本文整理汇总了C++中sampleRateChanged函数的典型用法代码示例。如果您正苦于以下问题:C++ sampleRateChanged函数的具体用法?C++ sampleRateChanged怎么用?C++ sampleRateChanged使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了sampleRateChanged函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: Effect
LadspaEffect::LadspaEffect( Model * _parent,
const Descriptor::SubPluginFeatures::Key * _key ) :
Effect( &ladspaeffect_plugin_descriptor, _parent, _key ),
m_controls( NULL ),
m_maxSampleRate( 0 ),
m_key( LadspaSubPluginFeatures::subPluginKeyToLadspaKey( _key ) )
{
ladspa2LMMS * manager = engine::getLADSPAManager();
if( manager->getDescription( m_key ) == NULL )
{
if( !engine::suppressMessages() )
{
QMessageBox::warning( 0, tr( "Effect" ),
tr( "Unknown LADSPA plugin %1 requested." ).
arg( m_key.second ),
QMessageBox::Ok, QMessageBox::NoButton );
}
setOkay( false );
return;
}
setDisplayName( manager->getShortName( m_key ) );
pluginInstantiation();
connect( engine::mixer(), SIGNAL( sampleRateChanged() ),
this, SLOT( changeSampleRate() ) );
}
开发者ID:CallisteHanriat,项目名称:lmms,代码行数:28,代码来源:LadspaEffect.cpp
示例2: sampleRateChanged
void SynthSettings::setSampleRate(float sampleRate)
{
if (m_sampleRate != sampleRate) {
m_sampleRate = sampleRate;
emit sampleRateChanged();
}
}
开发者ID:nezticle,项目名称:SuperfluousSynth,代码行数:7,代码来源:synthsettings.cpp
示例3: stopProcessing
void Mixer::setAudioDevice( AudioDevice * _dev,
const struct qualitySettings & _qs,
bool _needs_fifo )
{
// don't delete the audio-device
stopProcessing();
m_qualitySettings = _qs;
m_oldAudioDev = m_audioDev;
if( _dev == NULL )
{
printf( "param _dev == NULL in Mixer::setAudioDevice(...). "
"Trying any working audio-device\n" );
m_audioDev = tryAudioDevices();
}
else
{
m_audioDev = _dev;
}
emit qualitySettingsChanged();
emit sampleRateChanged();
startProcessing( _needs_fifo );
}
开发者ID:Israel-,项目名称:lmms,代码行数:26,代码来源:Mixer.cpp
示例4: emit
void GenericTimeDataParams::setSampleRate(qreal SR) {
if (SR > TIMEDATA_DEFAULT_MAX_SR ) return;
if ( (SR!=m_SR) && (SR >0) ) {
m_SR=SR;
emit (sampleRateChanged(SR));
}
}
开发者ID:lawrence-iviani,项目名称:QT_tone_generator,代码行数:7,代码来源:generictimedataparams.cpp
示例5: Controller
LfoController::LfoController( Model * _parent ) :
Controller( Controller::LfoController, _parent, tr( "LFO Controller" ) ),
m_baseModel( 0.5, 0.0, 1.0, 0.001, this, tr( "Base value" ) ),
m_speedModel( 2.0, 0.01, 20.0, 0.0001, 20000.0, this, tr( "Oscillator speed" ) ),
m_amountModel( 1.0, -1.0, 1.0, 0.005, this, tr( "Oscillator amount" ) ),
m_phaseModel( 0.0, 0.0, 360.0, 4.0, this, tr( "Oscillator phase" ) ),
m_waveModel( Oscillator::SineWave, 0, Oscillator::NumWaveShapes,
this, tr( "Oscillator waveform" ) ),
m_multiplierModel( 0, 0, 2, this, tr( "Frequency Multiplier" ) ),
m_duration( 1000 ),
m_phaseOffset( 0 ),
m_currentPhase( 0 ),
m_sampleFunction( &Oscillator::sinSample ),
m_userDefSampleBuffer( new SampleBuffer )
{
setSampleExact( true );
connect( &m_waveModel, SIGNAL( dataChanged() ),
this, SLOT( updateSampleFunction() ) );
connect( &m_speedModel, SIGNAL( dataChanged() ),
this, SLOT( updateDuration() ) );
connect( &m_multiplierModel, SIGNAL( dataChanged() ),
this, SLOT( updateDuration() ) );
connect( engine::mixer(), SIGNAL( sampleRateChanged() ),
this, SLOT( updateDuration() ) );
connect( engine::getSong(), SIGNAL( playbackStateChanged() ),
this, SLOT( updatePhase() ) );
connect( engine::getSong(), SIGNAL( playbackPositionChanged() ),
this, SLOT( updatePhase() ) );
updateDuration();
}
开发者ID:asmw,项目名称:lmms,代码行数:33,代码来源:LfoController.cpp
示例6: Instrument
ZynAddSubFxInstrument::ZynAddSubFxInstrument(
InstrumentTrack * _instrumentTrack ) :
Instrument( _instrumentTrack, &zynaddsubfx_plugin_descriptor ),
m_hasGUI( false ),
m_plugin( NULL ),
m_remotePlugin( NULL ),
m_portamentoModel( 0, 0, 127, 1, this, tr( "Portamento" ) ),
m_filterFreqModel( 64, 0, 127, 1, this, tr( "Filter Frequency" ) ),
m_filterQModel( 64, 0, 127, 1, this, tr( "Filter Resonance" ) ),
m_bandwidthModel( 64, 0, 127, 1, this, tr( "Bandwidth" ) ),
m_fmGainModel( 127, 0, 127, 1, this, tr( "FM Gain" ) ),
m_resCenterFreqModel( 64, 0, 127, 1, this, tr( "Resonance Center Frequency" ) ),
m_resBandwidthModel( 64, 0, 127, 1, this, tr( "Resonance Bandwidth" ) ),
m_forwardMidiCcModel( true, this, tr( "Forward MIDI Control Change Events" ) )
{
initPlugin();
connect( &m_portamentoModel, SIGNAL( dataChanged() ), this, SLOT( updatePortamento() ) );
connect( &m_filterFreqModel, SIGNAL( dataChanged() ), this, SLOT( updateFilterFreq() ) );
connect( &m_filterQModel, SIGNAL( dataChanged() ), this, SLOT( updateFilterQ() ) );
connect( &m_bandwidthModel, SIGNAL( dataChanged() ), this, SLOT( updateBandwidth() ) );
connect( &m_fmGainModel, SIGNAL( dataChanged() ), this, SLOT( updateFmGain() ) );
connect( &m_resCenterFreqModel, SIGNAL( dataChanged() ), this, SLOT( updateResCenterFreq() ) );
connect( &m_resBandwidthModel, SIGNAL( dataChanged() ), this, SLOT( updateResBandwidth() ) );
// now we need a play-handle which cares for calling play()
InstrumentPlayHandle * iph = new InstrumentPlayHandle( this, _instrumentTrack );
Engine::mixer()->addPlayHandle( iph );
connect( Engine::mixer(), SIGNAL( sampleRateChanged() ),
this, SLOT( reloadPlugin() ) );
connect( instrumentTrack()->pitchRangeModel(), SIGNAL( dataChanged() ),
this, SLOT( updatePitchRange() ) );
}
开发者ID:DanielAeolusLaude,项目名称:lmms,代码行数:35,代码来源:ZynAddSubFx.cpp
示例7: Instrument
CarlaInstrument::CarlaInstrument(InstrumentTrack* const instrumentTrack, const Descriptor* const descriptor, const bool isPatchbay)
: Instrument(instrumentTrack, descriptor),
kIsPatchbay(isPatchbay),
fHandle(NULL),
fDescriptor(isPatchbay ? carla_get_native_patchbay_plugin() : carla_get_native_rack_plugin()),
fMidiEventCount(0)
{
fHost.handle = this;
fHost.uiName = NULL;
fHost.uiParentId = 0;
// figure out prefix from dll filename
QString dllName(carla_get_library_filename());
#if defined(CARLA_OS_LINUX)
fHost.resourceDir = strdup(QString(dllName.split("/lib/carla")[0] + "/share/carla/resources/").toUtf8().constData());
#else
fHost.resourceDir = NULL;
#endif
fHost.get_buffer_size = host_get_buffer_size;
fHost.get_sample_rate = host_get_sample_rate;
fHost.is_offline = host_is_offline;
fHost.get_time_info = host_get_time_info;
fHost.write_midi_event = host_write_midi_event;
fHost.ui_parameter_changed = host_ui_parameter_changed;
fHost.ui_custom_data_changed = host_ui_custom_data_changed;
fHost.ui_closed = host_ui_closed;
fHost.ui_open_file = host_ui_open_file;
fHost.ui_save_file = host_ui_save_file;
fHost.dispatcher = host_dispatcher;
std::memset(&fTimeInfo, 0, sizeof(NativeTimeInfo));
fTimeInfo.bbt.valid = true; // always valid
fHandle = fDescriptor->instantiate(&fHost);
Q_ASSERT(fHandle != NULL);
if (fHandle != NULL && fDescriptor->activate != NULL)
fDescriptor->activate(fHandle);
// we need a play-handle which cares for calling play()
InstrumentPlayHandle * iph = new InstrumentPlayHandle( this, instrumentTrack );
Engine::mixer()->addPlayHandle( iph );
connect(Engine::mixer(), SIGNAL(sampleRateChanged()), this, SLOT(sampleRateChanged()));
}
开发者ID:Penguinum,项目名称:lmms,代码行数:47,代码来源:carla.cpp
示例8: sampleRateChanged
void ZephyrXtreme::SetSampleRate(int rate)
{
if(rate!=zep_sample_rate) {
zep_sample_rate=rate;
zep_pending_sample_rate=0;
emit sampleRateChanged(rate);
}
}
开发者ID:ElvishArtisan,项目名称:LPCore,代码行数:8,代码来源:switcher_zephyrxtreme.cpp
示例9: EffectControls
BassBoosterControls::BassBoosterControls( BassBoosterEffect* effect ) :
EffectControls( effect ),
m_effect( effect ),
m_freqModel( 100.0f, 50.0f, 200.0f, 1.0f, this, tr( "Frequency" ) ),
m_gainModel( 1.0f, 0.1f, 5.0f, 0.05f, this, tr( "Gain" ) ),
m_ratioModel( 2.0f, 0.1f, 10.0f, 0.1f, this, tr( "Ratio" ) )
{
connect( engine::mixer(), SIGNAL( sampleRateChanged() ), this, SLOT( changeFrequency() ) );
}
开发者ID:floft,项目名称:lmms,代码行数:9,代码来源:BassBoosterControls.cpp
示例10: EffectControls
DelayControls::DelayControls( DelayEffect* effect ):
EffectControls( effect ),
m_effect ( effect ),
m_delayTimeModel( 0.5, 0.01, 20.0, 0.0001, 20000.0, this, tr( "Delay Samples" )) ,
m_feedbackModel(0.0f,0.0f,1.0f,0.01f,this,tr( "Feedback" ) ),
m_lfoTimeModel(2.0, 0.01, 20.0, 0.0001, 20000.0, this, tr( "Lfo Frequency" ) ),
m_lfoAmountModel(0.0, 0.0, 2.0, 0.0001, 2000.0, this, tr ( "Lfo Amount" ) )
{
connect( Engine::mixer(), SIGNAL( sampleRateChanged() ), this, SLOT( changeSampleRate() ) );
}
开发者ID:diizy,项目名称:lmms,代码行数:10,代码来源:delaycontrols.cpp
示例11: sampleRateChanged
void Settings::setSampleRate(int sampleRate)
{
if (d->sampleRate != sampleRate)
{
d->sampleRate = sampleRate;
emit sampleRateChanged(sampleRate);
emit settingsChanged();
}
}
开发者ID:rainisto,项目名称:harbour-callrecorder,代码行数:10,代码来源:settings.cpp
示例12: EffectControls
MultitapEchoControls::MultitapEchoControls( MultitapEchoEffect * eff ) :
EffectControls( eff ),
m_effect( eff ),
m_steps( 16, 4, 32, this, "Steps" ),
m_stepLength( 100.0f, 1.0f, 500.0f, 0.1f, 500.0f, this, "Step length" ),
m_dryGain( 0.0f, -80.0f, 20.0f, 0.1f, this, "Dry gain" ),
m_swapInputs( false, this, "Swap inputs" ),
m_stages( 1.0f, 1.0f, 4.0f, 1.0f, this, "Lowpass stages" ),
m_ampGraph( -60.0f, 0.0f, 16, this ),
m_lpGraph( 0.0f, 3.0f, 16, this )
{
m_stages.setStrictStepSize( true );
connect( &m_ampGraph, SIGNAL( samplesChanged( int, int ) ), this, SLOT( ampSamplesChanged( int, int ) ) );
connect( &m_lpGraph, SIGNAL( samplesChanged( int, int ) ), this, SLOT( lpSamplesChanged( int, int ) ) );
connect( &m_steps, SIGNAL( dataChanged() ), this, SLOT( lengthChanged() ) );
connect( Engine::mixer(), SIGNAL( sampleRateChanged() ), this, SLOT( sampleRateChanged() ) );
setDefaultAmpShape();
setDefaultLpShape();
}
开发者ID:DanielAeolusLaude,项目名称:lmms,代码行数:21,代码来源:MultitapEchoControls.cpp
示例13: stopProcessing
void Mixer::setAudioOutputContext( AudioOutputContext * context )
{
stopProcessing();
m_audioOutputContext = context;
//m_audioDev->applyQualitySettings();
emit sampleRateChanged();
startProcessing();
}
开发者ID:Orpheon,项目名称:lmms,代码行数:12,代码来源:Mixer.cpp
示例14: Instrument
TripleOscillator::TripleOscillator( InstrumentTrack * _instrument_track ) :
Instrument( _instrument_track, &tripleoscillator_plugin_descriptor )
{
for( int i = 0; i < NUM_OF_OSCILLATORS; ++i )
{
m_osc[i] = new OscillatorObject( this, i );
}
connect( Engine::mixer(), SIGNAL( sampleRateChanged() ),
this, SLOT( updateAllDetuning() ) );
}
开发者ID:StCyr,项目名称:lmms,代码行数:12,代码来源:TripleOscillator.cpp
示例15: EffectControls
DelayControls::DelayControls( DelayEffect* effect ):
EffectControls( effect ),
m_effect ( effect ),
m_delayTimeModel( 0.5, 0.01, 5.0, 0.0001, 5000.0, this, tr( "Delay samples" )) ,
m_feedbackModel(0.0f,0.0f,1.0f,0.01f,this,tr( "Feedback" ) ),
m_lfoTimeModel(2.0, 0.01, 5.0, 0.0001, 20000.0, this, tr( "LFO frequency" ) ),
m_lfoAmountModel(0.0, 0.0, 0.5, 0.0001, 2000.0, this, tr ( "LFO amount" ) ),
m_outGainModel( 0.0, -60.0, 20.0, 0.01, this, tr( "Output gain" ) )
{
connect( Engine::mixer(), SIGNAL( sampleRateChanged() ), this, SLOT( changeSampleRate() ) );
m_outPeakL = 0.0;
m_outPeakR = 0.0;
}
开发者ID:JohannesLorenz,项目名称:lmms,代码行数:13,代码来源:DelayControls.cpp
示例16: CONFIRM
void
SessionSampleData::setSampleRate(synthclone::SampleRate sampleRate)
{
CONFIRM((sampleRate == synthclone::SAMPLE_RATE_NOT_SET) ||
((sampleRate >= synthclone::SAMPLE_RATE_MINIMUM) &&
(sampleRate <= synthclone::SAMPLE_RATE_MAXIMUM)),
tr("'%1': invalid sample rate").arg(sampleRate));
if (this->sampleRate != sampleRate) {
this->sampleRate = sampleRate;
emit sampleRateChanged(sampleRate);
}
}
开发者ID:ParadoxGuitarist,项目名称:synthclone,代码行数:13,代码来源:sessionsampledata.cpp
示例17: EffectControls
FlangerControls::FlangerControls( FlangerEffect *effect ) :
EffectControls ( effect ),
m_effect ( effect ),
m_delayTimeModel(0.001, 0.0001, 0.050, 0.0001, this, tr( "Delay Samples" ) ) ,
m_lfoFrequencyModel( 0.25, 0.01, 5, 0.0001, 20000.0 ,this, tr( "Lfo Frequency" ) ),
m_lfoAmountModel( 0.0, 0.0, 0.0025 , 0.0001 , this , tr( "Seconds" ) ),
m_feedbackModel( 0.0 , 0.0 , 1.0 , 0.0001, this, tr( "Regen" ) ),
m_whiteNoiseAmountModel( 0.0 , 0.0 , 0.05 , 0.0001, this, tr( "Noise" ) ),
m_invertFeedbackModel ( false , this, tr( "Invert" ) )
{
connect( Engine::mixer(), SIGNAL( sampleRateChanged() ), this, SLOT( changedSampleRate() ) );
}
开发者ID:csimons,项目名称:lmms,代码行数:13,代码来源:FlangerControls.cpp
示例18: TrackContainer
Song::Song() :
TrackContainer(),
m_globalAutomationTrack( dynamic_cast<AutomationTrack *>(
Track::create( Track::HiddenAutomationTrack,
this ) ) ),
m_tempoModel( DefaultTempo, MinTempo, MaxTempo, this, tr( "Tempo" ) ),
m_timeSigModel( this ),
m_oldTicksPerTact( DefaultTicksPerTact ),
m_masterVolumeModel( 100, 0, 200, this, tr( "Master volume" ) ),
m_masterPitchModel( 0, -12, 12, this, tr( "Master pitch" ) ),
m_fileName(),
m_oldFileName(),
m_modified( false ),
m_loadOnLaunch( true ),
m_recording( false ),
m_exporting( false ),
m_exportLoop( false ),
m_renderBetweenMarkers( false ),
m_playing( false ),
m_paused( false ),
m_loadingProject( false ),
m_isCancelled( false ),
m_playMode( Mode_None ),
m_length( 0 ),
m_patternToPlay( NULL ),
m_loopPattern( false ),
m_elapsedTicks( 0 ),
m_elapsedTacts( 0 ),
m_loopRenderCount(1),
m_loopRenderRemaining(1)
{
for(int i = 0; i < Mode_Count; ++i) m_elapsedMilliSeconds[i] = 0;
connect( &m_tempoModel, SIGNAL( dataChanged() ),
this, SLOT( setTempo() ), Qt::DirectConnection );
connect( &m_tempoModel, SIGNAL( dataUnchanged() ),
this, SLOT( setTempo() ), Qt::DirectConnection );
connect( &m_timeSigModel, SIGNAL( dataChanged() ),
this, SLOT( setTimeSignature() ), Qt::DirectConnection );
connect( Engine::mixer(), SIGNAL( sampleRateChanged() ), this,
SLOT( updateFramesPerTick() ) );
connect( &m_masterVolumeModel, SIGNAL( dataChanged() ),
this, SLOT( masterVolumeChanged() ), Qt::DirectConnection );
/* connect( &m_masterPitchModel, SIGNAL( dataChanged() ),
this, SLOT( masterPitchChanged() ) );*/
qRegisterMetaType<Note>( "Note" );
setType( SongContainer );
}
开发者ID:LMMS,项目名称:lmms,代码行数:51,代码来源:Song.cpp
示例19: m_plugin
VstPlugin::VstPlugin( const QString & _plugin ) :
m_plugin( _plugin ),
m_pluginWindowID( 0 ),
m_embedMethod( gui
? ConfigManager::inst()->vstEmbedMethod()
: "headless" ),
m_version( 0 ),
m_currentProgram()
{
if( QDir::isRelativePath( m_plugin ) )
{
m_plugin = ConfigManager::inst()->vstDir() + m_plugin;
}
setSplittedChannels( true );
PE::MachineType machineType;
try {
PE::FileInfo peInfo(m_plugin);
machineType = peInfo.machineType();
} catch (std::runtime_error& e) {
qCritical() << "Error while determining PE file's machine type: " << e.what();
machineType = PE::MachineType::unknown;
}
switch(machineType)
{
case PE::MachineType::amd64:
tryLoad( REMOTE_VST_PLUGIN_FILEPATH_64 ); // Default: RemoteVstPlugin64
break;
case PE::MachineType::i386:
tryLoad( REMOTE_VST_PLUGIN_FILEPATH_32 ); // Default: 32/RemoteVstPlugin32
break;
default:
m_failed = true;
return;
}
setTempo( Engine::getSong()->getTempo() );
connect( Engine::getSong(), SIGNAL( tempoChanged( bpm_t ) ),
this, SLOT( setTempo( bpm_t ) ) );
connect( Engine::mixer(), SIGNAL( sampleRateChanged() ),
this, SLOT( updateSampleRate() ) );
// update once per second
m_idleTimer.start( 1000 );
connect( &m_idleTimer, SIGNAL( timeout() ),
this, SLOT( idleUpdate() ) );
}
开发者ID:karmux,项目名称:lmms,代码行数:50,代码来源:VstPlugin.cpp
示例20: m_audioFile
SampleBuffer::SampleBuffer( const QString & _audio_file,
bool _is_base64_data ) :
m_audioFile( ( _is_base64_data == true ) ? "" : _audio_file ),
m_origData( NULL ),
m_origFrames( 0 ),
m_data( NULL ),
m_frames( 0 ),
m_startFrame( 0 ),
m_endFrame( 0 ),
m_loopStartFrame( 0 ),
m_loopEndFrame( 0 ),
m_amplification( 1.0f ),
m_reversed( false ),
m_frequency( BaseFreq ),
m_sampleRate( engine::mixer()->baseSampleRate() )
{
if( _is_base64_data == true )
{
loadFromBase64( _audio_file );
}
connect( engine::mixer(), SIGNAL( sampleRateChanged() ), this, SLOT( sampleRateChanged() ) );
update();
}
开发者ID:floft,项目名称:lmms,代码行数:23,代码来源:SampleBuffer.cpp
注:本文中的sampleRateChanged函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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