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C++ callFunction函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中callFunction函数的典型用法代码示例。如果您正苦于以下问题:C++ callFunction函数的具体用法?C++ callFunction怎么用?C++ callFunction使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了callFunction函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: pokeEvent

void PokeModel::addPoke(int bank, int address, int value)
{
    if (bank < 0 || bank > 64) {
        // Pentagon 1024 has 65 memory pages
        g_fuseEmulator->showMessage(tr("Invalid bank: use an integer from 0 to 64"), FuseEmulator::Error);
        return;
    }

    if (address < 0 || address > 0xffff) {
        emit g_fuseEmulator->showMessage(tr("Invalid address: use an integer from 0 to 65535"), FuseEmulator::Error);
        return;
    }

    if (bank == 8 && address < 0x4000) {
        g_fuseEmulator->showMessage(tr("Invalid address: use an integer from 16384 to 65535"), FuseEmulator::Error);
        return;
    }

    pokeEvent([this, bank, address, value]{
        auto trainer = pokemem_trainer_list_add(bank, address, value);
        if (!trainer->disabled)
            pokemem_trainer_activate(trainer);
        callFunction([this] {
            beginResetModel();
            endResetModel();
        });
    });
}
开发者ID:bog-dan-ro,项目名称:spectacol,代码行数:28,代码来源:pokemodel.cpp


示例2: CToJavaCallHandler_Sub

void __cdecl CToJavaCallHandler_Sub(CallTempStruct* call, NativeToJavaCallbackCallInfo* info, DCArgs* args, DCValue* result)
{
	dcMode(call->vm, JNI_CALL_MODE);
	//dcReset(call->vm);
	
	if (!info->fCallbackInstance)
	{
		throwException(call->env, "Trying to call a null callback instance !");
		return;
	}

	dcArgPointer(call->vm, (DCpointer)call->env);
	dcArgPointer(call->vm, info->fCallbackInstance);
	dcArgPointer(call->vm, info->fInfo.fMethodID);
	
	if (info->fIsObjCBlock)
		dcbArgPointer(args); // consume the pointer to the block instance ; TODO use it to reuse native callbacks !!!
	
	if (info->fIsGenericCallback) {
		callGenericFunction(call, &info->fInfo, args, result, (void*)(*call->env)->CallObjectMethod);
	} else {
		callFunction(call, &info->fInfo, args, result, info->fJNICallFunction, CALLING_JAVA | IS_VAR_ARGS);
	}
	
}
开发者ID:Jeyatharsini,项目名称:BridJ,代码行数:25,代码来源:CallbackHandler.c


示例3: callFunction

void PokeModel::update()
{
    callFunction([this]{
        beginResetModel();
        endResetModel();
    });
}
开发者ID:bog-dan-ro,项目名称:spectacol,代码行数:7,代码来源:pokemodel.cpp


示例4: RK_TRACE

bool PHPBackend::initialize (const QString &filename, RKComponentPropertyCode *code_property, bool add_headings) {
	RK_TRACE (PHP);

	if (php_process && php_process->isRunning ()) {
		RK_DO (qDebug ("another template is already openend in this backend"), PHP, DL_ERROR);
		return false;
	}

	php_process = new KProcess ();
	*php_process << RKSettingsModulePHP::phpBin();
//	*php_process << "-a";		// run interactively. Does this have an effect?
	*php_process << (RKSettingsModulePHP::filesPath() + "/common.php");
	
	// we have to be connect at all times! Otherwise the connection will be gone for good.
	//connect (php_process, SIGNAL (receivedStderr (KProcess *, char*, int)), this, SLOT (gotError (KProcess *, char*, int)));
	connect (php_process, SIGNAL (wroteStdin (KProcess *)), this, SLOT (doneWriting (KProcess* )));
	connect (php_process, SIGNAL (receivedStdout (KProcess *, char*, int)), this, SLOT (gotOutput (KProcess *, char*, int)));
	
	if (!php_process->start (KProcess::NotifyOnExit, KProcess::All)) {
		KMessageBox::error (0, i18n ("The PHP backend could not be started. Check whether you have correctly configured the location of the PHP-binary (Settings->Configure Settings->PHP backend)"), i18n ("PHP-Error"));
		emit (haveError ());
		return false;
	}

	busy_writing = doing_command = startup_done = false;
	busy = true;

	// start the real template
	callFunction ("include (\"" + filename + "\");", 0, Ignore);

	PHPBackend::code_property = code_property;
	PHPBackend::add_headings = add_headings;
	return true;
}
开发者ID:svn2github,项目名称:rkward-svn-mirror,代码行数:34,代码来源:phpbackend.cpp


示例5: s

void JSFiber::js_callback()
{
    scope s(this);
    v8::Local<v8::Value> retVal;
    callFunction(retVal);
    Unref();
}
开发者ID:Mirwangsir,项目名称:fibjs,代码行数:7,代码来源:Fiber.cpp


示例6: triggerEventAttacked

//__ \subsection{eventAttacked(victim, attacker)}
//__ An event that is run when an object belonging to the script's controlling player is
//__ attacked. The attacker parameter may be either a structure or a droid.
bool triggerEventAttacked(BASE_OBJECT *psVictim, BASE_OBJECT *psAttacker, int lastHit)
{
	if (!psAttacker)
	{
		// do not fire off this event if there is no attacker -- nothing do respond to
		// (FIXME -- consider this carefully)
		return false;
	}
	// throttle the event for performance
	if (gameTime - lastHit < ATTACK_THROTTLE)
	{
		return false;
	}
	for (int i = 0; i < scripts.size(); ++i)
	{
		QScriptEngine *engine = scripts.at(i);
		int player = engine->globalObject().property("me").toInt32();
		if (player == psVictim->player)
		{
			QScriptValueList args;
			args += convMax(psVictim, engine);
			args += convMax(psAttacker, engine);
			callFunction(engine, "eventAttacked", args);
		}
	}
	return true;
}
开发者ID:argit,项目名称:warzone2100,代码行数:30,代码来源:qtscript.cpp


示例7: main

int main(int argc, char** argv)
{
    auto py = new Interpret::PythonInterpreter();
    //import spam
    auto res = py->loadModule("spam");
    assert (res == 0 );

    //spa.foo2(1,3)
    res = py->callFunction("foo2", {"1","3"});
    assert (res == 0);

    //spa.foo()
    res = py->callFunction("foo", {});

    assert (res == 0);
    return 1;
}
开发者ID:gclkaze,项目名称:PythonInterpreter,代码行数:17,代码来源:demoMain.cpp


示例8: KviKvsVariant

void KvsObject_xmlReader::fatalError(const QString & szError)
{
	m_szLastError = szError;

	KviKvsVariantList vArgs;
	vArgs.append(new KviKvsVariant(m_szLastError));
	callFunction(this, "onError", &vArgs);
}
开发者ID:CardinalSins,项目名称:KVIrc,代码行数:8,代码来源:KvsObject_xmlreader.cpp


示例9: callFunction

/**
    \return A boolean value indicating whether to restart the timer again.
    \sa timerCallBack_t
*/
bool timeElement::clockAlarm ()
{
	callFunction ();
	if (0 != _repeats)		// _repeats == 0 means ad infinitum so don't change.
		if (0 == --_repeats)
			return false;		// timer expired for the last time.
	return true;
}
开发者ID:Byron-Watkins,项目名称:Arduino-Timer,代码行数:12,代码来源:Timer.cpp


示例10: main

int main() {
  int i;
  int sum = 0;
  for (i = 0; i < 1000; i++) {
    sum += callFunction();
  }
  return sum == 0;
}
开发者ID:jakre,项目名称:sulong,代码行数:8,代码来源:polymorphic-native-function-pointers1.c


示例11: triggerEvent

/// For generic, parameter-less triggers
bool triggerEvent(SCRIPT_TRIGGER_TYPE trigger)
{
	for (int i = 0; i < scripts.size(); ++i)
	{
		QScriptEngine *engine = scripts.at(i);

		switch (trigger)
		{
		case TRIGGER_GAME_INIT:
			callFunction(engine, "eventGameInit", QScriptValueList());
			break;
		case TRIGGER_START_LEVEL:
			callFunction(engine, "eventStartLevel", QScriptValueList());
			break;
		}
	}
	return true;
}
开发者ID:JCDG,项目名称:warzone2100,代码行数:19,代码来源:qtscript.cpp


示例12: mexFunction

void mexFunction(int nlhs, mxArray *plhs[],int nrhs, const mxArray *prhs[]) {
  if (nrhs != 1)
    mexErrMsgTxt("Bad number of input arguments");
  
  if (nlhs != 3) 
    mexErrMsgTxt("Bad number of output arguments");
  
  callFunction(plhs,prhs,nlhs);
}
开发者ID:Barbakas,项目名称:VOTR,代码行数:9,代码来源:mexTreeOfGroupStruct.cpp


示例13: triggerEventGroupLoss

//__ \subsection{eventGroupLoss(object, group id, new size)}
//__ An event that is run whenever a group becomes empty. Input parameter
//__ is the about to be killed object, the group's id, and the new group size.
// Since groups are entities local to one context, we do not iterate over them here.
bool triggerEventGroupLoss(BASE_OBJECT *psObj, int group, int size, QScriptEngine *engine)
{
	QScriptValueList args;
	args += convMax(psObj, engine);
	args += QScriptValue(group);
	args += QScriptValue(size);
	callFunction(engine, "eventGroupLoss", args);
	return true;
}
开发者ID:argit,项目名称:warzone2100,代码行数:13,代码来源:qtscript.cpp


示例14: setupVaradicArguments

void VM::functionHandler(State *state, Object *self, Object *function, Object **arguments, size_t count) {
    (void)self;
    ClosureObject *functionObject = (ClosureObject *)function;
    Object *context = functionObject->m_context;
    GC::disable(state);
    context = setupVaradicArguments(state, context, &functionObject->m_closure, arguments, count);
    callFunction(state, context, &functionObject->m_closure, arguments, count);
    GC::enable(state);
}
开发者ID:dreamsxin,项目名称:neothyne,代码行数:9,代码来源:s_vm.cpp


示例15:

/**
 * ---o
 * [1,2,3].reduce(fn(sum,key,value){return sum+value;},0) => 6
 */
Object * Collection::rt_reduce(Runtime & runtime,ObjPtr function,ObjPtr initialValue){
    ObjRef runningVar= initialValue.isNull() ? Void::get() : initialValue;

    for(ERef<Iterator> it=getIterator(); !it->end() ; it->next()){
        ObjRef key=it->key();
        ObjRef value=it->value();
        runningVar=callFunction(runtime,function.get(),ParameterValues(runningVar,key,value));
    }
    return runningVar.detachAndDecrease();
}
开发者ID:BackupTheBerlios,项目名称:escript-svn,代码行数:14,代码来源:Collection.cpp


示例16: triggerEventCheatMode

//__ \subsection{eventCheatMode(entered)} Game entered or left cheat/debug mode.
//__ The entered parameter is true if cheat mode entered, false otherwise.
bool triggerEventCheatMode(bool entered)
{
	for (int i = 0; i < scripts.size(); ++i)
	{
		QScriptEngine *engine = scripts.at(i);
		QScriptValueList args;
		args += entered;
		callFunction(engine, "eventCheatMode", args);
	}
	return true;
}
开发者ID:ceridian,项目名称:warzone2100,代码行数:13,代码来源:qtscript.cpp


示例17: callFunction

void DOMTransaction::reapply()
{
    if (!m_isAutomatic)
        callFunction("redo");
    else {
        for (size_t i = 0; i < m_transactionSteps.size(); ++i)
            m_transactionSteps[i]->reapply();
    }

    if (m_undoManager)
        m_undoManager->registerUndoStep(this);
}
开发者ID:littledj007,项目名称:RespImg-WebCore,代码行数:12,代码来源:DOMTransaction.cpp


示例18: thenPromise

static void thenPromise(ExecState& state, JSPromise* deferredPromise, JSValue fullfilFunction, JSValue rejectFunction)
{
    JSValue thenValue = deferredPromise->get(&state, state.vm().propertyNames->then);
    if (state.hadException())
        return;

    MarkedArgumentBuffer arguments;
    arguments.append(fullfilFunction);
    arguments.append(rejectFunction);

    callFunction(state, thenValue, deferredPromise, arguments);
}
开发者ID:GuoCheng111,项目名称:webkit,代码行数:12,代码来源:ReadableJSStream.cpp


示例19: Q_ASSERT

QString ScriptHandler::customToString(const DataInformation* data, const QScriptValue& func)
{
    Q_ASSERT(func.isValid());
    Q_ASSERT(func.isFunction());
    Q_ASSERT(data->wasAbleToRead()); //this should never be called if EOF was reached
    //it is effectively const, since nothing may be modified while mode is CustomToString
    //const_cast is okay in this case
    QScriptValue result = callFunction(func, const_cast<DataInformation*>(data), ScriptHandlerInfo::CustomToString);
    if (result.isError())
        data->logError() << "toStringFunc caused an error:" << result.toString();
    return result.toString();
}
开发者ID:KDE,项目名称:okteta,代码行数:12,代码来源:scripthandler.cpp


示例20: triggerEventPickup

//__ \subsection{eventPickup(feature, droid)}
//__ An event that is run whenever a feature is picked up. It is called for
//__ all players / scripts.
//__ Careful passing the parameter object around, since it is about to vanish! (3.2+ only)
bool triggerEventPickup(FEATURE *psFeat, DROID *psDroid)
{
	for (int i = 0; i < scripts.size(); ++i)
	{
		QScriptEngine *engine = scripts.at(i);
		QScriptValueList args;
		args += convFeature(psFeat, engine);
		args += convDroid(psDroid, engine);
		callFunction(engine, "eventPickup", args);
	}
	return true;
}
开发者ID:ceridian,项目名称:warzone2100,代码行数:16,代码来源:qtscript.cpp



注:本文中的callFunction函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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