id = register_user('test_user', '[email protected]', '111111')
        result, account_2_id, bundle_id = register_user('test_user_2', '[email protected]', '111111')

        self.account_1 = AccountPrototype.get_by_id(account_1_id)
        self.account_2 = AccountPrototype.get_by_id(account_2_id)

        self.hero_1 = HeroPrototype.get_by_account_id(account_1_id)
        self.hero_2 = HeroPrototype.get_by_account_id(account_2_id)

        environment.deinitialize()
        environment.initialize()

        Battle1x1Prototype.create(self.account_1)

        self.worker = environment.workers.pvp_balancer
        self.worker.process_initialize('pvp_balancer')
开发者ID:Alkalit,项目名称:the-tale,代码行数:21,代码来源:test_balancer.py



注:本文中的the_tale.game.pvp.prototypes.Battle1x1Prototype类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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