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C++ debug函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中debug函数的典型用法代码示例。如果您正苦于以下问题:C++ debug函数的具体用法?C++ debug怎么用?C++ debug使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了debug函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: do_bootm_linux

int do_bootm_linux(int flag, int argc, char * const argv[],
			bootm_headers_t *images)
{
	void (*theKernel) (int, char **, char **, int *);
	char *commandline = getenv("bootargs");
	char env_buf[12];
	char *cp;

	if ((flag != 0) && (flag != BOOTM_STATE_OS_GO))
		return 1;

	/* find kernel entry point */
	theKernel = (void (*)(int, char **, char **, int *))images->ep;

	bootstage_mark(BOOTSTAGE_ID_RUN_OS);

#ifdef DEBUG
	printf("## Transferring control to Linux (at address %08lx) ...\n",
		(ulong) theKernel);
#endif

	linux_params_init(UNCACHED_SDRAM(gd->bd->bi_boot_params), commandline);

#ifdef CONFIG_MEMSIZE_IN_BYTES
	sprintf(env_buf, "%lu", (ulong)gd->ram_size);
	debug("## Giving linux memsize in bytes, %lu\n", (ulong)gd->ram_size);
#else
	sprintf(env_buf, "%lu", (ulong)(gd->ram_size >> 20));
	debug("## Giving linux memsize in MB, %lu\n",
		(ulong)(gd->ram_size >> 20));
#endif /* CONFIG_MEMSIZE_IN_BYTES */

	linux_env_set("memsize", env_buf);

	sprintf(env_buf, "0x%08X", (uint) UNCACHED_SDRAM(images->rd_start));
	linux_env_set("initrd_start", env_buf);

	sprintf(env_buf, "0x%X", (uint) (images->rd_end - images->rd_start));
	linux_env_set("initrd_size", env_buf);

	sprintf(env_buf, "0x%08X", (uint) (gd->bd->bi_flashstart));
	linux_env_set("flash_start", env_buf);

	sprintf(env_buf, "0x%X", (uint) (gd->bd->bi_flashsize));
	linux_env_set("flash_size", env_buf);

	cp = getenv("ethaddr");
	if (cp)
		linux_env_set("ethaddr", cp);

	cp = getenv("eth1addr");
	if (cp)
		linux_env_set("eth1addr", cp);

	/* we assume that the kernel is in place */
	printf("\nStarting kernel ...\n\n");

	theKernel(linux_argc, linux_argv, linux_env, 0);

	/* does not return */
	return 1;
}
开发者ID:Adrizcorp,项目名称:ARM_SOC_FPGA,代码行数:62,代码来源:bootm.c


示例2: fw_clear_untrusted_maclist

void
fw_clear_untrusted_maclist()
{
    debug(LOG_INFO, "Clear untrusted maclist");
	iptables_fw_clear_untrusted_maclist();
}
开发者ID:awaysoft,项目名称:apfree_wifidog,代码行数:6,代码来源:firewall.c


示例3: fw_set_trusted_mac

void
fw_set_trusted_mac(const char *mac)
{
    debug(LOG_INFO, "Clear untrusted maclist");
	iptables_fw_set_trusted_mac(mac);
}
开发者ID:awaysoft,项目名称:apfree_wifidog,代码行数:6,代码来源:firewall.c


示例4: fw_set_user_domains_trusted

void 
fw_set_user_domains_trusted(void)
{
    debug(LOG_INFO, "Setting user trust domains list");
	iptables_fw_set_user_domains_trusted();
}
开发者ID:awaysoft,项目名称:apfree_wifidog,代码行数:6,代码来源:firewall.c


示例5: fw_clear_roam_maclist

void
fw_clear_roam_maclist(void)
{
    debug(LOG_INFO, "Clear roam maclist");
	iptables_fw_clear_roam_maclist();
}
开发者ID:awaysoft,项目名称:apfree_wifidog,代码行数:6,代码来源:firewall.c


示例6: fw_clear_pan_domains_trusted

//>>>>> liudf added 20151224
void
fw_clear_pan_domains_trusted(void)
{
    debug(LOG_DEBUG, "Clear pan trust domains list");
	iptables_fw_clear_ipset_domains_trusted();
}
开发者ID:awaysoft,项目名称:apfree_wifidog,代码行数:7,代码来源:firewall.c


示例7: fw_refresh_user_domains_trusted

void
fw_refresh_user_domains_trusted(void)
{
    debug(LOG_INFO, "Refresh user trust domains list");
	iptables_fw_refresh_user_domains_trusted();
}
开发者ID:awaysoft,项目名称:apfree_wifidog,代码行数:6,代码来源:firewall.c


示例8: debug

void QueueEditor::SetNzbCategory(NzbInfo* nzbInfo, const char* category, bool applyParams)
{
	debug("QueueEditor: setting category '%s' for '%s'", category, nzbInfo->GetName());

	bool oldUnpack = g_Options->GetUnpack();
	const char* oldPostScript = g_Options->GetPostScript();
	if (applyParams && !Util::EmptyStr(nzbInfo->GetCategory()))
	{
		Options::Category* categoryObj = g_Options->FindCategory(nzbInfo->GetCategory(), false);
		if (categoryObj)
		{
			oldUnpack = categoryObj->GetUnpack();
			if (!Util::EmptyStr(categoryObj->GetPostScript()))
			{
				oldPostScript = categoryObj->GetPostScript();
			}
		}
	}

	g_QueueCoordinator->SetQueueEntryCategory(m_downloadQueue, nzbInfo, category);

	if (!applyParams)
	{
		return;
	}

	bool newUnpack = g_Options->GetUnpack();
	const char* newPostScript = g_Options->GetPostScript();
	if (!Util::EmptyStr(nzbInfo->GetCategory()))
	{
		Options::Category* categoryObj = g_Options->FindCategory(nzbInfo->GetCategory(), false);
		if (categoryObj)
		{
			newUnpack = categoryObj->GetUnpack();
			if (!Util::EmptyStr(categoryObj->GetPostScript()))
			{
				newPostScript = categoryObj->GetPostScript();
			}
		}
	}

	if (oldUnpack != newUnpack)
	{
		nzbInfo->GetParameters()->SetParameter("*Unpack:", newUnpack ? "yes" : "no");
	}

	if (strcasecmp(oldPostScript, newPostScript))
	{
		// add new params not existed in old category
		Tokenizer tokNew(newPostScript, ",;");
		while (const char* newScriptName = tokNew.Next())
		{
			bool found = false;
			const char* oldScriptName;
			Tokenizer tokOld(oldPostScript, ",;");
			while ((oldScriptName = tokOld.Next()) && !found)
			{
				found = !strcasecmp(newScriptName, oldScriptName);
			}
			if (!found)
			{
				nzbInfo->GetParameters()->SetParameter(BString<1024>("%s:", newScriptName), "yes");
			}
		}

		// remove old params not existed in new category
		Tokenizer tokOld(oldPostScript, ",;");
		while (const char* oldScriptName = tokOld.Next())
		{
			bool found = false;
			const char* newScriptName;
			Tokenizer tokNew(newPostScript, ",;");
			while ((newScriptName = tokNew.Next()) && !found)
			{
				found = !strcasecmp(newScriptName, oldScriptName);
			}
			if (!found)
			{
				nzbInfo->GetParameters()->SetParameter(BString<1024>("%s:", oldScriptName), "no");
			}
		}
	}
}
开发者ID:outtahere,项目名称:nzbget,代码行数:83,代码来源:QueueEditor.cpp


示例9: Si47xx_dev_init

int Si47xx_dev_init(struct Si47xx_device_t *si47xx_dev)
{
	int ret = 0;
	Si47xx_dev = si47xx_dev;
	Si47xx_dev->client = si47xx_dev->client;
	pSi47xxdata = si47xx_dev->pdata;
	si47xx_irq = Si47xx_dev->client->irq;

	debug("Si47xx_dev_init called");

	mutex_lock(&Si47xx_dev->lock);

	Si47xx_dev->state.power_state = RADIO_POWERDOWN;
	Si47xx_dev->state.seek_state = RADIO_SEEK_OFF;
	Si47xx_dev->valid_client_state = eTRUE;
	Si47xx_dev->valid = eFALSE;

#ifdef RDS_INTERRUPT_ON_ALWAYS
	/*Creating Circular Buffer */
	/*Single RDS_Block_Data buffer size is 4x16 bits */
	RDS_Block_Data_buffer = kzalloc(RDS_BUFFER_LENGTH * 8, GFP_KERNEL);
	if (!RDS_Block_Data_buffer) {
		dev_err(Si47xx_dev->dev, "Not sufficient memory for creating "
				"RDS_Block_Data_buffer");
		ret = -ENOMEM;
		goto EXIT;
	}

	/*Single RDS_Block_Error buffer size is 4x8 bits */
	RDS_Block_Error_buffer = kzalloc(RDS_BUFFER_LENGTH * 4, GFP_KERNEL);
	if (!RDS_Block_Error_buffer) {
		dev_err(Si47xx_dev->dev, "Not sufficient memory for creating "
				"RDS_Block_Error_buffer");
		ret = -ENOMEM;
		kfree(RDS_Block_Data_buffer);
		goto EXIT;
	}

	/*Initialising read and write indices */
	RDS_Buffer_Index_read = 0;
	RDS_Buffer_Index_write = 0;

	/*Creating work-queue */
	Si47xx_wq = create_singlethread_workqueue("Si47xx_wq");
	if (!Si47xx_wq) {
		dev_err(Si47xx_dev->dev, "Not sufficient memory for Si47xx_wq, work-queue");
		ret = -ENOMEM;
		kfree(RDS_Block_Error_buffer);
		kfree(RDS_Block_Data_buffer);
		goto EXIT;
	}

	/*Initialising work_queue */
	INIT_WORK(&Si47xx_work, Si47xx_work_func);

	RDS_Data_Available = 0;
	RDS_Data_Lost = 0;
	RDS_Groups_Available_till_now = 0;
EXIT:
#endif

	mutex_unlock(&(Si47xx_dev->lock));

	debug("Si47xx_dev_init call over");

	return ret;
}
开发者ID:android-armv7a-belalang-tempur,项目名称:exyroid-sgs2-jb,代码行数:67,代码来源:Si47xx_dev.c


示例10: ftsdc010_send_cmd

static inline int ftsdc010_send_cmd(struct mmc *mmc, struct mmc_cmd *mmc_cmd)
{
	struct ftsdc010_chip *chip = mmc->priv;
	struct ftsdc010_mmc __iomem *regs = chip->regs;
	int ret = -ETIMEDOUT;
	uint32_t ts, st;
	uint32_t cmd   = FTSDC010_CMD_IDX(mmc_cmd->cmdidx);
	uint32_t arg   = mmc_cmd->cmdarg;
	uint32_t flags = mmc_cmd->resp_type;

	cmd |= FTSDC010_CMD_CMD_EN;

	if (chip->acmd) {
		cmd |= FTSDC010_CMD_APP_CMD;
		chip->acmd = 0;
	}

	if (flags & MMC_RSP_PRESENT)
		cmd |= FTSDC010_CMD_NEED_RSP;

	if (flags & MMC_RSP_136)
		cmd |= FTSDC010_CMD_LONG_RSP;

	writel(FTSDC010_STATUS_RSP_MASK | FTSDC010_STATUS_CMD_SEND,
		&regs->clr);
	writel(arg, &regs->argu);
	writel(cmd, &regs->cmd);

	if (!(flags & (MMC_RSP_PRESENT | MMC_RSP_136))) {
		for (ts = get_timer(0); get_timer(ts) < CFG_CMD_TIMEOUT; ) {
			if (readl(&regs->status) & FTSDC010_STATUS_CMD_SEND) {
				writel(FTSDC010_STATUS_CMD_SEND, &regs->clr);
				ret = 0;
				break;
			}
		}
	} else {
		st = 0;
		for (ts = get_timer(0); get_timer(ts) < CFG_CMD_TIMEOUT; ) {
			st = readl(&regs->status);
			writel(st & FTSDC010_STATUS_RSP_MASK, &regs->clr);
			if (st & FTSDC010_STATUS_RSP_MASK)
				break;
		}
		if (st & FTSDC010_STATUS_RSP_CRC_OK) {
			if (flags & MMC_RSP_136) {
				mmc_cmd->response[0] = readl(&regs->rsp3);
				mmc_cmd->response[1] = readl(&regs->rsp2);
				mmc_cmd->response[2] = readl(&regs->rsp1);
				mmc_cmd->response[3] = readl(&regs->rsp0);
			} else {
				mmc_cmd->response[0] = readl(&regs->rsp0);
			}
			ret = 0;
		} else {
			debug("ftsdc010: rsp err (cmd=%d, st=0x%x)\n",
				mmc_cmd->cmdidx, st);
		}
	}

	if (ret) {
		debug("ftsdc010: cmd timeout (op code=%d)\n",
			mmc_cmd->cmdidx);
	} else if (mmc_cmd->cmdidx == MMC_CMD_APP_CMD) {
		chip->acmd = 1;
	}

	return ret;
}
开发者ID:OpenPhoenux,项目名称:gta04-uboot,代码行数:69,代码来源:ftsdc010_mci.c


示例11: gameTimeUpdate

/* Call this each loop to update the game timer */
void gameTimeUpdate()
{
	uint32_t currTime = wzGetTicks();

	if (currTime < baseTime)
	{
		// Warzone 2100, the first relativistic computer game!
		// Exhibit A: Time travel
		// force a rebase
		debug(LOG_WARNING, "Time travel is occurring! Clock went back in time a bit from %d to %d!\n", baseTime, currTime);
		baseTime = currTime;
		timeOffset = graphicsTime;
	}

	// Do not update the game time if gameTimeStop has been called
	if (stopCount == 0)
	{
		bool mayUpdate = true;

		// Calculate the new game time
		uint32_t scaledCurrTime = (currTime - baseTime)*modifier + timeOffset;
		if (scaledCurrTime < graphicsTime)  // Make sure the clock doesn't step back at all.
		{
			debug(LOG_WARNING, "Rescaled clock went back in time a bit from %d to %d!\n", graphicsTime, scaledCurrTime);
			scaledCurrTime = graphicsTime;
			baseTime = currTime;
			timeOffset = graphicsTime;
		}

		if (updateWantedTime == 0 && scaledCurrTime >= gameTime)
		{
			updateWantedTime = currTime;  // This is the time that we wanted to tick.
		}

		if (scaledCurrTime >= gameTime && !checkPlayerGameTime(NET_ALL_PLAYERS))
		{
			unsigned player;

			// Pause time, since we are waiting GAME_GAME_TIME from other players.
			scaledCurrTime = graphicsTime;
			baseTime = currTime;
			timeOffset = graphicsTime;

			debug(LOG_SYNC, "Waiting for other players. gameTime = %u, player times are {%s}", gameTime, listToString("%u", ", ", gameQueueTime, gameQueueTime + game.maxPlayers).c_str());
			mayUpdate = false;

			for (player = 0; player < game.maxPlayers; ++player)
			{
				if (!checkPlayerGameTime(player))
				{
					NETsetPlayerConnectionStatus(CONNECTIONSTATUS_WAITING_FOR_PLAYER, player);
					break;  // GAME_GAME_TIME is processed serially, so don't know if waiting for more players.
				}
			}
		}

		// Calculate the time for this frame
		deltaGraphicsTime = scaledCurrTime - graphicsTime;

		// Adjust deltas.
		if (scaledCurrTime >= gameTime && mayUpdate)
		{
			if (scaledCurrTime > gameTime + GAME_TICKS_PER_UPDATE)
			{
				// Game isn't updating fast enough...
				uint32_t slideBack = deltaGraphicsTime - GAME_TICKS_PER_UPDATE;
				baseTime += slideBack / modifier;  // adjust the addition to base time
				deltaGraphicsTime -= slideBack;
			}

			deltaGameTime = GAME_TICKS_PER_UPDATE;

			updateLatency();
			if (crcError)
			{
				debug(LOG_ERROR, "Synch error, gameTimes were: {%s}", listToString("%10u", ", ", gameQueueCheckTime, gameQueueCheckTime + game.maxPlayers).c_str());
				debug(LOG_ERROR, "Synch error, CRCs were:      {%s}", listToString("0x%08X", ", ", gameQueueCheckCrc, gameQueueCheckCrc + game.maxPlayers).c_str());
				crcError = false;
			}
		}
		else
		{
			deltaGameTime = 0;
		}

		// Store the game and graphics times
		gameTime     += deltaGameTime;
		graphicsTime += deltaGraphicsTime;
	}
	else
	{
		// The game is paused, so the change in time is zero.
		deltaGameTime = 0;
		deltaGraphicsTime = 0;
	}

	// Pre-calculate fraction used in timeAdjustedIncrement
	graphicsTimeFraction = (float)deltaGraphicsTime / (float)GAME_TICKS_PER_SEC;

//.........这里部分代码省略.........
开发者ID:JCDG,项目名称:warzone2100,代码行数:101,代码来源:gtime.cpp


示例12: audio_capabilities

/* This uses the currently opened audio device, queries its caps.
   In case of buffered playback, this works _once_ by querying the buffer for the caps before entering the main loop. */
void audio_capabilities(audio_output_t *ao, mpg123_handle *mh)
{
    int force_fmt = 0;
    int fmts;
    size_t ri;
    /* Pitching introduces a difference between decoder rate and playback rate. */
    long rate, decode_rate;
    int channels;
    const long *rates;
    size_t      num_rates, rlimit;
    debug("audio_capabilities");
    mpg123_rates(&rates, &num_rates);
    mpg123_format_none(mh); /* Start with nothing. */
    if(param.force_encoding != NULL)
    {
        int i;
        if(!param.quiet) fprintf(stderr, "Note: forcing output encoding %s\n", param.force_encoding);

        for(i=0; i<KNOWN_ENCS; ++i)
            if(!strncasecmp(encdesc[i].name, param.force_encoding, encdesc[i].nlen))
            {
                force_fmt = encdesc[i].code;
                break;
            }

        if(i==KNOWN_ENCS)
        {
            error1("Failed to find an encoding to match requested \"%s\"!\n", param.force_encoding);
            return; /* No capabilities at all... */
        }
        else if(param.verbose > 2) fprintf(stderr, "Note: forcing encoding code 0x%x\n", force_fmt);
    }
    rlimit = param.force_rate > 0 ? num_rates+1 : num_rates;
    for(channels=1; channels<=2; channels++)
        for(ri = 0; ri<rlimit; ri++)
        {
            decode_rate = ri < num_rates ? rates[ri] : param.force_rate;
            rate = pitch_rate(decode_rate);
            if(param.verbose > 2) fprintf(stderr, "Note: checking support for %liHz/%ich.\n", rate, channels);
#ifndef NOXFERMEM
            if(param.usebuffer)
            {   /* Ask the buffer process. It is waiting for this. */
                buffermem->rate     = rate;
                buffermem->channels = channels;
                buffermem->format   = 0; /* Just have it initialized safely. */
                debug2("asking for formats for %liHz/%ich", rate, channels);
                xfermem_putcmd(buffermem->fd[XF_WRITER], XF_CMD_AUDIOCAP);
                xfermem_getcmd(buffermem->fd[XF_WRITER], TRUE);
                fmts = buffermem->format;
            }
            else
#endif
            {   /* Check myself. */
                ao->rate     = rate;
                ao->channels = channels;
                fmts = ao->get_formats(ao);
            }
            if(param.verbose > 2) fprintf(stderr, "Note: result 0x%x\n", fmts);
            if(force_fmt)
            {   /* Filter for forced encoding. */
                if((fmts & force_fmt) == force_fmt) fmts = force_fmt;
                else fmts = 0; /* Nothing else! */

                if(param.verbose > 2) fprintf(stderr, "Note: after forcing 0x%x\n", fmts);
            }

            if(fmts < 0) continue;
            else mpg123_format(mh, decode_rate, channels, fmts);
        }

#ifndef NOXFERMEM
    /* Buffer loop shall start normal operation now. */
    if(param.usebuffer)
    {
        xfermem_putcmd(buffermem->fd[XF_WRITER], XF_CMD_WAKEUP);
        xfermem_getcmd(buffermem->fd[XF_WRITER], TRUE);
    }
#endif

    if(param.verbose > 1) print_capabilities(ao, mh);
}
开发者ID:Andersbakken,项目名称:pickles,代码行数:83,代码来源:audio.c


示例13: fw_clear_authservers

/** Remove all auth server firewall whitelist rules
 */
void
fw_clear_authservers(void)
{
    debug(LOG_INFO, "Clearing the authservers list");
    iptables_fw_clear_authservers();
}
开发者ID:awaysoft,项目名称:apfree_wifidog,代码行数:8,代码来源:firewall.c


示例14: Si47xx_dev_powerup

int Si47xx_dev_powerup(void)
{
	int ret = 0;
	u32 value = 100;

	debug("Si47xx_dev_powerup called");

	if (!(RADIO_ON == Si47xx_dev->state.power_state)) {
		ret = powerup();
		if (ret < 0) {
			dev_err(Si47xx_dev->dev, "%s failed %d\n",
				__func__, ret);
		} else if (Si47xx_dev->valid_client_state == eFALSE) {
			dev_err(Si47xx_dev->dev, "Si47xx_dev_powerup called "
					"when DS(state, client) is invalid");
			ret = -1;
		} else {
/* initial settings */
#ifdef _ENABLE_RDS_
			si47xx_set_property(FM_RDS_CONFIG, 1);
			si47xx_set_property(GPO_IEN, GPO_IEN_STCIEN_MASK |
				GPO_IEN_STCREP_MASK);
			si47xx_set_property(GPO_IEN, GPO_IEN_STCIEN_MASK |
				GPO_IEN_RDSIEN_MASK | GPO_IEN_STCREP_MASK);
			si47xx_set_property(FM_RDS_INTERRUPT_SOURCE,
				FM_RDS_INTERRUPT_SOURCE_RECV_MASK);
			si47xx_set_property(FM_RDS_CONFIG,
				FM_RDS_CONFIG_RDSEN_MASK |
				(3 << FM_RDS_CONFIG_BLETHA_SHFT) |
				(3 << FM_RDS_CONFIG_BLETHB_SHFT) |
				(3 << FM_RDS_CONFIG_BLETHC_SHFT) |
				(3 << FM_RDS_CONFIG_BLETHD_SHFT));
#endif
/*VNVS:18-NOV'09 : Setting DE-Time Constant as 50us(Europe,Japan,Australia)*/
			si47xx_set_property(FM_DEEMPHASIS, FM_DEEMPH_50US);
			/* SYSCONFIG2_BITSET_SEEKTH( */
			/*      &Si47xx_dev->registers[SYSCONFIG2],2); */
/*VNVS:18-NOV'09 : modified for detecting more stations of good quality*/
			si47xx_set_property(FM_SEEK_TUNE_RSSI_THRESHOLD,
				TUNE_RSSI_THRESHOLD);
			si47xx_set_property(FM_SEEK_BAND_BOTTOM, 8750);
			si47xx_set_property(FM_SEEK_BAND_TOP, 10800);
			Si47xx_dev->settings.band = BAND_87500_108000_kHz;
			Si47xx_dev->settings.bottom_of_band = FREQ_87500_kHz;
			si47xx_set_property(FM_SEEK_FREQ_SPACING,
				CHAN_SPACING_100_kHz);
			Si47xx_dev->settings.channel_spacing =
				CHAN_SPACING_100_kHz;

			/* SYSCONFIG3_BITSET_SKSNR( */
			/*      &Si47xx_dev->registers[SYSCONFIG3],3); */
/*VNVS:18-NOV'09 : modified for detecting more stations of good quality*/
			si47xx_set_property(FM_SEEK_TUNE_SNR_THRESHOLD,
			TUNE_SNR_THRESHOLD);
			Si47xx_dev->settings.timeout_RDS =
				msecs_to_jiffies(value);
			Si47xx_dev->settings.curr_snr = TUNE_SNR_THRESHOLD;
			Si47xx_dev->settings.curr_rssi_th = TUNE_RSSI_THRESHOLD;
			Si47xx_dev->valid = eTRUE;

			Si47xx_dev_STEREO_SET();
#ifdef RDS_INTERRUPT_ON_ALWAYS
/*Initialising read and write indices */
			RDS_Buffer_Index_read = 0;
			RDS_Buffer_Index_write = 0;

			RDS_Data_Available = 0;
			RDS_Data_Lost = 0;
			RDS_Groups_Available_till_now = 0;
#endif

		}
	} else
		debug("Device already Powered-ON");

	ret = request_irq(si47xx_irq, Si47xx_isr,
		IRQF_TRIGGER_FALLING | IRQF_TRIGGER_RISING, "Si47xx", NULL);
	si47xx_set_property(0xff00, 0);

	/* tune initial frequency to remove tunestatus func err
	 * sometimes occur tunestatus func err when execute tunestatus function
	 * before to complete tune_freq.
	 * so run tune_freq just after to complete booting sequence*/
	ret = tune_freq(Si47xx_dev->settings.bottom_of_band);

	return ret;
}
开发者ID:android-armv7a-belalang-tempur,项目名称:exyroid-sgs2-jb,代码行数:87,代码来源:Si47xx_dev.c


示例15: fw_set_authservers

/** Add the necessary firewall rules to whitelist the authservers
 */
void
fw_set_authservers(void)
{
    debug(LOG_INFO, "Setting the authservers list");
    iptables_fw_set_authservers();
}
开发者ID:awaysoft,项目名称:apfree_wifidog,代码行数:8,代码来源:firewall.c


示例16: cros_ec_lpc_command

int cros_ec_lpc_command(struct udevice *udev, uint8_t cmd, int cmd_version,
		     const uint8_t *dout, int dout_len,
		     uint8_t **dinp, int din_len)
{
	struct cros_ec_dev *dev = dev_get_uclass_priv(udev);
	const int cmd_addr = EC_LPC_ADDR_HOST_CMD;
	const int data_addr = EC_LPC_ADDR_HOST_DATA;
	const int args_addr = EC_LPC_ADDR_HOST_ARGS;
	const int param_addr = EC_LPC_ADDR_HOST_PARAM;

	struct ec_lpc_host_args args;
	uint8_t *d;
	int csum;
	int i;

	if (dout_len > EC_PROTO2_MAX_PARAM_SIZE) {
		debug("%s: Cannot send %d bytes\n", __func__, dout_len);
		return -1;
	}

	/* Fill in args */
	args.flags = EC_HOST_ARGS_FLAG_FROM_HOST;
	args.command_version = cmd_version;
	args.data_size = dout_len;

	/* Calculate checksum */
	csum = cmd + args.flags + args.command_version + args.data_size;
	for (i = 0, d = (uint8_t *)dout; i < dout_len; i++, d++)
		csum += *d;

	args.checksum = (uint8_t)csum;

	if (wait_for_sync(dev)) {
		debug("%s: Timeout waiting ready\n", __func__);
		return -1;
	}

	/* Write args */
	for (i = 0, d = (uint8_t *)&args; i < sizeof(args); i++, d++)
		outb(*d, args_addr + i);

	/* Write data, if any */
	debug_trace("cmd: %02x, ver: %02x", cmd, cmd_version);
	for (i = 0, d = (uint8_t *)dout; i < dout_len; i++, d++) {
		outb(*d, param_addr + i);
		debug_trace("%02x ", *d);
	}

	outb(cmd, cmd_addr);
	debug_trace("\n");

	if (wait_for_sync(dev)) {
		debug("%s: Timeout waiting for response\n", __func__);
		return -1;
	}

	/* Check result */
	i = inb(data_addr);
	if (i) {
		debug("%s: CROS_EC result code %d\n", __func__, i);
		return -i;
	}

	/* Read back args */
	for (i = 0, d = (uint8_t *)&args; i < sizeof(args); i++, d++)
		*d = inb(args_addr + i);

	/*
	 * If EC didn't modify args flags, then somehow we sent a new-style
	 * command to an old EC, which means it would have read its params
	 * from the wrong place.
	 */
	if (!(args.flags & EC_HOST_ARGS_FLAG_TO_HOST)) {
		debug("%s: CROS_EC protocol mismatch\n", __func__);
		return -EC_RES_INVALID_RESPONSE;
	}

	if (args.data_size > din_len) {
		debug("%s: CROS_EC returned too much data %d > %d\n",
		      __func__, args.data_size, din_len);
		return -EC_RES_INVALID_RESPONSE;
	}

	/* Read data, if any */
	for (i = 0, d = (uint8_t *)dev->din; i < args.data_size; i++, d++) {
		*d = inb(param_addr + i);
		debug_trace("%02x ", *d);
	}
	debug_trace("\n");

	/* Verify checksum */
	csum = cmd + args.flags + args.command_version + args.data_size;
	for (i = 0, d = (uint8_t *)dev->din; i < args.data_size; i++, d++)
		csum += *d;

	if (args.checksum != (uint8_t)csum) {
		debug("%s: CROS_EC response has invalid checksum\n", __func__);
		return -EC_RES_INVALID_CHECKSUM;
	}
	*dinp = dev->din;
//.........这里部分代码省略.........
开发者ID:0xFelix,项目名称:u-boot-edminiv2,代码行数:101,代码来源:cros_ec_lpc.c


示例17: fw_set_pan_domains_trusted

void
fw_set_pan_domains_trusted(void)
{
    debug(LOG_DEBUG, "Set pan trust domains list");
	iptables_fw_set_ipset_domains_trusted();
}
开发者ID:awaysoft,项目名称:apfree_wifidog,代码行数:6,代码来源:firewall.c


示例18: loadShaders

// Read/compile/link shaders
static bool loadShaders(GLuint *program, const char *definitions,
						const char *vertexPath, const char *fragmentPath)
{
	GLint status;
	bool success = true; // Assume overall success
	char *buffer[2];

	*program = glCreateProgram();
	ASSERT_OR_RETURN(false, definitions != NULL, "Null in preprocessor definitions!");
	ASSERT_OR_RETURN(false, *program, "Could not create shader program!");

	*buffer = (char *)definitions;

	if (vertexPath)
	{
		success = false; // Assume failure before reading shader file

		if ((*(buffer + 1) = readShaderBuf(vertexPath)))
		{
			GLuint shader = glCreateShader(GL_VERTEX_SHADER);

			glShaderSource(shader, 2, (const char **)buffer, NULL);
			glCompileShader(shader);

			// Check for compilation errors
			glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
			if (!status)
			{
				debug(LOG_ERROR, "Vertex shader compilation has failed [%s]", vertexPath);
				printShaderInfoLog(LOG_ERROR, shader);
			}
			else
			{
				printShaderInfoLog(LOG_3D, shader);
				glAttachShader(*program, shader);
				success = true;
			}

			free(*(buffer + 1));
		}
	}

	if (success && fragmentPath)
	{
		success = false; // Assume failure before reading shader file

		if ((*(buffer + 1) = readShaderBuf(fragmentPath)))
		{
			GLuint shader = glCreateShader(GL_FRAGMENT_SHADER);

			glShaderSource(shader, 2, (const char **)buffer, NULL);
			glCompileShader(shader);

			// Check for compilation errors
			glGetShaderiv(shader, GL_COMPILE_STATUS, &status);
			if (!status)
			{
				debug(LOG_ERROR, "Fragment shader compilation has failed [%s]", fragmentPath);
				printShaderInfoLog(LOG_ERROR, shader);
			}
			else
			{
				printShaderInfoLog(LOG_3D, shader);
				glAttachShader(*program, shader);
				success = true;
			}

			free(*(buffer + 1));
		}
	}

	if (success)
	{
		glLinkProgram(*program);

		// Check for linkage errors
		glGetProgramiv(*program, GL_LINK_STATUS, &status);
		if (!status)
		{
			debug(LOG_ERROR, "Shader program linkage has failed [%s, %s]", vertexPath, fragmentPath);
			printProgramInfoLog(LOG_ERROR, *program);
			success = false;
		}
		else
		{
			printProgramInfoLog(LOG_3D, *program);
		}
	}

	return success;
}
开发者ID:mikevdg,项目名称:warzone2100-pathing,代码行数:92,代码来源:piestate.cpp


示例19: fw_clear_user_domains_trusted

void 
fw_clear_user_domains_trusted(void)
{
    debug(LOG_INFO, "Clear user trust domains list");
	iptables_fw_clear_user_domains_trusted();
}
开发者ID:awaysoft,项目名称:apfree_wifidog,代码行数:6,代码来源:firewall.c


示例20: _compute_start_times

static void _compute_start_times(void)
{
	int j, rc = SLURM_SUCCESS, job_cnt = 0;
	List job_queue;
	job_queue_rec_t *job_queue_rec;
	List preemptee_candidates = NULL;
	struct job_record *job_ptr;
	struct part_record *part_ptr;
	bitstr_t *alloc_bitmap = NULL, *avail_bitmap = NULL;
	uint32_t max_nodes, min_nodes, req_nodes, time_limit;
	time_t now = time(NULL), sched_start, last_job_alloc;

	sched_start = now;
	last_job_alloc = now - 1;
	alloc_bitmap = bit_alloc(node_record_count);
	if (alloc_bitmap == NULL)
		fatal("bit_alloc: malloc failure");
	job_queue = build_job_queue(true);
	while ((job_queue_rec = (job_queue_rec_t *) 
				list_pop_bottom(job_queue, sort_job_queue2))) {
		job_ptr  = job_queue_rec->job_ptr;
		part_ptr = job_queue_rec->part_ptr;
		xfree(job_queue_rec);
		if (part_ptr != job_ptr->part_ptr)
			continue;	/* Only test one partition */

		if (job_cnt++ > max_backfill_job_cnt) {
			debug("backfill: loop taking to long, breaking out");
			break;
		}

		/* Determine minimum and maximum node counts */
		min_nodes = MAX(job_ptr->details->min_nodes,
				part_ptr->min_nodes);

		if (job_ptr->details->max_nodes == 0)
			max_nodes = part_ptr->max_nodes;
		else
			max_nodes = MIN(job_ptr->details->max_nodes,
					part_ptr->max_nodes);

		max_nodes = MIN(max_nodes, 500000);     /* prevent overflows */

		if (job_ptr->details->max_nodes)
			req_nodes = max_nodes;
		else
			req_nodes = min_nodes;

		if (min_nodes > max_nodes) {
			/* job's min_nodes exceeds partition's max_nodes */
			continue;
		}

		j = job_test_resv(job_ptr, &now, true, &avail_bitmap);
		if (j != SLURM_SUCCESS)
			continue;

		rc = select_g_job_test(job_ptr, avail_bitmap,
				       min_nodes, max_nodes, req_nodes,
				       SELECT_MODE_WILL_RUN,
				       preemptee_candidates, NULL);
		last_job_update = now;

		if (job_ptr->time_limit == INFINITE)
			time_limit = 365 * 24 * 60 * 60;
		else if (job_ptr->time_limit != NO_VAL)
			time_limit = job_ptr->time_limit * 60;
		else if (job_ptr->part_ptr &&
			 (job_ptr->part_ptr->max_time != INFINITE))
			time_limit = job_ptr->part_ptr->max_time * 60;
		else
			time_limit = 365 * 24 * 60 * 60;
		if (bit_overlap(alloc_bitmap, avail_bitmap) &&
		    (job_ptr->start_time <= last_job_alloc)) {
			job_ptr->start_time = last_job_alloc;
		}
		bit_or(alloc_bitmap, avail_bitmap);
		last_job_alloc = job_ptr->start_time + time_limit;
		FREE_NULL_BITMAP(avail_bitmap);

		if ((time(NULL) - sched_start) >= sched_timeout) {
			debug("backfill: loop taking to long, breaking out");
			break;
		}
	}
	list_destroy(job_queue);
	FREE_NULL_BITMAP(alloc_bitmap);
}
开发者ID:VURM,项目名称:slurm,代码行数:88,代码来源:builtin.c



注:本文中的debug函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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C++ debug0函数代码示例发布时间:2022-05-30
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