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C++ setWindow函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中setWindow函数的典型用法代码示例。如果您正苦于以下问题:C++ setWindow函数的具体用法?C++ setWindow怎么用?C++ setWindow使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了setWindow函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: draw

void draw() {
	glClear(GL_COLOR_BUFFER_BIT);
	static bool zoomIn;
	static float left, right, bottom, top;
	// Initialize static variables
	if (left == 0) {
		left = SCREEN_MAX_LEFT, right = SCREEN_MAX_RIGHT, bottom = SCREEN_MAX_BOTTOM, top = SCREEN_MAX_TOP;
		zoomIn = true;
	}

	// Should you zoom in further?
	if (zoomIn && left <= -MIN_HEX_SIZE) {
		setWindow(left, right, bottom, top);
		left += ZOOM_FACTOR;
		right -= ZOOM_FACTOR;
		bottom += ZOOM_FACTOR;
		top -= ZOOM_FACTOR;
		glutPostRedisplay();
	} else if (zoomIn) { // Maximum zoom, start zooming out
		zoomIn = false;
	// Should you zoom out further?
	} else if (!zoomIn && left > SCREEN_MAX_LEFT) {
		setWindow(left, right, bottom, top);
		left -= ZOOM_FACTOR;
		right += ZOOM_FACTOR;
		bottom -= ZOOM_FACTOR;
		top += ZOOM_FACTOR;
		glutPostRedisplay();
	} else if (!zoomIn) { // Minimum zoom, start zooming in
		zoomIn = true;
	}
}
开发者ID:coweatyou,项目名称:school,代码行数:32,代码来源:hexanim.cpp


示例2: change_current_window

inline void change_current_window(LPARAM lParam)
{
	std::list<HWND> l_hwnd;
	EnumDesktopWindows(NULL, EnumWindowsProc, (LPARAM)&l_hwnd);

	int wheelData = (int)(((PMSLLHOOKSTRUCT)lParam)->mouseData) >> 16;

	HWND previous = NULL;
	HWND currentHwnd = GetForegroundWindow();

	if( wheelData < 0 )
	{
		std::list<HWND>::iterator it = l_hwnd.begin();
		it++;
		
		SetWindowPos( currentHwnd, HWND_BOTTOM, 0,0,0,0, SWP_NOSIZE | SWP_NOMOVE );
		
		setWindow( *it );
	}
	else
	{
		for( std::list<HWND>::iterator it = l_hwnd.begin(); it != l_hwnd.end(); it++ )
		{
			previous = (*it);
		}
		setWindow( previous );
	}
}
开发者ID:chhavi1996,项目名称:guipro,代码行数:28,代码来源:mouse.cpp


示例3: throw

    /**
     * This just creates a default window.
     */
    Window::Window(int existingWindowId) throw (WindowException) : 
      AddonCallback("Window"), window(NULL), iWindowId(-1),
      iOldWindowId(0), iCurrentControlId(3000), bModal(false), m_actionEvent(true),
      canPulse(false), existingWindow(true), destroyAfterDeInit(false)
    {
      TRACE;
      CSingleLock lock(g_graphicsContext);

      if (existingWindowId == -1)
      {
        // in this case just do the other constructor.
        canPulse = true;
        existingWindow = false;

        setWindow(new Interceptor<CGUIWindow>("CGUIWindow",this,getNextAvailalbeWindowId()));
      }
      else
      {
        // user specified window id, use this one if it exists
        // It is not possible to capture key presses or button presses
        CGUIWindow* pWindow = g_windowManager.GetWindow(existingWindowId);
        if (!pWindow)
          throw WindowException("Window id does not exist");

        setWindow(new ProxyExistingWindowInterceptor(pWindow));
      }
    }
开发者ID:A600,项目名称:xbmc,代码行数:30,代码来源:Window.cpp


示例4: Display

void Display()
{
	glClear(GL_COLOR_BUFFER_BIT);
	double l = (pos.x-(_screenw/2)/scale);
	double r = (pos.x+(_screenw/2)/scale);
	double b = (pos.y-(_screenh/2)/scale);
	double t = (pos.y+(_screenh/2)/scale);
	setWindow(l,r,b,t);
	
	world->drawBodies();
	double BP = world->GetProfile("bp");
	double NP = world->GetProfile("np");
	double SLV = world->GetProfile("slv");
	double MV = world->GetProfile("mv");
	glColor3f(1,1,1);
	outputNum(fps, 10, _screenh-20, true);
	outputString("bp:", 10, _screenh-40, true);
	outputNum(((int)(BP*1000000000))/1000000.0, 50, _screenh-40, true);
	outputString("np:", 10, _screenh-60, true);
	outputNum(((int)(NP*1000000000))/1000000.0, 50, _screenh-60, true);
	outputString("slv:", 10, _screenh-80, true);
	outputNum(((int)(SLV*1000000000))/1000000.0, 50, _screenh-80, true);
	outputString("mv:", 10, _screenh-100, true);
	outputNum(((int)(MV*1000000000))/1000000.0, 50, _screenh-100, true);
	outputString("best:", 10, _screenh-120, true);
	outputNum(world->best(), 100, _screenh-120, true);
	
	glFlush();
	glutSwapBuffers();
	glutPostRedisplay();
}
开发者ID:EthanRutherford,项目名称:geneticcars,代码行数:31,代码来源:main.cpp


示例5: ASSERT

void JSDOMWindowShell::setWindow(RefPtr<DOMWindow>&& domWindow)
{
    // Replacing JSDOMWindow via telling JSDOMWindowShell to use the same DOMWindow it already uses makes no sense,
    // so we'd better never try to.
    ASSERT(!window() || domWindow.get() != &window()->wrapped());
    // Explicitly protect the global object's prototype so it isn't collected
    // when we allocate the global object. (Once the global object is fully
    // constructed, it can mark its own prototype.)
    
    VM& vm = JSDOMWindow::commonVM();
    Structure* prototypeStructure = JSDOMWindowPrototype::createStructure(vm, 0, jsNull());
    Strong<JSDOMWindowPrototype> prototype(vm, JSDOMWindowPrototype::create(vm, 0, prototypeStructure));

    Structure* structure = JSDOMWindow::createStructure(vm, 0, prototype.get());
    JSDOMWindow* jsDOMWindow = JSDOMWindow::create(vm, structure, *domWindow, this);
    prototype->structure()->setGlobalObject(vm, jsDOMWindow);

    Structure* windowPropertiesStructure = JSDOMWindowProperties::createStructure(vm, jsDOMWindow, JSEventTarget::prototype(vm, jsDOMWindow));
    JSDOMWindowProperties* windowProperties = JSDOMWindowProperties::create(windowPropertiesStructure, *jsDOMWindow);

    prototype->structure()->setPrototypeWithoutTransition(vm, windowProperties);
    setWindow(vm, jsDOMWindow);
    ASSERT(jsDOMWindow->globalObject() == jsDOMWindow);
    ASSERT(prototype->globalObject() == jsDOMWindow);
}
开发者ID:Comcast,项目名称:WebKitForWayland,代码行数:25,代码来源:JSDOMWindowShell.cpp


示例6: myReshape

extern void myReshape(int width, int height) {
    glClearColor(0.0, 0.0, 0.0, 0.0);
    setWindow(-10.0f,-10.0f,20.0f*width/height,20);
    GLPoint xy = calViewportXYWantScreenCentre(0,0,1*width/height,1,width,height,width,height);
    glViewport(0, 0, width, height);

};
开发者ID:jypeitao,项目名称:opengl_learn,代码行数:7,代码来源:drawOrthoCircle.c


示例7: QLineEdit

AddressWidget::AddressWidget(Window *window, QWidget *parent) : QLineEdit(parent),
	m_window(NULL),
	m_completer(new QCompleter(AddressCompletionModel::getInstance(), this)),
	m_bookmarkLabel(NULL),
	m_feedsLabel(NULL),
	m_loadPluginsLabel(NULL),
	m_urlIconLabel(NULL),
	m_simpleMode(false)
{
	m_completer->setCaseSensitivity(Qt::CaseInsensitive);
	m_completer->setCompletionMode(QCompleter::InlineCompletion);
	m_completer->setCompletionRole(Qt::DisplayRole);
	m_completer->setFilterMode(Qt::MatchStartsWith);

	setWindow(window);
	setCompleter(m_completer);
	setMinimumWidth(100);

	ToolBarWidget *toolBar = qobject_cast<ToolBarWidget*>(parent);

	if (toolBar)
	{
		optionChanged(QLatin1String("AddressField/ShowBookmarkIcon"), SettingsManager::getValue(QLatin1String("AddressField/ShowBookmarkIcon")));
		optionChanged(QLatin1String("AddressField/ShowUrlIcon"), SettingsManager::getValue(QLatin1String("AddressField/ShowUrlIcon")));
		setPlaceholderText(tr("Enter address or search…"));
		setMouseTracking(true);

		connect(SettingsManager::getInstance(), SIGNAL(valueChanged(QString,QVariant)), this, SLOT(optionChanged(QString,QVariant)));
		connect(toolBar, SIGNAL(windowChanged(Window*)), this, SLOT(setWindow(Window*)));
	}
	else
	{
开发者ID:neonKow,项目名称:otter-browser,代码行数:32,代码来源:AddressWidget.cpp


示例8: Base

JSDOMWindowShell::JSDOMWindowShell(PassRefPtr<DOMWindow> window, DOMWrapperWorld* world)
    : Base(*world->globalData(), JSDOMWindowShell::createStructure(*world->globalData(), jsNull()))
    , m_world(world)
{
    ASSERT(inherits(&s_info));
    setWindow(window);
}
开发者ID:0omega,项目名称:platform_external_webkit,代码行数:7,代码来源:JSDOMWindowShell.cpp


示例9: main

int main() {
	auto window = sf::RenderWindow(sf::VideoMode(800,600), "Mouse Cursor Input Test");
	//event manager requires a target window to operate correctly
	auto eventManager = EventManager::getInstance();

	//we set the target window to our render window
	eventManager->setWindow(&window);

	auto eventSystem = std::shared_ptr<EventSystem> (new EventSystem());
	eventSystem->registerClosed_Callback([&] (int ID, int eventIndex) {
		window.close();
		return 0;
	});

	//populate the system manager
	auto systemManager = SystemManager::getInstance();
	systemManager->addSystem(std::shared_ptr<systemType> (new SpriteSystem(window)));
	systemManager->addSystem(std::shared_ptr<systemType> (new InputSystem()));
	systemManager->addSystem(std::shared_ptr<systemType> (std::static_pointer_cast<systemType> (eventSystem)));

	//populate our entity manager
	auto entityManager = EntityManager::getInstance();
	entityManager->addEntity(createCursorEntity("MouseCursor"));

	while(window.isOpen()) {
		window.clear();
		eventManager->pollEvents();
		systemManager->processSystemList();
		window.display();
	}
	return 0;
}
开发者ID:benzap,项目名称:armyengine,代码行数:32,代码来源:Test_InputSystem.cpp


示例10: onWindowReshape

void onWindowReshape(int x, int y)
{
    windowWidth = x;
	windowHeight = y;
	setWindow();
	setViewport(0, windowWidth, 0, windowHeight);
}
开发者ID:lahagemann,项目名称:digdug,代码行数:7,代码来源:main.cpp


示例11: mainInit

void mainInit()
{
    glClearColor(1.0,1.0,1.0,0.0);
	glColor3f(0.0f,0.0f,0.0f);
	setWindow();
	setViewport(0, windowWidth, 0, windowHeight);

	// habilita o z-buffer
	glEnable(GL_DEPTH_TEST);
    initTexture("Models\\Sea.bmp\0", &texture, &type);

    // inicializa todos os modelos 3D que serão multiplicados
    diglettModel = (GLMmodel*)malloc(sizeof(GLMmodel));
    scytherModel = (GLMmodel*)malloc(sizeof(GLMmodel));
    sharpedoModel = (GLMmodel*)malloc(sizeof(GLMmodel));
    snorlaxModel = (GLMmodel*)malloc(sizeof(GLMmodel));
    cube = (GLMmodel*)malloc(sizeof(GLMmodel));
    cube_hole = (GLMmodel*)malloc(sizeof(GLMmodel));
    cube_crack = (GLMmodel*)malloc(sizeof(GLMmodel));

    load_new_model("Models/Diglett.obj", &diglettModel);
    load_new_model("Models/Scyther.obj", &scytherModel);
    load_new_model("Models/Sharpedo.obj", &sharpedoModel);
    load_new_model("Models/Snorlax.obj", &snorlaxModel);
    load_new_model("Models/cube.obj", &cube);
    load_new_model("Models/cube_hole.obj", &cube_hole);
    load_new_model("Models/cube_crack.obj", &cube_crack);
}
开发者ID:lahagemann,项目名称:digdug,代码行数:28,代码来源:main.cpp


示例12: setWindow

Level::Level() {
	setWindow();
	setRenderer();
	setRunning();
	initObjects();
	setObjects();
}
开发者ID:muhdmirzamz,项目名称:Creque,代码行数:7,代码来源:Level.cpp


示例13: ASSERT

void JSDOMWindowShell::setWindow(PassRefPtr<DOMWindow> domWindow)
{
    // Replacing JSDOMWindow via telling JSDOMWindowShell to use the same DOMWindow it already uses makes no sense,
    // so we'd better never try to.
    ASSERT(!window() || domWindow.get() != &window()->impl());
    // Explicitly protect the global object's prototype so it isn't collected
    // when we allocate the global object. (Once the global object is fully
    // constructed, it can mark its own prototype.)

    //VMOLAB
    //printf("JSDOMWindowShell::setWindow Called\n");
    
    VM& vm = JSDOMWindow::commonVM();
    Structure* prototypeStructure = JSDOMWindowPrototype::createStructure(vm, 0, jsNull());
    Strong<JSDOMWindowPrototype> prototype(vm, JSDOMWindowPrototype::create(vm, 0, prototypeStructure));

    Structure* structure = JSDOMWindow::createStructure(vm, 0, prototype.get());
    JSDOMWindow* jsDOMWindow = JSDOMWindow::create(vm, structure, domWindow, this);
    prototype->structure()->setGlobalObject(vm, jsDOMWindow);
    setWindow(vm, jsDOMWindow);
    ASSERT(jsDOMWindow->globalObject() == jsDOMWindow);
    ASSERT(prototype->globalObject() == jsDOMWindow);
#if ENABLE(VMOLAB)
    vm.setInParallelParseLoad(true);
#endif
}
开发者ID:highweb-project,项目名称:highweb-parallelwebkit,代码行数:26,代码来源:JSDOMWindowShell.cpp


示例14: setWindow

IntroScene::IntroScene() {
	setWindow();
	setRenderer();
	setRunning();
	initObjects();
	setObjects();
}
开发者ID:muhdmirzamz,项目名称:Creque,代码行数:7,代码来源:IntroScene.cpp


示例15: switch

LRESULT AppImplMswScreenSaver::eventHandler( HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam )
{
	switch( message ) {
		case WM_TIMER:
			setWindow( mWindows.front()->getWindow() );
			mApp->privateUpdate__();
			for( auto winIt = mWindows.begin(); winIt != mWindows.end(); ++winIt ) {
				(*winIt)->draw();
			}
			return 0;
		break;
		case WM_DESTROY:
			for( auto winIt = mWindows.begin(); winIt != mWindows.end(); ++winIt )
				(*winIt)->getWindow()->emitClose();
			mApp->emitCleanup();
/*			mApp->getRenderer()->kill();
			::KillTimer( mWnd, TIMER_ID );
			::ReleaseDC( mWnd, mDC );*/
			return 0;
		break;
		case WM_MOUSEMOVE:
		case WM_KEYDOWN:
		case WM_ACTIVATE:
		case WM_ACTIVATEAPP:
		case WM_NCACTIVATE:
			if( mDebugMode ) // in debug mode we capture these events so that they don't close the screensaver
				return 0;
			else
				return ::DefScreenSaverProc( hWnd, message, wParam, lParam );
		break;
		default:
			return ::DefScreenSaverProc( hWnd, message, wParam, lParam );
	}
}
开发者ID:Ahbee,项目名称:Cinder,代码行数:34,代码来源:AppImplMswScreenSaver.cpp


示例16: Polygon_paint

void Polygon_paint (Polygon me, Graphics g, Graphics_Colour colour, double xmin, double xmax, double ymin, double ymax) {
	Graphics_setInner (g);
	setWindow (me, g, xmin, xmax, ymin, ymax);
	Graphics_setColour (g, colour);
	Graphics_fillArea (g, my numberOfPoints, & my x [1], & my y [1]);
	Graphics_unsetInner (g);
}
开发者ID:psibre,项目名称:praat,代码行数:7,代码来源:Polygon.cpp


示例17: kernel

void kernel() {
  struct BootData* bd = (struct BootData*)0x1000;
  unsigned* hdrs      = bd->headers;
  unsigned* mmap      = bd->mmap;
  unsigned  i;
  setWindow(2, 22, 0, 45);   // kernel on left hand side
  cls();
  printf("Protected kernel has booted!\n");

  printf("Headers:\n");
  for (i=0; i<hdrs[0]; i++) {
    printf(" header[%d]: [%x-%x], entry %x\n",
           i, hdrs[3*i+1], hdrs[3*i+2], hdrs[3*i+3]);
  }

  printf("Memory map:\n");
  for (i=0; i<mmap[0]; i++) {
    printf(" mmap[%d]: [%x-%x]\n",
           i, mmap[2*i+1], mmap[2*i+2]);
  }

  printf("Strings:\n");
  printf(" cmdline: %s [%x]\n", bd->cmdline, bd->cmdline);
  printf(" imgline: %s [%x]\n", bd->imgline, bd->imgline);

  printf("user code is at 0x%x\n", hdrs[9]);
  initContext(&user, hdrs[9], 0);
  printf("user is at %x\n", (unsigned)(&user));
  switchToUser(&user);
  printf("This message shouldn't appear!\n");
}
开发者ID:josue804,项目名称:baremetal-exercises,代码行数:31,代码来源:kernel.c


示例18: setWindow

void TFT_ILI9325::fill(int x, int y, int w, int h, uint16_t color) {
	uint32_t i, size;
	uint8_t *blk;

	// alloc memory
	blk = new uint8_t[TFT_BLK_SIZE + 1];
	size = (LCD_WIDTH * LCD_HEIGHT) * 2;

	// fill color
	blk[0] = SSP_START | SSP_WR | SSP_DATA;
	for (i = 0; i < TFT_BLK_SIZE && i < size; i += 2) {
		blk[i + 1] = color >> 8;
		blk[i + 2] = color & 0xFF;
	}

	CThread::suspendAll();

	// write to tft-lcd
	setWindow(x, y, w, h);

	wr_cmd(0x22);
	do {
		spi.readwrite(blk, NULL, TFT_BLK_SIZE + 1);
		size -= TFT_BLK_SIZE;
	} while (size > 0);

	CThread::resumeAll();
	delete blk;
}
开发者ID:brucetsao,项目名称:nano1768,代码行数:29,代码来源:tft_ili9325.cpp


示例19: myReshape

extern void myReshape(int width, int height) {
    glClearColor(0.0, 0.0, 0.0, 0.0);
    setWindow(-4,-4,8*width/height,8);
    GLPoint xy = calViewportXYWantScreenCentre(-4,-4,8*width/height,8,width,height,width,height);
    glViewport(xy.x, xy.y, width, height);

};
开发者ID:jypeitao,项目名称:opengl_learn,代码行数:7,代码来源:drawCircle.c


示例20: setZRange

	void CloudAtlasControlWindow::initWindow(osgWidget::WindowManager* wm, TemperatureProbeLayer* tLayer, WindowThemeSettings wts)
	{
		setZRange(1.0f);
		_obWM = wm;
		getBackground()->setColor(osgWidget::Color(0, 0, 0, 0));
		getBackground()->setEventMask(osgWidget::EVENT_NONE);
		_wts = wts;
		osgWidget::Table* centerTable = new osgWidget::Table("CenterTable", 2, 1);
		centerTable->getBackground()->setColor(osgWidget::Color(0, 0, 0, 0));
		_centerWidget = new CenterWidget("CloudAtlasCenterWidget", _windowWidth);
		float centerHeight = _centerWidget->buildCenterWidget(tLayer);
		osgWidget::point_type cw = wts._left;
		osgWidget::point_type ch = wts._bottom;
		osgWidget::point_type w = _windowWidth - cw - wts._right;
		osgWidget::point_type h = centerHeight + wts._topTitleHeight;
		osgWidget::Window::EmbeddedWindow* centerEW = new osgWidget::Window::EmbeddedWindow("CenterTableEmbedded", _windowWidth, h);
		centerEW->setCanFill(true);
		centerEW->setLayer(osgWidget::Widget::LAYER_MIDDLE);
		centerEW->setEventMask(osgWidget::EVENT_ALL);
		centerEW->setColor(1, 1, 1, 1);
		centerEW->setImage(wts._bgImage, true);
		addWidget(centerEW, 1, 1);

		osgWidget::Window::EmbeddedWindow* centerWidget = _centerWidget->embed("CenterEmbeddedWindow");
		centerWidget->setEventMask(osgWidget::EVENT_ALL);
		centerWidget->setColor(0, 0, 0, 0);
		centerTable->addWidget(centerWidget, 0, 0);
		_topTitleWidget = new VirtualDataSceneWidget::TopTitleWidget("TopTitle", _windowWidth, wts._topTitleHeight, wts._topTitleImage, wts._topCloseButtonImage);
		osgWidget::Window::EmbeddedWindow* topBorderWidget = _topTitleWidget->embed("TopTitleEmbedded");
		topBorderWidget->setColor(0, 0, 0, 0);
		topBorderWidget->setEventMask(osgWidget::EVENT_ALL);
		centerTable->addWidget(topBorderWidget, 1, 0);
		centerTable->resize(_windowWidth, h);
		setWindow(centerTable);

		//init left bottom right border and corner
		addWidget(new osgWidget::Frame::Corner(osgWidget::Frame::CORNER_LOWER_LEFT, cw, ch), 0, 0);
		addWidget(new osgWidget::Frame::Border(osgWidget::Frame::BORDER_BOTTOM, w, ch), 0, 1);
		addWidget(new osgWidget::Frame::Corner(osgWidget::Frame::CORNER_LOWER_RIGHT, cw, ch), 0, 2);
		addWidget(new osgWidget::Frame::Border(osgWidget::Frame::BORDER_LEFT, cw, h), 1, 0);
		addWidget(new osgWidget::Frame::Border(osgWidget::Frame::BORDER_RIGHT, cw, wts._right), 1, 2);
		addWidget(new osgWidget::Frame::Corner(osgWidget::Frame::CORNER_UPPER_LEFT, cw, wts._top), 2, 0);
		addWidget(new osgWidget::Frame::Border(osgWidget::Frame::BORDER_TOP, w, wts._top), 2, 1);
		addWidget(new osgWidget::Frame::Corner(osgWidget::Frame::CORNER_UPPER_RIGHT, cw, wts._top), 2, 2);

		getCorner(CORNER_UPPER_LEFT)->setImage(wts._leftTopImage, true);
		getBorder(BORDER_TOP)->setImage(wts._topImage, true);
		getCorner(CORNER_UPPER_RIGHT)->setImage(wts._rightTopImage, true);
		getBorder(BORDER_LEFT)->setImage(wts._leftImage, true);
		getBorder(BORDER_RIGHT)->setImage(wts._rightImage, true);
		getCorner(CORNER_LOWER_LEFT)->setImage(wts._leftBottomImage, true);
		getBorder(BORDER_BOTTOM)->setImage(wts._bottomImage, true);
		getCorner(CORNER_LOWER_RIGHT)->setImage(wts._rightBottomImage, true);

		_topTitleWidget->setCloseButtonClickCallback(&CloudAtlasControlWindow::closeButtonClicked, this);
		_topTitleWidget->setDragCallback(&CloudAtlasControlWindow::dragEventCallback, this);
		osgWidget::point_type allHeight = h + ch + wts._top;
		resize(_windowWidth, allHeight);
	}
开发者ID:FreeDegree,项目名称:Zhang,代码行数:59,代码来源:CloudAtlasControlWindow.cpp



注:本文中的setWindow函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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