本文整理汇总了C++中setptvalue2s函数的典型用法代码示例。如果您正苦于以下问题:C++ setptvalue2s函数的具体用法?C++ setptvalue2s怎么用?C++ setptvalue2s使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了setptvalue2s函数的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: open_func
static void open_func (LexState *ls, FuncState *fs) {
lua_State *L = ls->L;
Proto *f = luaF_newproto(L);
fs->f = f;
fs->prev = ls->fs; /* linked list of funcstates */
fs->ls = ls;
fs->L = L;
ls->fs = fs;
fs->pc = 0;
fs->lasttarget = -1;
fs->jpc = NO_JUMP;
fs->freereg = 0;
fs->nk = 0;
fs->np = 0;
fs->nlocvars = 0;
fs->nactvar = 0;
fs->bl = NULL;
f->source = ls->source;
f->maxstacksize = 2; /* registers 0/1 are always valid */
fs->h = luaH_new(L, 0, 0);
/* anchor table of constants and prototype (to avoid being collected) */
sethvalue2s(L, L->top, fs->h);
incr_top(L);
setptvalue2s(L, L->top, f);
incr_top(L);
}
开发者ID:xiaofeng,项目名称:Arcemu,代码行数:26,代码来源:lparser.c
示例2: open_func
static void open_func (LexState *ls, FuncState *fs) {
lua_State *L = ls->L;
Proto *f = luaF_newproto(L);
fs->f = f;
fs->prev = ls->fs; /* linked list of funcstates */
fs->ls = ls;
fs->L = L;
ls->fs = fs;
fs->pc = 0;
fs->lasttarget = -1;
fs->jpc = NO_JUMP;
fs->freereg = 0;
fs->nk = 0;
fs->np = 0;
#if LUA_EXT_CONTINUE
fs->prohibitedloc = LUAI_MAXVARS + 1; /* nothing prohibited */
#endif /* LUA_EXT_CONTINUE */
fs->nlocvars = 0;
fs->nactvar = 0;
fs->bl = NULL;
f->source = ls->source;
#if LUA_REFCOUNT
luarc_addrefstring(f->source);
#endif /* LUA_REFCOUNT */
f->maxstacksize = 2; /* registers 0/1 are always valid */
fs->h = luaH_new(L, 0, 0);
#if LUA_REFCOUNT
luarc_addreftable(fs->h);
#endif /* LUA_REFCOUNT */
/* anchor table of constants and prototype (to avoid being collected) */
sethvalue2s(L, L->top, fs->h);
incr_top(L);
setptvalue2s(L, L->top, f);
incr_top(L);
}
开发者ID:henryfung01,项目名称:GameCode4,代码行数:35,代码来源:lparser.c
示例3: combine
static const Proto* combine(lua_State* L, int n)
{
if (n==1)
return toproto(L,-1);
else
{
int i,pc;
Proto* f=luaF_newproto(L);
setptvalue2s(L,L->top,f); incr_top(L);
f->source=luaS_newliteral(L,"=(" PROGNAME ")");
f->maxstacksize=1;
pc=2*n+1;
f->code=luaM_newvector(L,pc,Instruction);
f->sizecode=pc;
f->p=luaM_newvector(L,n,Proto*);
f->sizep=n;
pc=0;
for (i=0; i<n; i++)
{
f->p[i]=toproto(L,i-n-1);
f->code[pc++]=CREATE_ABx(OP_CLOSURE,0,i);
f->code[pc++]=CREATE_ABC(OP_CALL,0,1,1);
}
f->code[pc++]=CREATE_ABC(OP_RETURN,0,1,0);
return f;
}
}
开发者ID:gamedevforks,项目名称:mariachi,代码行数:27,代码来源:luac.c
示例4: LoadFunction
static Proto * LoadFunction(LoadState * S, TString * p)
{
Proto* f;
if(++S->L->nCcalls > LUAI_MAXCCALLS)
error(S,"code too deep");
f=luaF_newproto(S->L);
setptvalue2s(S->L,S->L->top,f); incr_top(S->L);
f->source=LoadString(S);
if(f->source==NULL)
f->source=p;
f->linedefined=LoadInt(S);
f->lastlinedefined=LoadInt(S);
f->nups=LoadByte(S);
f->numparams=LoadByte(S);
f->is_vararg=LoadByte(S);
f->maxstacksize=LoadByte(S);
LoadCode(S,f);
LoadConstants(S,f);
LoadDebug(S,f);
IF (!luaG_checkcode(f), "bad code");
S->L->top--;
S->L->nCcalls--;
return f;
}
开发者ID:rharter,项目名称:xboot-clone,代码行数:27,代码来源:lundump.c
示例5: lua_combine
static int lua_combine( lua_State* L) {
int n = lua_gettop( L); /* Number of functions to combine */
if( 1 == n) {
return 1; /* Only one function, nothing to combine */
} else {
int i, pc = 3*n + 1;
Proto* f = luaF_newproto( L);
setptvalue2s( L,L->top,f);
incr_top( L);
f->source = luaS_newliteral( L,"=(combiner)");
f->maxstacksize = 2;
f->is_vararg = VARARG_ISVARARG;
f->code = luaM_newvector(L, pc, Instruction);
f->sizecode = pc;
f->p = luaM_newvector( L, n, Proto*);
f->sizep = n;
for( i = pc = 0; i < n; i ++) {
int proto_idx = i-n-1;
Proto *p = clvalue( L->top + proto_idx)->l.p;
f->p[i] = p;
f->code[pc++] = CREATE_ABx( OP_CLOSURE, 0, i);
f->code[pc++] = CREATE_ABx( OP_VARARG, 1, 0);
f->code[pc++] = CREATE_ABC( OP_CALL, 0, 0, 1);
}
f->code[pc++] = CREATE_ABC( OP_RETURN, 0, 1, 0);
return 1;
}
}
开发者ID:FuzzyPurp,项目名称:metalua-computercraft,代码行数:28,代码来源:combine.c
示例6: LoadFunction
static Proto* LoadFunction(LoadState* S)
{
Proto* f=luaF_newproto(S->L);
setptvalue2s(S->L,S->L->top,f); incr_top(S->L);
f->linedefined=LoadInt(S);
f->lastlinedefined=LoadInt(S);
f->numparams=LoadByte(S);
f->is_vararg=LoadByte(S);
f->maxstacksize=LoadByte(S);
LoadCode(S,f);
LoadConstants(S,f);
LoadUpvalues(S,f);
LoadDebug(S,f);
S->L->top--;
return f;
}
开发者ID:2or3,项目名称:PlaygroundOSS,代码行数:16,代码来源:lundump.c
示例7: LoadFunction
static Proto* LoadFunction(LoadState* S, TString* p)
{
Proto* f=luaF_newproto(S->L);
setptvalue2s(S->L,S->L->top,f); incr_top(S->L);
f->source=LoadString(S); if (f->source==NULL) f->source=p;
f->linedefined=LoadInt(S);
f->lastlinedefined=LoadInt(S);
f->nups=LoadByte(S);
f->numparams=LoadByte(S);
f->is_vararg=LoadByte(S);
f->maxstacksize=LoadByte(S);
LoadLines(S,f);
LoadLocals(S,f);
LoadUpvalues(S,f);
LoadConstants(S,f);
LoadCode(S,f);
IF (!luaG_checkcode(f), "bad code");
S->L->top--;
return f;
}
开发者ID:a-sf-mirror,项目名称:gusanos,代码行数:20,代码来源:lundump.c
示例8: combine
static Proto* combine(lua_State* L, int scripts) {
if (scripts==1 && preloads==0)
return toproto(L,-1);
else {
TString *s;
TValue *k;
int i,pc,n;
Proto* f=luaF_newproto(L);
setptvalue2s(L,L->top,f); incr_top(L);
f->source=luaS_newliteral(L,"=(" PROGNAME ")");
f->maxstacksize=1;
pc=(2*scripts) + 1;
if(preloads > 0) {
pc+=(2*preloads) + 2;
}
f->code=luaM_newvector(L,pc,Instruction);
f->sizecode=pc;
n=(scripts + preloads);
f->p=luaM_newvector(L,n,Proto*);
f->sizep=n;
pc=0;
n=0;
/* preload libraries. */
if (preloads > 0) {
/* create constants array. */
f->k=luaM_newvector(L, (preloads + 2),TValue);
f->sizek=(preloads + 2);
/* make room for "local t" variable. */
f->maxstacksize=2;
/* add "package" & "preload" constants. */
k=&(f->k[0]);
s=luaS_newliteral(L, "package");
setsvalue2n(L,k,s);
k=&(f->k[1]);
s=luaS_newliteral(L, "preload");
setsvalue2n(L,k,s);
/* code: local t = package.preload */
f->code[pc++]=CREATE_ABx(OP_GETGLOBAL,0,0);
f->code[pc++]=CREATE_ABC(OP_GETTABLE,0,0,RKASK(1));
}
/* add preload libraries to "package.preload" */
for (i=0; i < preloads; i++) {
/* create constant for library name. */
k=&(f->k[i+2]);
s=luaS_new(L, preload_libs[i]);
setsvalue2n(L,k,s);
/* code: t['name'] = function() --[[ lib code ]] end */
f->code[pc++]=CREATE_ABx(OP_CLOSURE,1,n);
f->code[pc++]=CREATE_ABC(OP_SETTABLE,0,RKASK(i+2),1);
f->p[n++]=toproto(L,i-preloads-1);
}
/* call scripts. */
for (i=0; i < scripts; i++) {
/* code: (function() --[[ script code ]] end)() */
f->code[pc++]=CREATE_ABx(OP_CLOSURE,0,n);
f->code[pc++]=CREATE_ABC(OP_CALL,0,1,1);
f->p[n++]=toproto(L,i-scripts-1-preloads);
}
f->code[pc++]=CREATE_ABC(OP_RETURN,0,1,0);
return f;
}
}
开发者ID:NaughtyCode,项目名称:slua,代码行数:62,代码来源:lua_compiler.c
示例9: combine
/*
* If the luac command line includes multiple files or has the -f option
* then luac generates a main function to reference all sub-main prototypes.
* This is one of two types:
* Type 0 The standard luac combination main
* Type 1 A lookup wrapper that facilitates indexing into the generated protos
*/
static const Proto* combine(lua_State* L, int n, int type)
{
if (n==1 && type == 0)
return toproto(L,-1);
else
{
int i;
Instruction *pc;
Proto* f=luaF_newproto(L);
setptvalue2s(L,L->top,f); incr_top(L);
f->source=luaS_newliteral(L,"=(" PROGNAME ")");
f->p=luaM_newvector(L,n,Proto*);
f->sizep=n;
for (i=0; i<n; i++)
f->p[i]=toproto(L,i-n-1);
pc=0;
if (type == 0) {
/*
* Type 0 is as per the standard luac, which is just a main routine which
* invokes all of the compiled functions sequentially. This is fine if
* they are self registering modules, but useless otherwise.
*/
f->numparams = 0;
f->maxstacksize = 1;
f->sizecode = 2*n + 1 ;
f->sizek = 0;
f->code = luaM_newvector(L, f->sizecode , Instruction);
f->k = luaM_newvector(L,f->sizek,TValue);
for (i=0, pc = f->code; i<n; i++) {
*pc++ = CREATE_ABx(OP_CLOSURE,0,i);
*pc++ = CREATE_ABC(OP_CALL,0,1,1);
}
*pc++ = CREATE_ABC(OP_RETURN,0,1,0);
} else {
/*
* The Type 1 main() is a lookup which takes a single argument, the name to
* be resolved. If this matches root name of one of the compiled files then
* a closure to this file main is returned. Otherwise the Unixtime of the
* compile and the list of root names is returned.
*/
if (n > LFIELDS_PER_FLUSH) {
#define NO_MOD_ERR_(n) ": Number of modules > " #n
#define NO_MOD_ERR(n) NO_MOD_ERR_(n)
usage(LUA_QL("-f") NO_MOD_ERR(LFIELDS_PER_FLUSH));
}
f->numparams = 1;
f->maxstacksize = n + 3;
f->sizecode = 5*n + 5 ;
f->sizek = n + 1;
f->sizelocvars = 0;
f->code = luaM_newvector(L, f->sizecode , Instruction);
f->k = luaM_newvector(L,f->sizek,TValue);
for (i=0, pc = f->code; i<n; i++)
{
/* if arg1 == FnameA then return function (...) -- funcA -- end end */
setsvalue2n(L,f->k+i,corename(L, f->p[i]->source));
*pc++ = CREATE_ABC(OP_EQ,0,0,RKASK(i));
*pc++ = CREATE_ABx(OP_JMP,0,MAXARG_sBx+2);
*pc++ = CREATE_ABx(OP_CLOSURE,1,i);
*pc++ = CREATE_ABC(OP_RETURN,1,2,0);
}
setnvalue(f->k+n, (lua_Number) time(NULL));
*pc++ = CREATE_ABx(OP_LOADK,1,n);
*pc++ = CREATE_ABC(OP_NEWTABLE,2,luaO_int2fb(i),0);
for (i=0; i<n; i++)
*pc++ = CREATE_ABx(OP_LOADK,i+3,i);
*pc++ = CREATE_ABC(OP_SETLIST,2,i,1);
*pc++ = CREATE_ABC(OP_RETURN,1,3,0);
*pc++ = CREATE_ABC(OP_RETURN,0,1,0);
}
lua_assert((pc-f->code) == f->sizecode);
return f;
}
}
开发者ID:NicolSpies,项目名称:nodemcu-firmware,代码行数:86,代码来源:luac.c
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