本文整理汇总了C++中s3eDeviceYield函数的典型用法代码示例。如果您正苦于以下问题:C++ s3eDeviceYield函数的具体用法?C++ s3eDeviceYield怎么用?C++ s3eDeviceYield使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了s3eDeviceYield函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: IW_CALLSTACK
int CCApplication::Run()
{
IW_CALLSTACK("CCApplication::Run");
if ( ! initInstance() || !applicationDidFinishLaunching() )
{
return 0;
}
int64 updateTime = s3eTimerGetMs();
while (!s3eDeviceCheckQuitRequest())
{
int64 currentTime = s3eTimerGetMs();
if (currentTime - updateTime > m_nAnimationInterval)
{
updateTime = currentTime;
s3eDeviceYield(0);
s3eKeyboardUpdate();
s3ePointerUpdate();
ccAccelerationUpdate();
CCDirector::sharedDirector()->mainLoop();
}
else
{
s3eDeviceYield(0);
}
}
return -1;
}
开发者ID:daoopp,项目名称:WebGame,代码行数:33,代码来源:CCApplication_airplay.cpp
示例2: main
//-----------------------------------------------------------------------------
// Main global function
//-----------------------------------------------------------------------------
int main()
{
#ifdef EXAMPLE_DEBUG_ONLY
// Test for Debug only examples
#ifndef IW_DEBUG
DisplayMessage("This example is designed to run from a Debug build. Please build the example in Debug mode and run it again.");
return 0;
#endif
#endif
//IwGx can be initialised in a number of different configurations to help the linker eliminate unused code.
//Normally, using IwGxInit() is sufficient.
//To only include some configurations, see the documentation for IwGxInit_Base(), IwGxInit_GLRender() etc.
IwGxInit();
// Example main loop
ExampleInit();
// Set screen clear colour
IwGxSetColClear(0xff, 0xff, 0xff, 0xff);
IwGxPrintSetColour(128, 128, 128);
while (1)
{
s3eDeviceYield(0);
s3eKeyboardUpdate();
s3ePointerUpdate();
int64 start = s3eTimerGetMs();
bool result = ExampleUpdate();
if (
(result == false) ||
(s3eKeyboardGetState(s3eKeyEsc) & S3E_KEY_STATE_DOWN) ||
(s3eKeyboardGetState(s3eKeyAbsBSK) & S3E_KEY_STATE_DOWN) ||
(s3eDeviceCheckQuitRequest())
)
break;
// Clear the screen
IwGxClear(IW_GX_COLOUR_BUFFER_F | IW_GX_DEPTH_BUFFER_F);
RenderButtons();
RenderSoftkeys();
ExampleRender();
// Attempt frame rate
while ((s3eTimerGetMs() - start) < MS_PER_FRAME)
{
int32 yield = (int32) (MS_PER_FRAME - (s3eTimerGetMs() - start));
if (yield<0)
break;
s3eDeviceYield(yield);
}
}
ExampleShutDown();
DeleteButtons();
IwGxTerminate();
return 0;
}
开发者ID:marmalade,项目名称:applifier,代码行数:62,代码来源:ExamplesMain.cpp
示例3: main
// "main" is the S3E entry point
int main()
{
Iw2DInit();
IwUtilInit();
// create game object
pGame = new CGame;
int currentUpdate = GetUpdateFrame();
int nextUpdate = currentUpdate;
s3ePointerUpdate();
// to exit correctly, applications should poll for quit requests
while(!s3eDeviceCheckQuitRequest())
{
// run logic at a fixed frame rate (defined by UPS)
// block until the next frame (don't render unless at
// least one update has occurred)
while(!s3eDeviceCheckQuitRequest())
{
nextUpdate = GetUpdateFrame();
if( nextUpdate != currentUpdate )
break;
s3eDeviceYield(1);
}
// execute update steps
int frames = nextUpdate - currentUpdate;
frames = MIN(MAX_UPDATES, frames);
while(frames--)
{
pGame->Update(nextUpdate - currentUpdate);
}
currentUpdate = nextUpdate;
// render the results
pGame->Render();
// if an application uses polling input the application
// must call update once per frame
s3ePointerUpdate();
s3eKeyboardUpdate();
// S3E applications should yield frequently
s3eDeviceYield();
}
// clear up game object
delete pGame;
Ground::DestroyGround();
IwUtilTerminate();
Iw2DTerminate();
return 0;
}
开发者ID:brizee,项目名称:honours,代码行数:57,代码来源:main.cpp
示例4: IW_CALLSTACK
int CCApplication::Run()
{
IW_CALLSTACK("CCApplication::Run");
s3eBool quitRequested = 0;
bool bNeedQuit = false;
if (!applicationDidFinishLaunching() )
{
return 0;
}
uint64 updateTime = 0 ;
while (true)
{
updateTime = s3eTimerGetMs();
s3eDeviceYield(0);
s3eKeyboardUpdate();
s3ePointerUpdate();
ccAccelerationUpdate();
quitRequested = s3eDeviceCheckQuitRequest();
if( quitRequested) {
CCDirector* pDirector = CCDirector::sharedDirector();
// if opengl view has been released, delete the director.
if (pDirector->getOpenGLView() == NULL)
{
CC_SAFE_DELETE(pDirector);
bNeedQuit = true;
}
else
{
pDirector->end();
}
}
if( bNeedQuit ) {
break;
}
CCDirector::sharedDirector()->mainLoop();
while ((s3eTimerGetMs() - updateTime) < m_nAnimationInterval) {
int32 yield = (int32) (m_nAnimationInterval - (s3eTimerGetMs() - updateTime));
if (yield<0)
break;
s3eDeviceYield(yield);
}
}
return -1;
}
开发者ID:0309,项目名称:cocos2d-x,代码行数:55,代码来源:CCApplication.cpp
示例5: main
//-----------------------------------------------------------------------------
// Main global function
//-----------------------------------------------------------------------------
int main()
{
#ifdef EXAMPLE_DEBUG_ONLY
// Test for Debug only examples
#ifndef IW_DEBUG
DisplayMessage("This example is designed to run from a Debug build. Please build the example in Debug mode and run it again.");
return 0;
#endif
#endif
Iw2DInit();
// Example main loop
ExampleInit();
// Set screen clear colour
while (1)
{
s3eDeviceYield(0);
s3eKeyboardUpdate();
s3ePointerUpdate();
int64 start = s3eTimerGetMs();
bool result = ExampleUpdate();
if (
(result == false) ||
(s3eKeyboardGetState(s3eKeyEsc) & S3E_KEY_STATE_DOWN) ||
(s3eKeyboardGetState(s3eKeyAbsBSK) & S3E_KEY_STATE_DOWN) ||
(s3eDeviceCheckQuitRequest())
)
break;
// Clear the screen
Iw2DSurfaceClear(0xffffffff);
RenderSoftkeys();
ExampleRender();
// Attempt frame rate
while ((s3eTimerGetMs() - start) < MS_PER_FRAME)
{
int32 yield = (int32) (MS_PER_FRAME - (s3eTimerGetMs() - start));
if (yield<0)
break;
s3eDeviceYield(yield);
}
}
ExampleShutDown();
Iw2DTerminate();
return 0;
}
开发者ID:marmalade,项目名称:applifier,代码行数:54,代码来源:ExamplesMain_Iw2D.cpp
示例6: main
int main()
{
IwGxInit();
IwGxSetColClear(0, 0, 0xff, 0xff);
IwResManagerInit();
Iw2DInit();
setupTextures();
registerInput();
const int textWidth = s3eDebugGetInt(S3E_DEBUG_FONT_SIZE_WIDTH);
const int textHeight = s3eDebugGetInt(S3E_DEBUG_FONT_SIZE_HEIGHT);
const int width = s3eSurfaceGetInt(S3E_SURFACE_WIDTH);
const int height = s3eSurfaceGetInt(S3E_SURFACE_HEIGHT);
sprintf(g_debugButtonEvent, "ButtonEvent:");
sprintf(g_debugKeyEvent, "KeyEvent:");
sprintf(g_debugMotionEvent, "MotionEvent:");
sprintf(g_debugTouchEvent, "TouchEvent:");
sprintf(g_debugTouchMotionEvent, "TouchMotionEvent:");
while (!s3eDeviceCheckQuitRequest())
{
render();
// Yield until unyield is called or a quit request is recieved
s3eDeviceYield(S3E_DEVICE_YIELD_FOREVER);
}
destroyTextures();
Iw2DTerminate();
IwResManagerTerminate();
IwGxTerminate();
return 0;
}
开发者ID:spurdow,项目名称:ouya-sdk-examples,代码行数:33,代码来源:VirtualController.cpp
示例7: main
// "main" is the S3E entry point
int main()
{
if (s3eChartboostAvailable()) {
s3eChartboostSetAppID("app id");
s3eChartboostSetAppSignature("app signature");
s3eChartboostInstall();
s3eChartboostShowInterstitial("pre-game");
}
// to exit correctly, applications should poll for quit requests
while(!s3eDeviceCheckQuitRequest())
{
// S3E applications should yield frequently
s3eDeviceYield();
}
return 0;
}
开发者ID:rocifier,项目名称:s3eChartboost,代码行数:28,代码来源:main.cpp
示例8: main
int main()
{
Iw2DInit();
TweenTest* tests = new TweenTest();
while (!s3eDeviceCheckQuitRequest())
{
tests->Update(FRAME_TIME);
Iw2DSurfaceClear(0xff000000);
//tests->Render();
Iw2DSurfaceShow();
s3eDeviceYield(0);
}
delete tests;
Iw2DTerminate();
return 0;
}
开发者ID:Tr0ma,项目名称:confitureplease,代码行数:25,代码来源:main.cpp
示例9: main
int main()
{
// Start up Virtual Piggy
VirtualPiggy::Create();
VIRTUAL_PIGGY->Init(VIRTUAL_PIGGY_API_KEY);
VIRTUAL_PIGGY->setMerchantID(VIRTUAL_PIGGY_MERCHANT_ID);
// TESTS: Run each test individually
// TEST_ParentPurchase();
// TEST_ChildPurchase();
// TEST_ChildPurchaseSubscription();
// TEST_ParentPurchaseSubscription();
// TEST_GetChildAddress();
// TEST_GetChildGenderAge();
// TEST_GetLoyaltyBalance();
// TEST_GetParentAddress();
// TEST_GetParentChildAddress();
// TEST_MerchantCancelSubscription();
TEST_PingHeaders();
// Marmalade main loop
while (!s3eDeviceCheckQuitRequest())
{
VIRTUAL_PIGGY->Update();
s3eDeviceYield(0);
}
// Shut down Virtual Piggy
VIRTUAL_PIGGY->Release();
VirtualPiggy::Destroy();
return 0;
}
开发者ID:VirtualPiggyInc,项目名称:VirtualPiggy,代码行数:33,代码来源:Main.cpp
示例10: IwMain
//--------------------------------------------------------------------------
// Main global function
//--------------------------------------------------------------------------
S3E_MAIN_DECL void IwMain()
{
#ifdef EXAMPLE_DEBUG_ONLY
// Test for Debug only examples
#endif
// Example main loop
ExampleInit();
uint64 timeOld = s3eTimerGetMs();
while (1)
{
s3eDeviceYield(0);
s3eKeyboardUpdate();
s3ePointerUpdate();
uint64 timeNew = s3eTimerGetMs();
float dt = (timeNew - timeOld) * 0.001f;
timeOld = timeNew;
bool result = ExampleUpdate(dt);
if (
(result == false) ||
(s3eKeyboardGetState(s3eKeyEsc) & S3E_KEY_STATE_DOWN)||
(s3eKeyboardGetState(s3eKeyLSK) & S3E_KEY_STATE_DOWN)||
(s3eDeviceCheckQuitRequest())
)
break;
ExampleRender();
//s3eSurfaceShow();
}
ExampleShutDown();
}
开发者ID:marmalade,项目名称:project-ball,代码行数:35,代码来源:main.cpp
示例11: main
int main()
{
Iw2DInit();
CIw2DImage* g_AirplayLogo = Iw2DCreateImage("largeAirplayLogo.bmp");
while (1)
{
int64 start = s3eTimerGetMs();
if (s3eDeviceCheckQuitRequest())
break;
// Clear the screen
Iw2DSurfaceClear(0xffffffff);
CIwSVec2 topLeft = CIwSVec2((int16)(Iw2DGetSurfaceWidth() / 2 - g_AirplayLogo->GetWidth() / 2),
(int16)(Iw2DGetSurfaceHeight() / 2 - g_AirplayLogo->GetHeight() / 2));
CIwSVec2 size = CIwSVec2((int16)g_AirplayLogo->GetWidth(), (int16)g_AirplayLogo->GetHeight());
Iw2DDrawImage(g_AirplayLogo, topLeft, size);
Iw2DSurfaceShow();
// Attempt frame rate
while ((s3eTimerGetMs() - start) < MS_PER_FRAME)
{
int32 yield = (int32) (MS_PER_FRAME - (s3eTimerGetMs() - start));
if (yield<0)
break;
s3eDeviceYield(yield);
}
}
delete g_AirplayLogo;
Iw2DTerminate();
return 0;
}
开发者ID:etgarcia,项目名称:AS3-for-Airplay-SDK,代码行数:30,代码来源:Learn.cpp
示例12: IwMain
//--------------------------------------------------------------------------
// Main global function
//--------------------------------------------------------------------------
S3E_MAIN_DECL void IwMain()
{
#ifdef EXAMPLE_DEBUG_ONLY
// Test for Debug only examples
#endif
onInit();
while (1)
{
s3eDeviceYield(0);
s3eKeyboardUpdate();
bool result = onUpdate();
if (
(result == false) ||
(s3eKeyboardGetState(s3eKeyEsc) & S3E_KEY_STATE_DOWN)
||
(s3eKeyboardGetState(s3eKeyLSK) & S3E_KEY_STATE_DOWN)
||
(s3eDeviceCheckQuitRequest())
) {
break;
}
onRender();
s3eSurfaceShow();
}
onShutDown();
}
开发者ID:yjpark,项目名称:shortcut,代码行数:29,代码来源:ShortcutMain.cpp
示例13: stop
COggVorbisFileHelper::~COggVorbisFileHelper()
{
stop();
bStopDecoding = true;
while(mDecThread.thread_status == CThread::TRUNNING)
{
s3eDebugTracePrintf("waiting decoding thread terminating\n");
s3eDeviceYield(10);
}
if(mDecBuffer != NULL)
{
delete mDecBuffer;
mDecBuffer = NULL;
}
//cleanup();
if(res_contR) speex_resampler_destroy(res_contR);
if(res_contL) speex_resampler_destroy(res_contL);
delete [] iFilterBufferL;
delete [] iFilterBufferR;
delete [] dFilterCoefficients;
delete [] m_outL;
delete [] m_outR;
/*if(nStatus != OH_NAN) ov_clear(&vf);*/
}
开发者ID:arf-it,项目名称:marmalade-libvorbis,代码行数:30,代码来源:oggHelper.cpp
示例14: main
S3E_MAIN_DECL int main()
{
s3eBool available = FortumoAvailable();
Fortumo_SetLoggingEnabled(true);
while(!s3eDeviceCheckQuitRequest()) {
s3eDeviceYield(0);
s3ePointerUpdate();
s3eDebugPrint(0, 30, (available) ? "Fortumo (OK)" : "Fortumo (ERR)", 0);
s3eSurfaceShow();
if(available && (s3ePointerGetState(S3E_POINTER_BUTTON_SELECT) & S3E_POINTER_STATE_PRESSED)) {
Fortumo_PaymentRequest *request = Fortumo_PaymentRequest_Create();
Fortumo_PaymentRequest_SetDisplayString(request, "display_string_here");
Fortumo_PaymentRequest_SetService(request, "service_id_here", "app_secret_here");
Fortumo_PaymentRequest_SetProductName(request, "product_name_here");
Fortumo_PaymentRequest_SetConsumable(request, true);
Fortumo_MakePayment(request, &Fortumo_OnPaymentComplete, NULL);
Fortumo_PaymentRequest_Delete(request);
}
}
return 0;
}
开发者ID:marmalade,项目名称:Fortumo,代码行数:26,代码来源:DemoPayment.cpp
示例15: main
// Main entry point for the application
int main()
{
int i = 0;
bool hidden = false;
bool adsAvailable = false;
bool noView = false;
if(AdmobAdsAvailable()){
InitAds("a14bd815ee70598");
adsAvailable = true;
}
// Wait for a quit request from the host OS
while (!s3eDeviceCheckQuitRequest())
{
// Fill background blue
s3eSurfaceClear(0, 0, 255);
// Print a line of debug text to the screen at top left (0,0)
// Starting the text with the ` (backtick) char followed by 'x' and a hex value
// determines the colour of the text.
s3eDebugPrint(120, 150, "`xffffffHello, World!", 0);
if (noView){
s3eDebugPrint(120, 190, "`xff1111No view", 0);
}else{
s3eDebugPrint(120, 190, "`x11ff11Ok", 0);
}
// Flip the surface buffer to screen
s3eSurfaceShow();
// Sleep for 0ms to allow the OS to process events etc.
s3eDeviceYield(1);
if(adsAvailable){
i++;
if(i>15000){
i = 0;
if (hidden) {
noView = ShowAds() != 0;
} else {
noView = HideAds() != 0;
}
hidden = !hidden;
}
}
s3eKeyboardUpdate();
if(s3eKeyboardGetState(s3eKeyBack) & S3E_KEY_STATE_DOWN){
break;
}
}
return 0;
}
开发者ID:chinnurtb,项目名称:admob1,代码行数:61,代码来源:s3eHelloWorld.cpp
示例16: Notify
bool Notify(CIwUIElement* pReceiver, CIwEvent* pEvent)
{
int id = pEvent->GetID();
if (id == IWUI_EVENT_CLICK)
{
CIwUIEventClick* a = (CIwUIEventClick*)pEvent;
if (!a->GetPressed())
{
EventStruct x;
x.pReceiver = pReceiver;
x.pEvent = IW_GX_ALLOC(CIwUIEventClick, 1);
memcpy(x.pEvent, a, sizeof(CIwUIEventClick));
g_events.append(x);
return true;
}
}
return CIwUIController::Notify(pReceiver, pEvent);
if (pEvent->GetSender())
{
s3eDeviceYield(0);
return true;
}
return CIwUIController::FilterEvent(pEvent);
}
开发者ID:nbclark,项目名称:firefly-mp,代码行数:30,代码来源:FireflyMain.cpp
示例17: endOfGame
void endOfGame()
{
SplashInit();
SplashUpdate("continue");
SplashRender();
IwGxLightingOn();
gameFinalRender();
IwGxFlush();
IwGxSwapBuffers();
while(!s3eDeviceCheckQuitRequest())
{
int64 start = s3eTimerGetMs();
while ((s3eTimerGetMs() - start) < MS_PER_FRAME)
{
int32 yield = (int32) (MS_PER_FRAME - (s3eTimerGetMs() - start));
if (yield<0)
break;
s3eDeviceYield(yield);
}
if (g_Input.getTouchCount() != 0)
{
s3eResult g_result = s3eOSExecExecute("http://www.facebook.com/Baconbb10", true);
}
}
}
开发者ID:ironwk85,项目名称:AgentBacon,代码行数:27,代码来源:main.cpp
示例18: s3eDeviceYield
//! runs the device. Returns false if device wants to be deleted
bool CIrrDeviceMarmalade::run()
{
s3eDeviceYield();
s3ePointerUpdate();
s3eKeyboardUpdate();
os::Timer::tick();
return !Close;
}
开发者ID:damucz,项目名称:irrlicht,代码行数:9,代码来源:CIrrDeviceMarmalade.cpp
示例19: IwGxFlush
void N2F::Iw3D::Iw2DHelper::EndTick()
{
IwGxFlush();
Iw2DSurfaceShow();
s3eDeviceYield(0);
return;
}
开发者ID:zibings,项目名称:n2fmarmalade,代码行数:8,代码来源:Iw2D.cpp
示例20: IW_CALLSTACK
int CCApplication::Run()
{
IW_CALLSTACK("CCApplication::Run");
s3eBool quitRequested = 0;
if ( ! initInstance() || !applicationDidFinishLaunching() )
{
return 0;
}
int64 updateTime = s3eTimerGetMs();
while (true)
{
int64 currentTime = s3eTimerGetMs();
if (currentTime - updateTime > m_nAnimationInterval)
{
updateTime = currentTime;
s3eDeviceYield(0);
s3eKeyboardUpdate();
s3ePointerUpdate();
ccAccelerationUpdate();
quitRequested = s3eDeviceCheckQuitRequest() ;
if( quitRequested && CCDirector::sharedDirector()->getOpenGLView() != NULL ) {
CCDirector::sharedDirector()->end() ;
// end status will be processed in CCDirector::sharedDirector()->mainLoop();
}
CCDirector::sharedDirector()->mainLoop();
if( quitRequested ) {
break ;
}
}
else
{
s3eDeviceYield(0);
}
}
return -1;
}
开发者ID:Glikeme,项目名称:cocos2dx-webos,代码行数:46,代码来源:CCApplication_marmalade.cpp
注:本文中的s3eDeviceYield函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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