本文整理汇总了C++中p5函数的典型用法代码示例。如果您正苦于以下问题:C++ p5函数的具体用法?C++ p5怎么用?C++ p5使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了p5函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1: addWeighted
void addWeighted(WpointVector &list,ConvexDecompInterface *callback)
{
Wpoint p1(mP1,mC1);
Wpoint p2(mP2,mC2);
Wpoint p3(mP3,mC3);
Vector3d d1 = mNear1 - mP1;
Vector3d d2 = mNear2 - mP2;
Vector3d d3 = mNear3 - mP3;
d1*=WSCALE;
d2*=WSCALE;
d3*=WSCALE;
d1 = d1 + mP1;
d2 = d2 + mP2;
d3 = d3 + mP3;
Wpoint p4(d1,mC1);
Wpoint p5(d2,mC2);
Wpoint p6(d3,mC3);
list.push_back(p1);
list.push_back(p2);
list.push_back(p3);
list.push_back(p4);
list.push_back(p5);
list.push_back(p6);
#if 0
callback->ConvexDebugPoint(mP1.Ptr(),0.01f,0x00FF00);
callback->ConvexDebugPoint(mP2.Ptr(),0.01f,0x00FF00);
callback->ConvexDebugPoint(mP3.Ptr(),0.01f,0x00FF00);
callback->ConvexDebugPoint(d1.Ptr(),0.01f,0xFF0000);
callback->ConvexDebugPoint(d2.Ptr(),0.01f,0xFF0000);
callback->ConvexDebugPoint(d3.Ptr(),0.01f,0xFF0000);
callback->ConvexDebugTri(mP1.Ptr(), d1.Ptr(), d1.Ptr(),0x00FF00);
callback->ConvexDebugTri(mP2.Ptr(), d2.Ptr(), d2.Ptr(),0x00FF00);
callback->ConvexDebugTri(mP3.Ptr(), d3.Ptr(), d3.Ptr(),0x00FF00);
Vector3d np1 = mP1 + mNormal*0.05f;
Vector3d np2 = mP2 + mNormal*0.05f;
Vector3d np3 = mP3 + mNormal*0.05f;
callback->ConvexDebugTri(mP1.Ptr(), np1.Ptr(), np1.Ptr(), 0xFF00FF );
callback->ConvexDebugTri(mP2.Ptr(), np2.Ptr(), np2.Ptr(), 0xFF00FF );
callback->ConvexDebugTri(mP3.Ptr(), np3.Ptr(), np3.Ptr(), 0xFF00FF );
callback->ConvexDebugPoint( np1.Ptr(), 0.01F, 0XFF00FF );
callback->ConvexDebugPoint( np2.Ptr(), 0.01F, 0XFF00FF );
callback->ConvexDebugPoint( np3.Ptr(), 0.01F, 0XFF00FF );
#endif
}
开发者ID:armanpazouki,项目名称:chrono,代码行数:60,代码来源:concavity.cpp
示例2: main
int main()
{
FitParameter p0 (2,0.2,"0p2",0.2,0.2,0.2,0.2);
FitParameter p1 (3,0.3,"0p3",0.3,0.3,0.3,0.3);
std::cout << "Before"
<< "\n" << p0
<< "\n" << p1
<< std::endl;
p0.swap(p1);
std::cout << "After"
<< "\n" << p0
<< "\n" << p1
<< std::endl;
Parameter p5 (5,0.5,"0p5",0.5);
Parameter p6 (6,0.6,"0p6",0.6);
std::cout << "Before"
<< "\n" << p5
<< "\n" << p6
<< std::endl;
p5.swap(p6);
std::cout << "After"
<< "\n" << p5
<< "\n" << p6
<< std::endl;
std::cout << "////////////////////////" << std::endl;
std::cout << "Parameters" << std::endl;
Parameters pars0;
pars0.AddParameter(p0);
pars0.AddParameter(p1);
Parameters pars1;
pars1.AddParameter(p5);
pars1.AddParameter(p6);
std::cout << "Before"
<< "\n" << pars0
<< "\n" << pars1
<< std::endl;
pars0.swap(pars1);
std::cout << "After"
<< "\n" << pars0
<< "\n" << pars1
<< std::endl;
return 0;
}
开发者ID:jrtomps,项目名称:phdwork,代码行数:60,代码来源:test_parameter_swap.cpp
示例3: main
int main()
{
// Construct an arrangement of seven intersecting line segments.
Point_2 p1(1, 1), p2(1, 4), p3(2, 2), p4(3, 7), p5(4, 4), p6(7, 1), p7(9, 3);
Ex_arrangement arr;
insert(arr, Segment_2(p1, p6));
insert(arr, Segment_2(p1, p4)); insert(arr, Segment_2(p2, p6));
insert(arr, Segment_2(p3, p7)); insert(arr, Segment_2(p3, p5));
insert(arr, Segment_2(p6, p7)); insert(arr, Segment_2(p4, p7));
// Create a mapping of the arrangement faces to indices.
Face_index_map index_map(arr);
// Perform breadth-first search from the unbounded face, using the event
// visitor to associate each arrangement face with its discover time.
unsigned int time = 0;
boost::breadth_first_search(Dual_arrangement(arr), arr.unbounded_face(),
boost::vertex_index_map(index_map).visitor
(boost::make_bfs_visitor
(stamp_times(Face_property_map(), time,
boost::on_discover_vertex()))));
// Print the discover time of each arrangement face.
Ex_arrangement::Face_iterator fit;
for (fit = arr.faces_begin(); fit != arr.faces_end(); ++fit) {
std::cout << "Discover time " << fit->data() << " for ";
if (fit != arr.unbounded_face()) {
std::cout << "face ";
print_ccb<Ex_arrangement>(fit->outer_ccb());
}
else std::cout << "the unbounded face." << std::endl;
}
return 0;
}
开发者ID:eLRuLL,项目名称:CGAL,代码行数:34,代码来源:bgl_dual_adapter.cpp
示例4: p5
void Bezier::split(double t, Bezier & left, Bezier & right) const
{
// http://processingjs.nihongoresources.com/bezierinfo/sketchsource.php?sketch=CubicDeCasteljau
// interpolate from 4 to 3 points
QPointF p5((1-t)*m_endpoint0.x() + t*m_cp0.x(), (1-t)*m_endpoint0.y() + t*m_cp0.y());
QPointF p6((1-t)*m_cp0.x() + t*m_cp1.x(), (1-t)*m_cp0.y() + t*m_cp1.y());
QPointF p7((1-t)*m_cp1.x() + t*m_endpoint1.x(), (1-t)*m_cp1.y() + t*m_endpoint1.y());
// interpolate from 3 to 2 points
QPointF p8((1-t)*p5.x() + t*p6.x(), (1-t)*p5.y() + t*p6.y());
QPointF p9((1-t)*p6.x() + t*p7.x(), (1-t)*p6.y() + t*p7.y());
// interpolate from 2 points to 1 point
QPointF p10((1-t)*p8.x() + t*p9.x(), (1-t)*p8.y() + t*p9.y());
// we now have all the values we need to build the subcurves
left.m_endpoint0 = m_endpoint0;
left.m_cp0 = p5;
left.m_cp1 = p8;
right.m_endpoint0 = left.m_endpoint1 = p10;
right.m_cp0 = p9;
right.m_cp1 = p7;
right.m_endpoint1 = m_endpoint1;
left.m_isEmpty = right.m_isEmpty = false;
}
开发者ID:honsey,项目名称:fztaxedit,代码行数:26,代码来源:bezier.cpp
示例5: find_nodeQueryPacket
BDic* find_nodeQueryPacket(char node[20], char target[20]) {
BDic* res = neutralPacket();
BString* a3a = new BString ("q");
BString* a3b = new BString ("find_node");;
std::pair<BString*, Bencodable *> p3(a3a, a3b);
res->push_back(p3);
BString* a4a = new BString ("a");
BDic* a4b = new BDic;
BString* a5a = new BString ("id");
BString* a5b = new BString (node);
std::pair<BString*, Bencodable *> p5(a5a, a5b);
a4b->push_back(p5);
BString* a6a = new BString ("target");
BString* a6b = new BString (target);
std::pair<BString*, Bencodable *> p6(a6a, a6b);
a4b->push_back(p6);
std::pair<BString*, Bencodable *> p4(a4a, a4b);
res->push_back(p4);
return res;
}
开发者ID:NougatRillettes,项目名称:DHTStats,代码行数:30,代码来源:Requetes.cpp
示例6: mininode_geometry
mininode_geometry_pyramid::mininode_geometry_pyramid(double sizex,double sizey,double sizez)
: mininode_geometry(0,3,0)
{
miniv3d p1(-sizex/2,-sizey/2,0);
miniv3d p2(sizex/2,-sizey/2,0);
miniv3d p3(-sizex/2,sizey/2,0);
miniv3d p4(sizex/2,sizey/2,0);
miniv3d p5(0,0,sizez);
// sides
setnrm(p1,p2,p5);
addvtx(p5);
addvtx(p1);
addvtx(p2);
setnrm(p2,p4,p5);
addvtx(p2);
addvtx(p5);
addvtx(p4);
setnrm(p4,p3,p5);
addvtx(p4);
addvtx(p3);
addvtx(p5);
setnrm(p3,p1,p5);
addvtx(p5);
addvtx(p1);
addvtx(p3);
// bottom
setnrm(miniv3d(0,0,-1));
addvtx(p3);
addvtx(p4);
addvtx(p1);
addvtx(p2);
}
开发者ID:mahdi12167,项目名称:libmini,代码行数:34,代码来源:mininodes.cpp
示例7: measurement_overhead
void measurement_overhead() {
printf("Measurement, 0, 0\n");
PM("","RDTSC, "O_STR);
#define FOR_MEAS for (int k = 0; k < 100; ++k) { ; }
double m; uint64_t med, se, min, max;
measure(FOR_MEAS,m,med,se,min,max,10000);
printf("Loop, "O_STR, m/100, med/100, se/100, min/100, max/100);
printf("Function Calls, 0, 0\n");
PM_COUNT(p0(), "p0, "O_STR,1000000);
PM_COUNT(p1(1), "p1, "O_STR,1000000);
PM_COUNT(p2(1,2), "p2, "O_STR,1000000);
PM_COUNT(p3(1,2,3), "p3, "O_STR,1000000);
PM_COUNT(p4(1,2,3,4), "p4, "O_STR,1000000);
PM_COUNT(p5(1,2,3,4,5), "p5, "O_STR,1000000);
PM_COUNT(p6(1,2,3,4,5,6), "p6, "O_STR,1000000);
PM_COUNT(p7(1,2,3,4,5,6,7), "p7, "O_STR,1000000);
}
开发者ID:vineetp13,项目名称:courses,代码行数:28,代码来源:measurement_overhead.c
示例8: main
int main(void)
{
printf("Entering 100 iterations of incrementing pose X and Y and decrementing Theta...");
for (int i = 0; i < 100; i++)
fn2(fn1());
printf("\nTesting ArPose::operator+(const ArPose&) and ArPose::operator-(const ArPose&)...\n");
ArPose p1(10, 10, 90);
ArPose p2(10, 10, 45);
ArPose p3(0, 0, 0);
ArPose p4(-20, 0, 360);
ArPose p5(-20, -20, -180);
printf("(10,10,90) + (10,10,90) => ");
(p1 + p1).log();
printf("(10,10,90) - (10,10,90) => ");
(p1 - p1).log();
printf("(10,10,90) + (10,10,45) => ");
(p1 + p2).log();
printf("(10,10,90) + (0,0,0) => ");
(p1 + p3).log();
printf("(10,10,90) - (0,0,0) => ");
(p1 - p3).log();
printf("(0,0,0) + (-20,0,360) => ");
(p3 + p4).log();
printf("(0,0,0) - (-20,0,360) => ");
(p3 - p4).log();
printf("(10,10,90) + (-20,0,360) => ");
(p1 + p4).log();
printf("(-20,0,360) + (-20,0,360) => ");
(p4 + p4).log();
printf("(-20,-20,-180) - (10,10,45) => ");
(p5 - p2).log();
}
开发者ID:sauver,项目名称:sauver_sys,代码行数:34,代码来源:poseTest.cpp
示例9: testSharedArrayPtr
void testSharedArrayPtr()
{
Monkey::numConstructions = 0;
Monkey::numDestructions = 0;
{
SharedArrayPtr<Monkey> p1(new Monkey[3]);
PEGASUS_TEST_ASSERT(Monkey::numConstructions == 3);
PEGASUS_TEST_ASSERT(Monkey::numDestructions == 0);
SharedArrayPtr<Monkey> p5(new Monkey[2]);
p1 = p5;
PEGASUS_TEST_ASSERT(Monkey::numConstructions == 5);
PEGASUS_TEST_ASSERT(Monkey::numDestructions == 3);
PEGASUS_TEST_ASSERT(p1[0].index == p5[0].index);
PEGASUS_TEST_ASSERT(p1[1].index == p5[1].index);
PEGASUS_TEST_ASSERT(p1[0].index != p1[1].index);
}
PEGASUS_TEST_ASSERT(Monkey::numConstructions == 5);
PEGASUS_TEST_ASSERT(Monkey::numDestructions == 5);
}
开发者ID:brunolauze,项目名称:pegasus,代码行数:25,代码来源:TestSharedPtr.cpp
示例10: p0
dgInt32 dgConvexHull4d::BuildNormalList (dgBigVector* const normalArray) const
{
dgVector p0 ( dgFloat32 (1.0f), dgFloat32 (0.0f), dgFloat32 (0.0f), dgFloat32 (0.0f));
dgVector p1 (-dgFloat32 (1.0f), dgFloat32 (0.0f), dgFloat32 (0.0f), dgFloat32 (0.0f));
dgVector p2 ( dgFloat32 (0.0f), dgFloat32 (1.0f), dgFloat32 (0.0f), dgFloat32 (0.0f));
dgVector p3 ( dgFloat32 (0.0f),-dgFloat32 (1.0f), dgFloat32 (0.0f), dgFloat32 (0.0f));
dgVector p4 ( dgFloat32 (0.0f), dgFloat32 (0.0f), dgFloat32 (1.0f), dgFloat32 (0.0f));
dgVector p5 ( dgFloat32 (0.0f), dgFloat32 (0.0f),-dgFloat32 (1.0f), dgFloat32 (0.0f));
dgInt32 count = 0;
dgInt32 subdivitions = 1;
dgInt32 start = 0;
TessellateTriangle (subdivitions, p4, p0, p2, count, normalArray, start);
start = 1;
TessellateTriangle (subdivitions, p5, p3, p1, count, normalArray, start);
start = 2;
TessellateTriangle (subdivitions, p5, p1, p2, count, normalArray, start);
start = 3;
TessellateTriangle (subdivitions, p4, p3, p0, count, normalArray, start);
start = 4;
TessellateTriangle (subdivitions, p4, p2, p1, count, normalArray, start);
start = 5;
TessellateTriangle (subdivitions, p5, p0, p3, count, normalArray, start);
start = 6;
TessellateTriangle (subdivitions, p5, p2, p0, count, normalArray, start);
start = 7;
TessellateTriangle (subdivitions, p4, p1, p3, count, normalArray, start);
return count;
}
开发者ID:ColinGilbert,项目名称:noobEngine,代码行数:31,代码来源:dgConvexHull4d.cpp
示例11: main
int main( int argc, char *argv[] )
{
if( argc < 2 || argc > 2)
{
printf("Expecting one argument. Please try again\n");
}
else if(argc==2)
{
if(atoi(argv[1])==1)
{
p1();
}
else if(atoi(argv[1])==2)
{
p2();
}
else if(atoi(argv[1])==3)
{
p3();
}
else if(atoi(argv[1])==4)
{
p4();
}
else if(atoi(argv[1])==5)
{
p5();
}
else
{
printf("Incorrect argument supplied.\n");
}
}
}
开发者ID:WxnChen11,项目名称:CSC190,代码行数:34,代码来源:main.c
示例12: cubePrimitive
PrimitiveParts cubePrimitive(float width, float height, float depth)
{
float hx = width / 2;
float hy = height / 2;
float hz = depth / 2;
// create the vertices
Point3 p0(hx,hy,hz);
Point3 p1(hx,hy,-hz);
Point3 p2(-hx,hy,-hz);
Point3 p3(-hx,hy,hz);
Point3 p4(hx,-hy,hz);
Point3 p5(hx,-hy,-hz);
Point3 p6(-hx,-hy,-hz);
Point3 p7(-hx,-hy,hz);
QList<int> f0 = QList<int>() << 0 << 1 << 2 << 3;
QList<int> f1 = QList<int>() << 4 << 5 << 1 << 0;
QList<int> f2 = QList<int>() << 6 << 2 << 1 << 5;
QList<int> f3 = QList<int>() << 7 << 3 << 2 << 6;
QList<int> f4 = QList<int>() << 7 << 4 << 0 << 3;
QList<int> f5 = QList<int>() << 4 << 7 << 6 << 5;
PrimitiveParts parts;
parts.points = QVector<Point3>() << p0 << p1 << p2 << p3 << p4 << p5 << p6 << p7;
parts.faces = QVector<QList<int> >() << f0 << f1 << f2 << f3 << f4 << f5;
return parts;
}
开发者ID:JackTing,项目名称:Sunshine,代码行数:28,代码来源:primitive.cpp
示例13: p0
std::vector<Eigen::Vector2i> PathPlanner::getNeighbours(Eigen::Vector2i p)
{
Eigen::Vector2i p0(p(0) + 1, p(1));
Eigen::Vector2i p1(p(0) - 1, p(1));
Eigen::Vector2i p2(p(0), p(1) + 1);
Eigen::Vector2i p3(p(0), p(1) - 1);
Eigen::Vector2i p4(p(0) + 1, p(1) + 1);
Eigen::Vector2i p5(p(0) - 1, p(1) - 1);
Eigen::Vector2i p6(p(0) - 1, p(1) + 1);
Eigen::Vector2i p7(p(0) + 1, p(1) - 1);
std::vector<Eigen::Vector2i> points;
if(validPoint(p0))
points.push_back(p0);
if(validPoint(p1))
points.push_back(p1);
if(validPoint(p2))
points.push_back(p2);
if(validPoint(p3))
points.push_back(p3);
//Disallow walking through diagonal cracks
if(validPoint(p4) && (validPoint(p0) || validPoint(p2)))
points.push_back(p4);
if(validPoint(p5) && (validPoint(p1) || validPoint(p3)))
points.push_back(p5);
if(validPoint(p6) && (validPoint(p1) || validPoint(p2)))
points.push_back(p6);
if(validPoint(p7) && (validPoint(p0) || validPoint(p3)))
points.push_back(p7);
return points;
}
开发者ID:Gastd,项目名称:oh-distro,代码行数:35,代码来源:PathPlanner.cpp
示例14: main
int main()
{
vec v1(1, 1), v2(0, 2);
cout << "vec1(1,1) cross vec2(0,2): " << cross(v1, v2) << endl << endl;
node p0(0, 0), p1(0, 1), p2(1, 2), p3(2, 1), p4(2, 0), p5(1, 0), p6(1, 1);
node s[7];
s[0] = p4, s[1] = p3, s[2] = p2, s[3] = p1, s[4] = p0, s[5] = p5, s[6] = p6;
segment l0(p0, p3), l1(p5, p6), l2(p6, p4), l3(p1, p2);
test_segment(l0, l1);
test_segment(l1, l2);
test_segment(l0, l3);
segment ll[4];
ll[0] = l0, ll[1] = l1, ll[2] = l2, ll[3] = l3;
for(int i = 0; i < 4; ++ i) {
ll[i].s_lt.n_idx = i;
ll[i].s_rt.n_idx = i;
ll[i].s_lt.n_lt = 1;
ll[i].s_rt.n_lt = 0;
}
cout << "sweeping:" << endl;
for(int i = 0; i < 4; ++ i)
ll[i].s_print();
if(sweeping(ll, 4))
cout << "yes" << endl;
else
cout << "no" << endl;
return(0);
}
开发者ID:heitaoa,项目名称:Way_to_Algorithm,代码行数:30,代码来源:test.cpp
示例15: tst6
static void tst6() {
params_ref ps;
reslimit rlim;
nlsat::solver s(rlim, ps);
anum_manager & am = s.am();
nlsat::pmanager & pm = s.pm();
nlsat::assignment as(am);
nlsat::explain& ex = s.get_explain();
nlsat::var x0, x1, x2, a, b, c, d;
a = s.mk_var(false);
b = s.mk_var(false);
c = s.mk_var(false);
d = s.mk_var(false);
x0 = s.mk_var(false);
x1 = s.mk_var(false);
x2 = s.mk_var(false);
polynomial_ref p1(pm), p2(pm), p3(pm), p4(pm), p5(pm);
polynomial_ref _x0(pm), _x1(pm), _x2(pm);
polynomial_ref _a(pm), _b(pm), _c(pm), _d(pm);
_x0 = pm.mk_polynomial(x0);
_x1 = pm.mk_polynomial(x1);
_x2 = pm.mk_polynomial(x2);
_a = pm.mk_polynomial(a);
_b = pm.mk_polynomial(b);
_c = pm.mk_polynomial(c);
_d = pm.mk_polynomial(d);
p1 = (_a*(_x0^2)) + _x2 + 2;
p2 = (_b*_x1) - (2*_x2) - _x0 + 8;
nlsat::scoped_literal_vector lits(s);
lits.push_back(mk_gt(s, p1));
lits.push_back(mk_gt(s, p2));
lits.push_back(mk_gt(s, (_c*_x0) + _x2 + 1));
lits.push_back(mk_gt(s, (_d*_x0) - _x1 + 5*_x2));
scoped_anum zero(am), one(am), two(am);
am.set(zero, 0);
am.set(one, 1);
am.set(two, 2);
as.set(0, one);
as.set(1, one);
as.set(2, two);
as.set(3, two);
as.set(4, two);
as.set(5, one);
as.set(6, one);
s.set_rvalues(as);
project(s, ex, x0, 2, lits.c_ptr());
project(s, ex, x1, 3, lits.c_ptr());
project(s, ex, x2, 3, lits.c_ptr());
project(s, ex, x2, 2, lits.c_ptr());
project(s, ex, x2, 4, lits.c_ptr());
project(s, ex, x2, 3, lits.c_ptr()+1);
}
开发者ID:martin-neuhaeusser,项目名称:z3,代码行数:59,代码来源:nlsat.cpp
示例16: generateTriPrism
void generateTriPrism(GLuint program, ShapeData* triPrismData)
{
int Index = 0;
point3 p1(1.0f, -0.5f, 0.0f);
point3 p2(0.0f, -0.5f, 0.0f);
point3 p3(0.0f, -0.5f, 1.0f);
point3 p4(1.0f, 0.5f, 0.0f);
point3 p5(0.0f, 0.5f, 0.0f);
point3 p6(0.0f, 0.5f, 1.0f);
// Bottom of the triangular prism
triPrismPoints[Index] = p1; triPrismNormals[Index] = point3(0.0f, -1.0f, 0.0f); Index++;
triPrismPoints[Index] = p3; triPrismNormals[Index] = point3(0.0f, -1.0f, 0.0f); Index++;
triPrismPoints[Index] = p2; triPrismNormals[Index] = point3(0.0f, -1.0f, 0.0f); Index++;
// Top of the triangular prism
triPrismPoints[Index] = p4; triPrismNormals[Index] = point3(0.0f, 1.0f, 0.0f); Index++;
triPrismPoints[Index] = p5; triPrismNormals[Index] = point3(0.0f, 1.0f, 0.0f); Index++;
triPrismPoints[Index] = p6; triPrismNormals[Index] = point3(0.0f, 1.0f, 0.0f); Index++;
// Back of the triangular prism
triPrismPoints[Index] = p1; triPrismNormals[Index] = point3(0.0f, 0.0f, -1.0f); Index++;
triPrismPoints[Index] = p2; triPrismNormals[Index] = point3(0.0f, 0.0f, -1.0f); Index++;
triPrismPoints[Index] = p4; triPrismNormals[Index] = point3(0.0f, 0.0f, -1.0f); Index++;
triPrismPoints[Index] = p2; triPrismNormals[Index] = point3(0.0f, 0.0f, -1.0f); Index++;
triPrismPoints[Index] = p5; triPrismNormals[Index] = point3(0.0f, 0.0f, -1.0f); Index++;
triPrismPoints[Index] = p4; triPrismNormals[Index] = point3(0.0f, 0.0f, -1.0f); Index++;
// Left of the triangular prism
triPrismPoints[Index] = p2; triPrismNormals[Index] = point3(-1.0f, 0.0f, 0.0f); Index++;
triPrismPoints[Index] = p3; triPrismNormals[Index] = point3(-1.0f, 0.0f, 0.0f); Index++;
triPrismPoints[Index] = p6; triPrismNormals[Index] = point3(-1.0f, 0.0f, 0.0f); Index++;
triPrismPoints[Index] = p2; triPrismNormals[Index] = point3(-1.0f, 0.0f, 0.0f); Index++;
triPrismPoints[Index] = p6; triPrismNormals[Index] = point3(-1.0f, 0.0f, 0.0f); Index++;
triPrismPoints[Index] = p5; triPrismNormals[Index] = point3(-1.0f, 0.0f, 0.0f); Index++;
// Front of the triangular prism
triPrismPoints[Index] = p1; triPrismNormals[Index] = point3(1.0f, 0.0f, 1.0f); Index++;
triPrismPoints[Index] = p6; triPrismNormals[Index] = point3(1.0f, 0.0f, 1.0f); Index++;
triPrismPoints[Index] = p3; triPrismNormals[Index] = point3(1.0f, 0.0f, 1.0f); Index++;
triPrismPoints[Index] = p1; triPrismNormals[Index] = point3(1.0f, 0.0f, 1.0f); Index++;
triPrismPoints[Index] = p4; triPrismNormals[Index] = point3(1.0f, 0.0f, 1.0f); Index++;
triPrismPoints[Index] = p6; triPrismNormals[Index] = point3(1.0f, 0.0f, 1.0f); Index++;
triPrismData->numVertices = numTriPrismVertices;
glGenVertexArrays( 1, &triPrismData->vao );
glBindVertexArray( triPrismData->vao );
setVertexAttrib(program,
(float*)triPrismPoints, sizeof(triPrismPoints),
(float*)triPrismNormals, sizeof(triPrismNormals),
0, 0);
}
开发者ID:dtshen,项目名称:CS174APoolGame,代码行数:57,代码来源:Shapes.cpp
示例17: tst7
static void tst7() {
params_ref ps;
reslimit rlim;
nlsat::solver s(rlim, ps);
anum_manager & am = s.am();
nlsat::pmanager & pm = s.pm();
nlsat::var x0, x1, x2, a, b, c, d;
a = s.mk_var(false);
b = s.mk_var(false);
c = s.mk_var(false);
d = s.mk_var(false);
x0 = s.mk_var(false);
x1 = s.mk_var(false);
x2 = s.mk_var(false);
polynomial_ref p1(pm), p2(pm), p3(pm), p4(pm), p5(pm);
polynomial_ref _x0(pm), _x1(pm), _x2(pm);
polynomial_ref _a(pm), _b(pm), _c(pm), _d(pm);
_x0 = pm.mk_polynomial(x0);
_x1 = pm.mk_polynomial(x1);
_x2 = pm.mk_polynomial(x2);
_a = pm.mk_polynomial(a);
_b = pm.mk_polynomial(b);
_c = pm.mk_polynomial(c);
_d = pm.mk_polynomial(d);
p1 = _x0 + _x1;
p2 = _x2 - _x0;
p3 = (-1*_x0) - _x1;
nlsat::scoped_literal_vector lits(s);
lits.push_back(mk_gt(s, p1));
lits.push_back(mk_gt(s, p2));
lits.push_back(mk_gt(s, p3));
nlsat::literal_vector litsv(lits.size(), lits.c_ptr());
lbool res = s.check(litsv);
SASSERT(res == l_false);
for (unsigned i = 0; i < litsv.size(); ++i) {
s.display(std::cout, litsv[i]);
std::cout << " ";
}
std::cout << "\n";
litsv.reset();
litsv.append(2, lits.c_ptr());
res = s.check(litsv);
SASSERT(res == l_true);
s.display(std::cout);
s.am().display(std::cout, s.value(x0));
std::cout << "\n";
s.am().display(std::cout, s.value(x1));
std::cout << "\n";
s.am().display(std::cout, s.value(x2));
std::cout << "\n";
}
开发者ID:martin-neuhaeusser,项目名称:z3,代码行数:56,代码来源:nlsat.cpp
示例18: pruebasOficiales
int pruebasOficiales()
{
p1();
p2();
p3();
p4a();
p4b();
p5();
return 0;
}
开发者ID:FrancoNegri,项目名称:organizacion-del-computador-tp1,代码行数:11,代码来源:main.c
示例19: R
void RectangleSlice::generateOuterWall45(int wall_width)
{
Eigen::Rotation2D<float> R(0.7854);
Eigen::Vector2f p0((LINE_WIDTH * 2 * wall_width), (LINE_WIDTH * 2 * wall_width));
p0 = R * p0;
moveToStart45();
_width -= p0(0);
_length -= p0(1);
for(int i = 0; i < wall_width; i++)
{
Eigen::Vector2f p1(0.0, _width);
Eigen::Vector2f p2(-_length, 0.0);
Eigen::Vector2f p3(0.0, -_width);
Eigen::Vector2f p4(_length, 0.0);
Eigen::Vector2f p5(LINE_WIDTH, -LINE_WIDTH);
Eigen::Vector2f p6((LINE_WIDTH * 2), (LINE_WIDTH * 2));
p1 = R * p1;
p2 = R * p2;
p3 = R * p3;
p4 = R * p4;
p5 = R * p5;
p6 = R * p6;
_ph->extrudeAlongXYAxis(p1(0), p1(1));
_ph->extrudeAlongXYAxis(p2(0), p2(1));
_ph->extrudeAlongXYAxis(p3(0), p3(1));
_ph->extrudeAlongXYAxis(p4(0), p4(1));
_ph->moveAlongXYAxis(p5(0), p5(1));
_width += p6(0);
_length += p6(0);
}
_ph->moveZAxis();
}
开发者ID:JWHennessey,项目名称:custom_slicer,代码行数:41,代码来源:rectangle_slice.cpp
示例20: QPoint
void KisNodeDelegate::drawFrame(QPainter *p, const QStyleOptionViewItem &option, const QModelIndex &index) const
{
KisNodeViewColorScheme scm;
QPen oldPen = p->pen();
p->setPen(scm.gridColor(option, d->view));
const QPoint base = option.rect.topLeft();
QPoint p2 = base + QPoint(-scm.indentation() - 1, 0);
QPoint p3 = base + QPoint(-2 * scm.border() - 2 * scm.decorationMargin() - scm.decorationSize(), 0);
QPoint p4 = base + QPoint(-1, 0);
QPoint p5(iconsRect(option,
index).left() - 1, base.y());
QPoint p6(option.rect.right(), base.y());
QPoint v(0, option.rect.height());
const bool paintForParent =
index.parent().isValid() &&
!index.row();
if (paintForParent) {
QPoint p1(-2 * scm.indentation() - 1, 0);
p1 += base;
p->drawLine(p1, p2);
}
QPoint k0(0, base.y());
QPoint k1(1 * scm.border() + 2 * scm.visibilityMargin() + scm.visibilitySize(), base.y());
p->drawLine(k0, k1);
p->drawLine(k0 + v, k1 + v);
p->drawLine(k0, k0 + v);
p->drawLine(k1, k1 + v);
p->drawLine(p2, p6);
p->drawLine(p2 + v, p6 + v);
p->drawLine(p2, p2 + v);
p->drawLine(p3, p3 + v);
p->drawLine(p4, p4 + v);
p->drawLine(p5, p5 + v);
p->drawLine(p6, p6 + v);
//// For debugging purposes only
//p->setPen(Qt::blue);
//KritaUtils::renderExactRect(p, iconsRect(option, index));
//KritaUtils::renderExactRect(p, textRect(option, index));
//KritaUtils::renderExactRect(p, scm.relThumbnailRect().translated(option.rect.topLeft()));
p->setPen(oldPen);
}
开发者ID:hshrimali,项目名称:krita,代码行数:52,代码来源:KisNodeDelegate.cpp
注:本文中的p5函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
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