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C++ RNA_def_struct_ui_text函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中RNA_def_struct_ui_text函数的典型用法代码示例。如果您正苦于以下问题:C++ RNA_def_struct_ui_text函数的具体用法?C++ RNA_def_struct_ui_text怎么用?C++ RNA_def_struct_ui_text使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了RNA_def_struct_ui_text函数的20个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: rna_def_colormanage

static void rna_def_colormanage(BlenderRNA *brna)
{
	StructRNA *srna;
	PropertyRNA *prop;

	static EnumPropertyItem display_device_items[] = {
		{0, "DEFAULT", 0, "Default", ""},
		{0, NULL, 0, NULL, NULL}
	};

	static EnumPropertyItem look_items[] = {
		{0, "NONE", 0, "None", "Do not modify image in an artistic manner"},
		{0, NULL, 0, NULL, NULL}
	};

	static EnumPropertyItem view_transform_items[] = {
		{0, "NONE", 0, "None", "Do not perform any color transform on display, use old non-color managed technique for display"},
		{0, NULL, 0, NULL, NULL}
	};

	static EnumPropertyItem color_space_items[] = {
		{0, "NONE", 0, "None", "Do not perform any color transform on load, treat colors as in scene linear space already"},
		{0, NULL, 0, NULL, NULL}
	};

	/* ** Display Settings  **  */
	srna = RNA_def_struct(brna, "ColorManagedDisplaySettings", NULL);
	RNA_def_struct_path_func(srna, "rna_ColorManagedDisplaySettings_path");
	RNA_def_struct_ui_text(srna, "ColorManagedDisplaySettings", "Color management specific to display device");

	prop = RNA_def_property(srna, "display_device", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_items(prop, display_device_items);
	RNA_def_property_enum_funcs(prop, "rna_ColorManagedDisplaySettings_display_device_get",
	                                  "rna_ColorManagedDisplaySettings_display_device_set",
	                                  "rna_ColorManagedDisplaySettings_display_device_itemf");
	RNA_def_property_ui_text(prop, "Display Device", "Display device name");
	RNA_def_property_update(prop, NC_WINDOW, "rna_ColorManagedDisplaySettings_display_device_update");

	/* ** View Settings  **  */
	srna = RNA_def_struct(brna, "ColorManagedViewSettings", NULL);
	RNA_def_struct_path_func(srna, "rna_ColorManagedViewSettings_path");
	RNA_def_struct_ui_text(srna, "ColorManagedViewSettings", "Color management settings used for displaying images on the display");

	prop = RNA_def_property(srna, "look", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_items(prop, look_items);
	RNA_def_property_enum_funcs(prop, "rna_ColorManagedViewSettings_look_get",
	                                  "rna_ColorManagedViewSettings_look_set",
	                                  "rna_ColorManagedViewSettings_look_itemf");
	RNA_def_property_ui_text(prop, "Look", "Additional transform applied before view transform for an artistic needs");
	RNA_def_property_update(prop, NC_WINDOW, "rna_ColorManagement_update");

	prop = RNA_def_property(srna, "view_transform", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_items(prop, view_transform_items);
	RNA_def_property_enum_funcs(prop, "rna_ColorManagedViewSettings_view_transform_get",
	                                  "rna_ColorManagedViewSettings_view_transform_set",
	                                  "rna_ColorManagedViewSettings_view_transform_itemf");
	RNA_def_property_ui_text(prop, "View Transform", "View used when converting image to a display space");
	RNA_def_property_update(prop, NC_WINDOW, "rna_ColorManagement_update");

	prop = RNA_def_property(srna, "exposure", PROP_FLOAT, PROP_FACTOR);
	RNA_def_property_float_sdna(prop, NULL, "exposure");
	RNA_def_property_range(prop, -10.0f, 10.0f);
	RNA_def_property_float_default(prop, 0.0f);
	RNA_def_property_ui_text(prop, "Exposure", "Exposure (stops) applied before display transform");
	RNA_def_property_update(prop, NC_WINDOW, "rna_ColorManagement_update");

	prop = RNA_def_property(srna, "gamma", PROP_FLOAT, PROP_FACTOR);
	RNA_def_property_float_sdna(prop, NULL, "gamma");
	RNA_def_property_float_default(prop, 1.0f);
	RNA_def_property_range(prop, 0.0f, 5.0f);
	RNA_def_property_ui_text(prop, "Gamma", "Amount of gamma modification applied after display transform");
	RNA_def_property_update(prop, NC_WINDOW, "rna_ColorManagement_update");

	prop = RNA_def_property(srna, "curve_mapping", PROP_POINTER, PROP_NONE);
	RNA_def_property_pointer_sdna(prop, NULL, "curve_mapping");
	RNA_def_property_ui_text(prop, "Curve", "Color curve mapping applied before display transform");
	RNA_def_property_update(prop, NC_WINDOW, "rna_ColorManagement_update");

	prop = RNA_def_property(srna, "use_curve_mapping", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", COLORMANAGE_VIEW_USE_CURVES);
	RNA_def_property_boolean_funcs(prop, NULL, "rna_ColorManagedViewSettings_use_curves_set");
	RNA_def_property_ui_text(prop, "Use Curves", "Use RGB curved for pre-display transformation");
	RNA_def_property_update(prop, NC_WINDOW, "rna_ColorManagement_update");

	/* ** Colorspace **  */
	srna = RNA_def_struct(brna, "ColorManagedInputColorspaceSettings", NULL);
	RNA_def_struct_path_func(srna, "rna_ColorManagedInputColorspaceSettings_path");
	RNA_def_struct_ui_text(srna, "ColorManagedInputColorspaceSettings", "Input color space settings");

	prop = RNA_def_property(srna, "name", PROP_ENUM, PROP_NONE);
	RNA_def_property_flag(prop, PROP_ENUM_NO_CONTEXT);
	RNA_def_property_enum_items(prop, color_space_items);
	RNA_def_property_enum_funcs(prop, "rna_ColorManagedColorspaceSettings_colorspace_get",
	                                  "rna_ColorManagedColorspaceSettings_colorspace_set",
	                                  "rna_ColorManagedColorspaceSettings_colorspace_itemf");
	RNA_def_property_ui_text(prop, "Input Color Space", "Color space of the image or movie on disk");
	RNA_def_property_update(prop, NC_WINDOW, "rna_ColorManagedColorspaceSettings_reload_update");

	//
	srna = RNA_def_struct(brna, "ColorManagedSequencerColorspaceSettings", NULL);
//.........这里部分代码省略.........
开发者ID:akonneker,项目名称:blensor,代码行数:101,代码来源:rna_color.c


示例2: rna_def_imageuser

static void rna_def_imageuser(BlenderRNA *brna)
{
	StructRNA *srna;
	PropertyRNA *prop;

	srna = RNA_def_struct(brna, "ImageUser", NULL);
	RNA_def_struct_ui_text(srna, "Image User",
	                       "Parameters defining how an Image datablock is used by another datablock");
	RNA_def_struct_path_func(srna, "rna_ImageUser_path");

	prop = RNA_def_property(srna, "use_auto_refresh", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", IMA_ANIM_ALWAYS);
	RNA_def_property_ui_text(prop, "Auto Refresh", "Always refresh image on frame changes");
	RNA_def_property_update(prop, 0, "rna_ImageUser_update");
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);

	prop = RNA_def_property(srna, "frame_current", PROP_INT, PROP_TIME);
	RNA_def_property_int_sdna(prop, NULL, "framenr");
	RNA_def_property_range(prop, MINAFRAME, MAXFRAME);
	RNA_def_property_ui_text(prop, "Current Frame", "Current frame number in image sequence or movie");

	/* animation */
	prop = RNA_def_property(srna, "use_cyclic", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "cycl", 0);
	RNA_def_property_ui_text(prop, "Cyclic", "Cycle the images in the movie");
	RNA_def_property_update(prop, 0, "rna_ImageUser_update");
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);

	prop = RNA_def_property(srna, "frame_duration", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "frames");
	RNA_def_property_range(prop, 0, MAXFRAMEF);
	RNA_def_property_ui_text(prop, "Frames", "Number of images of a movie to use");
	RNA_def_property_update(prop, 0, "rna_ImageUser_update");
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);

	prop = RNA_def_property(srna, "frame_offset", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "offset");
	RNA_def_property_ui_text(prop, "Offset", "Offset the number of the frame to use in the animation");
	RNA_def_property_update(prop, 0, "rna_ImageUser_update");

	prop = RNA_def_property(srna, "frame_start", PROP_INT, PROP_TIME);
	RNA_def_property_int_sdna(prop, NULL, "sfra");
	RNA_def_property_range(prop, MINAFRAMEF, MAXFRAMEF);
	RNA_def_property_ui_text(prop, "Start Frame",
	                         "Global starting frame of the movie/sequence, assuming first picture has a #1");
	RNA_def_property_update(prop, 0, "rna_ImageUser_update");
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);

	prop = RNA_def_property(srna, "fields_per_frame", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "fie_ima");
	RNA_def_property_range(prop, 1, 200);
	RNA_def_property_ui_text(prop, "Fields per Frame", "Number of fields per rendered frame (2 fields is 1 image)");
	RNA_def_property_update(prop, 0, "rna_ImageUser_update");
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);

	prop = RNA_def_property(srna, "multilayer_layer", PROP_INT, PROP_UNSIGNED);
	RNA_def_property_int_sdna(prop, NULL, "layer");
	RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* image_multi_cb */
	RNA_def_property_ui_text(prop, "Layer", "Layer in multilayer image");

	prop = RNA_def_property(srna, "multilayer_pass", PROP_INT, PROP_UNSIGNED);
	RNA_def_property_int_sdna(prop, NULL, "pass");
	RNA_def_property_clear_flag(prop, PROP_EDITABLE); /* image_multi_cb */
	RNA_def_property_ui_text(prop, "Pass", "Pass in multilayer image");
}
开发者ID:YasirArafath,项目名称:blender-git,代码行数:65,代码来源:rna_image.c


示例3: RNA_api_sequences

void RNA_api_sequences(BlenderRNA *brna, PropertyRNA *cprop)
{
	StructRNA *srna;
	PropertyRNA *parm;
	FunctionRNA *func;

	static EnumPropertyItem seq_effect_items[] = {
		{SEQ_TYPE_CROSS, "CROSS", 0, "Cross", ""},
		{SEQ_TYPE_ADD, "ADD", 0, "Add", ""},
		{SEQ_TYPE_SUB, "SUBTRACT", 0, "Subtract", ""},
		{SEQ_TYPE_ALPHAOVER, "ALPHA_OVER", 0, "Alpha Over", ""},
		{SEQ_TYPE_ALPHAUNDER, "ALPHA_UNDER", 0, "Alpha Under", ""},
		{SEQ_TYPE_GAMCROSS, "GAMMA_CROSS", 0, "Gamma Cross", ""},
		{SEQ_TYPE_MUL, "MULTIPLY", 0, "Multiply", ""},
		{SEQ_TYPE_OVERDROP, "OVER_DROP", 0, "Over Drop", ""},
		{SEQ_TYPE_WIPE, "WIPE", 0, "Wipe", ""},
		{SEQ_TYPE_GLOW, "GLOW", 0, "Glow", ""},
		{SEQ_TYPE_TRANSFORM, "TRANSFORM", 0, "Transform", ""},
		{SEQ_TYPE_COLOR, "COLOR", 0, "Color", ""},
		{SEQ_TYPE_SPEED, "SPEED", 0, "Speed", ""},
		{SEQ_TYPE_MULTICAM, "MULTICAM", 0, "Multicam Selector", ""},
		{SEQ_TYPE_ADJUSTMENT, "ADJUSTMENT", 0, "Adjustment Layer", ""},
		{SEQ_TYPE_GAUSSIAN_BLUR, "GAUSSIAN_BLUR", 0, "Gaussian Blur", ""},
		{0, NULL, 0, NULL, NULL}
	};

	RNA_def_property_srna(cprop, "Sequences");
	srna = RNA_def_struct(brna, "Sequences", NULL);
	RNA_def_struct_sdna(srna, "Editing");
	RNA_def_struct_ui_text(srna, "Sequences", "Collection of Sequences");

	func = RNA_def_function(srna, "new_clip", "rna_Sequences_new_clip");
	RNA_def_function_flag(func, FUNC_USE_SELF_ID);
	RNA_def_function_ui_description(func, "Add a new movie clip sequence");
	parm = RNA_def_string(func, "name", "Name", 0, "", "Name for the new sequence");
	RNA_def_property_flag(parm, PROP_REQUIRED);
	parm = RNA_def_pointer(func, "clip", "MovieClip", "", "Movie clip to add");
	RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL);
	parm = RNA_def_int(func, "channel", 0, 1, MAXSEQ, "Channel",
	                   "The channel for the new sequence", 1, MAXSEQ);
	RNA_def_property_flag(parm, PROP_REQUIRED);
	parm = RNA_def_int(func, "frame_start", 0, -MAXFRAME, MAXFRAME, "",
	                   "The start frame for the new sequence", -MAXFRAME, MAXFRAME);
	RNA_def_property_flag(parm, PROP_REQUIRED);
	/* return type */
	parm = RNA_def_pointer(func, "sequence", "Sequence", "", "New Sequence");
	RNA_def_function_return(func, parm);

	func = RNA_def_function(srna, "new_mask", "rna_Sequences_new_mask");
	RNA_def_function_flag(func, FUNC_USE_SELF_ID);
	RNA_def_function_ui_description(func, "Add a new mask sequence");
	parm = RNA_def_string(func, "name", "Name", 0, "", "Name for the new sequence");
	RNA_def_property_flag(parm, PROP_REQUIRED);
	parm = RNA_def_pointer(func, "mask", "Mask", "", "Mask to add");
	RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL);
	parm = RNA_def_int(func, "channel", 0, 1, MAXSEQ, "Channel",
	                   "The channel for the new sequence", 1, MAXSEQ);
	RNA_def_property_flag(parm, PROP_REQUIRED);
	parm = RNA_def_int(func, "frame_start", 0, -MAXFRAME, MAXFRAME, "",
	                   "The start frame for the new sequence", -MAXFRAME, MAXFRAME);
	RNA_def_property_flag(parm, PROP_REQUIRED);
	/* return type */
	parm = RNA_def_pointer(func, "sequence", "Sequence", "", "New Sequence");
	RNA_def_function_return(func, parm);

	func = RNA_def_function(srna, "new_scene", "rna_Sequences_new_scene");
	RNA_def_function_flag(func, FUNC_USE_SELF_ID);
	RNA_def_function_ui_description(func, "Add a new scene sequence");
	parm = RNA_def_string(func, "name", "Name", 0, "", "Name for the new sequence");
	RNA_def_property_flag(parm, PROP_REQUIRED);
	parm = RNA_def_pointer(func, "scene", "Scene", "", "Scene to add");
	RNA_def_property_flag(parm, PROP_REQUIRED | PROP_NEVER_NULL);
	parm = RNA_def_int(func, "channel", 0, 1, MAXSEQ, "Channel",
	                   "The channel for the new sequence", 1, MAXSEQ);
	RNA_def_property_flag(parm, PROP_REQUIRED);
	parm = RNA_def_int(func, "frame_start", 0, -MAXFRAME, MAXFRAME, "",
	                   "The start frame for the new sequence", -MAXFRAME, MAXFRAME);
	RNA_def_property_flag(parm, PROP_REQUIRED);
	/* return type */
	parm = RNA_def_pointer(func, "sequence", "Sequence", "", "New Sequence");
	RNA_def_function_return(func, parm);

	func = RNA_def_function(srna, "new_image", "rna_Sequences_new_image");
	RNA_def_function_flag(func, FUNC_USE_REPORTS | FUNC_USE_SELF_ID);
	RNA_def_function_ui_description(func, "Add a new image sequence");
	parm = RNA_def_string(func, "name", "Name", 0, "", "Name for the new sequence");
	RNA_def_property_flag(parm, PROP_REQUIRED);
	parm = RNA_def_string(func, "filepath", "File", 0, "", "Filepath to image");
	RNA_def_property_flag(parm, PROP_REQUIRED);
	parm = RNA_def_int(func, "channel", 0, 1, MAXSEQ, "Channel",
	                   "The channel for the new sequence", 1, MAXSEQ);
	RNA_def_property_flag(parm, PROP_REQUIRED);
	parm = RNA_def_int(func, "frame_start", 0, -MAXFRAME, MAXFRAME, "",
	                   "The start frame for the new sequence", -MAXFRAME, MAXFRAME);
	RNA_def_property_flag(parm, PROP_REQUIRED);
	/* return type */
	parm = RNA_def_pointer(func, "sequence", "Sequence", "", "New Sequence");
	RNA_def_function_return(func, parm);

	func = RNA_def_function(srna, "new_movie", "rna_Sequences_new_movie");
//.........这里部分代码省略.........
开发者ID:mcgrathd,项目名称:blender,代码行数:101,代码来源:rna_sequencer_api.c


示例4: rna_def_sensor

static void rna_def_sensor(BlenderRNA *brna)
{
	StructRNA *srna;
	PropertyRNA *prop;

	srna = RNA_def_struct(brna, "Sensor", NULL);
	RNA_def_struct_ui_text(srna, "Sensor", "Game engine logic brick to detect events");
	RNA_def_struct_sdna(srna, "bSensor");
	RNA_def_struct_refine_func(srna, "rna_Sensor_refine");

	prop = RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
	RNA_def_property_ui_text(prop, "Name", "Sensor name");
	RNA_def_property_string_funcs(prop, NULL, NULL, "rna_Sensor_name_set");
	RNA_def_struct_name_property(srna, prop);
	RNA_def_property_update(prop, NC_LOGIC, NULL);

	prop = RNA_def_property(srna, "type", PROP_ENUM, PROP_NONE);
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_enum_items(prop, sensor_type_items);
	RNA_def_property_enum_funcs(prop, NULL, "rna_Sensor_type_set", "rna_Sensor_type_itemf");
	RNA_def_property_ui_text(prop, "Type", "");
	RNA_def_property_update(prop, NC_LOGIC, NULL);

	prop = RNA_def_property(srna, "pin", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", SENS_PIN);
	RNA_def_property_ui_text(prop, "Pinned", "Display when not linked to a visible states controller");
	RNA_def_property_ui_icon(prop, ICON_UNPINNED, 1);
	RNA_def_property_update(prop, NC_LOGIC, NULL);

	prop = RNA_def_property(srna, "active", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_negative_sdna(prop, NULL, "flag", SENS_DEACTIVATE);
	RNA_def_property_ui_text(prop, "Active", "Set active state of the sensor");
	RNA_def_property_update(prop, NC_LOGIC, NULL);

	prop = RNA_def_property(srna, "show_expanded", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", SENS_SHOW);
	RNA_def_property_ui_text(prop, "Expanded", "Set sensor expanded in the user interface");
	RNA_def_property_ui_icon(prop, ICON_TRIA_RIGHT, 1);
	RNA_def_property_update(prop, NC_LOGIC, NULL);

	prop = RNA_def_property(srna, "invert", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_ui_text(prop, "Invert Output", "Invert the level(output) of this sensor");
	RNA_def_property_update(prop, NC_LOGIC, NULL);

	prop = RNA_def_property(srna, "use_level", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "level", 1);
	RNA_def_property_ui_text(prop, "Level",
	                         "Level detector, trigger controllers of new states "
	                         "(only applicable upon logic state transition)");
	RNA_def_property_boolean_funcs(prop, NULL, "rna_Sensor_level_set");
	RNA_def_property_update(prop, NC_LOGIC, NULL);

	prop = RNA_def_property(srna, "use_pulse_true_level", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "pulse", SENS_PULSE_REPEAT);
	RNA_def_property_ui_text(prop, "Pulse True Level", "Activate TRUE level triggering (pulse mode)");
	RNA_def_property_update(prop, NC_LOGIC, NULL);

	prop = RNA_def_property(srna, "use_pulse_false_level", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "pulse", SENS_NEG_PULSE_MODE);
	RNA_def_property_ui_text(prop, "Pulse False Level", "Activate FALSE level triggering (pulse mode)");
	RNA_def_property_update(prop, NC_LOGIC, NULL);
	
	prop = RNA_def_property(srna, "tick_skip", PROP_INT, PROP_NONE);
	RNA_def_property_int_sdna(prop, NULL, "freq");
	RNA_def_property_ui_text(prop, "Skip",
	                         "Number of logic ticks skipped between 2 active pulses "
	                         "(0 = pulse every logic tick, 1 = skip 1 logic tick between pulses, etc.)");
	RNA_def_property_range(prop, 0, 10000);
	RNA_def_property_update(prop, NC_LOGIC, NULL);

	prop = RNA_def_property(srna, "use_tap", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "tap", 1);
	RNA_def_property_boolean_funcs(prop, NULL, "rna_Sensor_tap_set");
	RNA_def_property_ui_text(prop, "Tap",
	                         "Trigger controllers only for an instant, even while the sensor remains true");
	RNA_def_property_update(prop, NC_LOGIC, NULL);

	prop = RNA_def_property(srna, "controllers", PROP_COLLECTION, PROP_NONE);
	RNA_def_property_collection_sdna(prop, NULL, "links", NULL);
	RNA_def_property_struct_type(prop, "Controller");
	RNA_def_property_ui_text(prop, "Controllers", "The list containing the controllers connected to the sensor");
	RNA_def_property_collection_funcs(prop, "rna_Sensor_controllers_begin", "rna_iterator_array_next",
	                                  "rna_iterator_array_end", "rna_iterator_array_dereference_get",
	                                  "rna_Sensor_controllers_length", NULL, NULL, NULL);


	RNA_api_sensor(srna);
}
开发者ID:mgschwan,项目名称:blensor,代码行数:88,代码来源:rna_sensor.c


示例5: rna_def_ray_sensor

static void rna_def_ray_sensor(BlenderRNA *brna)
{
	StructRNA *srna;
	PropertyRNA *prop;
	static const EnumPropertyItem axis_items[] = {
		{SENS_RAY_X_AXIS, "XAXIS", 0, "+X axis", ""},
		{SENS_RAY_Y_AXIS, "YAXIS", 0, "+Y axis", ""},
		{SENS_RAY_Z_AXIS, "ZAXIS", 0, "+Z axis", ""},
		{SENS_RAY_NEG_X_AXIS, "NEGXAXIS", 0, "-X axis", ""},
		{SENS_RAY_NEG_Y_AXIS, "NEGYAXIS", 0, "-Y axis", ""},
		{SENS_RAY_NEG_Z_AXIS, "NEGZAXIS", 0, "-Z axis", ""},
		{0, NULL, 0, NULL, NULL}
	};
	
	static const EnumPropertyItem prop_ray_type_items[] = {
		{SENS_COLLISION_PROPERTY, "PROPERTY", ICON_LOGIC, "Property", "Use a property for ray intersections"},
		{SENS_COLLISION_MATERIAL, "MATERIAL", ICON_MATERIAL_DATA, "Material", "Use a material for ray intersections"},
		{0, NULL, 0, NULL, NULL}
	};

	srna = RNA_def_struct(brna, "RaySensor", "Sensor");
	RNA_def_struct_ui_text(srna, "Ray Sensor",
	                       "Sensor to detect intersections with a ray emanating from the current object");
	RNA_def_struct_sdna_from(srna, "bRaySensor", "data");
	
	prop = RNA_def_property(srna, "ray_type", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "mode");
	RNA_def_property_enum_items(prop, prop_ray_type_items);
	RNA_def_property_ui_text(prop, "Ray Type", "Toggle collision on material or property");
	RNA_def_property_update(prop, NC_LOGIC, NULL);

	prop = RNA_def_property(srna, "property", PROP_STRING, PROP_NONE);
	RNA_def_property_string_sdna(prop, NULL, "propname");
	RNA_def_property_ui_text(prop, "Property", "Only look for objects with this property (blank = all objects)");
	RNA_def_property_update(prop, NC_LOGIC, NULL);

	prop = RNA_def_property(srna, "material", PROP_STRING, PROP_NONE);
	RNA_def_property_string_sdna(prop, NULL, "matname");
	RNA_def_property_ui_text(prop, "Material", "Only look for objects with this material (blank = all objects)");
	RNA_def_property_update(prop, NC_LOGIC, NULL);

#if 0
	/* XXX either use a data-block look up to store the string name (material)
	 * or to do a doversion and use a material pointer. */
	prop = RNA_def_property(srna, "material", PROP_POINTER, PROP_NONE);
	RNA_def_property_struct_type(prop, "Material");
	RNA_def_property_flag(prop, PROP_EDITABLE);
	RNA_def_property_pointer_sdna(prop, NULL, "ma");
	RNA_def_property_ui_text(prop, "Material", "Only look for objects with this material (blank = all objects)");
#endif

	prop = RNA_def_property(srna, "use_x_ray", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "mode", SENS_RAY_XRAY);
	RNA_def_property_ui_text(prop, "X-Ray Mode",
	                         "Toggle X-Ray option (see through objects that don't have the property)");
	RNA_def_property_update(prop, NC_LOGIC, NULL);

	prop = RNA_def_property(srna, "range", PROP_FLOAT, PROP_NONE);
	RNA_def_property_range(prop, 0.01, 10000.0);
	RNA_def_property_ui_text(prop, "Range", "Sense objects no farther than this distance");
	RNA_def_property_update(prop, NC_LOGIC, NULL);

	prop = RNA_def_property(srna, "axis", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "axisflag");
	RNA_def_property_enum_items(prop, axis_items);
	RNA_def_property_ui_text(prop, "Axis", "Along which axis the ray is cast");
	RNA_def_property_update(prop, NC_LOGIC, NULL);
}
开发者ID:mgschwan,项目名称:blensor,代码行数:68,代码来源:rna_sensor.c


示例6: rna_def_bone

// err... bones should not be directly edited (only editbones should be...)
static void rna_def_bone(BlenderRNA *brna)
{
	StructRNA *srna;
	PropertyRNA *prop;
	
	srna= RNA_def_struct(brna, "Bone", NULL);
	RNA_def_struct_ui_text(srna, "Bone", "Bone in an Armature datablock");
	RNA_def_struct_ui_icon(srna, ICON_BONE_DATA);
	RNA_def_struct_path_func(srna, "rna_Bone_path");
	RNA_def_struct_idprops_func(srna, "rna_Bone_idprops");
	
	/* pointers/collections */
		/* parent (pointer) */
	prop= RNA_def_property(srna, "parent", PROP_POINTER, PROP_NONE);
	RNA_def_property_struct_type(prop, "Bone");
	RNA_def_property_pointer_sdna(prop, NULL, "parent");
	RNA_def_property_ui_text(prop, "Parent", "Parent bone (in same Armature)");
	RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
	
		/* children (collection) */
	prop= RNA_def_property(srna, "children", PROP_COLLECTION, PROP_NONE);
	RNA_def_property_collection_sdna(prop, NULL, "childbase", NULL);
	RNA_def_property_struct_type(prop, "Bone");
	RNA_def_property_ui_text(prop, "Children", "Bones which are children of this bone");

	rna_def_bone_common(srna, 0);

		// XXX should we define this in PoseChannel wrapping code instead? but PoseChannels directly get some of their flags from here...
	prop= RNA_def_property(srna, "hide", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", BONE_HIDDEN_P);
	RNA_def_property_ui_text(prop, "Hide", "Bone is not visible when it is not in Edit Mode (i.e. in Object or Pose Modes)");
	RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");

	prop= RNA_def_property(srna, "select", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", BONE_SELECTED);
	RNA_def_property_ui_text(prop, "Select", "");
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
	
	prop= RNA_def_property(srna, "select_head", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", BONE_ROOTSEL);
	RNA_def_property_ui_text(prop, "Select Head", "");
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
	
	prop= RNA_def_property(srna, "select_tail", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", BONE_TIPSEL);
	RNA_def_property_ui_text(prop, "Select Tail", "");
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");

	/* XXX better matrix descriptions possible (Arystan) */
	prop= RNA_def_property(srna, "matrix", PROP_FLOAT, PROP_MATRIX);
	RNA_def_property_float_sdna(prop, NULL, "bone_mat");
	RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_3x3);
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_ui_text(prop, "Bone Matrix", "3x3 bone matrix");

	prop= RNA_def_property(srna, "matrix_local", PROP_FLOAT, PROP_MATRIX);
	RNA_def_property_float_sdna(prop, NULL, "arm_mat");
	RNA_def_property_multi_array(prop, 2, rna_matrix_dimsize_4x4);
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_ui_text(prop, "Bone Armature-Relative Matrix", "4x4 bone matrix relative to armature");

	prop= RNA_def_property(srna, "tail", PROP_FLOAT, PROP_TRANSLATION);
	RNA_def_property_float_sdna(prop, NULL, "tail");
	RNA_def_property_array(prop, 3);
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_ui_text(prop, "Tail", "Location of tail end of the bone");

	prop= RNA_def_property(srna, "tail_local", PROP_FLOAT, PROP_TRANSLATION);
	RNA_def_property_float_sdna(prop, NULL, "arm_tail");
	RNA_def_property_array(prop, 3);
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_ui_text(prop, "Armature-Relative Tail", "Location of tail end of the bone relative to armature");

	prop= RNA_def_property(srna, "head", PROP_FLOAT, PROP_TRANSLATION);
	RNA_def_property_float_sdna(prop, NULL, "head");
	RNA_def_property_array(prop, 3);
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_ui_text(prop, "Head", "Location of head end of the bone relative to its parent");

	prop= RNA_def_property(srna, "head_local", PROP_FLOAT, PROP_TRANSLATION);
	RNA_def_property_float_sdna(prop, NULL, "arm_head");
	RNA_def_property_array(prop, 3);
	RNA_def_property_clear_flag(prop, PROP_ANIMATABLE);
	RNA_def_property_ui_text(prop, "Armature-Relative Head", "Location of head end of the bone relative to armature");

	RNA_api_bone(srna);
}
开发者ID:mik0001,项目名称:Blender,代码行数:91,代码来源:rna_armature.c


示例7: rna_def_armature

static void rna_def_armature(BlenderRNA *brna)
{
	StructRNA *srna;
	PropertyRNA *prop;
	
	static EnumPropertyItem prop_drawtype_items[] = {
		{ARM_OCTA, "OCTAHEDRAL", 0, "Octahedral", "Display bones as octahedral shape (default)"},
		{ARM_LINE, "STICK", 0, "Stick", "Display bones as simple 2D lines with dots"},
		{ARM_B_BONE, "BBONE", 0, "B-Bone", "Display bones as boxes, showing subdivision and B-Splines"},
		{ARM_ENVELOPE, "ENVELOPE", 0, "Envelope", "Display bones as extruded spheres, showing deformation influence volume"},
		{ARM_WIRE, "WIRE", 0, "Wire", "Display bones as thin wires, showing subdivision and B-Splines"},
		{0, NULL, 0, NULL, NULL}};
	static EnumPropertyItem prop_vdeformer[] = {
		{ARM_VDEF_BLENDER, "BLENDER", 0, "Blender", "Use Blender's armature vertex deformation"},
		{ARM_VDEF_BGE_CPU, "BGE_CPU", 0, "BGE", "Use vertex deformation code optimized for the BGE"},
		{0, NULL, 0, NULL, NULL}};
	static EnumPropertyItem prop_ghost_type_items[] = {
		{ARM_GHOST_CUR, "CURRENT_FRAME", 0, "Around Frame",
		                "Display Ghosts of poses within a fixed number of frames around the current frame"},
		{ARM_GHOST_RANGE, "RANGE", 0, "In Range", "Display Ghosts of poses within specified range"},
		{ARM_GHOST_KEYS, "KEYS", 0, "On Keyframes", "Display Ghosts of poses on Keyframes"},
		{0, NULL, 0, NULL, NULL}};
	static const EnumPropertyItem prop_pose_position_items[]= {
		{0, "POSE", 0, "Pose Position", "Show armature in posed state"},
		{ARM_RESTPOS, "REST", 0, "Rest Position", "Show Armature in binding pose state (no posing possible)"},
		{0, NULL, 0, NULL, NULL}};
	
	srna= RNA_def_struct(brna, "Armature", "ID");
	RNA_def_struct_ui_text(srna, "Armature",
	                       "Armature datablock containing a hierarchy of bones, usually used for rigging characters");
	RNA_def_struct_ui_icon(srna, ICON_ARMATURE_DATA);
	RNA_def_struct_sdna(srna, "bArmature");
	
	/* Animation Data */
	rna_def_animdata_common(srna);
	
	/* Collections */
	prop= RNA_def_property(srna, "bones", PROP_COLLECTION, PROP_NONE);
	RNA_def_property_collection_sdna(prop, NULL, "bonebase", NULL);
	RNA_def_property_collection_funcs(prop, 0, "rna_Armature_bones_next", NULL, NULL, NULL, NULL, NULL, NULL);
	RNA_def_property_struct_type(prop, "Bone");
	RNA_def_property_ui_text(prop, "Bones", "");
	rna_def_armature_bones(brna, prop);

	prop= RNA_def_property(srna, "edit_bones", PROP_COLLECTION, PROP_NONE);
	RNA_def_property_collection_sdna(prop, NULL, "edbo", NULL);
	RNA_def_property_struct_type(prop, "EditBone");
	RNA_def_property_ui_text(prop, "Edit Bones", "");
	rna_def_armature_edit_bones(brna, prop);

	/* Enum values */
	prop= RNA_def_property(srna, "pose_position", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_bitflag_sdna(prop, NULL, "flag");
	RNA_def_property_enum_items(prop, prop_pose_position_items);
	RNA_def_property_ui_text(prop, "Pose Position", "Show armature in binding pose or final posed state");
	RNA_def_property_update(prop, 0, "rna_Armature_update_data");
	RNA_def_property_flag(prop, PROP_LIB_EXCEPTION);
	
	prop= RNA_def_property(srna, "draw_type", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "drawtype");
	RNA_def_property_enum_items(prop, prop_drawtype_items);
	RNA_def_property_ui_text(prop, "Draw Type", "");
	RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
	RNA_def_property_flag(prop, PROP_LIB_EXCEPTION);

	prop= RNA_def_property(srna, "deform_method", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "gevertdeformer");
	RNA_def_property_enum_items(prop, prop_vdeformer);
	RNA_def_property_ui_text(prop, "Vertex Deformer", "");
	RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
	RNA_def_property_flag(prop, PROP_LIB_EXCEPTION);
	
// XXX depreceated ....... old animviz for armatures only
	prop= RNA_def_property(srna, "ghost_type", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "ghosttype");
	RNA_def_property_enum_items(prop, prop_ghost_type_items);
	RNA_def_property_ui_text(prop, "Ghost Type", "Method of Onion-skinning for active Action");
	RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
	RNA_def_property_flag(prop, PROP_LIB_EXCEPTION);
// XXX depreceated ....... old animviz for armatures only	

	/* Boolean values */
		/* layer */
	prop= RNA_def_property(srna, "layers", PROP_BOOLEAN, PROP_LAYER_MEMBER);
	RNA_def_property_boolean_sdna(prop, NULL, "layer", 1);
	RNA_def_property_array(prop, 32);
	RNA_def_property_ui_text(prop, "Visible Layers", "Armature layer visibility");
	RNA_def_property_boolean_funcs(prop, NULL, "rna_Armature_layer_set");
	RNA_def_property_update(prop, NC_OBJECT|ND_POSE, "rna_Armature_update_layers");
	RNA_def_property_flag(prop, PROP_LIB_EXCEPTION);
	
		/* layer protection */
	prop= RNA_def_property(srna, "layers_protected", PROP_BOOLEAN, PROP_LAYER);
	RNA_def_property_boolean_sdna(prop, NULL, "layer_protected", 1);
	RNA_def_property_array(prop, 32);
	RNA_def_property_ui_text(prop, "Layer Proxy Protection",
	                         "Protected layers in Proxy Instances are restored to Proxy settings on file reload and undo");
	RNA_def_property_update(prop, 0, "rna_Armature_redraw_data");
		
		/* flag */
//.........这里部分代码省略.........
开发者ID:mik0001,项目名称:Blender,代码行数:101,代码来源:rna_armature.c


示例8: rna_def_render_engine

static void rna_def_render_engine(BlenderRNA *brna)
{
	StructRNA *srna;
	PropertyRNA *prop;

	FunctionRNA *func;
	PropertyRNA *parm;

	static const EnumPropertyItem render_pass_type_items[] = {
	        {SOCK_FLOAT,   "VALUE",     0,    "Value",     ""},
	        {SOCK_VECTOR,  "VECTOR",    0,    "Vector",    ""},
	        {SOCK_RGBA,    "COLOR",     0,    "Color",     ""},
	        {0, NULL, 0, NULL, NULL}
	};

	srna = RNA_def_struct(brna, "RenderEngine", NULL);
	RNA_def_struct_sdna(srna, "RenderEngine");
	RNA_def_struct_ui_text(srna, "Render Engine", "Render engine");
	RNA_def_struct_refine_func(srna, "rna_RenderEngine_refine");
	RNA_def_struct_register_funcs(srna, "rna_RenderEngine_register", "rna_RenderEngine_unregister",
	                              "rna_RenderEngine_instance");

	/* final render callbacks */
	func = RNA_def_function(srna, "update", NULL);
	RNA_def_function_ui_description(func, "Export scene data for render");
	RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE);
	RNA_def_pointer(func, "data", "BlendData", "", "");
	RNA_def_pointer(func, "scene", "Scene", "", "");

	func = RNA_def_function(srna, "render", NULL);
	RNA_def_function_ui_description(func, "Render scene into an image");
	RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE);
	RNA_def_pointer(func, "scene", "Scene", "", "");

	func = RNA_def_function(srna, "bake", NULL);
	RNA_def_function_ui_description(func, "Bake passes");
	RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE);
	parm = RNA_def_pointer(func, "scene", "Scene", "", "");
	RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
	parm = RNA_def_pointer(func, "object", "Object", "", "");
	RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
	parm = RNA_def_enum(func, "pass_type", rna_enum_bake_pass_type_items, 0, "Pass", "Pass to bake");
	RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
	parm = RNA_def_int(func, "pass_filter", 0, 0, INT_MAX, "Pass Filter", "Filter to combined, diffuse, glossy, transmission and subsurface passes", 0, INT_MAX);
	RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
	parm = RNA_def_int(func, "object_id", 0, 0, INT_MAX, "Object Id", "Id of the current object being baked in relation to the others", 0, INT_MAX);
	RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
	parm = RNA_def_pointer(func, "pixel_array", "BakePixel", "", "");
	RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
	parm = RNA_def_int(func, "num_pixels", 0, 0, INT_MAX, "Number of Pixels", "Size of the baking batch", 0, INT_MAX);
	RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
	parm = RNA_def_int(func, "depth", 0, 0, INT_MAX, "Pixels depth", "Number of channels", 1, INT_MAX);
	RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
	/* TODO, see how array size of 0 works, this shouldnt be used */
	parm = RNA_def_pointer(func, "result", "AnyType", "", "");
	RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);

	/* viewport render callbacks */
	func = RNA_def_function(srna, "view_update", NULL);
	RNA_def_function_ui_description(func, "Update on data changes for viewport render");
	RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE);
	RNA_def_pointer(func, "context", "Context", "", "");

	func = RNA_def_function(srna, "view_draw", NULL);
	RNA_def_function_ui_description(func, "Draw viewport render");
	RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL);
	RNA_def_pointer(func, "context", "Context", "", "");

	/* shader script callbacks */
	func = RNA_def_function(srna, "update_script_node", NULL);
	RNA_def_function_ui_description(func, "Compile shader script node");
	RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE);
	parm = RNA_def_pointer(func, "node", "Node", "", "");
	RNA_def_parameter_flags(parm, 0, PARM_RNAPTR);

	/* tag for redraw */
	func = RNA_def_function(srna, "tag_redraw", "engine_tag_redraw");
	RNA_def_function_ui_description(func, "Request redraw for viewport rendering");

	/* tag for update */
	func = RNA_def_function(srna, "tag_update", "engine_tag_update");
	RNA_def_function_ui_description(func, "Request update call for viewport rendering");

	func = RNA_def_function(srna, "update_render_passes", NULL);
	RNA_def_function_ui_description(func, "Update the render passes that will be generated");
	RNA_def_function_flag(func, FUNC_REGISTER_OPTIONAL | FUNC_ALLOW_WRITE);
	parm = RNA_def_pointer(func, "scene", "Scene", "", "");
	parm = RNA_def_pointer(func, "renderlayer", "SceneRenderLayer", "", "");

	func = RNA_def_function(srna, "begin_result", "RE_engine_begin_result");
	RNA_def_function_ui_description(func, "Create render result to write linear floating point render layers and passes");
	parm = RNA_def_int(func, "x", 0, 0, INT_MAX, "X", "", 0, INT_MAX);
	RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
	parm = RNA_def_int(func, "y", 0, 0, INT_MAX, "Y", "", 0, INT_MAX);
	RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
	parm = RNA_def_int(func, "w", 0, 0, INT_MAX, "Width", "", 0, INT_MAX);
	RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
	parm = RNA_def_int(func, "h", 0, 0, INT_MAX, "Height", "", 0, INT_MAX);
	RNA_def_parameter_flags(parm, 0, PARM_REQUIRED);
	RNA_def_string(func, "layer", NULL, 0, "Layer", "Single layer to get render result for");  /* NULL ok here */
//.........这里部分代码省略.........
开发者ID:mgschwan,项目名称:blensor,代码行数:101,代码来源:rna_render.c


示例9: rna_def_keyblock

static void rna_def_keyblock(BlenderRNA *brna)
{
	StructRNA *srna;
	PropertyRNA *prop;

	static EnumPropertyItem prop_keyblock_type_items[] = {
		{KEY_LINEAR, "KEY_LINEAR", 0, "Linear", ""},
		{KEY_CARDINAL, "KEY_CARDINAL", 0, "Cardinal", ""},
		{KEY_BSPLINE, "KEY_BSPLINE", 0, "BSpline", ""},
		{0, NULL, 0, NULL, NULL}};

	srna= RNA_def_struct(brna, "ShapeKey", NULL);
	RNA_def_struct_ui_text(srna, "Shape Key", "Shape key in a shape keys datablock");
	RNA_def_struct_sdna(srna, "KeyBlock");
	RNA_def_struct_path_func(srna, "rna_ShapeKey_path");
	RNA_def_struct_ui_icon(srna, ICON_SHAPEKEY_DATA);

	prop= RNA_def_property(srna, "name", PROP_STRING, PROP_NONE);
	RNA_def_property_ui_text(prop, "Name", "Name of Shape Key");
	RNA_def_property_string_funcs(prop, NULL, NULL, "rna_ShapeKey_name_set");
	RNA_def_struct_name_property(srna, prop);

	/* keys need to be sorted to edit this */
	prop= RNA_def_property(srna, "frame", PROP_FLOAT, PROP_TIME);
	RNA_def_property_clear_flag(prop, PROP_EDITABLE);
	RNA_def_property_float_sdna(prop, NULL, "pos");
	RNA_def_property_ui_text(prop, "Frame", "Frame for absolute keys");
	RNA_def_property_update(prop, 0, "rna_Key_update_data");
	
	/* for now, this is editable directly, as users can set this even if they're not animating them (to test results) */
	prop= RNA_def_property(srna, "value", PROP_FLOAT, PROP_FACTOR);
	RNA_def_property_float_sdna(prop, NULL, "curval");
	RNA_def_property_float_funcs(prop, NULL, "rna_ShapeKey_value_set", "rna_ShapeKey_value_range");
	RNA_def_property_ui_range(prop, -10.0f, 10.0f, 10, 3);
	RNA_def_property_ui_text(prop, "Value", "Value of shape key at the current frame");
	RNA_def_property_update(prop, 0, "rna_Key_update_data");

	prop= RNA_def_property(srna, "interpolation", PROP_ENUM, PROP_NONE);
	RNA_def_property_enum_sdna(prop, NULL, "type");
	RNA_def_property_enum_items(prop, prop_keyblock_type_items);
	RNA_def_property_ui_text(prop, "Interpolation", "Interpolation type");
	RNA_def_property_update(prop, 0, "rna_Key_update_data");

	prop= RNA_def_property(srna, "vertex_group", PROP_STRING, PROP_NONE);
	RNA_def_property_string_sdna(prop, NULL, "vgroup");
	RNA_def_property_ui_text(prop, "Vertex Group", "Vertex weight group, to blend with basis shape");
	RNA_def_property_update(prop, 0, "rna_Key_update_data");

	prop= RNA_def_property(srna, "relative_key", PROP_POINTER, PROP_NONE);
	RNA_def_property_struct_type(prop, "ShapeKey");
	RNA_def_property_flag(prop, PROP_EDITABLE);
	RNA_def_property_pointer_funcs(prop, "rna_ShapeKey_relative_key_get", "rna_ShapeKey_relative_key_set", NULL, NULL);
	RNA_def_property_ui_text(prop, "Relative Key", "Shape used as a relative key");
	RNA_def_property_update(prop, 0, "rna_Key_update_data");

	prop= RNA_def_property(srna, "mute", PROP_BOOLEAN, PROP_NONE);
	RNA_def_property_boolean_sdna(prop, NULL, "flag", KEYBLOCK_MUTE);
	RNA_def_property_ui_text(prop, "Mute", "Mute this shape key");
	RNA_def_property_ui_icon(prop, ICON_MUTE_IPO_OFF, 1);
	RNA_def_property_update(prop, 0, "rna_Key_update_data");

	prop= RNA_def_property(srna, "slider_min", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "slidermin");
	RNA_def_property_range(prop, -10.0f, 10.0f);
	RNA_def_property_float_funcs(prop, NULL, "rna_ShapeKey_slider_min_set", "rna_ShapeKey_slider_min_range");
	RNA_def_property_ui_text(prop, "Slider Min", "Minimum for slider");

	prop= RNA_def_property(srna, "slider_max", PROP_FLOAT, PROP_NONE);
	RNA_def_property_float_sdna(prop, NULL, "slidermax");
	RNA_def_property_range(prop, -10.0f, 10.0f);
	RNA_def_property_float_default(prop, 1.0f);
	RNA_def_property_float_funcs(prop, NULL, "rna_ShapeKey_slider_max_set", "rna_ShapeKey_slider_max_range");
	RNA_def_property_ui_text(prop, "Slider Max", "Maximum for slider");

	prop= RNA_def_property(srna, "data", PROP_COLLECTION, PROP_NONE);
	RNA_def_property_collection_sdna(prop, NULL, "data", "totelem");
	RNA_def_property_struct_type(prop, "UnknownType");
	RNA_def_property_ui_text(prop, "Data", "");
	RNA_def_property_collection_funcs(prop, "rna_ShapeKey_data_begin", NULL, NULL, "rna_ShapeKey_data_get", "rna_ShapeKey_data_length", NULL, NULL, NULL);
}
开发者ID:mik0001,项目名称:Blender,代码行数:80,代码来源:rna_key.c


示例10: rna_def_color_ramp

static void rna_def_color_ramp(BlenderRNA *brna)
{
	StructRNA *srna;
	PropertyRNA *prop;
	FunctionRNA *func;

	static EnumPropertyItem prop_interpolation_items[] = {
		{COLBAND_INTERP_EASE, "EASE", 0, "Ease", ""},
		{COLBAND_INTERP_CARDINAL, "CARDINAL", 0, "Cardinal", ""},
		{COLBAND_INTERP_LINEAR, "LINEAR", 0, "Linear", ""},
		{COLBAND_INTERP_B_SPLINE, "B_SPLINE", 0, "B-Spline", ""},
		{COLBAND_INTERP_CONSTANT, "CONSTANT", 0, "Constant", ""},
		{0, NULL, 0, NULL, NULL}
	};
	
	static EnumPropertyItem prop_mode_items[] = {
		{COLBAND_BLEND_RGB, "RGB", 0, "RGB", ""},
		{COLBAND_BLEND_HSV, "HSV", 0, "HSV", ""},
		{COLBAND_BLEND_HSL, "HSL", 0, "HSL", ""},
		{0, NULL, 0, NULL, NULL}
	};

	static EnumPropertyItem prop_hsv_items[] = {
		{COLBAND_HUE_NEAR, "NEAR", 0, "Near", ""},
		{COLBAND_HUE_FAR, "FAR", 0, "Far", ""},
		{COLBAND_HUE_CW, "CW", 0, "Clockwise", ""},
		{COLBAND_HUE_CCW, "CCW", 0, "Counter-Clockwise", ""},
		{0, NULL, 0, NULL, NULL}
	};

	srna = RNA_def_struct(brna, "ColorRamp", NULL);
	RNA_def_struct_sdna(srna, "ColorBand");
	RNA_def_struct_path_func(srna, "rna_ColorRamp_path");
	RNA_def_struct_ui_text(srna, "Color Ramp", "Color ramp mapping a scalar value to a color");
	
	prop = RNA_def_property(srna, "elements", PROP_COLLECTION, PROP_COLOR);
	RNA_def_property_collection_sdna(prop, NULL, "data", "tot");
	RNA_def_property_stru 

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上一篇:
C++ RNA_enum_get函数代码示例发布时间:2022-05-30
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C++ RNA_def_struct_ui_icon函数代码示例发布时间:2022-05-30
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