本文整理汇总了C++中sendMsg函数的典型用法代码示例。如果您正苦于以下问题:C++ sendMsg函数的具体用法?C++ sendMsg怎么用?C++ sendMsg使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了sendMsg函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: setupUi
dlgIRC::dlgIRC()
{
setupUi(this);
session = new IrcSession(this);
irc->setOpenExternalLinks ( true );
setUnifiedTitleAndToolBarOnMac( true );
connect( irc, SIGNAL(anchorClicked(QUrl)), this, SLOT(anchorClicked(QUrl)));
connect( session, SIGNAL(messageReceived(IrcMessage*)), this, SLOT(onMessageReceived(IrcMessage*)));
connect( session, SIGNAL(connected()), this, SLOT(onConnected()));
connect( lineEdit, SIGNAL(returnPressed()), this, SLOT(sendMsg()));
QFile file( QDir::homePath()+"/.config/mudlet/irc_nick" );
file.open( QIODevice::ReadOnly );
QDataStream ifs( & file );
QString nick;
ifs >> nick;
file.close();
if( nick.isEmpty() )
{
nick = tr("Mudlet%1").arg(QString::number(rand()%10000));
QFile file( QDir::homePath()+"/.config/mudlet/irc_nick" );
file.open( QIODevice::WriteOnly | QIODevice::Unbuffered );
QDataStream ofs( & file );
ofs << nick;
file.close();
}
session->setNickName(nick);
mNick = nick;
session->setUserName("mudlet");
session->setRealName(mudlet::self()->version);
session->setHost("irc.freenode.net");
session->setPort(6667);
session->open();
}
开发者ID:EldFitheach,项目名称:Mudlet,代码行数:36,代码来源:dlgIRC.cpp
示例2: LOGFMTE
bool IServerApp::sendMsg( uint32_t nSessionID , const char* pBuffer , uint16_t nLen, bool bBroadcast )
{
if ( isConnected() == false )
{
LOGFMTE("target svr is not connect , send msg failed") ;
return false ;
}
stMsgTransferData msgTransData ;
msgTransData.nSenderPort = getLocalSvrMsgPortType() ;
msgTransData.bBroadCast = bBroadcast ;
msgTransData.nSessionID = nSessionID ;
int nLne = sizeof(msgTransData) ;
if ( nLne + nLen >= MAX_MSG_BUFFER_LEN )
{
stMsg* pmsg = (stMsg*)pBuffer ;
LOGFMTE("msg send to session id = %d , is too big , cannot send , msg id = %d ",nSessionID,pmsg->usMsgType) ;
return false;
}
memcpy_s(m_pSendBuffer ,sizeof(m_pSendBuffer),&msgTransData,nLne);
memcpy_s(m_pSendBuffer + nLne ,sizeof(m_pSendBuffer) - nLne, pBuffer,nLen );
nLne += nLen ;
sendMsg(m_pSendBuffer,nLne);
return true ;
}
开发者ID:BillXu,项目名称:NewProject,代码行数:24,代码来源:ISeverApp.cpp
示例3: sendMsg
void TcpThread::opeatorData()
{
OperatorSql w;
char ch = data[2].at(0).toAscii(); //将QChar 转换为标准C语言的ASCII,上网找了,switch在QT中只能支持整型对象
//操作数据库
if (!w.createConnection()) {
sendMsg(tr("SQL_LINK_ERROR"));
return;
}
/*
if(!w.verifyUser(data[0],data[1]))//用户名密码错误
{
sendMsg(tr("USER_PASSWORD_ERROR"));
tcpSocket->disconnectFromHost();//断开连接
QTextCodec::setCodecForTr(QTextCodec::codecForName("UTF-8"));
qDebug()<< tr("用户或者密码不正确!")<<"\n";
return;
}
*/
QString sqlstr = data[3];//取出SQL语句
switch(ch)
{
case 'Q': {
w.queryRecode(sqlstr);
saveLog();
break;//保存日志
}
case 'A': {
if(w.addRecode(sqlstr))
{
sendMsg(tr("ADD_SUCCESS"));
saveLog();
break;
}
else
{
sendMsg(tr("ADD_FAILED"));
break;
}
}
case 'D': {
if(w.deleteRecode(sqlstr))
{
sendMsg(tr("DELETE_SUCCESS")) ;
saveLog();
break;
}
else
{
sendMsg(tr("DELETE_FAILED"));
break;
}
}
case 'U': {
if( w.updateRecode(sqlstr)) {
sendMsg(tr("UPDATE_SUCCESS"));
saveLog();
break;
}
else
{
sendMsg(tr("UPDATE_FAILED"));
break;
}
}
default: sendMsg(tr("UNKOWN_ERROR")); break;
}
}
开发者ID:sunjunior,项目名称:Application-with-QT-SDK,代码行数:86,代码来源:tcpthread.cpp
示例4: move
bool
Monitor::coach_move( const char * command )
{
char obj[128];
double x = 0.0, y = 0.0, ang = 0.0, velx = 0.0, vely = 0.0;
int n = std::sscanf( command,
" ( move ( %127[^)] ) %lf %lf %lf %lf %lf ) ",
obj, &x, &y, &ang, &velx, &vely );
if ( n < 3
|| std::isnan( x ) != 0
|| std::isnan( y ) != 0
|| std::isnan( ang ) != 0
|| std::isnan( velx ) != 0
|| std::isnan( vely ) != 0 )
{
sendMsg( MSG_BOARD, "(error illegal_object_form)" );
return false;
}
std::string obj_name = "(";
obj_name += obj;
obj_name += ')';
if ( obj_name == BALL_NAME )
{
M_stadium.clearBallCatcher();
if ( n == 3 || n == 4 )
{
M_stadium.moveBall( PVector( x, y ), PVector( 0.0, 0.0 ) );
}
else if ( n == 6 )
{
M_stadium.moveBall( PVector( x, y ), PVector( velx, vely ) );
}
else
{
sendMsg( MSG_BOARD, "(error illegal_command_form)" );
return false;
}
}
else
{
char teamname[128];
int unum = 0;
if ( std::sscanf( obj_name.c_str(),
PLAYER_NAME_FORMAT,
teamname, &unum ) != 2
|| unum < 1
|| MAX_PLAYER < unum )
{
sendMsg( MSG_BOARD, "(error illegal_object_form)" );
return false;
}
Side side = ( M_stadium.teamLeft().name() == teamname
? LEFT
: M_stadium.teamRight().name() == teamname
? RIGHT
: NEUTRAL );
PVector pos( x, y );
PVector vel( velx, vely );
ang = Deg2Rad( rcss::bound( ServerParam::instance().minMoment(),
ang,
ServerParam::instance().maxMoment() ) );
if ( n == 3 )
{
M_stadium.movePlayer( side, unum, pos, NULL, NULL );
}
else if ( n == 4 )
{
M_stadium.movePlayer( side, unum, pos, &ang, NULL );
}
else if ( n == 6 )
{
M_stadium.movePlayer( side, unum, pos, &ang, &vel );
}
else
{
sendMsg( MSG_BOARD, "(error illegal_command_form)" );
return false;
}
}
sendMsg( MSG_BOARD, "(ok move)" );
return true;
}
开发者ID:edymanoloiu,项目名称:FotbalRobotic,代码行数:91,代码来源:monitor.cpp
示例5: sendMsg
void elFlowPort::sendCmd( const std::string& cmd )
{
sendMsg( cmd.c_str(), cmd.size(), false );
}
开发者ID:bchjoerni,项目名称:mlab,代码行数:4,代码来源:elflowport.cpp
示例6: contextMnu
void IdDialog::IdListCustomPopupMenu( QPoint )
{
QMenu contextMnu( this );
std::list<RsGxsId> own_identities ;
rsIdentity->getOwnIds(own_identities) ;
QTreeWidgetItem *item = ui->idTreeWidget->currentItem();
if (item) {
uint32_t item_flags = item->data(RSID_COL_KEYID,Qt::UserRole).toUInt() ;
if(!(item_flags & RSID_FILTER_OWNED_BY_YOU))
{
if(own_identities.size() <= 1)
{
QAction *action = contextMnu.addAction(QIcon(":/images/chat_24.png"), tr("Chat with this person"), this, SLOT(chatIdentity()));
if(own_identities.empty())
action->setEnabled(false) ;
else
action->setData(QString::fromStdString((own_identities.front()).toStdString())) ;
}
else
{
QMenu *mnu = contextMnu.addMenu(QIcon(":/images/chat_24.png"),tr("Chat with this person as...")) ;
for(std::list<RsGxsId>::const_iterator it=own_identities.begin();it!=own_identities.end();++it)
{
RsIdentityDetails idd ;
rsIdentity->getIdDetails(*it,idd) ;
QPixmap pixmap ;
if(idd.mAvatar.mSize == 0 || !pixmap.loadFromData(idd.mAvatar.mData, idd.mAvatar.mSize, "PNG"))
pixmap = QPixmap::fromImage(GxsIdDetails::makeDefaultIcon(*it)) ;
QAction *action = mnu->addAction(QIcon(pixmap), QString("%1 (%2)").arg(QString::fromUtf8(idd.mNickname.c_str()), QString::fromStdString((*it).toStdString())), this, SLOT(chatIdentity()));
action->setData(QString::fromStdString((*it).toStdString())) ;
}
}
contextMnu.addAction(QIcon(":/images/mail_new.png"), tr("Send message to this person"), this, SLOT(sendMsg()));
}
}
contextMnu.addSeparator();
contextMnu.addAction(ui->editIdentity);
contextMnu.addAction(ui->removeIdentity);
contextMnu.addSeparator();
contextMnu.exec(QCursor::pos());
}
开发者ID:rodneyrod,项目名称:RetroShare,代码行数:55,代码来源:IdDialog.cpp
示例7: sendMsg
//
// bool sendState(toID)
// Last modified: 27Aug2006
//
// Attempts to send the state of the cell
// to the neighbor with the parameterized ID,
// returning true if successful, false otherwise.
//
// Returns: true if successful, false otherwise
// Parameters:
// toID in the ID of the receiving neighbor
//
bool Cell::sendState(const GLint toID)
{
return sendMsg(new State(*this), toID, STATE);
} // sendState(const GLint)
开发者ID:dtbinh,项目名称:lego-rover-formation,代码行数:16,代码来源:Cell.cpp
示例8: obp_canraw
//.........这里部分代码省略.........
break;
case PARAM_CANRAW_SENDID:
protocolConfig->recvID = args->args[ARG_VALUE_1];
createCommandResultMsg(FBID_PROTOCOL_SPEC,
ERR_CODE_NO_ERR, 0, NULL);
break;
default:
createCommandResultMsg(FBID_PROTOCOL_SPEC,
ERR_CODE_OS_UNKNOWN_COMMAND,
0,
ERR_CODE_OS_UNKNOWN_COMMAND_TEXT);
break;
}
break;
//>>>> oobdtemple protocol MSG_OTHERS >>>>
case FBID_BUS_GENERIC:
case FBID_BUS_SPEC:
actBus_param(args); /* forward the received params to the underlying bus. */
break;
default:
createCommandResultMsg(FBID_PROTOCOL_SPEC,
ERR_CODE_OS_UNKNOWN_COMMAND,
0,
ERR_CODE_OS_UNKNOWN_COMMAND_TEXT);
break;
}
//<<<< oobdtemple protocol MSG_OTHERS <<<<
//>>>> oobdtemple protocol MSG_INIT >>>>
case MSG_INIT:
if (protocolBuffer != NULL) {
protocolBuffer->len = 0;
}
//<<<< oobdtemple protocol MSG_INIT <<<<
//>>>> oobdtemple protocol MSG_PROTOCOL_STOP >>>>
break;
case MSG_PROTOCOL_STOP:
keeprunning = 0;
break;
//<<<< oobdtemple protocol MSG_PROTOCOL_STOP <<<<
//>>>> oobdtemple protocol MSG_SEND_BUFFER >>>>
case MSG_SEND_BUFFER:
/* let's Dance: Starting the transfer protocol */
//<<<< oobdtemple protocol MSG_SEND_BUFFER <<<<
if (protocolBuffer->len > 0) {
actBufferPos = 0;
for (; sendMoreFrames(protocolBuffer, &actBufferPos, &protocolConfig->showBusTransfer, &stateMachine_state, &timeout, printdata_CAN, actBus_send);); // fire all in one shot.
//>>>> oobdtemple protocol MSG_SEND_BUFFER_2 >>>>
} else { /* no data to send? */
createCommandResultMsg
(FBID_PROTOCOL_GENERIC, ERR_CODE_NO_ERR, 0, NULL);
/* just release the input again */
if (pdPASS !=
sendMsg(MSG_SERIAL_RELEASE, inputQueue, NULL)) {
printser_string("Input queue is full!");
DEBUGPRINT
("FATAL ERROR: input queue is full!\n", 'a');
}
}
break;
//<<<< oobdtemple protocol MSG_SEND_BUFFER_2 <<<<
//>>>> oobdtemple protocol MSG_TICK >>>>
case MSG_TICK:
//<<<< oobdtemple protocol MSG_TICK <<<<
if (timeout > 0) { /* we just waiting for the next frame to send */
if (timeout == 1) { /* time's gone... */
for (; sendMoreFrames(protocolBuffer, &actBufferPos, &protocolConfig->showBusTransfer, &stateMachine_state, &timeout, printdata_CAN, actBus_send);); // fire all in one shot.
if (timeout < 2) { //
protocolBuffer->len = 0;
createCommandResultMsg
(FBID_PROTOCOL_GENERIC,
ERR_CODE_NO_ERR, 0, NULL);
stateMachine_state = SM_CANRAW_STANDBY;
if (pdPASS !=
sendMsg(MSG_SERIAL_RELEASE, inputQueue,
NULL)) {
printser_string("INPQUE_FULL");
DEBUGPRINT
("FATAL ERROR: input queue is full!\n",
'a');
}
}
}
timeout--;
}
//>>>> oobdtemple protocol final >>>>
break;
}
disposeMsg(msg);
}
/* vTaskDelay (5000 / portTICK_PERIOD_MS); */
}
/* Do all cleanup here to finish task */
actBus_close();
vPortFree(protocolConfig);
freeODPBuffer(protocolBuffer);
xSemaphoreGive(protocollBinarySemaphore);
vTaskDelete(NULL);
}
开发者ID:fkuppens,项目名称:oobd,代码行数:101,代码来源:odp_canraw.c
示例9: main
int main()
{
unsigned long nMsg = 0;
char *cmnd, *uname1, *uname2;
int k;
user *users = NULL;
freopen("input.txt", "r", stdin);
freopen("output.txt", "w", stdout);
cmnd = (char*)malloc(sizeof(char)*10);
while(scanf("%s", cmnd)!=EOF)
{
if(DEBUG)
printf("cmnd read: %s\n", cmnd);
if(!strcmp(cmnd, "ADD"))
{
uname1 = getUser();
if(users==NULL)
init(uname1, &users);
else
addUser(uname1, users);
}
else if(!strcmp(cmnd, "FOLLOW"))
{
uname1 = getUser(), uname2 = getUser();
follow(uname1, uname2, users);
}
else if(!strcmp(cmnd, "SEND"))
{
uname1 = getUser();
sendMsg(uname1, ++nMsg, users);
}
else if(!strcmp(cmnd, "RESEND"))
{
uname1 = getUser();
scanf("%d", &k);
resendMsg(uname1, k, users);
}
else if(!strcmp(cmnd, "INACTIVE"))
{
uname1 = getUser();
inactivate(uname1, users);
}
else if(!strcmp(cmnd, "ACTIVE"))
{
uname1 = getUser();
activate(uname1, users);
}
else //UNFOLLOW
{
uname1 = getUser(), uname2 = getUser();
unfollow(uname1, uname2, users);
}
}
user *cur = users;
do
{
print(*cur);
cur = cur->next;
}
while(cur!=users);
return 0;
}
开发者ID:Trietptm-on-Coding-Algorithms,项目名称:Algorithms-1,代码行数:67,代码来源:the3.c
示例10: sendMsg
// Get the msg types for Destination and Position.
void PathingController::receivePosMsg(const owr_messages::position &msg) {
currLat = msg.latitude;
currLong = msg.longitude;
currHeading = msg.heading;
sendMsg();
}
开发者ID:bluesat,项目名称:owr_software,代码行数:7,代码来源:PathingController.cpp
示例11: pthread_mutex_lock
int
ManagerFilter::handleNeedMore(AHData* msg)
{
int* iMsg = (int*)msg->getData();
int pId = iMsg[0];
int mId = iMsg[1];
pthread_mutex_lock(&mLog);
// log << "Received work request from " << pId << " with mId: " << mId;
// log << ", expected mId: " << lastId[pId]+1 << std::endl;
pthread_mutex_unlock(&mLog);
// Handle Work Request
// Check if we should answer the request.
if (mId <= lastId[pId] ) return 1;
int* pMsg;
size_t msgSize = 0;
pthread_mutex_lock(&mWorkQueue);
// If we have work
if (!workQueue.empty())
{
// Mark that he has work and update lastId
hasWork[pId] = true;
lastId[pId]++;
// Build char message
std::list<Candidate> workToSend;
workToSend.push_front(workQueue.front());
workQueue.pop();
pMsg = list2Msg(workToSend, pId, msgSize);
}
// If we don't have work
else
{
// Mark no work for this pId
hasWork[pId] = false;
// Loop through all known clients, to see if someone has work
bool someWork = false;
std::map<int,bool>::iterator it;
for (it = hasWork.begin(); it != hasWork.end(); it++)
{
if (it->second)
{
someWork = true;
break;
}
}
// If none has work to do, we can stop
if (!someWork)
{
pMsg = buildEowMsg(msgSize);
closeEventList(this->sNeedMore);
closeEventList(this->sNewWork);
}
// Otherwise, ask for work
else
{
// Send msg
pthread_mutex_lock(&mStatus);
if (!this->hasRequest) {
this->hasRequest = true;
AHData* askForMore = new AHData(new int(msgId), sizeof(int),
sWorkRequest);
sendMsg(askForMore);
}
pthread_mutex_unlock(&mStatus);
pMsg = 0;
}
}
pthread_mutex_unlock(&mWorkQueue);
if (msgSize != 0)
{
std::cout << ">>>>> MANAGER <<<<<<" << std::endl;
std::cout << " >> MSG: " << pMsg << std::endl;
AHData* d = new AHData(pMsg, msgSize, sOut);
sendMsg(d);
}
delete msg;
return 1;
}
开发者ID:leolvt,项目名称:FSPD-SCORP,代码行数:85,代码来源:ManagerFilter.cpp
示例12: sendMsg
ssize_t CClient::sendWlcomeMsg(){
string ret = "220 SimpleFtpServer\r\n";
return sendMsg(ret);
}
开发者ID:jrubin123,项目名称:SimpleFtpServer,代码行数:4,代码来源:CClient.cpp
示例13: mBlogId
/** Constructor */
CreateBlogMsg::CreateBlogMsg(std::string cId ,QWidget* parent, Qt::WFlags flags)
: mBlogId(cId), QMainWindow (parent, flags)
{
/* Invoke the Qt Designer generated object setup routine */
ui.setupUi(this);
setAttribute ( Qt::WA_DeleteOnClose, true );
setupFileActions();
setupEditActions();
setupViewActions();
setupInsertActions();
setupParagraphActions();
setAcceptDrops(true);
setStartupText();
newBlogMsg();
ui.toolBar_2->addAction(ui.actionIncreasefontsize);
ui.toolBar_2->addAction(ui.actionDecreasefontsize);
ui.toolBar_2->addAction(ui.actionBlockquoute);
ui.toolBar_2->addAction(ui.actionOrderedlist);
ui.toolBar_2->addAction(ui.actionUnorderedlist);
ui.toolBar_2->addAction(ui.actionBlockquoute);
ui.toolBar_2->addAction(ui.actionCode);
ui.toolBar_2->addAction(ui.actionsplitPost);
setupTextActions();
connect(ui.actionPublish, SIGNAL(triggered()), this, SLOT(sendMsg()));
connect(ui.actionNew, SIGNAL(triggered()), this, SLOT (fileNew()));
connect(ui.actionIncreasefontsize, SIGNAL (triggered()), this, SLOT (fontSizeIncrease()));
connect(ui.actionDecreasefontsize, SIGNAL (triggered()), this, SLOT (fontSizeDecrease()));
connect(ui.actionBlockquoute, SIGNAL (triggered()), this, SLOT (blockQuote()));
connect(ui.actionCode, SIGNAL (triggered()), this, SLOT (toggleCode()));
connect(ui.actionsplitPost, SIGNAL (triggered()), this, SLOT (addPostSplitter()));
connect(ui.actionOrderedlist, SIGNAL (triggered()), this, SLOT (addOrderedList()));
connect(ui.actionUnorderedlist, SIGNAL (triggered()), this, SLOT (addUnorderedList()));
//connect(webView, SIGNAL(loadFinished(bool)),this, SLOT(updateTextEdit()));
connect( ui.msgEdit, SIGNAL( textChanged(const QString &)), this, SLOT(updateTextEdit()));
connect( ui.msgEdit, SIGNAL(currentCharFormatChanged(QTextCharFormat)),
this, SLOT(currentCharFormatChanged(QTextCharFormat)));
connect( ui.msgEdit, SIGNAL(cursorPositionChanged()),
this, SLOT(cursorPositionChanged()));
QPalette palette = QApplication::palette();
codeBackground = palette.color( QPalette::Active, QPalette::Midlight );
fontChanged(ui.msgEdit->font());
colorChanged(ui.msgEdit->textColor());
alignmentChanged(ui.msgEdit->alignment());
connect( ui.msgEdit->document(), SIGNAL(modificationChanged(bool)),
actionSave, SLOT(setEnabled(bool)));
connect( ui.msgEdit->document(), SIGNAL(modificationChanged(bool)),
this, SLOT(setWindowModified(bool)));
connect( ui.msgEdit->document(), SIGNAL(undoAvailable(bool)),
actionUndo, SLOT(setEnabled(bool)));
connect( ui.msgEdit->document(), SIGNAL(undoAvailable(bool)),
ui.actionUndo, SLOT(setEnabled(bool)));
connect( ui.msgEdit->document(), SIGNAL(redoAvailable(bool)),
actionRedo, SLOT(setEnabled(bool)));
setWindowModified( ui.msgEdit->document()->isModified());
actionSave->setEnabled( ui.msgEdit->document()->isModified());
actionUndo->setEnabled( ui.msgEdit->document()->isUndoAvailable());
ui.actionUndo->setEnabled( ui.msgEdit->document()->isUndoAvailable());
actionRedo->setEnabled( ui.msgEdit->document()->isRedoAvailable());
connect(actionUndo, SIGNAL(triggered()), ui.msgEdit, SLOT(undo()));
connect(ui.actionUndo, SIGNAL(triggered()), ui.msgEdit, SLOT(undo()));
connect(actionRedo, SIGNAL(triggered()), ui.msgEdit, SLOT(redo()));
actionCut->setEnabled(false);
actionCopy->setEnabled(false);
connect(actionCut, SIGNAL(triggered()), ui.msgEdit, SLOT(cut()));
connect(actionCopy, SIGNAL(triggered()), ui.msgEdit, SLOT(copy()));
connect(actionPaste, SIGNAL(triggered()), ui.msgEdit, SLOT(paste()));
connect(ui.msgEdit, SIGNAL(copyAvailable(bool)), actionCut, SLOT(setEnabled(bool)));
connect(ui.msgEdit, SIGNAL(copyAvailable(bool)), actionCopy, SLOT(setEnabled(bool)));
#ifndef QT_NO_CLIPBOARD
connect(QApplication::clipboard(), SIGNAL(dataChanged()), this, SLOT(clipboardDataChanged()));
#endif
//defaultCharFormat
defaultCharFormat = ui.msgEdit->currentCharFormat();
const QFont defaultFont = ui.msgEdit->document()->defaultFont();
defaultCharFormat.setFont( defaultFont );
defaultCharFormat.setForeground( ui.msgEdit->currentCharFormat().foreground() );
defaultCharFormat.setProperty( QTextFormat::FontSizeAdjustment, QVariant( 0 ) );
defaultCharFormat.setBackground( palette.color( QPalette::Active,
//.........这里部分代码省略.........
开发者ID:boukeversteegh,项目名称:retroshare,代码行数:101,代码来源:CreateBlogMsg.cpp
示例14: solver
int solver(int *map, int x1, int y1, int x2, int y2, int *stones, int n)
{
int i;
int x, y;
/*
printf("(%d, %d) ~ (%d, %d)\n\n", x1, y1, x2, y2);
printf("Map\n");
for (y=0; y<32; y++) {
printf("\t");
for (x=0; x<32; x++) printf("%d", MAP(x, y));
printf("\n");
}
printf("\n");
printf("Stones\n");
for (i=0; i<n; i++) {
printf("\tstone %d\n", i+1);
for (y=0; y<8; y++) {
printf("\t\t");
for (x=0; x<8; x++) printf("%d", STONE(i, x, y));
printf("\n");
}
}
printf("\n");
*/
/* Solutions for light.txt */
char *solutions[] = {
"H 0 2 2\n",
"H 0 2 2\nT 0 -6 0\n",
"H 0 2 2\nT 0 -6 0\n\nH 0 1 -1\n",
NULL
};
printf("Solutions\n");
for (i=0; (solutions[i] != NULL); i++) {
sleep(5);
printf("Solutin %d\n", i+1);
// Padding
int j, line = 0;
for (j=0; (solutions[i][j] != '\0'); j++) {
if (solutions[i][j] == '\n') line++;
}
// Like a START BIT
sendMsg("S");
// Main
sendMsg(solutions[i]);
for (j=0; j<(n - line); j++) sendMsg("");
// Prepare for next problem
if (sendMsg("E") == EXIT_FAILURE)
return EXIT_SUCCESS; // transition to `Ready state`
}
// Forced termination
return EXIT_FAILURE;
}
开发者ID:KNCT-KPC,项目名称:Bungo,代码行数:62,代码来源:sample.cpp
示例15: Marmote_StopStreaming
void Marmote_StopStreaming(FT_HANDLE ftHandle)
{
uint8_t dummy;
sendMsg(ftHandle, SDR, STOP_STREAMING, &dummy, 0);
}
开发者ID:kitnic,项目名称:marmote,代码行数:5,代码来源:MarmoteControl.cpp
示例16: odp_canraw_recvdata
void odp_canraw_recvdata(data_packet * p, UBaseType_t callFromISR)
{
extern print_cbf printdata_CAN;
extern printChar_cbf printChar;
extern protocolConfigPtr actProtConfigPtr;
struct CanRawConfig *protocolConfig;
short ByteCnt;
if (callFromISR)
xTickNew = (uint16_t) xTaskGetTickCountFromISR();
else
xTickNew = (uint16_t) xTaskGetTickCount();
if (xTickNew < xTickOld) // check for xTick overflow
xTickOld = 0;
if (xTickCurrent >= 59999) // limit timestamp to 0-59999 tick (ms)
xTickCurrent = 0;
xTickCurrent = xTickCurrent + (xTickNew - xTickOld);
xTickOld = xTickNew; // set latest value to xTickOld for next duration
p->timestamp = xTickCurrent;
protocolConfig = actProtConfigPtr;
if (protocolConfig != NULL) {
if (protocolConfig->showBusTransfer == 1) { //normal output
MsgData *msg;
extern QueueHandle_t protocolQueue;
if (NULL != (msg = createDataMsg(p))) {
UBaseType_t res = 0;
if (callFromISR) {
res = sendMsgFromISR(MSG_BUS_RECV, protocolQueue, msg);
} else {
res = sendMsg(MSG_BUS_RECV, protocolQueue, msg);
}
if (res != pdPASS) {
disposeMsg(msg);
DEBUGPRINT("FATAL ERROR: protocol queue is full!\n",
'a');
}
} else {
DEBUGPRINT("FATAL ERROR: Out of Heap space!l\n", 'a');
}
}
if (protocolConfig->showBusTransfer == 2) { //normal output, but straight from the ISR
printdata_CAN(MSG_BUS_RECV, p, printChar);
}
if (protocolConfig->showBusTransfer == 3) {
// Lawicel format: Estimated out of http://lxr.free-electrons.com/source/drivers/net/can/slcan.c line 110 cc.
if (p->recv & 0x80000000) { // Bit 32 set, so it's an extended CAN ID
printser_string("T");
printser_uint32ToHex(p->recv & 0x1FFFFFFF);
} else {
printser_string("t");
printser_int((p->recv & 0x700) >> 8, 10);
printser_uint8ToHex(p->recv & 0x00FF);
}
printser_int(p->len, 10);
ByteCnt = 0;
while (ByteCnt != p->len) {
printser_uint8ToHex(p->data[ByteCnt]);
ByteCnt++;
}
if (p->err == 0x01)
printser_string("FFFF"); // if error occurs set timestamp to 0xFFFF
else
printser_uint16ToHex(p->timestamp * portTICK_PERIOD_MS & 0xFFFF); //reduce down to 16 bit = 65536 ms = ~ 1 min
printLF();
}
if (protocolConfig->showBusTransfer == 4) {
printser_uint8ToRaw(255); //startbyte
printser_uint8ToRaw((p->len & 0xF) | // bit 0-3: DLC
((p->err & 3) << 4) | //bit 4-5 : Error flag
(((p->recv & 0x80000000) ? 1 : 0) << 5) //bit 6: Extended CAN ID
); //Status flag
printser_uint16ToRawCoded(p->timestamp * portTICK_PERIOD_MS & 0xFFFF); //reduce down to 16 bit = 65536 ms = ~ 1 min
if ((p->recv & 0x80000000)) { // Bit 32 set, so it's an exended CAN ID
printser_uint32ToRawCoded(p->recv & 0x1FFFFFFF);
} else {
printser_uint16ToRawCoded(p->recv & 0x1FFFFFFF);
}
int i;
for (i = 0; i < p->len; i++) {
printser_uint8ToRawCoded(p->data[i]);
}
}
}
}
开发者ID:fkuppens,项目名称:oobd,代码行数:89,代码来源:odp_canraw.c
示例17: handleButton
/*
* Handler for all the buttons
* The actual keyboard message to send is passed through evt->extra.
*/
int handleButton (struct pgEvent * evt)
{
sendMsg (evt->extra);
return 1;
}
开发者ID:scanlime,项目名称:picogui,代码行数:10,代码来源:pgboard_cmds.c
示例18: RsGxsUpdateBroadcastPage
/** Constructor */
IdDialog::IdDialog(QWidget *parent) :
RsGxsUpdateBroadcastPage(rsIdentity, parent),
ui(new Ui::IdDialog)
{
ui->setupUi(this);
mIdQueue = NULL;
/* Setup UI helper */
mStateHelper = new UIStateHelper(this);
// mStateHelper->addWidget(IDDIALOG_IDLIST, ui->idTreeWidget);
mStateHelper->addLoadPlaceholder(IDDIALOG_IDLIST, ui->idTreeWidget, false);
mStateHelper->addClear(IDDIALOG_IDLIST, ui->idTreeWidget);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->lineEdit_Nickname);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->lineEdit_KeyId);
// mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->lineEdit_GpgHash);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->lineEdit_GpgId);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->lineEdit_GpgName);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->lineEdit_Type);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->lineEdit_LastUsed);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->toolButton_Reputation);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->line_RatingOverall);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->line_RatingImplicit);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->line_RatingOwn);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->line_RatingPeers);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->repModButton);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->repMod_Accept);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->repMod_Ban);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->repMod_Negative);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->repMod_Positive);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->repMod_Custom);
mStateHelper->addWidget(IDDIALOG_IDDETAILS, ui->repMod_spinBox);
mStateHelper->addLoadPlaceholder(IDDIALOG_IDDETAILS, ui->lineEdit_Nickname);
mStateHelper->addLoadPlaceholder(IDDIALOG_IDDETAILS, ui->lineEdit_GpgName);
mStateHelper->addLoadPlaceholder(IDDIALOG_IDDETAILS, ui->lineEdit_KeyId);
// mStateHelper->addLoadPlaceholder(IDDIALOG_IDDETAILS, ui->lineEdit_GpgHash);
mStateHelper->addLoadPlaceholder(IDDIALOG_IDDETAILS, ui->lineEdit_GpgId);
mStateHelper->addLoadPlaceholder(IDDIALOG_IDDETAILS, ui->lineEdit_Type);
mStateHelper->addLoadPlaceholder(IDDIALOG_IDDETAILS, ui->lineEdit_GpgName);
mStateHelper->addLoadPlaceholder(IDDIALOG_IDDETAILS, ui->lineEdit_LastUsed);
mStateHelper->addLoadPlaceholder(IDDIALOG_IDDETAILS, ui->line_RatingOverall);
mStateHelper->addLoadPlaceholder(IDDIALOG_IDDETAILS, ui->line_RatingImplicit);
mStateHelper->addLoadPlaceholder(IDDIALOG_IDDETAILS, ui->line_RatingOwn);
mStateHelper->addLoadPlaceholder(IDDIALOG_IDDETAILS, ui->line_RatingPeers);
mStateHelper->addClear(IDDIALOG_IDDETAILS, ui->lineEdit_Nickname);
mStateHelper->addClear(IDDIALOG_IDDETAILS, ui->lineEdit_KeyId);
// mStateHelper->addClear(IDDIALOG_IDDETAILS, ui->lineEdit_GpgHash);
mStateHelper->addClear(IDDIALOG_IDDETAILS, ui->lineEdit_GpgId);
mStateHelper->addClear(IDDIALOG_IDDETAILS, ui->lineEdit_Type);
mStateHelper->addClear(IDDIALOG_IDDETAILS, ui->lineEdit_GpgName);
mStateHelper->addClear(IDDIALOG_IDDETAILS, ui->lineEdit_LastUsed);
mStateHelper->addClear(IDDIALOG_IDDETAILS, ui->line_RatingOverall);
mStateHelper->addClear(IDDIALOG_IDDETAILS, ui->line_RatingImplicit);
mStateHelper->addClear(IDDIALOG_IDDETAILS, ui->line_RatingOwn);
mStateHelper->addClear(IDDIALOG_IDDETAILS, ui->line_RatingPeers);
//mStateHelper->addWidget(IDDIALOG_REPLIST, ui->treeWidget_RepList);
//mStateHelper->addLoadPlaceholder(IDDIALOG_REPLIST, ui->treeWidget_RepList);
//mStateHelper->addClear(IDDIALOG_REPLIST, ui->treeWidget_RepList);
/* Connect signals */
connect(ui->toolButton_NewId, SIGNAL(clicked()), this, SLOT(addIdentity()));
connect(ui->todoPushButton, SIGNAL(clicked()), this, SLOT(todo()));
connect(ui->removeIdentity, SIGNAL(triggered()), this, SLOT(removeIdentity()));
connect(ui->editIdentity, SIGNAL(triggered()), this, SLOT(editIdentity()));
connect(ui->chatIdentity, SIGNAL(triggered()), this, SLOT(chatIdentity()));
connect(ui->idTreeWidget, SIGNAL(itemSelectionChanged()), this, SLOT(updateSelection()));
connect(ui->idTreeWidget, SIGNAL(customContextMenuRequested(QPoint)), this, SLOT(IdListCustomPopupMenu(QPoint)));
connect(ui->filterComboBox, SIGNAL(currentIndexChanged(int)), this, SLOT(filterComboBoxChanged()));
connect(ui->filterLineEdit, SIGNAL(textChanged(QString)), this, SLOT(filterChanged(QString)));
connect(ui->repModButton, SIGNAL(clicked()), this, SLOT(modifyReputation()));
connect(ui->messageButton, SIGNAL(clicked()), this, SLOT(sendMsg()));
ui->avlabel->setPixmap(QPixmap(":/images/user/friends64.png"));
ui->headerTextLabel->setText(tr("People"));
/* Initialize splitter */
ui->splitter->setStretchFactor(0, 1);
ui->splitter->setStretchFactor(1, 0);
QList<int> sizes;
sizes << width() << 500; // Qt calculates the right sizes
ui->splitter->setSizes(sizes);
/* Add filter types */
ui->filterComboBox->addItem(tr("All"), RSID_FILTER_ALL);
ui->filterComboBox->addItem(tr("Owned by you"), RSID_FILTER_OWNED_BY_YOU);
ui->filterComboBox->addItem(tr("Linked to your node"), RSID_FILTER_YOURSELF);
ui->filterComboBox->addItem(tr("Linked to neighbor nodes"), RSID_FILTER_FRIENDS);
ui->filterComboBox->addItem(tr("Linked to distant nodes"), RSID_FILTER_OTHERS);
ui->filterComboBox->addItem(tr("Anonymous"), RSID_FILTER_PSEUDONYMS);
ui->filterComboBox->setCurrentIndex(0);
//.........这里部分代码省略.........
开发者ID:rodneyrod,项目名称:RetroShare,代码行数:101,代码来源:IdDialog.cpp
示例19: switch
double RobotController::onAction(ActionEvent &evt)
{
switch(m_state){
// 初期姿勢を設定 seting initial pose
case 0: {
//broadcastMsgToSrv("Let's start the clean up task\n");
sendMsg("VoiceReco_Service","Let's start the clean up task\n");
double angL1 =m_my->getJointAngle("LARM_JOINT1")*180.0/(PI);
double angL4 =m_my->getJointAngle("LARM_JOINT4")*180.0/(PI);
double angR1 =m_my->getJointAngle("RARM_JOINT1")*180.0/(PI);
double angR4 =m_my->getJointAngle("RARM_JOINT4")*180.0/(PI);
double thetaL1 = -20-angL1;
double thetaL4 = -160-angL4;
double thetaR1 = -20-angR1;
double thetaR4 = -160-angR4;
if(thetaL1<0) m_my->setJointVelocity("LARM_JOINT1", -m_jvel, 0.0);
else m_my->setJointVelocity("LARM_JOINT1", m_jvel, 0.0);
if(thetaL4<0) m_my->setJointVelocity("LARM_JOINT4", -m_jvel, 0.0);
else m_my->setJointVelocity("LARM_JOINT4", m_jvel, 0.0);
if(thetaR1<0) m_my->setJointVelocity("RARM_JOINT1", -m_jvel, 0.0);
else m_my->setJointVelocity("RARM_JOINT1", m_jvel, 0.0);
if(thetaR4<0) m_my->setJointVelocity("RARM_JOINT4", -m_jvel, 0.0);
else m_my->setJointVelocity("RARM_JOINT4", m_jvel, 0.0);
m_time_LA1 = DEG2RAD(abs(thetaL1))/ m_jvel + evt.time();
m_time_LA4 = DEG2RAD(abs(thetaL4))/ m_jvel + evt.time();
m_time_RA1 = DEG2RAD(abs(thetaR1))/ m_jvel + evt.time();
m_time_RA4 = DEG2RAD(abs(thetaR4))/ m_jvel + evt.time();
m_state = 1;
break;
}
// 初期姿勢に移動 moving initial pose
case 1: {
if(evt.time() >= m_time_LA1) m_my->setJointVelocity("LARM_JOINT1", 0.0, 0.0);
if(evt.time() >= m_time_LA4) m_my->setJointVelocity("LARM_JOINT4", 0.0, 0.0);
if(evt.time() >= m_time_RA1) m_my->setJointVelocity("RARM_JOINT1", 0.0, 0.0);
if(evt.time() >= m_time_RA4) m_my->setJointVelocity("RARM_JOINT4", 0.0, 0.0);
if(evt.time() >= m_time_LA1 && evt.time() >= m_time_LA4
&& evt.time() >= m_time_RA1 && evt.time() >= m_time_RA4){
// 位置Aの方向に回転を開始します setting position a for rotating
//broadcastMsgToSrv("Moving to the table");
m_time = rotateTowardObj(pos_a, m_vel, evt.time());
m_state = 2;
}
break;
}
// 位置Aの方向に回転 rotating to position a
case 2: {
// 回転終了
if(evt.time() >= m_time){
m_my->setWheelVelocity(0.0, 0.0);
// 位置Aに移動します setting position a for moving
m_time = goToObj(pos_a, m_vel*4, 0.0, evt.time());
m_state = 3;
}
break;
}
// 位置Aに移動 moving to position a
case 3: {
// 位置Aに到着
if(evt.time() >= m_time){
m_my->setWheelVelocity(0.0, 0.0);
// 位置Bの方向に回転を開始します setting position b for rotating
m_time = rotateTowardObj(pos_b, m_vel, evt.time());
m_state = 4;
}
break;
}
// 位置Bの方向に回転 rotating to position b
case 4: {
// 回転終了
if(evt.time() >= m_time){
m_my->setWheelVelocity(0.0, 0.0);
// 位置Bに移動します setting position b for moving
m_time = goToObj(pos_b, m_vel*4, 0.0, evt.time());
m_state = 5;
}
break;
}
// 位置Bに移動 moving to position b
case 5: {
// 位置Bに到着
if(evt.time() >= m_time){
m_my->setWheelVelocity(0.0, 0.0);
// テーブルの方向に回転を開始します setting table position for rotating
SimObj *table = getObj("table_0");
Vector3d pos;
table->getPosition(pos);
m_time = rotateTowardObj(pos, m_vel, evt.time());
m_state = 6;
}
break;
}
// テーブルの方向に回転 rotating to table
case 6: {
// 回転終了
if(evt.time() >= m_time){
m_my->setWheelVelocity(0.0, 0.0);
// ゴミがある場所と名前を取得します
// ゴミが見つからなかった
//.........这里部分代码省略.........
开发者ID:Aharobot,项目名称:samples,代码行数:101,代码来源:cleanUpRobot.cpp
示例20: sendMsg
bool SSMP1commands::sendStopTalkingCmd()
{
char stopmsg[4] =
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