本文整理汇总了Python中the_tale.game.heroes.logic.load_hero函数的典型用法代码示例。如果您正苦于以下问题:Python load_hero函数的具体用法?Python load_hero怎么用?Python load_hero使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了load_hero函数的18个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的Python代码示例。
示例1: test_register_accounts_on_initialization__multiple_accounts_bandles
def test_register_accounts_on_initialization__multiple_accounts_bandles(self):
account_3 = self.accounts_factory.create_account()
account_4 = self.accounts_factory.create_account()
account_5 = self.accounts_factory.create_account()
account_6 = self.accounts_factory.create_account()
hero_2 = heroes_logic.load_hero(account_id=self.account_2.id)
hero_3 = heroes_logic.load_hero(account_id=account_3.id)
hero_4 = heroes_logic.load_hero(account_id=account_4.id)
hero_6 = heroes_logic.load_hero(account_id=account_6.id)
hero_3.actions.current_action.bundle_id = hero_2.actions.current_action.bundle_id
hero_3.actions.updated = True
heroes_logic.save_hero(hero_3)
hero_4.actions.current_action.bundle_id = hero_2.actions.current_action.bundle_id
hero_4.actions.updated = True
heroes_logic.save_hero(hero_4)
hero_6.actions.current_action.bundle_id = hero_2.actions.current_action.bundle_id
hero_6.actions.updated = True
heroes_logic.save_hero(hero_6)
self.worker.process_initialize()
self.assertEqual(self.worker.accounts_owners, {self.account_1.id: 'game_logic_1',
self.account_2.id: 'game_logic_2',
account_3.id: 'game_logic_2',
account_4.id: 'game_logic_2',
account_5.id: 'game_logic_1',
account_6.id: 'game_logic_2'})
self.assertEqual(self.worker.logic_accounts_number, {'game_logic_1': 2, 'game_logic_2': 4})
开发者ID:Jazzis18,项目名称:the-tale,代码行数:32,代码来源:test_supervisor_worker.py
示例2: test_game_info_data_hidding
def test_game_info_data_hidding(self):
'''
player hero always must show actual data
enemy hero always must show data on statrt of the turn
'''
self.pvp_create_battle(self.account_1, self.account_2, BATTLE_1X1_STATE.PROCESSING)
self.pvp_create_battle(self.account_2, self.account_1, BATTLE_1X1_STATE.PROCESSING)
hero_1 = heroes_logic.load_hero(account_id=self.account_1.id)
hero_2 = heroes_logic.load_hero(account_id=self.account_2.id)
hero_1.pvp.set_energy(1)
heroes_logic.save_hero(hero_1)
hero_2.pvp.set_energy(2)
heroes_logic.save_hero(hero_2)
data = form_game_info(self.account_1, is_own=True)
self.assertEqual(data['account']['hero']['pvp']['energy'], 1)
self.assertEqual(data['enemy']['hero']['pvp']['energy'], 0)
hero_2.pvp.store_turn_data()
heroes_logic.save_hero(hero_2)
data = form_game_info(self.account_1, is_own=True)
self.assertEqual(data['enemy']['hero']['pvp']['energy'], 2)
开发者ID:ruckysolis,项目名称:the-tale,代码行数:28,代码来源:test_logic.py
示例3: setUp
def setUp(self):
super(AbilitiesTests, self).setUp()
create_test_map()
result, account_1_id, bundle_id = register_user('test_user_1', '[email protected]', '111111')
result, account_1_id, bundle_id = register_user('test_user_2', '[email protected]', '111111')
self.hero = heroes_logic.load_hero(account_id=account_1_id)
self.enemy = heroes_logic.load_hero(account_id=account_1_id)
开发者ID:Jazzis18,项目名称:the-tale,代码行数:10,代码来源:test_abilities.py
示例4: test_save_all
def test_save_all(self):
self.hero_1.health = 1
self.hero_2.health = 1
self.hero_1.actions.updated = True
self.storage.save_all()
self.assertEqual(self.hero_1.health, heroes_logic.load_hero(hero_id=self.hero_1.id).health)
self.assertEqual(self.hero_2.health, heroes_logic.load_hero(hero_id=self.hero_2.id).health)
self.assertFalse(self.hero_1.actions.updated)
开发者ID:Jazzis18,项目名称:the-tale,代码行数:13,代码来源:test_logic_storage.py
示例5: setUp
def setUp(self):
super(BaseEffectsTests, self).setUp()
create_test_map()
self.account_1 = self.accounts_factory.create_account()
self.hero_1 = heroes_logic.load_hero(account_id=self.account_1.id)
self.account_2 = self.accounts_factory.create_account()
self.hero_2 = heroes_logic.load_hero(account_id=self.account_2.id)
self.account_3 = self.accounts_factory.create_account()
self.hero_3 = heroes_logic.load_hero(account_id=self.account_3.id)
self.effect = effects.EFFECT.PLACE_SAFETY
开发者ID:Jazzis18,项目名称:the-tale,代码行数:15,代码来源:test_effects.py
示例6: _initiate_battle_with_bot
def _initiate_battle_with_bot(self, record):
# search free bot
# since now bots needed only for PvP, we can do simplified search
battled_accounts_ids = Battle1x1Prototype._model_class.objects.all().values_list("account_id", flat=True)
try:
bot_account = AccountPrototype(
model=AccountPrototype._model_class.objects.filter(is_bot=True).exclude(id__in=battled_accounts_ids)[0]
)
except IndexError:
bot_account = None
if bot_account is None:
return [record], []
bot_hero = heroes_logic.load_hero(account_id=bot_account.id)
self.logger.info("start battle between account %d and bot %d" % (record.account_id, bot_account.id))
# create battle for bot
self.add_to_arena_queue(bot_hero.id)
bot_record = self.arena_queue[bot_account.id]
self._initiate_battle(record, bot_record, calculate_ratings=False)
return [], [record, bot_record]
开发者ID:Jazzis18,项目名称:the-tale,代码行数:27,代码来源:balancer.py
示例7: shop
def shop(context):
hero = heroes_logic.load_hero(account_id=context.account.id)
if context.account.is_premium:
featured_group = relations.GOODS_GROUP.CHEST
else:
featured_group = relations.GOODS_GROUP.PREMIUM
price_types = [group.type for group in price_list.PRICE_GROUPS]
def _cmp(x, y):
choices = { (relations.GOODS_GROUP.PREMIUM, relations.GOODS_GROUP.CHEST, False): -1,
(relations.GOODS_GROUP.PREMIUM, relations.GOODS_GROUP.CHEST, True): 1,
(relations.GOODS_GROUP.CHEST, relations.GOODS_GROUP.PREMIUM, False): 1,
(relations.GOODS_GROUP.CHEST, relations.GOODS_GROUP.PREMIUM, True): -1,
(relations.GOODS_GROUP.PREMIUM, relations.GOODS_GROUP.ENERGY, False): -1,
(relations.GOODS_GROUP.PREMIUM, relations.GOODS_GROUP.ENERGY, True): 1,
(relations.GOODS_GROUP.ENERGY, relations.GOODS_GROUP.PREMIUM, False): 1,
(relations.GOODS_GROUP.ENERGY, relations.GOODS_GROUP.PREMIUM, True): -1 }
return choices.get((x.type, y.type, context.account.is_premium), cmp(price_types.index(x.type), price_types.index(y.type)))
price_groups = sorted(price_list.PRICE_GROUPS, cmp=_cmp)
return dext_views.Page('shop/shop.html',
content={'PRICE_GROUPS': price_groups,
'hero': hero,
'payments_settings': payments_settings,
'account': context.account,
'featured_group': featured_group,
'page_type': 'shop',
'resource': context.resource})
开发者ID:Jazzis18,项目名称:the-tale,代码行数:33,代码来源:views.py
示例8: accept_battle
def accept_battle(cls, pvp_balancer, battle_id, hero_id):
accepted_battle = Battle1x1Prototype.get_by_id(battle_id)
if accepted_battle is None:
return ACCEPT_BATTLE_RESULT.BATTLE_NOT_FOUND
if not accepted_battle.state.is_WAITING:
return ACCEPT_BATTLE_RESULT.WRONG_ACCEPTED_BATTLE_STATE
if not accepted_battle.account_id in pvp_balancer.arena_queue:
return ACCEPT_BATTLE_RESULT.NOT_IN_QUEUE
initiator_id = heroes_logic.load_hero(hero_id=hero_id).account_id
initiator_battle = Battle1x1Prototype.get_by_account_id(initiator_id)
if initiator_battle is not None and not initiator_battle.state.is_WAITING:
return ACCEPT_BATTLE_RESULT.WRONG_INITIATOR_BATTLE_STATE
if initiator_id not in pvp_balancer.arena_queue:
pvp_balancer.add_to_arena_queue(hero_id)
pvp_balancer.force_battle(accepted_battle.account_id, initiator_id)
return ACCEPT_BATTLE_RESULT.PROCESSED
开发者ID:Jazzis18,项目名称:the-tale,代码行数:26,代码来源:arena_pvp_1x1_accept.py
示例9: __init__
def __init__(self, choosen_person_id, owner_id, *args, **kwargs):
super(UserForm, self).__init__(*args, **kwargs)
hero_id = heroes_logic.load_hero(account_id=owner_id).id
self.fields['new_place'].choices = places_storage.places.get_choices()
self.fields['person'].choices = persons_objects.Person.form_choices(choosen_person=persons_storage.persons.get(choosen_person_id),
predicate=lambda place, person: person.politic_power.is_in_inner_circle(hero_id))
开发者ID:Jazzis18,项目名称:the-tale,代码行数:8,代码来源:person_move.py
示例10: setUp
def setUp(self):
super(TestRequestsBase, self).setUp()
create_test_map()
result, account_id, bundle_id = register_user("test_user", "[email protected]", "111111")
self.account_1_id = account_id
self.account_1 = AccountPrototype.get_by_id(account_id)
self.hero_1 = heroes_logic.load_hero(account_id=self.account_1.id)
result, account_id, bundle_id = register_user("test_user_2", "[email protected]", "111111")
self.account_2_id = account_id
self.account_2 = AccountPrototype.get_by_id(account_id)
self.hero_2 = heroes_logic.load_hero(account_id=self.account_2.id)
self.client = client.Client()
self.request_login("[email protected]")
开发者ID:Jazzis18,项目名称:the-tale,代码行数:17,代码来源:test_requests.py
示例11: setUp
def setUp(self):
super(SupervisorWorkerTests, self).setUp()
self.p1, self.p2, self.p3 = create_test_map()
self.account_1 = self.accounts_factory.create_account()
self.hero_1 = heroes_logic.load_hero(account_id=self.account_1.id)
self.account_2 = self.accounts_factory.create_account()
self.hero_2 = heroes_logic.load_hero(account_id=self.account_2.id)
environment.deinitialize()
environment.initialize()
self.worker = environment.workers.supervisor
self.worker.logger = mock.Mock()
开发者ID:Jazzis18,项目名称:the-tale,代码行数:17,代码来源:test_supervisor_worker.py
示例12: test_save_hero_data_with_meta_action
def test_save_hero_data_with_meta_action(self):
bundle_id = 666
meta_action_battle = meta_actions.ArenaPvP1x1.create(self.storage, self.hero_1, self.hero_2)
actions_prototypes.ActionMetaProxyPrototype.create(hero=self.hero_1, _bundle_id=bundle_id, meta_action=meta_action_battle)
actions_prototypes.ActionMetaProxyPrototype.create(hero=self.hero_2, _bundle_id=bundle_id, meta_action=meta_action_battle)
self.storage._save_hero_data(self.hero_1.id)
self.storage._save_hero_data(self.hero_2.id)
self.hero_1 = heroes_logic.load_hero(hero_id=self.hero_1.id)
self.hero_2 = heroes_logic.load_hero(hero_id=self.hero_2.id)
self.assertEqual(meta_action_battle.serialize(), self.hero_1.actions.current_action.saved_meta_action.serialize())
self.assertEqual(meta_action_battle.serialize(), self.hero_2.actions.current_action.saved_meta_action.serialize())
开发者ID:Jazzis18,项目名称:the-tale,代码行数:17,代码来源:test_logic_storage.py
示例13: _test_save
def _test_save(self):
for hero_id in self.heroes:
self._save_hero_data(hero_id)
test_storage = LogicStorage()
for hero_id in self.heroes:
test_storage._add_hero(heroes_logic.load_hero(hero_id=hero_id))
return self == test_storage
开发者ID:Jazzis18,项目名称:the-tale,代码行数:9,代码来源:logic_storage.py
示例14: test_get_random_mob__action_type
def test_get_random_mob__action_type(self):
account = self.accounts_factory.create_account()
hero = heroes_logic.load_hero(account_id=account.id)
action_type = actions_relations.ACTION_TYPE.random()
with mock.patch("the_tale.game.actions.prototypes.ActionBase.ui_type", action_type):
mob = mobs_storage.get_random_mob(hero)
self.assertEqual(mob.action_type, action_type)
开发者ID:Jazzis18,项目名称:the-tale,代码行数:10,代码来源:test_storage.py
示例15: show
def show(context):
accounts_short_infos = game_short_info.get_accounts_accounts_info(list(context.person.politic_power.inner_accounts_ids()))
return dext_views.Page('persons/show.html',
content={'person': context.person,
'person_meta_object': meta_relations.Person.create_from_object(context.person),
'accounts_short_infos': accounts_short_infos,
'hero': heroes_logic.load_hero(account_id=context.account.id) if context.account else None,
'resource': context.resource})
开发者ID:Jazzis18,项目名称:the-tale,代码行数:10,代码来源:views.py
示例16: test_get_random_mob__terrain
def test_get_random_mob__terrain(self):
account = self.accounts_factory.create_account()
hero = heroes_logic.load_hero(account_id=account.id)
terrain = map_relations.TERRAIN.random()
with mock.patch("the_tale.game.heroes.position.Position.get_terrain", lambda h: terrain):
mob = mobs_storage.get_random_mob(hero)
self.assertEqual(mob.terrain, terrain)
开发者ID:Jazzis18,项目名称:the-tale,代码行数:10,代码来源:test_storage.py
示例17: test_process_arena_pvp_1x1
def test_process_arena_pvp_1x1(self):
task = SupervisorTaskPrototype.create_arena_pvp_1x1(self.account_1, self.account_2)
task.capture_member(self.account_1.id)
task.capture_member(self.account_2.id)
battle_1 = Battle1x1Prototype.create(self.account_1)
battle_1.set_enemy(self.account_2)
battle_1.save()
battle_2 = Battle1x1Prototype.create(self.account_2)
battle_2.set_enemy(self.account_1)
battle_2.save()
self.assertEqual(Battle1x1.objects.filter(state=BATTLE_1X1_STATE.PREPAIRING).count(), 2)
self.assertEqual(Battle1x1.objects.filter(state=BATTLE_1X1_STATE.PROCESSING).count(), 0)
old_hero = heroes_logic.load_hero(account_id=self.account_1.id)
old_hero.health = 1
heroes_logic.save_hero(old_hero)
task.process(bundle_id=666)
new_hero = heroes_logic.load_hero(account_id=self.account_1.id)
new_hero_2 = heroes_logic.load_hero(account_id=self.account_2.id)
self.assertEqual(new_hero.actions.current_action.bundle_id, new_hero_2.actions.current_action.bundle_id)
self.assertNotEqual(new_hero.actions.actions_list[0].bundle_id, new_hero.actions.actions_list[1].bundle_id)
self.assertNotEqual(new_hero_2.actions.actions_list[0].bundle_id, new_hero_2.actions.actions_list[1].bundle_id)
self.assertNotEqual(old_hero, new_hero)
self.assertTrue(old_hero.actions.number < new_hero.actions.number)
self.assertEqual(new_hero.health, new_hero.max_health)
self.assertEqual(new_hero.actions.number, 2)
self.assertEqual(new_hero_2.actions.number, 2)
self.assertEqual(new_hero.actions.current_action.meta_action.serialize(),
new_hero_2.actions.current_action.meta_action.serialize())
self.assertEqual(Battle1x1.objects.filter(state=BATTLE_1X1_STATE.PREPAIRING).count(), 0)
self.assertEqual(Battle1x1.objects.filter(state=BATTLE_1X1_STATE.PROCESSING).count(), 2)
开发者ID:Jazzis18,项目名称:the-tale,代码行数:42,代码来源:test_supervisor_task.py
示例18: load_account_data
def load_account_data(self, account):
hero = heroes_logic.load_hero(account_id=account.id)
hero.update_with_account_data(is_fast=account.is_fast,
premium_end_at=account.premium_end_at,
active_end_at=account.active_end_at,
ban_end_at=account.ban_game_end_at,
might=account.might,
actual_bills=account.actual_bills)
self._add_hero(hero)
return hero
开发者ID:Jazzis18,项目名称:the-tale,代码行数:11,代码来源:logic_storage.py
注:本文中的the_tale.game.heroes.logic.load_hero函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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