本文整理汇总了TypeScript中@interactjs/core/scope.Scope类的典型用法代码示例。如果您正苦于以下问题:TypeScript Scope类的具体用法?TypeScript Scope怎么用?TypeScript Scope使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Scope类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的TypeScript代码示例。
示例1: reflow
function reflow (interactable: Interactable, action: ActionProps, scope: Scope): Promise<Interactable> {
const elements = is.string(interactable.target)
? arr.from(interactable._context.querySelectorAll(interactable.target))
: [interactable.target]
// tslint:disable-next-line variable-name
const Promise = (win.window as any).Promise
const promises: Array<Promise<null>> | null = Promise ? [] : null
for (const element of elements) {
const rect = interactable.getRect(element)
if (!rect) { break }
const runningInteraction = arr.find(
scope.interactions.list,
(interaction: Interaction) => {
return interaction.interacting() &&
interaction.interactable === interactable &&
interaction.element === element &&
interaction.prepared.name === action.name
})
let reflowPromise: Promise<null>
if (runningInteraction) {
runningInteraction.move()
if (promises) {
reflowPromise = runningInteraction._reflowPromise || new Promise((resolve: any) => {
runningInteraction._reflowResolve = resolve
})
}
}
else {
const xywh = rectUtils.tlbrToXywh(rect)
const coords = {
page : { x: xywh.x, y: xywh.y },
client : { x: xywh.x, y: xywh.y },
timeStamp: scope.now(),
}
const event = pointerUtils.coordsToEvent(coords)
reflowPromise = startReflow(scope, interactable, element, action, event)
}
if (promises) {
promises.push(reflowPromise)
}
}
return promises && Promise.all(promises).then(() => interactable)
}
开发者ID:taye,项目名称:interact.js,代码行数:52,代码来源:index.ts
示例2: install
function install (scope: Scope) {
const {
actions,
/** @lends module:interact */
interact,
/** @lends Interactable */
Interactable, // eslint-disable-line no-shadow
interactions,
defaults,
} = scope
scope.usePlugin(drag)
interactions.signals.on('before-action-start', ({ interaction }) => {
if (interaction.prepared.name !== 'drag') { return }
interaction.dropState = {
cur: {
dropzone: null,
element: null,
},
prev: {
dropzone: null,
element: null,
},
rejected: null,
events: null,
activeDrops: null,
}
})
interactions.signals.on('after-action-start', ({ interaction, event, iEvent: dragEvent }) => {
if (interaction.prepared.name !== 'drag') { return }
const { dropState } = interaction
// reset active dropzones
dropState.activeDrops = null
dropState.events = null
dropState.activeDrops = getActiveDrops(scope, interaction.element)
dropState.events = getDropEvents(interaction, event, dragEvent)
if (dropState.events.activate) {
fireActivationEvents(dropState.activeDrops, dropState.events.activate)
}
})
// FIXME proper signal types
interactions.signals.on('action-move', (arg) => onEventCreated(arg as any, scope))
interactions.signals.on('action-end', (arg) => onEventCreated(arg as any, scope))
interactions.signals.on('after-action-move', ({ interaction }) => {
if (interaction.prepared.name !== 'drag') { return }
fireDropEvents(interaction, interaction.dropState.events)
interaction.dropState.events = {}
})
interactions.signals.on('after-action-end', ({ interaction }) => {
if (interaction.prepared.name !== 'drag') { return }
fireDropEvents(interaction, interaction.dropState.events)
})
interactions.signals.on('stop', ({ interaction }) => {
if (interaction.prepared.name !== 'drag') { return }
const { dropState } = interaction
dropState.activeDrops = null
dropState.events = null
dropState.cur.dropzone = null
dropState.cur.element = null
dropState.prev.dropzone = null
dropState.prev.element = null
dropState.rejected = false
})
/**
*
* ```js
* interact('.drop').dropzone({
* accept: '.can-drop' || document.getElementById('single-drop'),
* overlap: 'pointer' || 'center' || zeroToOne
* }
* ```
*
* Returns or sets whether draggables can be dropped onto this target to
* trigger drop events
*
* Dropzones can receive the following events:
* - `dropactivate` and `dropdeactivate` when an acceptable drag starts and ends
* - `dragenter` and `dragleave` when a draggable enters and leaves the dropzone
* - `dragmove` when a draggable that has entered the dropzone is moved
* - `drop` when a draggable is dropped into this dropzone
*
* Use the `accept` option to allow only elements that match the given CSS
* selector or element. The value can be:
*
* - **an Element** - only that element can be dropped into this dropzone.
//.........这里部分代码省略.........
开发者ID:taye,项目名称:interact.js,代码行数:101,代码来源:index.ts
示例3: install
function install (scope: Scope) {
scope.usePlugin(gesture)
scope.usePlugin(resize)
scope.usePlugin(drag)
scope.usePlugin(drop)
}
开发者ID:taye,项目名称:interact.js,代码行数:6,代码来源:index.ts
示例4: use
function use (plugin: Interact.Plugin, options?: { [key: string]: any }) {
scope.usePlugin(plugin, options)
return interact
}
开发者ID:taye,项目名称:interact.js,代码行数:5,代码来源:interact.ts
示例5:
interact.removeDocument = (doc) => scope.removeDocument(doc)
开发者ID:taye,项目名称:interact.js,代码行数:1,代码来源:interact.ts
注:本文中的@interactjs/core/scope.Scope类示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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