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C++ debug_warn函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中debug_warn函数的典型用法代码示例。如果您正苦于以下问题:C++ debug_warn函数的具体用法?C++ debug_warn怎么用?C++ debug_warn使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了debug_warn函数的18个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: LoadLibraryA

static void *ekg2_dlopen(const char *name) {
#ifdef NO_POSIX_SYSTEM
	void *tmp = LoadLibraryA(name);
#else
	/* RTLD_LAZY is bad flag, because code can SEGV on executing undefined symbols...
	 *	it's better to fail earlier than later with SIGSEGV
	 *
	 * RTLD_GLOBAL is bad flag also, because we have no need to export symbols to another plugns
	 *	we should do it by queries... Yeah, I know it was used for example in perl && irc plugin.
	 *	But we cannot do it. Because if we load irc before sim plugin. Than we'll have unresolved symbols
	 *	even if we load sim plugin later.
	 */
	/*
	 * RTLD_GLOBAL is required by perl and python plugins...
	 *	need investigation. [XXX]
	 */
	void *tmp = dlopen(name, RTLD_NOW | RTLD_GLOBAL);
#endif
	if (!tmp) {
		debug_warn("[plugin] could not be loaded: %s %s\n", name, dlerror());
	} else {
		debug_ok("[plugin] loaded: %s\n", name);
	}
	return tmp;
}
开发者ID:dmilith,项目名称:ekg2-bsd,代码行数:25,代码来源:plugins.c


示例2: OSSemPend

void OSSemPend (uint8 dev,uint32 timeout,uint8 *perr)
{
	int ret=0;
	struct timespec outtime;
	struct timeval now;

	pthread_mutex_lock(&QueueMutex[dev]);
	gettimeofday(&now,NULL);
	//outtime.tv_sec = time(0)+timeout/1000;
	//outtime.tv_nsec = (timeout%1000)*1000*1000;
	outtime.tv_sec = now.tv_sec+timeout/1000;
	//outtime.tv_nsec = now.tv_usec*1000 + (timeout%1000)*1000*1000;
	outtime.tv_nsec = (timeout%1000)*1000*1000;
	//printf("ossem  timeout  is right!\n ");
	if(timeout == (uint32)NULL)
	{
		pthread_cond_wait(&QueueSems[dev],&QueueMutex[dev]);
	}
	else
	{
		ret=pthread_cond_timedwait(&QueueSems[dev],&QueueMutex[dev],&outtime);
		if(ret != 0) {
			debug_warn(gDebugModule[MSIC_MODULE],"[%s][%s][%d]pthread_cond_timedwait %s\n",FILE_LINE,strerror(ret));
		}
	}
	*perr = (uint8)ret;
	pthread_mutex_unlock(&QueueMutex[dev]);

}
开发者ID:freudshow,项目名称:ARM9Src,代码行数:29,代码来源:misc.c


示例3: catch

void CGUI::Destroy()
{
	// We can use the map to delete all
	//  now we don't want to cancel all if one Destroy fails
	for (const std::pair<CStr, IGUIObject*>& p : m_pAllObjects)
	{
		try
		{
			p.second->Destroy();
		}
		catch (PSERROR_GUI& e)
		{
			UNUSED2(e);
			debug_warn(L"CGUI::Destroy error");
			// TODO Gee: Handle
		}

		delete p.second;
	}
	m_pAllObjects.clear();

	for (const std::pair<CStr, CGUISprite*>& p : m_Sprites)
		delete p.second;
	m_Sprites.clear();
	m_Icons.clear();
}
开发者ID:2asoft,项目名称:0ad,代码行数:26,代码来源:CGUI.cpp


示例4: catch

void CGUI::Destroy()
{
	// We can use the map to delete all
	//  now we don't want to cancel all if one Destroy fails
	for (map_pObjects::iterator it = m_pAllObjects.begin(); it != m_pAllObjects.end(); ++it)
	{
		try
		{
			it->second->Destroy();
		}
		catch (PSERROR_GUI& e)
		{
			UNUSED2(e);
			debug_warn(L"CGUI::Destroy error");
			// TODO Gee: Handle
		}
		
		delete it->second;
	}

	// Clear all
	m_pAllObjects.clear();
	for(std::map<CStr, CGUISprite*>::iterator it = m_Sprites.begin(); it != m_Sprites.end(); ++it)
		delete it->second;
	m_Sprites.clear();
	m_Icons.clear();
}
开发者ID:Valvador,项目名称:PyroSpaceFork,代码行数:27,代码来源:CGUI.cpp


示例5: sys_open_url

Status sys_open_url(const std::string& url)
{
	pid_t pid = fork();
	if (pid < 0)
	{
		debug_warn(L"Fork failed");
		return ERR::FAIL;
	}
	else if (pid == 0)
	{
		// we are the child

		execlp(URL_OPEN_COMMAND, URL_OPEN_COMMAND, url.c_str(), (const char*)NULL);

		debug_printf(L"Failed to run '" URL_OPEN_COMMAND "' command\n");

		// We can't call exit() because that'll try to free resources which were the parent's,
		// so just abort here
		abort();
	}
	else
	{
		// we are the parent

		// TODO: maybe we should wait for the child and make sure it succeeded

		return INFO::OK;
	}
}
开发者ID:Marlinc,项目名称:0ad,代码行数:29,代码来源:unix.cpp


示例6: reconn_fun

static void* reconn_fun(void* arg){
		conn_t* conn;
		queue_t* q = &g_ctx.reconn_q;
		rval_t rval;
		int  times = 1;
		while(1){
				conn = list_entry(deque(q), conn_t,  reconn_link);
				assert(conn->conn_state == CONNECTING);
				assert(conn->conn_type == ACTIVE);
				debug_info("start reconn conn[%d], fd[%d],%s \n",
						   conn->id, conn->sockfd, dump_addr(conn->addr));
				rval =  re_connect(conn);
				if(success(rval)){
					debug_info("reconn conn[%d], fd[%d] success! \n", conn->id, conn->sockfd);
					set_conn_state(conn, CONNECTED);
					add_event(conn);

				}else{
						debug_warn("reconn conn[%d], fd[%d] failed! errno[%d]\n",
								conn->id, conn->sockfd, rval.err);
						enque(q, &conn->reconn_link); //continue reconn
				}
				sleep(times);
		}
}
开发者ID:Jack-chang,项目名称:myfs,代码行数:25,代码来源:reconn.c


示例7: switch

void IGUIObject::AddSetting(const EGUISettingType& Type, const CStr& Name)
{
	// Is name already taken?
	if (m_Settings.count(Name) >= 1)
		return;

	// Construct, and set type
	m_Settings[Name].m_Type = Type;

	switch (Type)
	{
#define TYPE(type) \
	case GUIST_##type: \
		m_Settings[Name].m_pSetting = new type(); \
		break;

		// Construct the setting.
		#include "GUItypes.h"

#undef TYPE

	default:
		debug_warn(L"IGUIObject::AddSetting failed, type not recognized!");
		break;
	}
}
开发者ID:Rektosauros,项目名称:0ad,代码行数:26,代码来源:IGUIObject.cpp


示例8: switch

CStr CStr::Pad(PS_TRIM_MODE Mode, size_t Length) const
{
	size_t Left = 0, Right = 0;

	if (Length <= length())
		return *this;
	
	// From here: Length-length() >= 1

	switch (Mode)
	{
	case PS_TRIM_LEFT:
		Left = Length - length();
		break;

	case PS_TRIM_RIGHT:
		Right = Length - length();
		break;

	case PS_TRIM_BOTH:
		Left  = (Length - length() + 1)/2;
		Right = (Length - length() - 1)/2; // cannot be negative
		break;

	default:
		debug_warn(L"CStr::Trim: invalid Mode");
	}

	return std::tstring(Left, _T(' ')) + *this + std::tstring(Right, _T(' '));
}
开发者ID:Gallaecio,项目名称:0ad,代码行数:30,代码来源:CStr.cpp


示例9: attr_name

void CGUI::Xeromyces_ReadEffects(XMBElement Element, CXeromyces* pFile, SGUIImageEffects &effects)
{
	XMBAttributeList attributes = Element.GetAttributes();
	for (int i=0; i<attributes.Count; ++i)
	{
		XMBAttribute attr = attributes.Item(i);
		CStr attr_name (pFile->GetAttributeString(attr.Name));
		CStrW attr_value (attr.Value.FromUTF8());

		if (attr_name == "add_color")
		{
			CColor color;
			if (!GUI<int>::ParseColor(attr_value, color, 0.f))
				LOGERROR(L"GUI: Error parsing '%hs' (\"%ls\")", attr_name.c_str(), attr_value.c_str());
			else effects.m_AddColor = color;
		}
		else if (attr_name == "grayscale")
		{
			effects.m_Greyscale = true;
		}
		else
		{
			debug_warn(L"Invalid data - DTD shouldn't allow this");
		}
	}
}
开发者ID:Valvador,项目名称:PyroSpaceFork,代码行数:26,代码来源:CGUI.cpp


示例10: debug_warn

std::vector<std::pair<CStr, CConfigValueSet> > CConfigDB::GetValuesWithPrefix(EConfigNamespace ns, const CStr& prefix)
{
	std::vector<std::pair<CStr, CConfigValueSet> > ret;

	if (ns < 0 || ns >= CFG_LAST)
	{
		debug_warn(L"CConfigDB: Invalid ns value");
		return ret;
	}

	for (TConfigMap::iterator it = m_Map[CFG_COMMAND].begin(); it != m_Map[CFG_COMMAND].end(); ++it)
	{
		if (boost::algorithm::starts_with(it->first, prefix))
			ret.push_back(std::make_pair(it->first, it->second));
	}

	for (int search_ns = ns; search_ns >= 0; search_ns--)
	{
		for (TConfigMap::iterator it = m_Map[search_ns].begin(); it != m_Map[search_ns].end(); ++it)
		{
			if (boost::algorithm::starts_with(it->first, prefix))
				ret.push_back(std::make_pair(it->first, it->second));
		}
	}

	return ret;
}
开发者ID:Gallaecio,项目名称:0ad,代码行数:27,代码来源:ConfigDB.cpp


示例11: UNUSED2

JSBool JSI_IGUIObject::getComputedSize(JSContext* cx, uintN argc, jsval* vp)
{
	UNUSED2(argc);

	IGUIObject* e = (IGUIObject*)JS_GetInstancePrivate(cx, JS_THIS_OBJECT(cx, vp), &JSI_IGUIObject::JSI_class, NULL);
	if (!e)
		return JS_FALSE;

	e->UpdateCachedSize();
	CRect size = e->m_CachedActualSize;

	JSObject* obj = JS_NewObject(cx, NULL, NULL, NULL);
	try
	{
		g_ScriptingHost.SetObjectProperty_Double(obj, "left", size.left);
		g_ScriptingHost.SetObjectProperty_Double(obj, "right", size.right);
		g_ScriptingHost.SetObjectProperty_Double(obj, "top", size.top);
		g_ScriptingHost.SetObjectProperty_Double(obj, "bottom", size.bottom);
	}
	catch (PSERROR_Scripting_ConversionFailed)
	{
		debug_warn(L"Error creating size object!");
		return JS_FALSE;
	}

	JS_SET_RVAL(cx, vp, OBJECT_TO_JSVAL(obj));
	return JS_TRUE;
}
开发者ID:Marlinc,项目名称:0ad,代码行数:28,代码来源:JSInterface_IGUIObject.cpp


示例12: root_name

/**
 * @callgraph
 */
void CGUI::LoadXmlFile(const VfsPath& Filename, boost::unordered_set<VfsPath>& Paths)
{
	Paths.insert(Filename);

	CXeromyces XeroFile;
	if (XeroFile.Load(g_VFS, Filename, "gui") != PSRETURN_OK)
		return;

	XMBElement node = XeroFile.GetRoot();

	CStr root_name(XeroFile.GetElementString(node.GetNodeName()));
	try
	{
		if (root_name == "objects")
		{
			Xeromyces_ReadRootObjects(node, &XeroFile, Paths);

			// Re-cache all values so these gets cached too.
			//UpdateResolution();
		}
		else if (root_name == "sprites")
			Xeromyces_ReadRootSprites(node, &XeroFile);
		else if (root_name == "styles")
			Xeromyces_ReadRootStyles(node, &XeroFile);
		else if (root_name == "setup")
			Xeromyces_ReadRootSetup(node, &XeroFile);
		else
			debug_warn(L"CGUI::LoadXmlFile error");
	}
	catch (PSERROR_GUI& e)
	{
		LOGERROR("Errors loading GUI file %s (%u)", Filename.string8(), e.getCode());
		return;
	}
}
开发者ID:2asoft,项目名称:0ad,代码行数:38,代码来源:CGUI.cpp


示例13: _VMClass_add_instance_primitive

void _VMClass_add_instance_primitive(void* _self, pVMPrimitive value, bool warn) {
    pVMClass self = (pVMClass)_self;
    if(SEND(self, add_instance_invokable, (pVMObject)value) && warn) {
        pVMSymbol sym = TSEND(VMInvokable, value, get_signature);
        debug_warn("Primitive %s is not in class definition for class %s.\n",
                   sym->chars,
                   self->name->chars);
    }
}
开发者ID:SOM-st,项目名称:CSOM,代码行数:9,代码来源:VMClass.c


示例14: debug_warn

void CComponentManager::AddMockComponent(entity_id_t ent, InterfaceId iid, IComponent& component)
{
	// Just add it into the by-interface map, not the by-component-type map,
	// so it won't be considered for messages or deletion etc

	boost::unordered_map<entity_id_t, IComponent*>& emap1 = m_ComponentsByInterface.at(iid);
	if (emap1.find(ent) != emap1.end())
		debug_warn(L"Multiple components for interface");
	emap1.insert(std::make_pair(ent, &component));
}
开发者ID:nahumfarchi,项目名称:0ad,代码行数:10,代码来源:ComponentManager.cpp


示例15: m

ActorViewer::ActorViewer()
	: m(*new ActorViewerImpl())
{
	m.WalkEnabled = false;
	m.GroundEnabled = true;
	m.WaterEnabled = false;
	m.ShadowsEnabled = g_Renderer.GetOptionBool(CRenderer::OPT_SHADOWS);
	m.SelectionBoxEnabled = false;
	m.AxesMarkerEnabled = false;
	m.PropPointsMode = 0;
	m.Background = SColor4ub(0, 0, 0, 255);

	// Create a tiny empty piece of terrain, just so we can put shadows
	// on it without having to think too hard
	m.Terrain.Initialize(2, NULL);
	CTerrainTextureEntry* tex = g_TexMan.FindTexture("whiteness");
	if (tex)
	{
		for (ssize_t pi = 0; pi < m.Terrain.GetPatchesPerSide(); ++pi)
		{
			for (ssize_t pj = 0; pj < m.Terrain.GetPatchesPerSide(); ++pj)
			{
				CPatch* patch = m.Terrain.GetPatch(pi, pj);
				for (ssize_t i = 0; i < PATCH_SIZE; ++i)
				{
					for (ssize_t j = 0; j < PATCH_SIZE; ++j)
					{
						CMiniPatch& mp = patch->m_MiniPatches[i][j];
						mp.Tex = tex;
						mp.Priority = 0;
					}
				}
			}
		}
	}
	else
	{
		debug_warn(L"Failed to load whiteness texture");
	}

	// Start the simulation
	m.Simulation2.LoadDefaultScripts();
	m.Simulation2.ResetState();

	// Tell the simulation we've already loaded the terrain
	CmpPtr<ICmpTerrain> cmpTerrain(m.Simulation2, SYSTEM_ENTITY);
	if (cmpTerrain)
		cmpTerrain->ReloadTerrain(false);

	// Remove FOW since we're in Atlas
	CmpPtr<ICmpRangeManager> cmpRangeManager(m.Simulation2, SYSTEM_ENTITY);
	if (cmpRangeManager)
		cmpRangeManager->SetLosRevealAll(-1, true);
}
开发者ID:2asoft,项目名称:0ad,代码行数:54,代码来源:ActorViewer.cpp


示例16: ekg_disconnect_by_outstream

void ekg_disconnect_by_outstream(GDataOutputStream *f) {
	struct ekg_connection *c = get_connection_by_outstream(f);

	if (!c) {
		debug_warn("ekg_disconnect_by_outstream() - connection not found\n");
		return;
	}

	debug_function("ekg_disconnect_by_outstream(%x)\n",c);

	ekg_connection_remove(c);
}
开发者ID:AdKwiatkos,项目名称:ekg2,代码行数:12,代码来源:connections.c


示例17: NETTURN_LOG

void CNetTurnManager::AddCommand(int client, int player, JS::HandleValue data, u32 turn)
{
	NETTURN_LOG((L"AddCommand(client=%d player=%d turn=%d)\n", client, player, turn));

	if (!(m_CurrentTurn < turn && turn <= m_CurrentTurn + COMMAND_DELAY + 1))
	{
		debug_warn(L"Received command for invalid turn");
		return;
	}

	m_QueuedCommands[turn - (m_CurrentTurn+1)][client].emplace_back(player, m_Simulation2.GetScriptInterface().GetContext(), data);
}
开发者ID:Epidilius,项目名称:0ad,代码行数:12,代码来源:NetTurnManager.cpp


示例18: LoadStyle

void IGUIObject::LoadStyle(CGUI& GUIinstance, const CStr& StyleName)
{
	// Fetch style
	if (GUIinstance.m_Styles.count(StyleName) == 1)
	{
		LoadStyle(GUIinstance.m_Styles[StyleName]);
	}
	else
	{
		debug_warn(L"IGUIObject::LoadStyle failed");
	}
}
开发者ID:Rektosauros,项目名称:0ad,代码行数:12,代码来源:IGUIObject.cpp



注:本文中的debug_warn函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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