本文整理汇总了C++中setLED函数的典型用法代码示例。如果您正苦于以下问题:C++ setLED函数的具体用法?C++ setLED怎么用?C++ setLED使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了setLED函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: move_elevator
/* Move an elevator from floor 'start' to 'end', updating the *
* indicator LEDs and pausing as appropriate. */
static void move_elevator(byte start, byte end) {
signed char direction = integral_signum(end - start);
/* Assert that the floor is valid. Disable assertion genertion *
* using #define NDEBUG. */
assert(start >= MIN_FLOOR && end >= MIN_FLOOR &&
start <= MAX_FLOOR && end <= MAX_FLOOR);
--start; /* Offset start and end to be zero-indexed. */
--end;
setLED(start, true); /* Ensure the floor is shown. */
set7Segment(start+1, true); /* Ensure floor number is displayed */
while (start != end) {
delay(); /* Wait ~1 second. */
setLED(start, false); /* Disable the last floor. */
start += direction; /* Move to the next floor. */
setLED(start, true); /* Enable the new indicator. */
set7Segment(start+1, true); /* Display new floor number */
}
delay(); /* Wait ~3 seconds more. */
delay();
delay();
}
开发者ID:iWuzHere,项目名称:SYSC2003-project,代码行数:27,代码来源:recoup42.c
示例2: i2cscan
uint8_t i2cscan(void)
{
uint8_t i;
uint8_t n;
n = 0;
for (i = 1; i < 127; i++)
{
setLED(1);
ms_sleep(10);
/* start condition */
if (i2c_start(0x08, 1))
{
break;
}
printf(" %.2X", i);
if(i % 0x20 == 0)
printf("\r\n");
/* address slave device, write */
if (!i2c_sla_rw(i, 0, TW_MT_SLA_ACK, 0)) {
printf("\r\nfound device at address 0x%02x\r\n", i);
n++;
}
i2c_stop();
setLED(0);
ms_sleep(10);
}
return n;
}
开发者ID:pauldshep,项目名称:MfgTest,代码行数:35,代码来源:i2c.c
示例3: refuse_lowvoltage
void
refuse_lowvoltage(int die)
{
extern void playBip(void);
int no_startup_done = ((LED_GREEN == 0) && (LED_RED == 0));
if(no_startup_done == 1) { // haven't run startup, no sound possible
LED_GREEN = DEFAULT_LED_GREEN;
LED_RED = DEFAULT_LED_RED;
LED_ALL = LED_GREEN | LED_RED;
} else {
playBip();
playBip();
}
if(die != 0) {
setLED(LED_ALL, FALSE);
wait(500);
setLED(LED_RED, TRUE);
wait(500);
setLED(LED_RED, FALSE);
wait(500);
setLED(LED_RED, TRUE);
wait(500);
setLED(LED_RED, FALSE);
setOperationalMode((int)P_SLEEP);
}
}
开发者ID:billev,项目名称:literacybridge,代码行数:26,代码来源:device.c
示例4: setSw_Initialization
//*********************************************************
void setSw_Initialization(char sw)
{
setLED(sw,1);
#if Switch_Class == 1 && Dimmer_use == 1
setLED(sw+1,1);
#endif
}
开发者ID:ericluo1123,项目名称:myPicCode,代码行数:8,代码来源:Switch_B1.c
示例5: setUSBHost
int setUSBHost(BOOL enter) {
int trials, x;
const int maxTrials = 20;
if (enter){
SetSystemClockRate(48); //48MHz for Host mode
setLED(LED_GREEN,FALSE);
for (trials = 0; trials < maxTrials; trials++) {
setLED(LED_RED,TRUE);
x = _devicemount(1);
setLED(LED_RED,FALSE);
if (x == C_USBDevicesmountOK)
break;
wait (1000);
}
if (trials < maxTrials) {
setLED(LED_GREEN,TRUE);
wait(1000);
USBHost_Flag = C_USBDevicesmountOK;
}
} else {
// unmount USB devices;
if(_deviceunmount(1) != 0x00)
USBHost_Flag = C_USBDiskPlugOut;
else
USBHost_Flag = C_USBDevicesUnmount;
*P_USBH_Config = 0;
*P_USBH_INTEN = 0;
SetSystemClockRate(CLOCK_RATE); //set clock to non usb host value
}
return 0;
}
开发者ID:billev,项目名称:literacybridge,代码行数:34,代码来源:SystemIntoUSB.c
示例6: IconGlyph
void IconGlyph(pixel* frame, const unsigned char* gly, int16_t fx, int16_t fy, bool sel)
{
byte cv[4] = {0, 1, 3, 15};
byte cd[4] = {0, 1, 1, 3};
int idx = 0;
for (int y=0; y<16; y++)
{
for (int x=0; x<16; x++)
{
// int16_t colInd = fontBuf[idx] == 0 ? 14 : (14 - (fontBuf[idx] * 5));
//
if (sel && (x == 0 || y == 0 || x == 15 || y == 15))
{
if ((x <= 3 || x >= (15 - 3)) &&
(y <= 3 || y >= (15 - 3)))
setLED(frame, x + fx, y + fy, 0, 2);
if ((x <= 1 || x >= (15 - 1)) &&
(y <= 1 || y >= (15 - 1)))
setLED(frame, x + fx, y + fy, 0, 10);
}
else
{
// if (fontBuf[idx] == 0)
// setLED(frame, x + fx, y + fy, 0, 1);
// else
if (sel)
setLED(frame, x + fx, y + fy, (byte)cv[gly[idx]], (byte)cv[gly[idx]]);
else
setLED(frame, x + fx, y + fy, (byte)cd[gly[idx]], 0);
}
idx ++;
}
}
}
开发者ID:ishani,项目名称:Oddity,代码行数:35,代码来源:oddity.cpp
示例7: setup
//==============================================================================================
//=============================================SETUP LOOP=======================================
//==============================================================================================
void setup() {
pinMode(RLED, OUTPUT);
pinMode(GLED, OUTPUT);
pinMode(BLED, OUTPUT);
pinMode(wire1, INPUT);
pinMode(wire2, INPUT);
pinMode(wire3, INPUT);
pinMode(wire4, INPUT);
pinMode(largeKey, INPUT);
pinMode(smallKey, INPUT);
TCCR1A |= (1 << COM1A0);
TCCR1B |= (1 << WGM12) | (1 << CS12);
TIMSK1 |= (1 << TOIE1);
sei();
lcd.begin(16, 2);
lcd.clear();
lcd.print("Bomb prop V1.1");
lcd.setCursor(0,1);
lcd.print("J McKenna [MMS]");
for (int i = 0 ; i <= 3 ; i++) {
delay(500);
setLED(0);
delay(500);
setLED(1);
}
lcd.clear();
}
开发者ID:blackteam-2,项目名称:Bla,代码行数:32,代码来源:Backup+(15-2-2013).c
示例8: setOperationalMode
void setOperationalMode(int newmode) {
extern void buildMyStatsCSV();
extern void saveLogFile(int);
if(newmode == (int)P_WAIT) {
// stop(); --- should we see if we can WAIT while paused in an audio file?
SysIntoWaitMode();
// when leaving wait mode, next instruction is executed, so we return here
return;
} else {
// give visual feedback of shutting down (aural feedback when user causes shutdown in takeAction())
setLED(LED_ALL,TRUE);
buildMyStatsCSV();
buildExchgOstats();
clearDeleteQueue();
write_config_bin(); // build a config.bin
writeVersionToDisk(SYSTEM_PATH); // make sure the version file is correct
confirmSNonDisk(); // make sure the serial number file is correct
//cleanUpOldRevs(); // cleanup any old revs
// assume calling for sleep or halt
*P_Clock_Ctrl |= 0x200; //bit 9 KCEN enable IOB0-IOB2 key change interrupt
if (newmode == (int)P_HALT)
logString((char *)"Halting",BUFFER,LOG_NORMAL);
else // newmode == (int)P_SLEEP
logString((char *)"Sleeping",BUFFER,LOG_NORMAL);
saveLogFile(0);
Snd_Stop(); // no logging
setLED(LED_ALL,FALSE);
turnAmpOff();
disk_safe_exit(0);
// try to get the sd card in a safe state - reversw what we do on startup
_deviceunmount(0);
fs_uninit();
SD_Uninitial();
turnSDoff();
turnNORoff();
if (newmode == (int)P_HALT) {
/*
setRTCalarmSeconds(61); // device should come back on in 61 seconds
*/
SysIntoHaltMode();
}
else { // newmode == (int)P_SLEEP
disk_safe_exit(0);
_SystemOnOff();
}
while(1);
// cpu reset on exiting halt/sleep mode, so nothing below here executes
}
}
开发者ID:billev,项目名称:literacybridge,代码行数:58,代码来源:device.c
示例9: logException
void logException(unsigned int errorCode, const char * pStrError, int takeAction) {
// errorcode == 1 means memory error from BodyInit() and ucBSInit()
int i;
char errorString[160];
if(vCur_1 < V_MIN_SDWRITE_VOLTAGE) {
}
if (takeAction || LOG_WARNINGS) {
strcpy(errorString,"\x0d\x0a" "*** ERROR! (cycle "); //cycle number
longToDecimalString(systemCounts.powerUpNumber,(char *)(errorString+strlen(errorString)),4);
strcat(errorString," - version " VERSION ")\x0d\x0a*** #");
longToDecimalString((long)errorCode,(char *)(errorString+strlen(errorString)),3);
if (takeAction) {
strcat(errorString,"-fatal");
stop();
}
else
strcat(errorString,"-warning");
if (LOG_FILE) {
logString(errorString,ASAP);
if (pStrError) {
LBstrncpy(errorString,pStrError,80);
logString(errorString,ASAP);
}
}
else {
appendStringToFile(ERROR_LOG_FILE,errorString);
if (pStrError) {
LBstrncpy(errorString,pStrError,80);
appendStringToFile(ERROR_LOG_FILE,errorString);
}
}
}
//todo: put a parameter in fct to return instead of reset or USB
//maybe a choice of the three RETURN, RESET, USB
if (takeAction) {
// commenting out code to alert user of error -- just use lights and auto-reset to welcome msg
// if (errorCode != 10 && errorCode != 14) // can't access config or system boot
// insertSoundFile(ERROR_SOUND_FILE_IDX);
// if (errorCode != 14) // LED_GREEN and LED_RED are not assigned without config file
for (i=0; i < 5; i++) {
setLED(LED_GREEN,FALSE);
setLED(LED_RED,TRUE);
wait(500);
setLED(LED_RED,FALSE);
setLED(LED_GREEN,TRUE);
wait(500);
}
if (takeAction == USB_MODE) // can't load config
setUSBDevice (TRUE);
else if (takeAction == RESET)
resetSystem();
else if (takeAction == SHUT_DOWN)
setOperationalMode((int)P_SLEEP);
}
}
开发者ID:billev,项目名称:literacybridge,代码行数:58,代码来源:app_exception.c
示例10: setLED
/* blinkLEDs(time) - blinks LED, with the specified time of blinking
*
* It bliks LED0 and LED1, with the specified time of blinking
*/
void WaspUtils::blinkLEDs(uint16_t time)
{
setLED(LED0,LED_ON);
setLED(LED1,LED_ON);
delay(time);
setLED(LED0,LED_OFF);
setLED(LED1,LED_OFF);
delay(time);
}
开发者ID:aureliogarcia,项目名称:waspmoteapi,代码行数:13,代码来源:WaspUtils.cpp
示例11: mainLoop
void mainLoop (void) {
unsigned int getCurVoltageSample();
CtnrBlock *insertBlock;
ListItem *list;
int inactivityCheckCounter = 0;
while(1) {
// check if need to load in a new package
if (context.queuedPackageType > PKG_NONE) {
if (context.queuedPackageNameIndex != -1)
loadPackage(context.queuedPackageType, pkgSystem.strHeapStack + context.queuedPackageNameIndex);
else
loadPackage(context.queuedPackageType, NULL);
}
// check for start or end event
// todo: do we have to check SACM_Status() to see if stopped or can that be moved into the start/end event processing?
if (SACM_Status() && !context.isPaused &&
compressTime(Snd_A1800_GetCurrentTime(),context.package->timePrecision) >= context.timeNextTimeframe)
endOfTimeframe(context.idxTimeframe, FALSE);
else if (!context.isStopped && !SACM_Status()) { // just stopped playing
// this assume that stopped means end of audio file
// todo: this should be checking end action for CtnrFile (doesn't exist yet)
context.isStopped = TRUE;
turnAmpOff();
markEndPlay(getRTCinSeconds());
flushLog();
if (GREEN_LED_WHEN_PLAYING) {
setLED(LED_GREEN,FALSE);
setLED(LED_RED,FALSE);
}
if (context.idxActiveList == -1)
endOfTimeframe(context.idxTimeframe, TRUE);
else {
//process any end of play sound-insert
//TODO: work this into other code; it's a bit of a one-off right now
list = &context.package->lists[context.idxActiveList];
insertBlock = getEndInsert(list->actionStartEnd, list->idxFirstAction);
if (insertBlock)
insertSound(getFileFromBlock(insertBlock),insertBlock,FALSE);
}
if (context.package->pkg_type == PKG_MSG) {
insertSound(&pkgSystem.files[POST_PLAY_FILE_IDX],NULL,FALSE);
}
}
if (++inactivityCheckCounter > 10) {
checkInactivity(!context.isStopped && !context.isPaused);
inactivityCheckCounter = 0;
if(vCur_1 < V_MIN_RUN_VOLTAGE) {
refuse_lowvoltage(1);
// not reached
}
}
keyResponse();
} // end of while(1) loop
}
开发者ID:billev,项目名称:literacybridge,代码行数:57,代码来源:mainLoop.c
示例12: setLED
void
MainWindow::flashRedCheckClicked(bool state)
{
if (state)
setLED(7, 2);
else {
setLED(7, (red_check->isChecked())? 1: 0); // 0=off, 1=on, 2=flash)
}
}
开发者ID:FITLab-Swansea,项目名称:xkeys,代码行数:9,代码来源:MainWindow.cpp
示例13: citySavedUX
// CITY_SAVED event UX - play cannon/tank shot when chem unit is fired, turn the city’s LED ring from red to blue and HOLD, play thunderstorm audio when a city is extinguished, turn off topmost green LED
void citySavedUX(uint8_t whichCity) {
printf("City Saved UX: turn the city’s LED ring from red to blue and HOLD, play thunderstorm audio when a city is extinguished\r\n");
// Turn off that city’s red LEDs ring
setLED(LED_FIRST_RED << (whichCity), CITY_OFF);
// Turn on that city’s blue LEDs ring
setLED(LED_FIRST_BLUE<< (whichCity), CITY_ON);
// play thunderstorm audio
playSound(AUDIO_THUNDERSTORM);
}
开发者ID:jbx72487,项目名称:ME218A-CloudGate,代码行数:10,代码来源:Gameplay.c
示例14: setLED
/* blinkGreenLED(time, num) - blinks the green LED for 'num' times, and during
* 'time' milliseconds
*/
void WaspUtils::blinkGreenLED( uint16_t time, uint8_t num )
{
for( int i = 0; i < num ; i++ )
{
setLED(LED1,LED_ON);
delay(time);
setLED(LED1,LED_OFF);
delay(time);
}
}
开发者ID:Babody,项目名称:waspmoteapi,代码行数:13,代码来源:WaspUtils.cpp
示例15: startUpdate
void startUpdate(char *filenameUpdate) {
int ret;
flash FL = {0};
int fl_size = USB_Flash_init((flash *)0, 0);
int flash_execution_buf[fl_size];
char oldPath[60], newPath[60];
struct f_info file_info;
// if following file exists reprogram the flash with it
// rename the above to Attempted during reprogramming (the file has neither succeeded or failed)
// if Attempted exists at powerup reprogramming was interrupted so reprogram Attempted again
// (until it succeeds or fails)
// upon successful reprogramming move Current to Prev, Attempted to Current
ret = mkdir((LPSTR)DEFAULT_SYSTEM_PATH);
// see if new image file exists or was attempted
if(filenameUpdate[0] != 0) { // assumes only one version in update location
strcpy(oldPath,UPDATE_FP);
strcat(oldPath,filenameUpdate);
strcpy(newPath,DEFAULT_SYSTEM_PATH);
strcat(newPath,filenameUpdate);
strcat(newPath,ATTEMPTED_EXT);
ret = rename((LPSTR)oldPath, (LPSTR)newPath);
FL.fileHandle = open((LPSTR)newPath,O_RDONLY);
} else {
ret =_findfirst((LPSTR)DEFAULT_SYSTEM_PATH "*" ATTEMPTED_EXT, &file_info, D_FILE);
if (ret >= 0) {
strcpy(oldPath,DEFAULT_SYSTEM_PATH);
strcat(oldPath,file_info.f_name);
FL.fileHandle = open((LPSTR)oldPath,O_RDONLY);
} else
FL.fileHandle = -1;
}
if(FL.fileHandle < 0)
return; // no system update image in folder, return
playBips(2);
setLED(LED_RED,TRUE);
//commenting these two lines out since we want reprogramming to happen before config file loading where log filename is given
//strcpy(strLog, "Reprogramming with new firmware update");
//logString(strLog, ASAP);
FL.flash_exe_buf = (void *) &flash_execution_buf[0];
USB_Flash_init(&FL, 1);
Try_SD_reprog(&FL);
setLED(LED_RED,FALSE);
__asm__("irq on");
__asm__("fiq on");
}
开发者ID:billev,项目名称:literacybridge,代码行数:55,代码来源:SD_reprog.c
示例16: copyfiles
//
// copy all files in fromdir to todir
//
static int copyfiles(char *fromdir, char *todir)
{
int ret, r1, len_from, len_to, fret;
char from[80], to[80];
struct f_info fi;
fret = 0;
strcpy(from, fromdir);
len_from = strlen(from);
if(from[len_from-1] != '/') {
strcat(from, "/");
len_from++;
}
strcat(from, "*.*");
strcpy(to, todir);
len_to = strlen(to);
// mkdir(to); // just to be safe
if(to[len_to-1] != '/') {
strcat(to, "/");
len_to++;
}
ret =_findfirst((LPSTR)from, &fi, D_FILE);
while(ret >= 0) {
if(fi.f_name[0] != '.') {
from[len_from] = 0;
to[len_to]= 0;
strcat(from, fi.f_name);
strcat(to, fi.f_name);
if((lower(from[0]) == 'a') && (lower(to[0]) == 'a')) {
unlink((LPSTR)to);
r1 = rename((LPSTR)from, (LPSTR)to);
} else {
setLED(LED_GREEN,FALSE);
setLED(LED_RED,TRUE);
r1 = _copy((LPSTR)from, (LPSTR)to);
// speed up wait (500);
setLED(LED_RED,FALSE);
if (r1 != -1) {
setLED(LED_GREEN,TRUE);
// speed up wait(500);
}
}
// logString((char *)"FROM/TO:",BUFFER);
// logString(from,BUFFER);
// logString(to,ASAP);
}
ret = _findnext(&fi);
fret++;
}
return(fret);
}
开发者ID:billev,项目名称:literacybridge,代码行数:58,代码来源:files.c
示例17: startFailUX
void startFailUX(void) {
printf("Started Fail UX: flash all red LEDs, play WOMP WOMP WOMP\r\n");
// SetFlagsInactive();
// startFailUX - flash all red LEDs with max frequency, play WOMP WOMP WOMP
setLED(LED_ALL_CITIES_RED, FLASHING);
setLED(LED_ALL_CITIES_BLUE, CITY_OFF);
setLED(LED_ALL_INDIV, OFF);
// play womp womp
playSound(AUDIO_LOSING);
}
开发者ID:jbx72487,项目名称:ME218A-CloudGate,代码行数:11,代码来源:Gameplay.c
示例18: addChemUX
void addChemUX(void) {
printf("Added ChemUX: turn off light from previous chem & light up a green chem on canister, play burbling sound \r\n");
if (thisChem == 0) {
// if prev value in array is 0, turn off yellow
setLED(LED_YELLOW_CHEM, OFF);
} else {
// if prev value in array is 1, turn off blue
setLED(LED_BLUE_CHEM, OFF);
}
// play chemical burbling sound for each successful chem unit created
playSound(AUDIO_LIQUID);
}
开发者ID:jbx72487,项目名称:ME218A-CloudGate,代码行数:12,代码来源:Gameplay.c
示例19: nextChemUX
void nextChemUX(void) {
printf("Next Chem UX: turn on light from next chem\r\n");
// lastChem = thisChem;
thisChem = rand() % 2;
if (thisChem == 0) {
// if value in array is 0, turn on yellow
setLED(LED_YELLOW_CHEM, FLASHING);
} else {
// if value in array is 1, turn on blue
setLED(LED_BLUE_CHEM, FLASHING);
}
}
开发者ID:jbx72487,项目名称:ME218A-CloudGate,代码行数:12,代码来源:Gameplay.c
示例20: resetUX
void resetUX(void) {
// set all LEDs to off
setLED(LED_ALL_INDIV,OFF);
setLED(LED_ALL_CITIES,CITY_OFF);
setLED(LED_START_BUTTON,FLASHING);
// set all audio to off
stopAllSounds();
// set all servos to off
SetFlagsInactive();
}
开发者ID:jbx72487,项目名称:ME218A-CloudGate,代码行数:12,代码来源:Gameplay.c
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