本文整理汇总了C++中dimensions函数的典型用法代码示例。如果您正苦于以下问题:C++ dimensions函数的具体用法?C++ dimensions怎么用?C++ dimensions使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。
在下文中一共展示了dimensions函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。
示例1:
std::vector<std::string> petabricks::IterationDefinition::packedargs() const {
std::string t[] = {
"IndexT "COORD_BEGIN_STR"["+jalib::XToString(dimensions())+"]",
"IndexT "COORD_END_STR"["+jalib::XToString(dimensions())+"]"
};
return std::vector<std::string>(t, t+2);
}
开发者ID:AikidoGuy,项目名称:petabricks,代码行数:7,代码来源:iterationorders.cpp
示例2: dimensions
/**
* See also constructor that takes a std::istream.
*/
bool HaarWavelet::write(std::ostream &output) const
{
if (dimensions() == 0) //won't store a meaningless wavelet
{
return false;
}
output << dimensions() << ' ';
bool first = true;
for (unsigned int i = 0; i < dimensions(); i++)
{
if (first)
{
first = false;
}
else
{
output << ' ';
}
output << rects[i].x << ' '
<< rects[i].y << ' '
<< rects[i].width << ' '
<< rects[i].height << ' '
<< weights[i];
}
return true;
}
开发者ID:ramiromagalhaes,项目名称:haarcommon,代码行数:32,代码来源:haarwavelet.cpp
示例3: user_assert
Expr ImageParam::operator()() const {
user_assert(dimensions() == 0)
<< "Zero-argument access to Buffer " << name()
<< ", which has " << dimensions() << "dimensions.\n";
std::vector<Expr> args;
return Internal::Call::make(param, args);
}
开发者ID:AheadIO,项目名称:Halide,代码行数:7,代码来源:Param.cpp
示例4: return
int QPushButton::baselinePosition(int height) const
{
// Button text is centered vertically, with a fudge factor to account for the shadow.
return (int)ceil(-dimensions()[topMargin]
+ ((height + dimensions()[topMargin] + dimensions()[bottomMargin])) / 2.0
- dimensions()[baselineFudgeFactor]);
}
开发者ID:BackupTheBerlios,项目名称:wxwebcore-svn,代码行数:8,代码来源:KWQPushButton.cpp
示例5: fprintf
int DynImage::size(int i) const {
if (i >= dimensions()) {
fprintf(stderr,
"ERROR: accessing size of dim %d of %d-dimensional image %s\n",
i, dimensions(), name().c_str());
assert(i < dimensions());
}
return contents->size[i];
}
开发者ID:gabriel-kent,项目名称:Halide,代码行数:9,代码来源:Image.cpp
示例6: indexSize
void Grid::__init() {
gSize = indexSize();
if (trueDimensions() != dimensions())
cout << gridName << ": dim = " << dimensions() << ", trueDim = "
<< trueDimensions() << ", index range = " << String(getN())
<< ", index size = " << indexSize() << endl;
}
开发者ID:blake0701,项目名称:terrainBlockMesher,代码行数:9,代码来源:Grid.cpp
示例7: read
bool MyHaarWavelet::read(std::istream &input)
{
if ( !HaarWavelet::read(input) )
{
return false;
}
means.resize(dimensions());
for (unsigned int i = 0; i < dimensions(); i++)
{
input >> means[i];
}
return true;
}
开发者ID:ramiromagalhaes,项目名称:haarcommon,代码行数:15,代码来源:haarwavelet.cpp
示例8: assert
SequenceDataPtr TransposeTransformer::TypedApply(SequenceDataPtr sequence,
const StreamDescription &inputStream,
const StreamDescription &outputStream)
{
assert(inputStream.m_storageType == StorageType::dense);
auto inputSequence = static_cast<DenseSequenceData&>(*sequence.get());
assert(inputSequence.m_numberOfSamples == 1);
assert(inputStream.m_sampleLayout->GetNumElements() == outputStream.m_sampleLayout->GetNumElements());
size_t count = inputStream.m_sampleLayout->GetNumElements() * GetSizeByType(inputStream.m_elementType);
auto result = std::make_shared<DenseSequenceWithBuffer>();
result->m_buffer.resize(count);
ImageDimensions dimensions(*inputStream.m_sampleLayout, ImageLayoutKind::HWC);
size_t rowCount = dimensions.m_height * dimensions.m_width;
size_t channelCount = dimensions.m_numChannels;
auto src = reinterpret_cast<TElemType*>(inputSequence.m_data);
auto dst = reinterpret_cast<TElemType*>(result->m_buffer.data());
for (size_t irow = 0; irow < rowCount; irow++)
{
for (size_t icol = 0; icol < channelCount; icol++)
{
dst[icol * rowCount + irow] = src[irow * channelCount + icol];
}
}
result->m_sampleLayout = outputStream.m_sampleLayout;
result->m_data = result->m_buffer.data();
result->m_numberOfSamples = inputSequence.m_numberOfSamples;
return result;
}
开发者ID:JohnCraigPublic,项目名称:CNTK,代码行数:34,代码来源:ImageTransformers.cpp
示例9: config
void TransposeTransformer::Initialize(TransformerPtr next,
const ConfigParameters &readerConfig)
{
TransformerBase::Initialize(next, readerConfig);
// Currently we only support a single stream.
ImageConfigHelper config(readerConfig);
size_t featureStreamId = config.GetFeatureStreamId();
m_appliedStreamIds.push_back(featureStreamId);
const auto &inputStreams = GetInputStreams();
m_outputStreams.resize(inputStreams.size());
std::copy(inputStreams.begin(), inputStreams.end(), m_outputStreams.begin());
for (auto id : m_appliedStreamIds)
{
auto &stream = inputStreams[id];
ImageDimensions dimensions(*stream->m_sampleLayout, HWC);
// Changing from NHWC to NCHW
auto changedStream = std::make_shared<StreamDescription>(*stream);
changedStream->m_sampleLayout = std::make_shared<TensorShape>(dimensions.AsTensorShape(CHW));
m_outputStreams[id] = changedStream;
}
}
开发者ID:6779660,项目名称:CNTK,代码行数:26,代码来源:ImageTransformers.cpp
示例10: dimensions
void Player::init(b2World* world, const glm::vec2& position, taengine::SoundEffect jumpEffect) {
m_hitbox = new Box;
glm::vec2 dimensions(1.0f, 2.5f);
static_cast<Box*> (m_hitbox)->init(world, b2_dynamicBody, position, true, false,
dimensions, 1.0f, 1.0f, 0.0f, false, FixtureTag::PLAYER_BODY, FixtureTag::ALL);
m_hitbox->getBody()->SetLinearDamping(2.0f);
m_hitbox->getBody()->SetUserData(this);
//add foot sensor fixture
b2PolygonShape polygonShape;
polygonShape.SetAsBox(0.45f, 0.2f, b2Vec2(0, -1.25f), 0);
b2FixtureDef fixtureDef;
fixtureDef.isSensor = true;
fixtureDef.shape = &polygonShape;
fixtureDef.filter.categoryBits = FixtureTag::PLAYER_FOOT;
fixtureDef.filter.maskBits = FixtureTag::WALL | FixtureTag::ENEMY_BODY;
b2Fixture* footSensorFixture = m_hitbox->getBody()->CreateFixture(&fixtureDef);
footSensorFixture->SetUserData((void*)3);
m_tileSheet.init(taengine::ResourceManager::getTexture("Sprites/anya.png"), glm::ivec2(7, 4));
m_drawDimensions = glm::vec2(3.0f, 3.0f);
m_jumpEffect = jumpEffect;
m_animationSpeed = 0.15f;
m_animationTime = 0.0f;
m_direction = 1;
m_footContacts = 0;
m_killCount = 0;
m_moveState = PlayerMoveState::STANDING;
}
开发者ID:NihilAleph,项目名称:ElvenBlood,代码行数:35,代码来源:Player.cpp
示例11: paper_set_units
void paper_set_units(paper_s *p, units_t ut)
{
// Sanity check parameters.
assert(p);
p->units = ut;
dimensions(p);
}
开发者ID:PatrickHead,项目名称:blue,代码行数:7,代码来源:paper.c
示例12: resize_implement
void
TexelStoreGL::
resize_implement(int new_num_layers)
{
fastuidraw::ivec3 dims(dimensions());
int old_num_layers(dims.z());
if(m_texture_as_r8 != 0)
{
/* a resize generates a new texture which then has
a new backing store. The texture view would then
be using the old backing store which is useless.
We delete the old texture view and let texture()
recreate the view on demand.
*/
glDeleteTextures(1, &m_texture_as_r8);
m_texture_as_r8 = 0;
}
dims.z() = new_num_layers;
m_backing_store.resize(dims);
std::vector<uint8_t> right(dims.y(), 0), bottom(dims.x(), 0);
for(int layer = old_num_layers; layer < new_num_layers; ++layer)
{
set_data(dims.x() - 1, 0, layer, //top right
1, dims.y(), //entire height
fastuidraw::make_c_array(right));
set_data(0, dims.y() - 1, layer, //bottom left
dims.x() - 1, 1, //entire width
fastuidraw::make_c_array(bottom));
}
}
开发者ID:cjcappel,项目名称:fastuidraw,代码行数:34,代码来源:glyph_atlas_gl.cpp
示例13: resize_implement
void
BackingStore::
resize_implement(int new_num_layers)
{
fastuidraw::ivec2 dims(dimensions());
m_backing_store.resize(dimensions_for_store(dims.x(), new_num_layers));
}
开发者ID:01org,项目名称:fastuidraw,代码行数:7,代码来源:colorstop_atlas_gl.cpp
示例14: configHelper
ImageDataDeserializer::ImageDataDeserializer(const ConfigParameters& config)
{
ImageConfigHelper configHelper(config);
m_streams = configHelper.GetStreams();
assert(m_streams.size() == 2);
const auto& label = m_streams[configHelper.GetLabelStreamId()];
const auto& feature = m_streams[configHelper.GetFeatureStreamId()];
// Expect data in HWC.
ImageDimensions dimensions(*feature->m_sampleLayout, configHelper.GetDataFormat());
feature->m_sampleLayout = std::make_shared<TensorShape>(dimensions.AsTensorShape(HWC));
label->m_storageType = StorageType::sparse_csc;
feature->m_storageType = StorageType::dense;
m_featureElementType = feature->m_elementType;
size_t labelDimension = label->m_sampleLayout->GetDim(0);
if (label->m_elementType == ElementType::tfloat)
{
m_labelGenerator = std::make_shared<TypedLabelGenerator<float>>();
}
else if (label->m_elementType == ElementType::tdouble)
{
m_labelGenerator = std::make_shared<TypedLabelGenerator<double>>();
}
else
{
RuntimeError("Unsupported label element type '%d'.", label->m_elementType);
}
CreateSequenceDescriptions(configHelper.GetMapPath(), labelDimension);
}
开发者ID:wgapl,项目名称:CNTK,代码行数:33,代码来源:ImageDataDeserializer.cpp
示例15: SummaryConfig
SummaryConfig::SummaryConfig( const Deck& deck, const EclipseState& es , const ParseContext& parseContext)
: SummaryConfig( deck,
*es.getSchedule(),
es.get3DProperties(),
parseContext,
dimensions( *es.getInputGrid() ) )
{}
开发者ID:magnesj,项目名称:ResInsight,代码行数:7,代码来源:SummaryConfig.cpp
示例16: dimensions
/// Evaluate gradients of all basis functions associated with
/// cell at x, writing to grad_f_x. The array grad_f_x must
/// have size numBasisFunc() * dimensions(). The dimensions()
/// components of the first basis function gradient come
/// before the components of the second etc.
void DGBasisMultilin::evalGrad(const int cell,
const double* x,
double* grad_f_x) const
{
const int dim = dimensions();
const int num_basis = numBasisFunc();
const double* cc = grid_.cell_centroids + dim*cell;
switch (degree_) {
case 0:
std::fill(grad_f_x, grad_f_x + num_basis*dim, 0.0);
break;
case 1:
std::fill(grad_f_x, grad_f_x + num_basis*dim, 1.0);
for (int dd = 0; dd < dim; ++dd) {
const double f[2] = { 0.5 - x[dd] + cc[dd], 0.5 + x[dd] - cc[dd] };
const double fder[2] = { -1.0, 1.0 };
const int divi = 1 << (dim - dd - 1); // { 4, 2, 1 } for 3d, for example.
for (int ix = 0; ix < num_basis; ++ix) {
const int ind = (ix/divi) % 2;
for (int dder = 0; dder < dim; ++dder) {
grad_f_x[ix*dim + dder] *= (dder == dd ? fder[ind] : f[ind]);
}
}
}
break;
default:
OPM_THROW(std::runtime_error, "Maximum degree is 1 for now.");
}
}
开发者ID:OPM,项目名称:opm-core,代码行数:34,代码来源:DGBasis.cpp
示例17: tl
void Bloom::captureBackBuffer()
{
DX::Viewport vp;
vp.X = vp.Y = 0;
vp.MinZ = 0;
vp.MaxZ = 1;
vp.Width = bbWidth_;
vp.Height = bbHeight_;
if ( wasteOfMemory_->valid() && wasteOfMemory_->push() )
{
Moo::rc().setViewport( &vp );
colourScaleParameters_.setTexture( "diffuseMap", FullScreenBackBuffer::renderTarget().pTexture() );
if (colourScale_->begin())
{
for ( uint32 i=0; i<colourScale_->nPasses(); i++ )
{
colourScale_->beginPass(i);
// note bbc_ always applies pixel-texel alignment correction
Vector2 tl(0,0);
Vector2 dimensions((float)bbWidth_,(float)bbHeight_);
bbc_->draw( tl, dimensions, tl, dimensions, true);
colourScale_->endPass();
}
colourScale_->end();
}
wasteOfMemory_->pop();
}
}
开发者ID:siredblood,项目名称:tree-bumpkin-project,代码行数:33,代码来源:bloom_effect.cpp
示例18: tgtAssert
void VolumeResample::resampleVolume() {
tgtAssert(inport_.hasData(), "Inport has not data");
forceUpdate_ = false;
if (inport_.getData()->getRepresentation<Volume>()) {
Volume::Filter filter;
if (filteringMode_.isSelected("nearest"))
filter = Volume::NEAREST;
else if (filteringMode_.isSelected("linear"))
filter = Volume::LINEAR;
else if (filteringMode_.isSelected("cubic"))
filter = Volume::CUBIC;
else {
LERROR("Unknown filter mode: " << filteringMode_.get());
return;
}
tgt::ivec3 dimensions(resampleDimensionX_.get(), resampleDimensionY_.get(), resampleDimensionZ_.get());
try {
VolumeHandle* v = VolumeOperatorResample::APPLY_OP(inport_.getData(), dimensions, filter, progressBar_);
outport_.setData(v);
}
catch (const std::bad_alloc&) {
LERROR("resampleVolume(): bad allocation");
outport_.setData(0);
}
}
else {
outport_.setData(0);
}
}
开发者ID:bsmr-opengl,项目名称:voreen,代码行数:32,代码来源:volumeresample.cpp
示例19: paper_set_orientation
void paper_set_orientation(paper_s *p, paper_orientation_t o)
{
// Sanity check parameters.
assert(p);
p->orientation = o;
dimensions(p);
}
开发者ID:PatrickHead,项目名称:blue,代码行数:7,代码来源:paper.c
示例20: assert
void PixelBufferGL15::blitFrom(AE::Graphics::ColorBuffer *source, AE::Math::Point2<AE::uint> srcOffset, AE::Math::Point2<AE::uint> srcDimensions, AE::Math::Point2<AE::int32> const &destPosition)
{
assert(srcDimensions.x >= srcOffset.x &&
srcDimensions.y >= srcOffset.y);
void *pixels = source->getData();
glBindTexture(GL_TEXTURE_2D, mTextureGL);
AE::int32 y;
AE::Math::Point2<AE::uint> dimensions(srcDimensions.x - srcOffset.x, srcDimensions.y - srcOffset.y);
if(AE::Graphics::AxesConvention2d::verticalDirection == AE::Graphics::VD_BOTTOM_TO_TOP)
y = mDimensions.y - destPosition.y - dimensions.y;
else
y = destPosition.y;
glTexSubImage2D(GL_TEXTURE_2D, 0,
destPosition.x, y,
dimensions.x, dimensions.y,
static_cast<AE::Graphics::Device::PixelBufferGL15 *>(source)->mPixelFormatGL,
static_cast<AE::Graphics::Device::PixelBufferGL15 *>(source)->mTypeGL,
pixels);
GLenum error = glGetError();
assert(error == 0);
}
开发者ID:edamiani,项目名称:Anima-Engine,代码行数:27,代码来源:PixelBufferGL15.cpp
注:本文中的dimensions函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。 |
请发表评论