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C++ dir1函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中dir1函数的典型用法代码示例。如果您正苦于以下问题:C++ dir1函数的具体用法?C++ dir1怎么用?C++ dir1使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了dir1函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: archIndexTestSerialization

rc_t archIndexTestSerialization(ss_m*, test_volume_t*)
{
    // ============================== DIR 1 ==============================
    LogArchiver::ArchiveDirectory dir1(test_env->archive_dir, BLOCK_SIZE,
            true /* createIndex */);
    EXPECT_TRUE(dir1.getIndex());

    unsigned total = 0;
    generateFakeArchive(&dir1, BLOCK_SIZE*1000, 10, total);
    // ===================================================================


    // ============================== DIR 2 ==============================
    LogArchiver::ArchiveDirectory dir2(test_env->archive_dir, BLOCK_SIZE,
            true /* createIndex */);
    EXPECT_TRUE(dir2.getIndex());
    // ===================================================================

    LogArchiver::ArchiveIndex* index1 = dir1.getIndex();
    LogArchiver::ArchiveIndex* index2 = dir2.getIndex();
    EXPECT_EQ(index1->runs.size(), index2->runs.size());

    for(unsigned i=0; i<index1->runs.size(); i++) {
        EXPECT_EQ(index1->runs[i].entries.size(), index2->runs[i].entries.size());
        for(unsigned j=0; j<index1->runs[i].entries.size(); j++) {
            EXPECT_EQ(index1->runs[i].entries[j].offset, index2->runs[i].entries[j].offset);
            EXPECT_EQ(index1->runs[i].entries[j].pid, index2->runs[i].entries[j].pid);
        }
    }

    return RCOK;
}
开发者ID:shemmer,项目名称:zero,代码行数:32,代码来源:test_logarchiver.cpp


示例2: dif

void CGenericParticleProjectile::Draw()
{
	inArray = true;

	if (directional) {
		float3 dif(pos-camera->GetPos());
		dif.ANormalize();
		float3 dir1(dif.cross(speed));
		dir1.ANormalize();
		float3 dir2(dif.cross(dir1));

		unsigned char color[4];

		colorMap->GetColor(color, life);

		va->AddVertexTC(drawPos - dir1 * size - dir2 * size, texture->xstart, texture->ystart, color);
		va->AddVertexTC(drawPos - dir1 * size + dir2 * size, texture->xend,   texture->ystart, color);
		va->AddVertexTC(drawPos + dir1 * size + dir2 * size, texture->xend,   texture->yend,   color);
		va->AddVertexTC(drawPos + dir1 * size - dir2 * size, texture->xstart, texture->yend,   color);
	} else {
		unsigned char color[4];

		colorMap->GetColor(color, life);

		va->AddVertexTC(drawPos - camera->right * size - camera->up * size, texture->xstart, texture->ystart, color);
		va->AddVertexTC(drawPos + camera->right * size - camera->up * size, texture->xend,   texture->ystart, color);
		va->AddVertexTC(drawPos + camera->right * size + camera->up * size, texture->xend,   texture->yend,   color);
		va->AddVertexTC(drawPos - camera->right * size + camera->up * size, texture->xstart, texture->yend,   color);
	}
}
开发者ID:jamerlan,项目名称:spring,代码行数:30,代码来源:GenericParticleProjectile.cpp


示例3: dir1

void exportToHTML::createIndexFile(const QString &filePath,const  QString &catName)
{
    QDir dir1(filePath);
    QStringList fileList = dir1.entryList(QDir::NoDotAndDotDot|QDir::Files,QDir::NoSort);
    QString tempFileName;

    QFile indexFile(filePath+"/index.html");
    if(indexFile.open(QIODevice::WriteOnly))
    {
        QTextStream out(&indexFile);
        out<<"<html>";
        out<<"<head><title>"<<catName<<"</title></head>";
        out<<"<body align=\"justify\">";
        out<<"<h2 style='font-family:monospace'> Notes categorized under "<<catName<<"</h2>";
        out<<"<ul>";
        for(QStringList::const_iterator iter = fileList.begin(); iter!= fileList.end(); ++iter)
        {
            if(*iter == "index.html")
                continue;
            tempFileName = *iter;
            tempFileName.remove(tempFileName.size()-5,5);

            out<<"<li><a href=\"./"<<*iter<<"\">"<<tempFileName<<"</a></li>\n";
        }
        out<<"</ul>";
        out<<"</body>";
        out<<"</html>";

    }
}
开发者ID:Abijeet,项目名称:org-note,代码行数:30,代码来源:exporttohtml.cpp


示例4: dif

void CGeoSquareProjectile::Draw(void)
{
	inArray=true;
	unsigned char col[4];
	col[0]=(unsigned char) (r*a*255);
	col[1]=(unsigned char) (g*a*255);
	col[2]=(unsigned char) (b*a*255);
	col[3]=(unsigned char) (a*255);

	float3 dif(p1-camera->pos);
	dif.Normalize();
	float3 dir1(dif.cross(v1));
	dir1.Normalize();
	float3 dif2(p2-camera->pos);
	dif2.Normalize();
	float3 dir2(dif2.cross(v2));
	dir2.Normalize();

	if(w2!=0){
		va->AddVertexTC(p1-dir1*w1,1.0/16,1.0/8,col);
		va->AddVertexTC(p1+dir1*w1,1.0/16,0.0/8,col);
		va->AddVertexTC(p2+dir2*w2,1.0/16,0.0/8,col);
		va->AddVertexTC(p2-dir2*w2,1.0/16,1.0/8,col);
	} else {
		va->AddVertexTC(p1-dir1*w1,1.0/16,1.0/8,col);
		va->AddVertexTC(p1+dir1*w1,1.0/16,0.0/8,col);
		va->AddVertexTC(p2+dir2*w2,1.0/16,0.5/8,col);
		va->AddVertexTC(p2-dir2*w2,1.0/16,1.5/8,col);
	}
}
开发者ID:genxinzou,项目名称:svn-spring-archive,代码行数:30,代码来源:GeoSquareProjectile.cpp


示例5: dif

void CGeoSquareProjectile::Draw()
{
	inArray = true;
	unsigned char col[4];
	col[0] = (unsigned char) (r * a * 255);
	col[1] = (unsigned char) (g * a * 255);
	col[2] = (unsigned char) (b * a * 255);
	col[3] = (unsigned char) (    a * 255);

	float3 dif(p1 - camera->GetPos());
	dif.ANormalize();
	float3 dir1(dif.cross(v1));
	dir1.ANormalize();
	float3 dif2(p2 - camera->GetPos());
	dif2.ANormalize();
	float3 dir2(dif2.cross(v2));
	dir2.ANormalize();


	const float u = (projectileDrawer->geosquaretex->xstart + projectileDrawer->geosquaretex->xend) / 2;
	const float v0 = projectileDrawer->geosquaretex->ystart;
	const float v1 = projectileDrawer->geosquaretex->yend;

	if (w2 != 0) {
		va->AddVertexTC(p1 - dir1 * w1, u, v1, col);
		va->AddVertexTC(p1 + dir1 * w1, u, v0, col);
		va->AddVertexTC(p2 + dir2 * w2, u, v0, col);
		va->AddVertexTC(p2 - dir2 * w2, u, v1, col);
	} else {
		va->AddVertexTC(p1 - dir1 * w1, u, v1,                    col);
		va->AddVertexTC(p1 + dir1 * w1, u, v0,                    col);
		va->AddVertexTC(p2,             u, v0 + (v1 - v0) * 0.5f, col);
		va->AddVertexTC(p2,             u, v0 + (v1 - v0) * 1.5f, col);
	}
}
开发者ID:304471720,项目名称:spring,代码行数:35,代码来源:GeoSquareProjectile.cpp


示例6: QString

void MainWindow::LoadContest(const QString& path)
{
    if (!QDir(path).exists())
    {
        QMessageBox::critical(this, "无法打开竞赛", QString("%1\n路径不存在或已被移除。").arg(path));
        QSettings set("ccr.ini", QSettings::IniFormat);
        QStringList list = set.value("RecentContestList").toStringList();
        list.removeAll(path);
        set.setValue("RecentContestList", list);
        UpdateRecentContest(true);
        return;
    }

    QDir dir1(path + "/src"), dir2(path + "/data");
    if (!dir1.exists() || !dir2.exists())
        if (QMessageBox::question(this, "找不到试题或选手目录", "是否继续打开并创建子目录?") == QMessageBox::No) return;

    if (!dir1.exists() && !QDir(path).mkdir("src"))
    {
        QMessageBox::critical(this, "无法创建子目录", "创建子目录失败!");
        return;
    }
    if (!dir2.exists() && !QDir(path).mkdir("data"))
    {
        QMessageBox::critical(this, "无法创建子目录", "创建子目录失败!");
        return;
    }

    if (!Global::g_is_contest_closed) CloseContest();
    lastContest = path;
    Global::g_contest.SetPath(path);

    QSettings set("ccr.ini", QSettings::IniFormat);
    QStringList list = set.value("RecentContestList").toStringList();
    if (!list.count(path)) list.prepend(path);
    set.setValue("RecentContestList", list);
    set.setValue("LastContest", lastContest);
    UpdateRecentContest(false);

    ui->label_top->hide();
    ui->label_bottom->hide();
    ui->listWidget_recent->hide();
    close_button->show();

    this->setWindowTitle(path + " - CCR Plus 测评器");
    ui->action_close->setEnabled(true);
    ui->action_configure->setEnabled(true);
    ui->action_set_list->setEnabled(true);
    ui->action_export->setEnabled(true);
    ui->action_refresh->setEnabled(true);
    ui->action_judge_selected->setEnabled(true);
    ui->action_judge_unjudged->setEnabled(true);
    ui->action_judge_all->setEnabled(true);
    ui->action_stop->setEnabled(false);

    Global::g_is_judge_stoped = false;
    Global::g_is_contest_closed = false;

    LoadTable();
}
开发者ID:equation314,项目名称:CCR-Plus,代码行数:60,代码来源:mainwindow.cpp


示例7: TEST

TEST( ResourceDependenciesGraph, removingDir )
{
   ResourceDependenciesGraph graph;

   FilePath file( "/directory1/a.res" );
   FilePath res1( "/directory2/b.tmat" );
   FilePath res2( "/directory3/c.tmat" );
   FilePath dir1( "/directory1" );
   FilePath dir2( "/directory2" );
   FilePath dir3( "/directory3" );
   graph.addDependency( file, res1 );
   graph.addDependency( file, res2 );

   CPPUNIT_ASSERT_EQUAL( ( uint ) 2, graph.getAffectedResources( file ).size() );

   graph.onDirRemoved( dir2 );
   CPPUNIT_ASSERT_EQUAL( ( uint ) 1, graph.getAffectedResources( file ).size() );
   CPPUNIT_ASSERT_EQUAL( res2.getRelativePath(), graph.getAffectedResources( file ).front().getRelativePath() );

   graph.onDirRemoved( dir3 );
   CPPUNIT_ASSERT_EQUAL( ( uint ) 0, graph.getAffectedResources( file ).size() );

   graph.addDependency( file, res1 );
   graph.addDependency( file, res2 );
   CPPUNIT_ASSERT_EQUAL( ( uint ) 2, graph.getAffectedResources( file ).size() );

   graph.onDirRemoved( dir1 );
   CPPUNIT_ASSERT_EQUAL( ( uint ) 0, graph.getAffectedResources( file ).size() );
}
开发者ID:dabroz,项目名称:Tamy,代码行数:29,代码来源:ResourcesDependenciesTreeTests.cpp


示例8: u

void KBookmarkManager::slotNotify( const char *_url )
{
  if ( !m_bNotify )
    return;
  
  KURL u( _url );
  if ( strcmp( u.protocol(), "file" ) != 0 )
    return;
  
  QString p = kapp->localkdedir().data();
  p += "/share/apps/kfm/bookmarks";
  QDir dir2( p );
  QDir dir1( u.path() );

  QString p1( dir1.canonicalPath() );
  QString p2( dir2.canonicalPath() );
  if ( p1.isEmpty() )
    p1 = u.path();
  if ( p2.isEmpty() )
    p2 = p.data();
  
  if ( strncmp( p1.data(), p2.data(), p2.length() ) == 0 )
  {
    QString d = kapp->localkdedir().data();
    d += "/share/apps/kfm/bookmarks/";
    scan( d );
  }
}
开发者ID:kthxbyte,项目名称:KDE1-Linaro,代码行数:28,代码来源:bookmark.cpp


示例9: test01_shRotation

	void test01_shRotation() {
		/* Generate a random SH expansion, rotate it and 
		   spot-check 100 times against the original evaluated
		   at appropriately rotated positions */

		ref<Random> random = new Random();
		int bands = 8;

		SHVector vec1(bands);
		for (int l=0; l<bands; ++l)
			for (int m=-l; m<=l; ++m)
				vec1(l, m) = random->nextFloat();

		Vector axis(squareToSphere(Point2(random->nextFloat(), random->nextFloat())));
		Transform trafo = Transform::rotate(axis, random->nextFloat()*360);
		Transform inv = trafo.inverse();
		SHRotation rot(vec1.getBands());

		SHVector::rotation(trafo, rot);
		SHVector vec2(bands);

		rot(vec1, vec2);

		for (int i=0; i<100; ++i) {
			Vector dir1(squareToSphere(Point2(random->nextFloat(), random->nextFloat()))), dir2;
			trafo(dir1, dir2);

			Float value1 = vec1.eval(dir2);
			Float value2 = vec2.eval(dir1);
			assertEqualsEpsilon(value1, value2, Epsilon);
		}
	}
开发者ID:aledoronin,项目名称:3D_Hair_Rendering,代码行数:32,代码来源:test_sh.cpp


示例10: dir

void Request::modifyProduct(const std::vector<std::string> &splitVector) {
	std::string id = splitVector[1];
	std::string nombre = splitVector[2];
	std::string descripcion = splitVector[3];
	std::string cant = splitVector[4];
	std::stringstream s;
	int cantImagenes;
	s << cant;
	s >> cantImagenes;
	/**/
	this->getCommunication()->send(utils::OK_MESSAGE);
	catalog->updateProduct(id,nombre,descripcion);
	std::string pathIcono = catalog->getPathProductIcons(id);
	utils::Directory dir (pathIcono);
	dir.remove();
	dir.make(pathIcono);
	receiveImage(pathIcono);
	std::string path = catalog->getPathProductImages(id);
	utils::Directory dir1 (path);
	dir1.remove();
	dir1.make(path);
	for(unsigned int i = 0; i < cantImagenes; i++){
		receiveImage(path);
	}
}
开发者ID:horacioMartinez,项目名称:facultad,代码行数:25,代码来源:Request.cpp


示例11: dif

void InMapDraw_QuadDrawer::DrawQuad(int x, int y)
{
	int drawQuadsX = imd->drawQuadsX;
	CInMapDraw::DrawQuad* dq = &imd->drawQuads[y * drawQuadsX + x];

	va->EnlargeArrays(dq->points.size()*12,0,VA_SIZE_TC);
	//! draw point markers
	for (std::list<CInMapDraw::MapPoint>::iterator pi = dq->points.begin(); pi != dq->points.end(); ++pi) {
		if (pi->MaySee(imd)) {
			float3 pos = pi->pos;
			float3 dif(pos - camera->pos);
			dif.ANormalize();
			float3 dir1(dif.cross(UpVector));
			dir1.ANormalize();
			float3 dir2(dif.cross(dir1));

			unsigned char col[4];
			col[0] = pi->color[0];
			col[1] = pi->color[1];
			col[2] = pi->color[2];
			col[3] = 200;

			float size = 6;
			float3 pos1 = pos;
			pos1.y += 5.0f;
			float3 pos2 = pos1;
			pos2.y += 100.0f;

			va->AddVertexQTC(pos1 - dir1 * size,               0.25f, 0, col);
			va->AddVertexQTC(pos1 + dir1 * size,               0.25f, 1, col);
			va->AddVertexQTC(pos1 + dir1 * size + dir2 * size, 0.00f, 1, col);
			va->AddVertexQTC(pos1 - dir1 * size + dir2 * size, 0.00f, 0, col);

			va->AddVertexQTC(pos1 - dir1 * size,               0.75f, 0, col);
			va->AddVertexQTC(pos1 + dir1 * size,               0.75f, 1, col);
			va->AddVertexQTC(pos2 + dir1 * size,               0.75f, 1, col);
			va->AddVertexQTC(pos2 - dir1 * size,               0.75f, 0, col);

			va->AddVertexQTC(pos2 - dir1 * size,               0.25f, 0, col);
			va->AddVertexQTC(pos2 + dir1 * size,               0.25f, 1, col);
			va->AddVertexQTC(pos2 + dir1 * size - dir2 * size, 0.00f, 1, col);
			va->AddVertexQTC(pos2 - dir1 * size - dir2 * size, 0.00f, 0, col);

			if (pi->label.size() > 0) {
				font->SetTextColor(pi->color[0]/255.0f, pi->color[1]/255.0f, pi->color[2]/255.0f, 1.0f); //FIXME (overload!)
				font->glWorldPrint(pos2 + UpVector * 6, 26.0f, pi->label);
			}
		}
	}

	lineva->EnlargeArrays(dq->lines.size()*2,0,VA_SIZE_C);
	//! draw line markers
	for (std::list<CInMapDraw::MapLine>::iterator li = dq->lines.begin(); li != dq->lines.end(); ++li) {
		if (li->MaySee(imd)) {
			lineva->AddVertexQC(li->pos - (li->pos - camera->pos).ANormalize() * 26, li->color);
			lineva->AddVertexQC(li->pos2 - (li->pos2 - camera->pos).ANormalize() * 26, li->color);
		}
	}
}
开发者ID:tranchis,项目名称:spring,代码行数:59,代码来源:InMapDraw.cpp


示例12: TEST

TEST(Path, list)
{
    cxx::sys::DirIterator dir1(cxx::sys::Path::curpath());
    while(dir1 != cxx::sys::DirIterator()) {
        printf("files: %s\n", dir1.name().c_str());
        ++dir1;
    }
}
开发者ID:zigzed,项目名称:common,代码行数:8,代码来源:test_path.cpp


示例13: dif

void InMapDraw_QuadDrawer::DrawQuad (int x,int y)
{
	int drawQuadsX = imd->drawQuadsX;
	CInMapDraw::DrawQuad* dq=&imd->drawQuads[y*drawQuadsX+x];

	for(std::list<CInMapDraw::MapPoint>::iterator pi=dq->points.begin();pi!=dq->points.end();++pi){
		float3 pos=pi->pos;

		float3 dif(pos-camera->pos);
		float camDist=dif.Length();
		dif/=camDist;
		float3 dir1(dif.cross(UpVector));
		dir1.Normalize();
		float3 dir2(dif.cross(dir1));

		unsigned char col[4];
		col[0]=pi->color[0];
		col[1]=pi->color[1];
		col[2]=pi->color[2];
		col[3]=200;//intensity*255;

		float size=6;

		float3 pos1=pos;
		float3 pos2=pos1;
		pos2.y+=100;

		va->AddVertexTC(pos1-dir1*size,					  0.25f,0,col);
		va->AddVertexTC(pos1+dir1*size,					  0.25f,1,col);
		va->AddVertexTC(pos1+dir1*size+dir2*size, 0.00f,1,col);
		va->AddVertexTC(pos1-dir1*size+dir2*size, 0.00f,0,col);

		va->AddVertexTC(pos1-dir1*size,0.75f,0,col);
		va->AddVertexTC(pos1+dir1*size,0.75f,1,col);
		va->AddVertexTC(pos2+dir1*size,0.75f,1,col);
		va->AddVertexTC(pos2-dir1*size,0.75f,0,col);

		va->AddVertexTC(pos2-dir1*size,					  0.25f,0,col);
		va->AddVertexTC(pos2+dir1*size,					  0.25f,1,col);
		va->AddVertexTC(pos2+dir1*size-dir2*size, 0.00f,1,col);
		va->AddVertexTC(pos2-dir1*size-dir2*size, 0.00f,0,col);

		if(pi->label.size()>0){
			glPushMatrix();
			glTranslatef3(pi->pos+UpVector*105);
			glScalef(30,30,30);
			glColor4ub(pi->color[0],pi->color[1],pi->color[2],250);
			font->glWorldPrint("%s",pi->label.c_str());
			glPopMatrix();
			glBindTexture(GL_TEXTURE_2D, texture);
		}
	}
	for(std::list<CInMapDraw::MapLine>::iterator li=dq->lines.begin();li!=dq->lines.end();++li){
		lineva->AddVertexC(li->pos-(li->pos - camera->pos).Normalize()*26,li->color);
		lineva->AddVertexC(li->pos2-(li->pos2 - camera->pos).Normalize()*26,li->color);
	}
}
开发者ID:genxinzou,项目名称:svn-spring-archive,代码行数:57,代码来源:InMapDraw.cpp


示例14: dir1

    void PhysicsSystem::doPhysics(float dt, const std::vector<std::pair<std::string, Ogre::Vector3> >& actors)
    {
        //set the DebugRenderingMode. To disable it,set it to 0
        //eng->setDebugRenderingMode(1);

        //set the walkdirection to 0 (no movement) for every actor)
        for(std::map<std::string,OEngine::Physic::PhysicActor*>::iterator it = mEngine->PhysicActorMap.begin(); it != mEngine->PhysicActorMap.end();it++)
        {
            OEngine::Physic::PhysicActor* act = it->second;
            act->setWalkDirection(btVector3(0,0,0));
        }
		playerMove::playercmd& pm_ref = playerphysics->cmd;

        pm_ref.rightmove = 0;
        pm_ref.forwardmove = 0;
        pm_ref.upmove = 0;

		//playerphysics->ps.move_type = PM_NOCLIP;
        for (std::vector<std::pair<std::string, Ogre::Vector3> >::const_iterator iter (actors.begin());
            iter!=actors.end(); ++iter)
        {
            //dirty stuff to get the camera orientation. Must be changed!

            Ogre::SceneNode *sceneNode = mRender.getScene()->getSceneNode (iter->first);
            Ogre::Vector3 dir;
            Ogre::Node* yawNode = sceneNode->getChildIterator().getNext();
            Ogre::Node* pitchNode = yawNode->getChildIterator().getNext();
			Ogre::Quaternion yawQuat = yawNode->getOrientation();
            Ogre::Quaternion pitchQuat = pitchNode->getOrientation();



            playerphysics->ps.viewangles.x = pitchQuat.getPitch().valueDegrees();

			playerphysics->ps.viewangles.y = yawQuat.getYaw().valueDegrees() *-1 + 90;


                Ogre::Quaternion quat = yawNode->getOrientation();
                Ogre::Vector3 dir1(iter->second.x,iter->second.z,-iter->second.y);

				pm_ref.rightmove = -iter->second.x;
				pm_ref.forwardmove = -iter->second.y;
				pm_ref.upmove = iter->second.z;



            }





        mEngine->stepSimulation(dt);
    }
开发者ID:DeejStar,项目名称:openmw,代码行数:54,代码来源:physicssystem.cpp


示例15: rx

void ProjectDialog::on_buttonBox_clicked(QAbstractButton *button)
{
    QString proj_name, proj_dir;
    QDialogButtonBox::StandardButton stdButton = ui->buttonBox->standardButton(button);
    if (stdButton != QDialogButtonBox::Cancel) {
        proj_name = ui->projectNameEdit->text().simplified();
        QRegExp rx("^[a-zA-Z0-9_\\.]+$");
        if(!rx.exactMatch(proj_name)) {
            xrs_error("Please insert a valid project name");
            return;
        }
        proj_dir = ui->projectFolderEdit->text().simplified();
        if (proj_dir=="") {
            xrs_error("Please insert a valid folder name");
            return;
        }
        QDir dir(proj_dir);
        if (!dir.exists()) {
            WarningDialog *cfd = new WarningDialog("Folder does not exist!\nDo you want to create it?");
            //xrs_error("Folder does dot exist");
            if (!cfd->exec()) return;
            else if(!dir.mkpath(".")) {
                xrs_error("Cannot create folder!");
                return;
            }
        }
        mainWindow->baseProjectFolder = proj_dir;
        proj_dir = proj_dir + "/" + proj_name;
        QDir dir1(proj_dir);
        if (dir1.exists()) {
            WarningDialog *efd = new WarningDialog(QString("Folder\n")+proj_dir+"\nalready exists!\nDo you want to overwrite it?");
            if (!efd->exec()) return;
        }
        else if(!dir1.mkpath(".")) {
            xrs_error("Cannot create folder!");
            return;
        }
        mainWindow->tmpProjectFolder = proj_dir;
        if (newProjectFlag) {
            ProjTemplateDialog *proj_templ = new ProjTemplateDialog(mainWindow);
            if (proj_templ->exec()) {
                mainWindow->projectName = proj_name;
                mainWindow->projectFolder = proj_dir;
                close();
            }
        }
        else {
            mainWindow->tmpProjectName = proj_name;
            mainWindow->tmpProjectFolder = proj_dir;
            close();
        }
    }
}
开发者ID:golosio,项目名称:XRayStudio,代码行数:53,代码来源:projectdialog.cpp


示例16: dir1

QString Database::commonPath(QString path1, QString path2)
{
	if(!path1.size() || !path2.size()) return "";
	QDir dir1(path1), dir2(path2);
	if(dir1.isRoot() || dir2.isRoot()) return "";
	path1 = dir1.canonicalPath();
	while(!dir2.isRoot()) {
		if(path1.startsWith(dir2.canonicalPath())) return dir2.canonicalPath();
		dir2.cdUp();
	}
	return "";
}
开发者ID:sushantg11,项目名称:cuberok,代码行数:12,代码来源:database.cpp


示例17: dir1

/**
 * Initialize by three points
 *
 * This points are used:
 *
 *	  normal
 * 		|    p3
 *      |   /
 * 		|  /
 * 		| /
 * 		p1---------------p2
 *
 * 		d1 = p2 - p1
 * 		d2 = p3 - p1
 * 		n = d1 x d2
 */
void srs::CTestingPlane::set(const tPoint & p1, const tPoint & p2, const tPoint & p3)
{
    // Compute directional vectors
    tPoint dir1( p2 - p1 ), dir2( p3 - p1 );

    // Get normal vector from cross-product
    m_plane = dir1;
    m_plane.cross(dir2);
    m_plane.normalize();

    // Compute last parameter
    m_d = - p1.dot( m_plane );
}
开发者ID:Mazet,项目名称:srs_public,代码行数:29,代码来源:TestingPlanes.cpp


示例18: dif

void CSimpleParticleSystem::Draw()
{
	inArray=true;

	va->EnlargeArrays(numParticles*4,0,VA_SIZE_TC);
	if(directional)
	{
		for(int i=0; i<numParticles; i++)
		{
			if(particles[i].life<1.0f)
			{
				float3 dif(particles[i].pos-camera->pos);
				dif.ANormalize();
				float3 dir1(dif.cross(particles[i].speed));
				dir1.ANormalize();
				float3 dir2(dif.cross(dir1));

				unsigned char color[4];

				colorMap->GetColor(color, particles[i].life);
				float3 interPos=particles[i].pos+particles[i].speed*gu->timeOffset;
				float size = particles[i].size;
				va->AddVertexQTC(interPos-dir1*size-dir2*size,texture->xstart,texture->ystart,color);
				va->AddVertexQTC(interPos-dir1*size+dir2*size,texture->xend ,texture->ystart,color);
				va->AddVertexQTC(interPos+dir1*size+dir2*size,texture->xend ,texture->yend ,color);
				va->AddVertexQTC(interPos+dir1*size-dir2*size,texture->xstart,texture->yend ,color);
			}
		}
	}
	else
	{
		unsigned char color[4];
		for(int i=0; i<numParticles; i++)
		{
			Particle* p = &particles[i];
			if(p->life<1.0f)
			{
				colorMap->GetColor(color, p->life);
				float3 interPos=p->pos+p->speed*gu->timeOffset;
				const float3 cameraRight = camera->right*p->size;
				const float3 cameraUp    = camera->up*p->size;

				va->AddVertexQTC(interPos-cameraRight-cameraUp,texture->xstart,texture->ystart,color);
				va->AddVertexQTC(interPos+cameraRight-cameraUp,texture->xend ,texture->ystart,color);
				va->AddVertexQTC(interPos+cameraRight+cameraUp,texture->xend ,texture->yend ,color);
				va->AddVertexQTC(interPos-cameraRight+cameraUp,texture->xstart,texture->yend ,color);
			}
		}
	}
}
开发者ID:Gepard,项目名称:spring,代码行数:50,代码来源:SimpleParticleSystem.cpp


示例19: dir1

QZip::QZip(const QString &zipFileName,const QString &zipPathName)
{
    _zipFileName = zipFileName;
    _zipPathName = zipPathName;

    QDir dir1(".");
    dir1.setCurrent(".");
    _zipFileName = dir1.absoluteFilePath(_zipFileName);

    QDir dir2(_zipPathName);
    if(!dir2.isAbsolute()){
        _zipPathName = dir2.absolutePath();
    }
}
开发者ID:BackupTheBerlios,项目名称:sim-im,代码行数:14,代码来源:qzip.cpp


示例20: dif

void CBeamLaserProjectile::Draw(void)
{
	inArray=true;
	float3 dif(pos-camera->pos);
	float camDist=dif.Length();
	dif/=camDist;
	float3 dir=endPos-startPos;
	dir.Normalize();
	float3 dir1(dif.cross(dir));
	dir1.Normalize();
	float3 dir2(dif.cross(dir1));

	unsigned char col[4];
	col[0]=(unsigned char)(color.x*startAlpha);
	col[1]=(unsigned char)(color.y*startAlpha);
	col[2]=(unsigned char)(color.z*startAlpha);
	col[3]=1;//intensity*255;

	unsigned char col2[4];
	col2[0]=(unsigned char)(color.x*endAlpha);
	col2[1]=(unsigned char)(color.y*endAlpha);
	col2[2]=(unsigned char)(color.z*endAlpha);
	col2[3]=1;//intensity*255;

	float size=thickness;
	float3 pos1=startPos;
	float3 pos2=endPos;

	if(camDist<1000){
		va->AddVertexTC(pos1-dir1*size,					  15.0/16,0,    col);
		va->AddVertexTC(pos1+dir1*size,					  15.0/16,1.0/8,col);
		va->AddVertexTC(pos1+dir1*size-dir2*size, 14.0/16,1.0/8,col);
		va->AddVertexTC(pos1-dir1*size-dir2*size, 14.0/16,0		,col);

		va->AddVertexTC(pos1-dir1*size,11.0/16,0,    col);
		va->AddVertexTC(pos1+dir1*size,11.0/16,1.0/8,col);
		va->AddVertexTC(pos2+dir1*size,11.0/16,1.0/8,col2);
		va->AddVertexTC(pos2-dir1*size,11.0/16,0    ,col2);

		va->AddVertexTC(pos2-dir1*size,					  15.0/16,0,    col2);
		va->AddVertexTC(pos2+dir1*size,					  15.0/16,1.0/8,col2);
		va->AddVertexTC(pos2+dir1*size+dir2*size, 14.0/16,1.0/8,col2);
		va->AddVertexTC(pos2-dir1*size+dir2*size, 14.0/16,0		,col2);
	} else {
		va->AddVertexTC(pos1-dir1*size,11.0/16,0,    col);
		va->AddVertexTC(pos1+dir1*size,11.0/16,1.0/8,col);
		va->AddVertexTC(pos2+dir1*size,11.0/16,1.0/8,col2);
		va->AddVertexTC(pos2-dir1*size,11.0/16,0    ,col2);
	}
}
开发者ID:genxinzou,项目名称:svn-spring-archive,代码行数:50,代码来源:BeamLaserProjectile.cpp



注:本文中的dir1函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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上一篇:
C++ dir2函数代码示例发布时间:2022-05-30
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C++ dir函数代码示例发布时间:2022-05-30
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