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C++ Q_ACTION_CAST函数代码示例

原作者: [db:作者] 来自: [db:来源] 收藏 邀请

本文整理汇总了C++中Q_ACTION_CAST函数的典型用法代码示例。如果您正苦于以下问题:C++ Q_ACTION_CAST函数的具体用法?C++ Q_ACTION_CAST怎么用?C++ Q_ACTION_CAST使用的例子?那么恭喜您, 这里精选的函数代码示例或许可以为您提供帮助。



在下文中一共展示了Q_ACTION_CAST函数的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于我们的系统推荐出更棒的C++代码示例。

示例1: Mine2_exploding

/* ${AOs::Mine2::SM::used::exploding} */
static QState Mine2_exploding(Mine2 * const me, QEvt const * const e) {
    QState status_;
    switch (e->sig) {
        /* ${AOs::Mine2::SM::used::exploding::TIME_TICK} */
        case TIME_TICK_SIG: {
            /* ${AOs::Mine2::SM::used::exploding::TIME_TICK::[stillonscreen?]} */
            if ((me->x >= GAME_SPEED_X) && (me->exp_ctr < 15U)) {
                ObjectImageEvt *oie;
                ++me->exp_ctr;  /* advance the explosion counter */
                 me->x -= GAME_SPEED_X; /* move explosion by 1 step */

                /* tell the Game to render the current stage of Explosion */
                oie = Q_NEW(ObjectImageEvt, EXPLOSION_SIG);
                oie->x   = me->x + 1U;  /* x of explosion */
                oie->y   = (int8_t)((int)me->y - 4 + 2); /* y of explosion */
                oie->bmp = EXPLOSION0_BMP + (me->exp_ctr >> 2);
                QACTIVE_POST(AO_Tunnel, (QEvt *)oie, me);
                status_ = QM_HANDLED();
            }
            /* ${AOs::Mine2::SM::used::exploding::TIME_TICK::[else]} */
            else {
                static struct {
                    QMState const *target;
                    QActionHandler act[2];
                } const tatbl_ = { /* transition-action table */
                    &Mine2_unused_s, /* target state */
                    {
                        Q_ACTION_CAST(&Mine2_used_x), /* exit */
                        Q_ACTION_CAST(0) /* zero terminator */
                    }
                };
                status_ = QM_TRAN(&tatbl_);
            }
            break;
        }
开发者ID:christation,项目名称:STM32491_CPLR,代码行数:36,代码来源:mine2.c


示例2: Mine2_used

/* ${AOs::Mine2::SM::used} */
static QState Mine2_used(Mine2 * const me, QEvt const * const e) {
    QState status_;
    switch (e->sig) {
        /* ${AOs::Mine2::SM::used::MINE_RECYCLE} */
        case MINE_RECYCLE_SIG: {
            static struct {
                QMState const *target;
                QActionHandler act[2];
            } const tatbl_ = { /* transition-action table */
                &Mine2_unused_s, /* target state */
                {
                    Q_ACTION_CAST(&Mine2_used_x), /* exit */
                    Q_ACTION_CAST(0) /* zero terminator */
                }
            };
            status_ = QM_TRAN(&tatbl_);
            break;
        }
        default: {
            status_ = QM_SUPER();
            break;
        }
    }
    return status_;
}
开发者ID:christation,项目名称:STM32491_CPLR,代码行数:26,代码来源:mine2.c


示例3: Calc_int1

/* ${SMs::Calc::SM::on::operand1::int1} */
static QState Calc_int1(Calc * const me, QEvt const * const e) {
    QState status_;
    switch (e->sig) {
        /* ${SMs::Calc::SM::on::operand1::int1::POINT} */
        case POINT_SIG: {
            static struct {
                QMState const *target;
                QActionHandler act[3];
            } const tatbl_ = { /* transition-action table */
                &Calc_frac1_s, /* target state */
                {
                    Q_ACTION_CAST(&Calc_int1_x), /* exit */
                    Q_ACTION_CAST(&Calc_frac1_e), /* entry */
                    Q_ACTION_CAST(0) /* zero terminator */
                }
            };
            BSP_insert((int)'.');
            status_ = QM_TRAN(&tatbl_);
            break;
        }
        /* ${SMs::Calc::SM::on::operand1::int1::DIGIT_0, DIGIT_1_9} */
        case DIGIT_0_SIG: /* intentionally fall through */
        case DIGIT_1_9_SIG: {
            BSP_insert(Q_EVT_CAST(CalcEvt)->key_code);
            status_ = QM_HANDLED();
            break;
        }
        default: {
            status_ = QM_SUPER();
            break;
        }
    }
    (void)me; /* avoid compiler warning in case 'me' is not used */
    return status_;
}
开发者ID:KnightSch,项目名称:qpc,代码行数:36,代码来源:calc.c


示例4: Calc_begin

/* ${SMs::Calc::SM::on::ready::begin} */
static QState Calc_begin(Calc * const me, QEvt const * const e) {
    QState status_;
    switch (e->sig) {
        /* ${SMs::Calc::SM::on::ready::begin::OPER} */
        case OPER_SIG: {
            /* ${SMs::Calc::SM::on::ready::begin::OPER::[e->key=='-']} */
            if (Q_EVT_CAST(CalcEvt)->key_code == KEY_MINUS) {
                static struct {
                    QMState const *target;
                    QActionHandler act[4];
                } const tatbl_ = { /* transition-action table */
                    &Calc_negated1_s, /* target state */
                    {
                        Q_ACTION_CAST(&Calc_begin_x), /* exit */
                        Q_ACTION_CAST(&Calc_ready_x), /* exit */
                        Q_ACTION_CAST(&Calc_negated1_e), /* entry */
                        Q_ACTION_CAST(0) /* zero terminator */
                    }
                };
                status_ = QM_TRAN(&tatbl_);
            }
            /* ${SMs::Calc::SM::on::ready::begin::OPER::[else]} */
            else {
                status_ = QM_HANDLED();
            }
            break;
        }
        default: {
            status_ = QM_SUPER();
            break;
        }
    }
    (void)me; /* avoid compiler warning in case 'me' is not used */
    return status_;
}
开发者ID:KnightSch,项目名称:qpc,代码行数:36,代码来源:calc.c


示例5: Ship_parked

/* ${AOs::Ship::SM::active::parked} */
static QState Ship_parked(Ship * const me, QEvt const * const e) {
    QState status_;
    switch (e->sig) {
        /* ${AOs::Ship::SM::active::parked::TAKE_OFF} */
        case TAKE_OFF_SIG: {
            static struct {
                QMState const *target;
                QActionHandler act[2];
            } const tatbl_ = { /* transition-action table */
                &Ship_flying_s, /* target state */
                {
                    Q_ACTION_CAST(&Ship_flying_e), /* entry */
                    Q_ACTION_CAST(0) /* zero terminator */
                }
            };
            status_ = QM_TRAN(&tatbl_);
            break;
        }
        default: {
            status_ = QM_SUPER();
            break;
        }
    }
    return status_;
}
开发者ID:christation,项目名称:STM32491_CPLR,代码行数:26,代码来源:ship.c


示例6: switch

// ${AOs::Mine2::SM::used::exploding}
QP::QState Mine2::exploding(Mine2 * const me, QP::QEvt const * const e) {
    QP::QState status_;
    switch (e->sig) {
        // ${AOs::Mine2::SM::used::exploding::TIME_TICK}
        case TIME_TICK_SIG: {
            // ${AOs::Mine2::SM::used::exploding::TIME_TICK::[stillonscreen?]}
            if ((me->m_x >= GAME_SPEED_X) && (me->m_exp_ctr < 15)) {
                ++me->m_exp_ctr;  // advance the explosion counter
                me->m_x -= GAME_SPEED_X; // move explosion by 1 step

                // tell the Game to render the current stage of Explosion
                ObjectImageEvt *oie = Q_NEW(ObjectImageEvt, EXPLOSION_SIG);
                oie->x   = me->m_x + 1U;  // x of explosion
                oie->y   = (int8_t)((int)me->m_y - 4 + 2); // y of explosion
                oie->bmp = EXPLOSION0_BMP + (me->m_exp_ctr >> 2);
                AO_Tunnel->POST(oie, me);
                status_ = QM_HANDLED();
            }
            // ${AOs::Mine2::SM::used::exploding::TIME_TICK::[else]}
            else {
                static struct {
                    QP::QMState const *target;
                    QP::QActionHandler act[2];
                } const tatbl_ = { // transition-action table
                    &unused_s,
                    {
                        Q_ACTION_CAST(&used_x), // exit
                        Q_ACTION_CAST(0)  // zero terminator
                    }
                };
                status_ = QM_TRAN(&tatbl_);
            }
            break;
        }
开发者ID:alisonjoe,项目名称:qpcpp,代码行数:35,代码来源:mine2.cpp


示例7: Ship_initial

/*${AOs::Ship::SM} .........................................................*/
static QState Ship_initial(Ship * const me, QEvt const * const e) {
    static struct {
        QMState const *target;
        QActionHandler act[2];
    } const tatbl_ = { /* transition-action table */
        &Ship_active_s, /* target state */
        {
            Q_ACTION_CAST(&Ship_active_i), /* init.tran. */
            Q_ACTION_CAST(0) /* zero terminator */
        }
    };
    /* ${AOs::Ship::SM::initial} */
    (void)e; /* avoid the compiler warning 'usused parameter' */
    QActive_subscribe((QActive *)me, TIME_TICK_SIG);
    QActive_subscribe((QActive *)me, PLAYER_TRIGGER_SIG);
    /* object dictionaries... */
    QS_OBJ_DICTIONARY(&l_ship);
    /* function dictionaries for Ship HSM... */
    QS_FUN_DICTIONARY(&Ship_initial);
    QS_FUN_DICTIONARY(&Ship_active);
    QS_FUN_DICTIONARY(&Ship_parked);
    QS_FUN_DICTIONARY(&Ship_flying);
    QS_FUN_DICTIONARY(&Ship_exploding);
    /* local signals... */
    QS_SIG_DICTIONARY(PLAYER_SHIP_MOVE_SIG, &l_ship);
    QS_SIG_DICTIONARY(TAKE_OFF_SIG,         &l_ship);
    QS_SIG_DICTIONARY(HIT_WALL_SIG,         &l_ship);
    QS_SIG_DICTIONARY(HIT_MINE_SIG,         &l_ship);
    QS_SIG_DICTIONARY(DESTROYED_MINE_SIG,   &l_ship);
    return QM_TRAN_INIT(&tatbl_);
}
开发者ID:christation,项目名称:STM32491_CPLR,代码行数:32,代码来源:ship.c


示例8: Philo_eating

/* ${AOs::Philo::SM::eating} */
static QState Philo_eating(Philo * const me, QEvt const * const e) {
    QState status_;
    switch (e->sig) {
        /* ${AOs::Philo::SM::eating::TIMEOUT} */
        case TIMEOUT_SIG: {
            static struct {
                QMState const *target;
                QActionHandler act[3];
            } const tatbl_ = { /* transition-action table */
                &Philo_thinking_s, /* target state */
                {
                    Q_ACTION_CAST(&Philo_eating_x), /* exit */
                    Q_ACTION_CAST(&Philo_thinking_e), /* entry */
                    Q_ACTION_CAST(0) /* zero terminator */
                }
            };
            status_ = QM_TRAN(&tatbl_);
            break;
        }
        /* ${AOs::Philo::SM::eating::EAT, DONE} */
        case EAT_SIG: /* intentionally fall through */
        case DONE_SIG: {
            /* EAT or DONE must be for other Philos than this one */
            Q_ASSERT(Q_EVT_CAST(TableEvt)->philoNum != PHILO_ID(me));
            status_ = QM_HANDLED();
            break;
        }
        default: {
            status_ = QM_SUPER();
            break;
        }
    }
    return status_;
}
开发者ID:sesamemucho,项目名称:qsm_study,代码行数:35,代码来源:philo.c


示例9: switch

// ${AOs::Table::SM::active::paused}
QP::QState Table::paused(Table * const me, QP::QEvt const * const e) {
    QP::QState status_;
    switch (e->sig) {
        // ${AOs::Table::SM::active::paused::PAUSE}
        case PAUSE_SIG: {
            static struct {
                QP::QMState const *target;
                QP::QActionHandler act[3];
            } const tatbl_ = { // transition-action table
                &serving_s,
                {
                    Q_ACTION_CAST(&paused_x), // exit
                    Q_ACTION_CAST(&serving_e), // entry
                    Q_ACTION_CAST(0)  // zero terminator
                }
            };
            status_ = QM_TRAN(&tatbl_);
            break;
        }
        // ${AOs::Table::SM::active::paused::HUNGRY}
        case HUNGRY_SIG: {
            uint8_t n = Q_EVT_CAST(TableEvt)->philoNum;
            // philo ID must be in range and he must be not hungry
            Q_ASSERT((n < N_PHILO) && (!me->m_isHungry[n]));
            me->m_isHungry[n] = true;
            BSP_displayPhilStat(n, HUNGRY);
            status_ = QM_HANDLED();
            break;
        }
        // ${AOs::Table::SM::active::paused::DONE}
        case DONE_SIG: {
            uint8_t n = Q_EVT_CAST(TableEvt)->philoNum;
            // phil ID must be in range and he must be not hungry
            Q_ASSERT((n < N_PHILO) && (!me->m_isHungry[n]));

            BSP_displayPhilStat(n, THINKING);
            uint8_t m = LEFT(n);
            /* both forks of Phil[n] must be used */
            Q_ASSERT((me->m_fork[n] == USED) && (me->m_fork[m] == USED));

            me->m_fork[m] = FREE;
            me->m_fork[n] = FREE;
            status_ = QM_HANDLED();
            break;
        }
        default: {
            status_ = QM_SUPER();
            break;
        }
    }
    return status_;
}
开发者ID:alisonjoe,项目名称:qpcpp,代码行数:53,代码来源:table.cpp


示例10: Calc_ready_i

/* ${SMs::Calc::SM::on::ready::initial} */
static QState Calc_ready_i(Calc * const me) {
    static struct {
        QMState const *target;
        QActionHandler act[2];
    } const tatbl_ = { /* transition-action table */
        &Calc_begin_s, /* target state */
        {
            Q_ACTION_CAST(&Calc_begin_e), /* entry */
            Q_ACTION_CAST(0) /* zero terminator */
        }
    };
    /* ${SMs::Calc::SM::on::ready::initial} */
    BSP_message("ready-INIT;");
    return QM_TRAN_INIT(&tatbl_);
}
开发者ID:KnightSch,项目名称:qpc,代码行数:16,代码来源:calc.c


示例11: Ship_exploding

/* ${AOs::Ship::SM::active::exploding} */
static QState Ship_exploding(Ship * const me, QEvt const * const e) {
    QState status_;
    switch (e->sig) {
        /* ${AOs::Ship::SM::active::exploding::TIME_TICK} */
        case TIME_TICK_SIG: {
            /* ${AOs::Ship::SM::active::exploding::TIME_TICK::[me->exp_ctr<1~]} */
            if (me->exp_ctr < 15U) {
                ObjectImageEvt *oie;
                ++me->exp_ctr;
                /* tell the Tunnel to draw the current stage of Explosion */
                oie = Q_NEW(ObjectImageEvt, EXPLOSION_SIG);
                oie->bmp = EXPLOSION0_BMP + (me->exp_ctr >> 2);
                oie->x   = me->x; /* x of explosion */
                oie->y   = (int8_t)((int)me->y - 4U + SHIP_HEIGHT);
                QACTIVE_POST(AO_Tunnel, (QEvt *)oie, me);
                status_ = QM_HANDLED();
            }
            /* ${AOs::Ship::SM::active::exploding::TIME_TICK::[else]} */
            else {
                static QMTranActTable const tatbl_ = { /* transition-action table */
                    &Ship_parked_s,
                    {
                        Q_ACTION_CAST(0) /* zero terminator */
                    }
                };
                ScoreEvt *gameOver = Q_NEW(ScoreEvt, GAME_OVER_SIG);
                gameOver->score = me->score;
                QACTIVE_POST(AO_Tunnel, (QEvt *)gameOver, me);
                status_ = QM_TRAN(&tatbl_);
            }
            break;
        }
开发者ID:christation,项目名称:STM32491_CPLR,代码行数:33,代码来源:ship.c



注:本文中的Q_ACTION_CAST函数示例由纯净天空整理自Github/MSDocs等源码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。


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