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C++ rarch_system_info_get_ptr函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中rarch_system_info_get_ptr函数的典型用法代码示例。如果您正苦于以下问题:C++ rarch_system_info_get_ptr函数的具体用法?C++ rarch_system_info_get_ptr怎么用?C++ rarch_system_info_get_ptr使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了rarch_system_info_get_ptr函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: history_playlist_push

static void history_playlist_push(content_playlist_t *playlist,
      const char *path, const char *core_path,
      struct retro_system_info *info)
{
   char tmp[PATH_MAX_LENGTH]             = {0};
   global_t                    *global   = global_get_ptr();
   rarch_system_info_t *system           = rarch_system_info_get_ptr();

   if (!playlist || (global->core_type == CORE_TYPE_DUMMY) || !info)
      return;

   /* Path can be relative here.
    * Ensure we're pushing absolute path. */

   strlcpy(tmp, path, sizeof(tmp));

   if (*tmp)
      path_resolve_realpath(tmp, sizeof(tmp));

   if (system->no_content || *tmp)
      content_playlist_push(playlist,
            *tmp ? tmp : NULL,
            NULL,
            core_path,
            info->library_name,
            NULL,
            NULL);
}
开发者ID:TheDuckMan64,项目名称:RetroArch,代码行数:28,代码来源:frontend.c


示例2: callback_sysutil_exit

static void callback_sysutil_exit(uint64_t status,
      uint64_t param, void *userdata)
{

   (void)param;
   (void)userdata;
   (void)status;

#ifndef IS_SALAMANDER

   switch (status)
   {
      case CELL_SYSUTIL_REQUEST_EXITGAME:
         {
            frontend_ctx_driver_t *frontend = frontend_get_ptr();
            rarch_system_info_t *system = rarch_system_info_get_ptr();

            if (system)
               system->shutdown = true;
            if (frontend)
               frontend->shutdown = frontend_ps3_shutdown;
         }
         break;
   }
#endif
}
开发者ID:mak77,项目名称:RetroArch,代码行数:26,代码来源:platform_ps3.c


示例3: init_camera

void init_camera(void)
{
   driver_t *driver     = driver_get_ptr();
   settings_t *settings = config_get_ptr();
   rarch_system_info_t *system = rarch_system_info_get_ptr();

   /* Resource leaks will follow if camera is initialized twice. */
   if (driver->camera_data)
      return;

   find_camera_driver();

   driver->camera_data = driver->camera->init(
         *settings->camera.device ? settings->camera.device : NULL,
         system->camera_callback.caps,
         settings->camera.width ?
         settings->camera.width : system->camera_callback.width,
         settings->camera.height ?
         settings->camera.height : system->camera_callback.height);

   if (!driver->camera_data)
   {
      RARCH_ERR("Failed to initialize camera driver. Will continue without camera.\n");
      driver->camera_active = false;
   }

   if (system->camera_callback.initialized)
      system->camera_callback.initialized();
}
开发者ID:xurayg,项目名称:RetroArch,代码行数:29,代码来源:camera_driver.c


示例4: main_exit_save_config

/**
 * main_exit_save_config:
 *
 * Saves configuration file to disk, and (optionally)
 * autosave state.
 **/
void main_exit_save_config(void)
{
   settings_t *settings = config_get_ptr();
   global_t   *global   = global_get_ptr();
   rarch_system_info_t *info = rarch_system_info_get_ptr();

   if (settings->config_save_on_exit && *global->config_path)
   {
      /* restore original paths in case per-core organization is enabled */
      if (settings->sort_savefiles_enable && orig_savefile_dir[0] != '\0')
         strlcpy(global->savefile_dir,orig_savefile_dir,sizeof(global->savefile_dir));
      if (settings->sort_savestates_enable && orig_savestate_dir[0] != '\0')
         strlcpy(global->savestate_dir,orig_savestate_dir,sizeof(global->savestate_dir));

      /* restore system directory if it was set to <content dir> */
      if(settings->system_in_content_dir && !strcmp(info->info.library_name,"No Core"))
         settings->system_directory[0] = '\0';

      /* Save last core-specific config to the default config location,
       * needed on consoles for core switching and reusing last good 
       * config for new cores.
       */
      config_save_file(global->config_path);

      /* Flush out the core specific config. */
      if (*global->core_specific_config_path &&
            settings->core_specific_config)
         config_save_file(global->core_specific_config_path);
   }

   event_command(EVENT_CMD_AUTOSAVE_STATE);
}
开发者ID:TheDuckMan64,项目名称:RetroArch,代码行数:38,代码来源:frontend.c


示例5: implementation_magic_value

/**
 * implementation_magic_value:
 *
 * Not really a hash, but should be enough to differentiate 
 * implementations from each other.
 *
 * Subtle differences in the implementation will not be possible to spot.
 * The alternative would have been checking serialization sizes, but it 
 * was troublesome for cross platform compat.
 **/
static uint32_t implementation_magic_value(void)
{
   size_t i, len;
   uint32_t res                        = 0;
   const char *ver                     = PACKAGE_VERSION;
   unsigned api                        = core.retro_api_version();
   rarch_system_info_t *info           = rarch_system_info_get_ptr();
   const char *lib                     = info ? info->info.library_name : NULL;

   res |= api;

   len = strlen(lib);
   for (i = 0; i < len; i++)
      res ^= lib[i] << (i & 0xf);

   lib = info->info.library_version;
   len = strlen(lib);

   for (i = 0; i < len; i++)
      res ^= lib[i] << (i & 0xf);

   len = strlen(ver);
   for (i = 0; i < len; i++)
      res ^= ver[i] << ((i & 0xf) + 16);

   return res;
}
开发者ID:ssangkong,项目名称:RetroArch,代码行数:37,代码来源:netplay.c


示例6: menu_entries_get_core_title

/* Sets 's' to the name of the current core 
 * (shown at the top of the UI). */
int menu_entries_get_core_title(char *s, size_t len)
{
   const char *core_name          = NULL;
   const char *core_version       = NULL;
   global_t *global               = global_get_ptr();
   settings_t *settings           = config_get_ptr();
   rarch_system_info_t      *info = rarch_system_info_get_ptr();

   if (!settings->menu.core_enable)
      return -1; 

   if (global)
   {
      core_name    = global->menu.info.library_name;
      core_version = global->menu.info.library_version;
   }

   if (!core_name || core_name[0] == '\0')
      core_name = info->info.library_name;
   if (!core_name || core_name[0] == '\0')
      core_name = menu_hash_to_str(MENU_VALUE_NO_CORE);

   if (!core_version)
      core_version = info->info.library_version;
   if (!core_version)
      core_version = "";

   snprintf(s, len, "%s - %s %s", PACKAGE_VERSION,
         core_name, core_version);

   return 0;
}
开发者ID:ioev,项目名称:RetroArch,代码行数:34,代码来源:menu_entries.c


示例7: event_disk_control_set_eject

/**
 * event_disk_control_set_eject:
 * @new_state            : Eject or close the virtual drive tray.
 *                         false (0) : Close
 *                         true  (1) : Eject
 * @print_log            : Show message onscreen.
 *
 * Ejects/closes of the virtual drive tray.
 **/
static void event_disk_control_set_eject(bool new_state, bool print_log)
{
   char msg[PATH_MAX_LENGTH] = {0};
   bool error                = false;
   rarch_system_info_t *info = rarch_system_info_get_ptr();
   const struct retro_disk_control_callback *control = 
      info ? (const struct retro_disk_control_callback*)&info->disk_control : NULL;

   if (!control || !control->get_num_images)
      return;

   *msg = '\0';

   if (control->set_eject_state(new_state))
      snprintf(msg, sizeof(msg), "%s virtual disk tray.",
            new_state ? "Ejected" : "Closed");
   else
   {
      error = true;
      snprintf(msg, sizeof(msg), "Failed to %s virtual disk tray.",
            new_state ? "eject" : "close");
   }

   if (*msg)
   {
      if (error)
         RARCH_ERR("%s\n", msg);
      else
         RARCH_LOG("%s\n", msg);

      /* Only noise in menu. */
      if (print_log)
         rarch_main_msg_queue_push(msg, 1, 180, true);
   }
}
开发者ID:hbfelizzola,项目名称:RetroArch,代码行数:44,代码来源:command_event.c


示例8: driver_camera_poll

/**
 * driver_camera_poll:
 *
 * Call camera driver's poll function.
 * Used by RETRO_ENVIRONMENT_GET_CAMERA_INTERFACE.
 *
 * Returns: true (1) if successful, otherwise false (0).
 **/
void driver_camera_poll(void)
{
   driver_t            *driver = driver_get_ptr();
   rarch_system_info_t *system = rarch_system_info_get_ptr();

   if (driver->camera && driver->camera->poll && driver->camera_data)
      driver->camera->poll(driver->camera_data,
            system->camera_callback.frame_raw_framebuffer,
            system->camera_callback.frame_opengl_texture);
}
开发者ID:xurayg,项目名称:RetroArch,代码行数:18,代码来源:camera_driver.c


示例9: event_init_controllers

/**
 * event_init_controllers:
 *
 * Initialize libretro controllers.
 **/
static void event_init_controllers(void)
{
   unsigned i;
   settings_t *settings = config_get_ptr();
   rarch_system_info_t *info = rarch_system_info_get_ptr();

   for (i = 0; i < MAX_USERS; i++)
   {
      const char *ident = NULL;
      const struct retro_controller_description *desc = NULL;
      unsigned device = settings->input.libretro_device[i];

      if (i < info->num_ports)
         desc = libretro_find_controller_description(
               &info->ports[i], device);

      if (desc)
         ident = desc->desc;

      if (!ident)
      {
         /* If we're trying to connect a completely unknown device,
          * revert back to JOYPAD. */

         if (device != RETRO_DEVICE_JOYPAD && device != RETRO_DEVICE_NONE)
         {
            /* Do not fix settings->input.libretro_device[i],
             * because any use of dummy core will reset this,
             * which is not a good idea. */
            RARCH_WARN("Input device ID %u is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD.\n", device);
            device = RETRO_DEVICE_JOYPAD;
         }
         ident = "Joypad";
      }

      switch (device)
      {
         case RETRO_DEVICE_NONE:
            RARCH_LOG("Disconnecting device from port %u.\n", i + 1);
            pretro_set_controller_port_device(i, device);
            break;
         case RETRO_DEVICE_JOYPAD:
            break;
         default:
            /* Some cores do not properly range check port argument.
             * This is broken behavior of course, but avoid breaking
             * cores needlessly. */
            RARCH_LOG("Connecting %s (ID: %u) to port %u.\n", ident,
                  device, i + 1);
            pretro_set_controller_port_device(i, device);
            break;
      }
   }
}
开发者ID:hbfelizzola,项目名称:RetroArch,代码行数:59,代码来源:command_event.c


示例10: menu_driver_toggle

static void menu_driver_toggle(bool latch)
{
   const menu_ctx_driver_t *menu_driver = menu_ctx_driver_get_ptr();
   settings_t                 *settings = config_get_ptr();
   global_t                   *global   = global_get_ptr();
   rarch_system_info_t          *system = rarch_system_info_get_ptr();

   if (menu_driver->toggle)
      menu_driver->toggle(latch);

   if (latch)
      menu_driver_ctl(RARCH_MENU_CTL_SET_ALIVE, NULL);
   else
      menu_driver_ctl(RARCH_MENU_CTL_UNSET_ALIVE, NULL);

   if (menu_driver_ctl(RARCH_MENU_CTL_IS_ALIVE, NULL))
   {
      menu_entries_set_refresh(false);

      /* Menu should always run with vsync on. */
      event_command(EVENT_CMD_VIDEO_SET_BLOCKING_STATE);
      /* Stop all rumbling before entering the menu. */
      event_command(EVENT_CMD_RUMBLE_STOP);

      if (settings->menu.pause_libretro)
         event_command(EVENT_CMD_AUDIO_STOP);

      /* Override keyboard callback to redirect to menu instead.
       * We'll use this later for something ...
       * FIXME: This should probably be moved to menu_common somehow. */
      if (global)
      {
         global->frontend_key_event = system->key_event;
         system->key_event          = menu_input_key_event;

         runloop_ctl(RUNLOOP_CTL_SET_FRAME_TIME_LAST, NULL);
      }
   }
   else
   {
      if (!runloop_ctl(RUNLOOP_CTL_IS_SHUTDOWN, NULL))
         driver_set_nonblock_state();

      if (settings && settings->menu.pause_libretro)
         event_command(EVENT_CMD_AUDIO_START);

      /* Prevent stray input from going to libretro core */
      input_driver_ctl(RARCH_INPUT_CTL_SET_FLUSHING_INPUT, NULL);

      /* Restore libretro keyboard callback. */
      if (global)
         system->key_event = global->frontend_key_event;
   }
}
开发者ID:Ced2911,项目名称:RetroArch,代码行数:54,代码来源:menu_driver.c


示例11: playlist_association_left

static int playlist_association_left(unsigned type, const char *label,
      bool wraparound)
{
   unsigned idx     = type - MENU_SETTINGS_PLAYLIST_ASSOCIATION_START;
   rarch_system_info_t *system = rarch_system_info_get_ptr();

   (void)idx;
   (void)system;

   return 0;
}
开发者ID:Arche-san,项目名称:RetroArch,代码行数:11,代码来源:menu_cbs_left.c


示例12: core_setting_left

static int core_setting_left(unsigned type, const char *label,
      bool wraparound)
{
   unsigned idx     = type - MENU_SETTINGS_CORE_OPTION_START;
   rarch_system_info_t *system = rarch_system_info_get_ptr();

   (void)label;

   core_option_prev(system->core_options, idx);

   return 0;
}
开发者ID:brianblakely,项目名称:RetroArch,代码行数:12,代码来源:menu_cbs_left.c


示例13: qnx_handle_navigator_event

static void qnx_handle_navigator_event(
      qnx_input_t *qnx, bps_event_t *event)
{
   int rc;
   navigator_window_state_t state;
   bps_event_t *event_pause = NULL;
   rarch_system_info_t *system = rarch_system_info_get_ptr();

   (void)rc;

   switch (bps_event_get_code(event))
   {
      case NAVIGATOR_SWIPE_DOWN:
         qnx->lifecycle_state ^= (UINT64_C(1) << RARCH_MENU_TOGGLE);
         break;
      case NAVIGATOR_EXIT:
         /* Catch this in thumbnail loop. */
         break;
      case NAVIGATOR_WINDOW_STATE:
         state = navigator_event_get_window_state(event);

         switch(state)
         {
            case NAVIGATOR_WINDOW_THUMBNAIL:
               for(;;)
               {
                  /* Block until we get a resume or exit event. */
                  rc = bps_get_event(&event_pause, -1);

                  if(bps_event_get_code(event_pause) == NAVIGATOR_WINDOW_STATE)
                  {
                     state = navigator_event_get_window_state(event_pause);
                     if(state == NAVIGATOR_WINDOW_FULLSCREEN)
                        break;
                  }
                  else if (bps_event_get_code(event_pause) == NAVIGATOR_EXIT)
                  {
                     system->shutdown = true;
                     break;
                  }
               }
               break;
            case NAVIGATOR_WINDOW_FULLSCREEN:
               break;
            case NAVIGATOR_WINDOW_INVISIBLE:
               break;
         }
         break;
      default:
         break;
   }
}
开发者ID:Arche-san,项目名称:RetroArch,代码行数:52,代码来源:qnx_input.c


示例14: action_start_core_setting

static int action_start_core_setting(unsigned type,
      const char *label)
{
   unsigned idx           = type - MENU_SETTINGS_CORE_OPTION_START;
   rarch_system_info_t *system = rarch_system_info_get_ptr();

   (void)label;

   if (system)
      core_option_set_default(system->core_options, idx);

   return 0;
}
开发者ID:brianblakely,项目名称:RetroArch,代码行数:13,代码来源:menu_cbs_start.c


示例15: input_keyboard_event

/**
 * input_keyboard_event:
 * @down                     : Keycode was pressed down?
 * @code                     : Keycode.
 * @character                : Character inputted.
 * @mod                      : TODO/FIXME: ???
 *
 * Keyboard event utils. Called by drivers when keyboard events are fired.
 * This interfaces with the global system driver struct and libretro callbacks.
 **/
void input_keyboard_event(bool down, unsigned code,
      uint32_t character, uint16_t mod, unsigned device)
{
   static bool deferred_wait_keys;
   rarch_system_info_t *system = rarch_system_info_get_ptr();

   if (deferred_wait_keys)
   {
      if (down)
         return;

      input_keyboard_wait_keys_cancel();
      deferred_wait_keys = false;
   }
   else if (g_keyboard_press_cb)
   {
      if (!down)
         return;
      if (code == RETROK_UNKNOWN)
         return;
      if (g_keyboard_press_cb(g_keyboard_press_data, code))
         return;
      deferred_wait_keys = true;
   }
   else if (g_keyboard_line)
   {
      if (!down)
         return;

      switch (device)
      {
         case RETRO_DEVICE_POINTER:
            if (!input_keyboard_line_event(g_keyboard_line, (code != 0x12d) ? (char)code : character))
               return;
            break;
         default:
            if (!input_keyboard_line_event(g_keyboard_line, character))
               return;
            break;
      }

      /* Line is complete, can free it now. */
      input_keyboard_line_free(g_keyboard_line);
      g_keyboard_line = NULL;

      /* Unblock all hotkeys. */
      input_driver_keyboard_mapping_set_block(false);
   }
   else if (system->key_event)
      system->key_event(down, code, character, mod);
}
开发者ID:Ced2911,项目名称:RetroArch,代码行数:61,代码来源:input_keyboard.c


示例16: rarch_game_specific_options

/**
 * rarch_game_specific_options:
 * @cmd                          : Output variable with path to core options file.
 *
 * Environment callback function implementation.
 *
 * Returns: true (1) if a game specific core options path has been found,
 * otherwise false (0).
 **/
static bool rarch_game_specific_options(char **output)
{
   settings_t *settings = config_get_ptr();
   global_t *global     = global_get_ptr();
   rarch_system_info_t *system = rarch_system_info_get_ptr();

   const char *core_name                  = NULL;
   const char *game_name                  = NULL;
   config_file_t *option_file             = NULL;
   char game_path[PATH_MAX_LENGTH]        = {0};
   char config_directory[PATH_MAX_LENGTH] = {0};

   core_name = system ? system->info.library_name : NULL;
   game_name = global ? path_basename(global->name.base) : NULL;

   if (!core_name || !game_name)
      return false;
   if (core_name[0] == '\0' || game_name[0] == '\0')
      return false;

   RARCH_LOG("Per-Game Options: core name: %s\n", core_name);
   RARCH_LOG("Per-Game Options: game name: %s\n", game_name);

   /* Config directory: config_directory.
   * Try config directory setting first,
   * fallback to the location of the current configuration file. */
   if (settings->menu_config_directory[0] != '\0')
      strlcpy(config_directory, settings->menu_config_directory, PATH_MAX_LENGTH);
   else if (global->path.config[0] != '\0')
      fill_pathname_basedir(config_directory, global->path.config, PATH_MAX_LENGTH);
   else
   {
      RARCH_WARN("Per-Game Options: no config directory set\n");
      return false;
   }

   /* Concatenate strings into full paths for game_path */
   fill_pathname_join(game_path, config_directory, core_name, PATH_MAX_LENGTH);
   fill_pathname_join(game_path, game_path, game_name, PATH_MAX_LENGTH);
   strlcat(game_path, ".opt", PATH_MAX_LENGTH);

   option_file = config_file_new(game_path);
   if (!option_file)
      return false;

   config_file_free(option_file);
   
   RARCH_LOG("Per-Game Options: game-specific core options found at %s\n", game_path);
   *output = strdup(game_path);
   return true;
}
开发者ID:flaviommedeiros,项目名称:cprojects,代码行数:60,代码来源:dynamic-5.c


示例17: menu_driver_toggle

void menu_driver_toggle(bool latch)
{
   driver_t                     *driver = driver_get_ptr();
   const menu_ctx_driver_t *menu_driver = menu_ctx_driver_get_ptr();
   settings_t                 *settings = config_get_ptr();
   global_t                   *global   = global_get_ptr();
   rarch_system_info_t          *system = rarch_system_info_get_ptr();

   if (menu_driver->toggle)
      menu_driver->toggle(latch);

   menu_alive = latch;

   if (menu_alive == true)
   {
      menu_entries_set_refresh(false);

      /* Menu should always run with vsync on. */
      event_command(EVENT_CMD_VIDEO_SET_BLOCKING_STATE);
      /* Stop all rumbling before entering the menu. */
      event_command(EVENT_CMD_RUMBLE_STOP);

      if (settings->menu.pause_libretro)
         event_command(EVENT_CMD_AUDIO_STOP);

      /* Override keyboard callback to redirect to menu instead.
       * We'll use this later for something ...
       * FIXME: This should probably be moved to menu_common somehow. */
      if (global)
      {
         global->frontend_key_event = system->key_event;
         system->key_event          = menu_input_key_event;
         system->frame_time_last    = 0;
      }
   }
   else
   {
      driver_set_nonblock_state(driver->nonblock_state);

      if (settings && settings->menu.pause_libretro)
         event_command(EVENT_CMD_AUDIO_START);

      /* Prevent stray input from going to libretro core */
      driver->flushing_input = true;

      /* Restore libretro keyboard callback. */
      if (global)
         system->key_event = global->frontend_key_event;
   }
}
开发者ID:ssangkong,项目名称:RetroArch,代码行数:50,代码来源:menu_driver.c


示例18: uninit_location

void uninit_location(void)
{
   driver_t            *driver = driver_get_ptr();
   rarch_system_info_t *system = rarch_system_info_get_ptr();

   if (driver->location_data && driver->location)
   {
      if (system->location_callback.deinitialized)
         system->location_callback.deinitialized();

      if (driver->location->free)
         driver->location->free(driver->location_data);
   }
   driver->location_data = NULL;
}
开发者ID:xurayg,项目名称:RetroArch,代码行数:15,代码来源:location_driver.c


示例19: uninit_camera

void uninit_camera(void)
{
   driver_t *driver = driver_get_ptr();
   rarch_system_info_t *system = rarch_system_info_get_ptr();

   if (driver->camera_data && driver->camera)
   {
      if (system->camera_callback.deinitialized)
         system->camera_callback.deinitialized();

      if (driver->camera->free)
         driver->camera->free(driver->camera_data);
   }
   driver->camera_data = NULL;
}
开发者ID:xurayg,项目名称:RetroArch,代码行数:15,代码来源:camera_driver.c


示例20: driver_adjust_system_rates

static void driver_adjust_system_rates(void)
{
   rarch_system_info_t *system = rarch_system_info_get_ptr();
   driver_t            *driver = driver_get_ptr();

   audio_monitor_adjust_system_rates();
   video_monitor_adjust_system_rates();

   if (!driver->video_data)
      return;

   if (system->force_nonblock)
      event_command(EVENT_CMD_VIDEO_SET_NONBLOCKING_STATE);
   else
      driver_set_nonblock_state(driver->nonblock_state);
}
开发者ID:brianblakely,项目名称:RetroArch,代码行数:16,代码来源:driver.c



注:本文中的rarch_system_info_get_ptr函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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